All CategoriesOther GamesSotM Game Engine › New Ruling!

New Ruling!

5 posts · 538 views · started 2013-11-04 17:14 UTC
CH
Christopher
2013-11-04 17:14 UTC
#1

People have been asking about the SHD/Fortitude ruling, so HERE IT IS!

Go crazy, people!

MA
Matchstickman
2013-11-04 17:25 UTC
#2

OMG! Amazing things... oh wait, I already knew that. Can I go crazy anyway?

PH
phantaskippy
2013-11-04 19:44 UTC
#3

I'm a fan.

Thank you for simplifying effects that cross play area.

 

This still leaves timing based triggers and effects to order the cards entered play, so only reaction triggers are affected by this rule.

As for Hairtrigger and Fowl we'll have to see if they redid the wording on Fowl cards.

 

This is honestly how I've been playing the game.  I don't think it makes it drastically easier, just more fun and a bit faster.

 

As for static effects vs. static effects, they won't fall under this rule as they don't have timing.  The new ones overwrite the old just like always, at least I would assume that is how it works.

FO
Foote
2013-11-04 19:58 UTC
#4

@Christopher - Would you be able to give a quick clarification on what constitutes a "simultaneous" effect? It sure sounds like, from the ruling, "would be dealt damage" and "dealt damage" are being ruled as simultaneous effects to fall under the new Order of Operations. Would "static" effects like Irradiated Vats and Imbued Fire (the damage type change) fall under simultaneous effects as well?

PY
Pydro
2013-11-04 20:08 UTC
#5

Fowl cards would have to outright say to play this effect first with the new ruling.