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Most Shocking Moments in SoTM!

45 posts · 4911 views · started 2013-03-12 14:32 UTC
LY
lynkfox
2013-03-12 14:32 UTC
#1

What have been some of your most shocking moments?

 

Mine was today, with Argent Adept doing 20 damage to Akash'bhuta.

 

2 Obsidian Fields, +1 Nemisis (+3 Damage), Scherzo of Frost and Flame, Syncopated Onslaught, and Akpunku's Drum - 16 from Scherzo and 4 from Syncopated. Of course I still lost as a  River of lava and 2 entombs ended up on the table next round... :o

KA
Katsue
2013-03-12 17:31 UTC
#2

I lost a game on Sunday to Gloomweaver. That was pretty shocking.

ME
Melonball
2013-03-12 19:10 UTC
#3

I'm with Katsue, the shocking moments to me are when you lose when it defies logic:  for instance, I lost to Omnitron by the environment force pulling the EMP bomb then immedately triggering and killing all heroes who were at 12-15 life a piece

FL
flamethrower49
2013-03-12 19:32 UTC
#4

I lost to Gloomweaver twice the other night.  I was traumatized.

AR
arenson9
2013-03-12 20:11 UTC
#5

 

Analysis of how the Gloomweaver losses occurred?

 

AR
arenson9
2013-03-12 20:12 UTC
#6

The most shocking moment I witnessed (sorry, this has been mentioned before) was a game where myself, Christopher and another person took on Blade on standard mode. The point was for Christopher to show the other person how Absolute Zero could be played effectively. The _RESULT_ was a resounding loss, by incapacitation of the heroes. Blade just _wailed_ on us. I wish I could remember the details of what cards were played.

AM
Ameena
2013-03-12 21:47 UTC
#7

We showed my dad how to play Sentinels a few weeks ago. Naturally we decided "Okay, we'll start with Baron Blade, he's not too difficult". And what happened? We lost! First time to him ever! At least it was afte he flipped, though - no Moon crash here! And after that defeat we got beaten by Apostate, who'd also never beaten us previously. We've also, on a different occasion, lost to Gloomy. Actually, I think he might've beaten us another time, too. For some reason we've had more losses in the past few weeks than in the several weeks before that. Maybe we used up all our good luck and now they're kicking our arses. We did manage to take down Dawn the other day without too much trouble, though.

FL
flamethrower49
2013-03-12 22:22 UTC
#8

Sure.  First game was Legacy, Argent Adept, Nightmist - not a heavy damaging team.  We were brutalized by turn one Grimoire of Curses.  We couldn't quickly get rid of it, and we also had trouble dealing with all of the other threats Gloomweaver presented - especially the pins that kept us locked down.  Megalopolis was the backbreaker.  Traffic Pileup was the first card played, which we could not kill nearly quick enough.  Paparazzi and Hostage Situation didn't help.  It was mostly just a slog where we kept not being able to do things. 

Rematch was Haka, Redeemer Fanatic, and Horus Ra in Atlantis.  We had solved the damage and card issues.  I think our problem was that Gloomweaver's deck, for lack of a better word, worked.  He was assisted with a few extra card plays from Atlantis, and pulled all the relics.  He didn't flip, since we were able to kill off the weakest one, but Pouch of Bones and looping Zombies put a huge dent in our ability to deal mass damage.  We were one turn away from blasting the last relic for the kill, but then his recursion card got a relic back out (against all odds).  Then he won the war of attrition a turn or two after that.

I'm hard on the guy, but all said, I think he might be a reasonable challenge for 3 characters.  He does put out a bunch of relatively high hit point targets that cause problems.  It might take a few more games to tell for sure.

KA
Katsue
2013-03-12 23:09 UTC
#9

Well, in my case, I was playing with two relative newbs, and all three of Gloomweaver's relics were near the top of his deck, as well as all three of his Vast Followings (though one of them was wasted on turn 1), which brought back two of his relics after we went through the trouble of destroying them. I think most of the damage we took actually came from Primordial Plant Life and Rivers of Lava, because we mostly managed to keep Gloomweaver's damage under control.

IR
i_am_the_plague_rat
2013-03-13 02:04 UTC
#10

I forget the five heroes we had but we fought Baron Blade. Turn 1 was Hasten Doom followed by another Hasten Doom, and another Hasten Doom, and then the fourth. What followed that performance? "Consider the Price of Victory!" A total of nine card in the trash by turn one! We've never let my dad shuffle the villian deck ever again!

AL
Alex
2013-03-13 06:21 UTC
#11

There was this one time when Ambuscade flipped... during a fight with Kismet.

Whoever shuffled the Time Cataclysm deck last time did a really sloppy job.

