Finally got my copy of SotM today, and I've been playing like crazy (as you can see here: http://www.boardgamegeek.com/plays/thing/102652?userid=327824 ). And I'm really enjoying it, and I'm especially liking Ra and his combos right now. Flesh of the Sun God seems to open up so many wonderful possibilities...
First and foremost is the fact that together they allow characters with powerful self-damaging cards (including but not limited to Haka's Rampage, Tachyon's Breaking the Limit, and a few of Fanatic's cards) to now use the effects of those cards for free so long as this combo remains in play and Ra keeps using Flesh's power.
Alternatively, FotSG alone allows him to combo with Visionary's Twist the Ether. Play TtE on a villain card that isn't particularly heavy on minions, and you can pretty much lock them down with just those two cards. And considering how good Visionary is at deck manipulation, one card per deck shouldn't be hard at all to pull off. Granted, this is pretty useless against characters like Grand Warlord Voss or the Matriarch who flood the field with alternate targets and deal damage by overwhelming you with them.
And if you're playing on Insula Primalis, FotSG makes River of Lava nothing more than fuel for Scorched Earth and turns Volcanic Eruption into your best friend.Combine this with three Obsidian Fields, and the environment becomes more a friend than an enemy, and most of the dinosaurs aren't much of an issue (the eruption will take care of them soon enough anyways).
Questions, comments, and opposing points of view?
Made even better, of course, if he has his Focused Apertures out. I think the Cryo Chamber works there too, since I recall it adds to his cold damage