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Vengeance + Take Down: Unintended Interaction?

15 posts · 863 views · started 2014-02-18 20:07 UTC
JF
jffdougan
2014-02-18 20:07 UTC
#1

So, most of the new additional rules for Vengeance boil down to "things that affect a villain only affect one of them."  However, Legacy's card Take Down says "Villain cards cannot be played."

As currently phrased, that shuts down the entire Vengeful Five cycle. Is that the intended interaction, or is it intended to stop just one of them?

MC
McBehrer
2014-02-18 20:15 UTC
#2

No, that's correct. It doesn't stop "the villain deck" (one of the villain decks), it stops villain cards. All of them.

CM
cmschex
2014-02-18 20:15 UTC
#3

I played it literally the other night, saying the no villain cards could be played. It was a pretty fantastic Round 1 play.

PH
phantaskippy
2014-02-18 21:12 UTC
#4

Legacy doesn't choose who to tackle, he tackles anyone that is there.

GR
Greywind
2014-02-18 21:15 UTC
#5

Why is it when there's a dog pile, Legacy is always on top?

MC
McBehrer
2014-02-18 21:20 UTC
#6

Fright Train started it

JF
jffdougan
2014-02-18 21:31 UTC
#7

Speaking of Fright Train, as I read it his "Rebuilt for Destruction" card heals him at the end of every villain turn, yes?

GR
Greywind
2014-02-18 21:34 UTC
#8

Rebuilt to Survive? I'd say yes. End of every.

MC
McBehrer
2014-02-18 22:32 UTC
#9

wait, really? I'll have to reread it. If so, that's a LOT more dangerous.

GR
Greywind
2014-02-18 23:49 UTC
#10

It isn't dangerous. it doesn't do any damage at all. It's just his healing factor kicking in.

MC
McBehrer
2014-02-19 00:08 UTC
#11

Which keeps him alive, and lets him deal damage. He is dangerous. It keeps him in play longer (and longer still than I thought from reading it the first several times). Therefore, it is dangerous. Not on its own, but it causes more danger to the heroes over time.

AM
Ameena
2014-02-19 00:12 UTC
#12

Unless you're playing in the Time Cataclysm and Oppressive Smog comes out. Then you can just laugh at him ;).

MC
McBehrer
2014-02-19 00:20 UTC
#13

Yeah, well...

... yeah.

PH
phantaskippy
2014-02-19 01:11 UTC
#14

Fright Train!

 

Didn't have anything to hitch up to this engine, but I couldn't help getting aboard a little bit.

Not that I'm trying to divert this thread onto a different track.

 

(I have to confess I get a little giddy as he crushes people, and heroes realize that the other villains are just distracting them long enough so that Fright Train can finish them)

RE
Reckless
2014-02-19 03:02 UTC
#15

Take Down's already immense usefullness is multiplied by 3-5 against the Vengeful Five.  Sadly, Nightmist's Mistbound isn't quite as spectacular as it usually is.  It's still good!  Don't get me wrong!  But it's no Vengeful Take Down.