PW
pwatson1974
2013-03-13 09:07 UTC
#12

Unity one-shotting Ambuscade after the Block's Defensive Displacement neutered everyone for most of the game (mostly by design as I realised Unity could build up huge damage if left alone but 50 in one round was more than I expected).

JA
jagarciao
2013-03-13 14:17 UTC
#13

Not quite shocking, but fun to watch was Fanatic destroy Akash'bhuta with End of Days just as Akash'bhuta was about to kill everyone. 

We also had Citizen Dawn commit suicide in one of the Google+ games a couple of weeks ago... that was something I had never seen. 

PW
pwatson1974
2013-03-13 14:53 UTC
#14

Yes, that was fun, especially given the quote on Channel the Eclipse.

CH
Chrono
2013-03-15 15:43 UTC
#15

Our first game with the new expansions was quite memorable. The 3 of us played new characters against Miss Information. She was so hard to beat, even after she flipped. The cowboy was the only one doing damage to her (tiny bits). We thought we were going to lose, but then the monsters from the environment ate her instead. I'd never seen an environment do the majority of the damage against a villain.

KA
Katsue
2013-03-15 19:08 UTC
#16

The first victory against the Advanced Ennead I participated in was a result of Nightmist hiding out in Mist Form while the Ennead were murdered by Dinosaurs. It helped that one of Nightmist's Incapacitated teammates was the Rook City Wraith, who was able to put Nightmists's Relics in play even while Nightmist couldn't play cards.

JY
jybil178
2013-03-17 03:06 UTC
#17

Just last week, my group and I took on the Chairman for the first time. We where really psyched for it, and played it against Rook City, also a first.  As everyone who has ever matched up can attast, the Chairman is quite the challenge.

 

Our team comp was Haka, Legacy, Ra, Fanatic and one more that I can't seem to remember atm.  Most of has had had rotten hands all game. Legacy didn't have a field to speak of, as Ra I had hardly gotten ANY dmg all game (best I had was a bucnh of staffs and my power for the 6 or so turns the game went on). We just kept aiming at the thugs and underbosses, leaving the Operative to do her nasty buisiness for a while.  We finally wised up and started pounding on her, when the Chairman flipped. So we had the Chairman and the Operative still out, everyone is in the low teens, if not single digits in health.

 

As we finally manage to clear the board and take out the Operative, we finally look like we have everything under control.  Then the pain really began.  We where towards the bottom of the deck, Chairman was low on health.  Our first Jail Break came out, and we got pummled hardcore.  Almost killed us all in that one turn as all 5 underbosses and all they're thugs come into play and wail on us.  With a flippted chairman, it was almost too much to handle. At this point, we didn't have anyone down, but everyone was close. The Chairman was at deaths door, and we felt we could kill him if we just had one more turn.

 

Our Haka pulls out a rampage, and we all take a few moments to talk it over. With Legacy adding an additional 2 dmg, rampage would hit everyone and end up killed almost all of the underbosses and thugs, clear the field almost but also kill Legacy in the process. In the end, we sacrifce him to the greater good.  This would also probably get us killed through the villians next turn, everyone with the exception of Fanatic who had an Aegis out to keep them alive through Haka's Rampage.

 

We go down the line, kill all of the underbosses and all of the thugs for the rest of the turn.  Environment phase, the Rackateer pings a bunch of us, killing everyone but Fanatic who was previously at a perfect 10 hp, now down to 8. Chairman is down to 2, just 2!!!!! HP.  Then we get another Jail Break, and with all the thugs, dmg from the rackateer, our plan falls apart as the Fanatic goes down before she can land the finaly blow.

 

I sadly probably get more enjoyment out of close losses then the victories themselves, this was probably one of my most memorable games.  The ones that you fight so hard, get so close, and then in the end... Everything falls apart.. Just so much fun XD

 

Another game was probably a loss against Omnitron Adv.  We where runnig two equipment based characters, myself as bunker and AZ.  Game was hard, everyone took a nasty beating. It was eventually down to just me, but I could kill Omni in just a turn or two.  Then he destroys all equipment on the field, and I just sit there as murdered over the next few turns. That game was over a month ago, so dont remember the details as much,  just how close it came.

YO
youperguy
2013-03-17 12:53 UTC
#18

Jybil awesome game. Sessions like that make this game so much fun.

LY
lynkfox
2013-03-17 14:27 UTC
#19

thats when you're /praying/ for End of Days to be drawn.

AM
Ameena
2013-03-17 19:10 UTC
#20

We had a very close game against the Chairman a week or two ago. For the first time ever we actually managed to take him out before the Operative…then we got her down to 1hp before the assortment of Thugs (the result of the Prison Breaks that had been lying in wait right at the bottom of the deck) finished us off. Bastards :P.

BE
Benhimself
2013-03-18 17:59 UTC
#21

I registered to tell you this story: how I humiliated Iron Legacy with the cheapest of tactics imaginable, accidentally.

I decided I wanted to see how Iron Legacy played, having heard horror stories, and being a glutton for punishment assembled a randomly chosen team of 4 heroes to solo-game him: The Scholar, Omnitron-X, Fanatic, and Bunker: Engine Of War. And I thought, that could be worse! Some tanks, some damage, some ongoing destruction. Then Iron Legacy took a turn or two and I was all "[EXPLETIVE REDACTED]". Things were bad. I managed some amazing draws to get rid of all of Iron Legacy's ongoings except for two Galvanizes, but he was still packing 5 damage punches a turn on top of his cards which were wiping the hero hands and boards. The Scholar bought a turn with Offensive Transmutation, which deals 2 damage to a target and makes them unable to deal damage until the start of the Scholar's next turn... and when that was over, Iron Legacy killed Bunker and Fanatic with a wave of his hand.

And then, looking at the incapcitated heros' abilities, I was like "Huh."

Bunker used incapacitated power to put Offensive Transmutation back on top of the Scholar's library.

Iron Legacy went, and got the remaining heros down to under five hit points each.

The Scholar went, played some stuff I don't recall, healed a little, and drew Offensive Transmutation.

Omnitron-X cowered, pretty much.

And then Incapicated Fanatic let the Scholar play Offensive Transmutation from his hand... followed by Bunker retrieving it again.

Basically, by freak chance, I had happened onto a way to lock down Iron Legacy's damage dealing capabilities almost entirely.  Rooftop Combat locked down the environment deck as long as I didn't deal more than 10 damage a turn, and once Iron Legacy couldn't deal his massive damage to everyone, Omnitron-X could slowly build up his power base until his components were hitting Iron Legacy for 6 irreducable damage a turn, just enough to beat his healing. The Scholar mostly just drew two cards a turn to keep the combo going, only occasionally playing the other cards in his hand, and slowly but surely Iron Legacy was whittled down to a point where Omnitron-X could self-sabotage and finish him off.

Let me just say I'm thankful I can cross THAT one off the achievements list.

YO
youperguy
2013-03-18 18:15 UTC
#22

Awesome story Ben. Thanks for sharing.

AM
Ameena
2013-03-18 20:29 UTC
#23

Hehe that's cool :D. I love when stuff just happens and you manage to pull off some really cool trick, or whatever. Sometimes you don't even have to be in particular danger but nevertheless, something happens that just feels epic.

Like yesterday - we rolled for the villain and environment and got Akash'Bhuta in Atlantis. I chose to play Chrono Ranger (I've played him quite a few times this weekend…), while my partner picked erm, the Scholar I think, and Fanatic. Things were going okay for a while but eventually Akash'Bhuta got quite a few limbs out, plus erm, that Ongoing where she heals hp equal to an environment target whenever such a target enters play (forgot the name, somehow…Allies of the Earth or something?) and something else, probably an Entomb. The environment had two Krakens and a Mystical Defences. It was looking a bit dodgy 'cause of all this stuff starting to pile up. I had my hat and one bounty in play. Fanatic had, I think, Sacrosanct Martyr. The other character might've had one card but can't remember. So not much. Then my partner decides to have Fanatic play End of Days. Cue the environment's turn. Boom, bye bye all of the cards! And we made sure that the last card to go (before End of Days itself, of course) was the bounty currently in play on Akash'Bhuta which was causing her to take +1 damage from everything. Total damage to her by the end of the effect? 103. A HUNDRED AND THREE OMG THAT'S INSANE!! :smiley: And it was all dealt by herself, hahahahha :D. That knocked her down to something like 41hp and the game didn't go on too much longer after that :).

On a related note, she was in Avatar of Destruction mode when this happened, meaning that she got to play a card for each of the three environment targets that were destroyed (plus we discarded from the environment deck for all those limbs that got splatted). Had one of her played cards been Earth's Sacrifice (destroy H hero ongoing cards and something else), would that have destroyed End of Days (assuming there weren't enough other ongoing cards in play to be destroyed instead) and thus interrupted its effect before it could finish destroying everything? As it was, it didn't come up on this occasion - she played a Primeval Eruption (which discarded an Earth's Sacrifice, amongst others) and some other stuff, which was either useless (I think a Rejuvenating Entropy came up, lol) or more limbs. But presumably we could have got unlucky there and had the End of Days effect ended before we finished wiping everything out. I suppose the way to do it would be to take out all her limbs first, so that we'd destroyed as much as possible before the environment let her play cards. If she'd been on her staring side it wouldn't've mattered at all. Unsurprisingly, she flipped back to that side on her very next turn, due to the amount of discarding that had occurred during the environment's turn leaving the deck very small.

CZ
Cosmonaut_Zero
2013-03-18 20:49 UTC
#24

Note to self: play Unity and Fanatic against Akash'Bhuta. I want to End of Days a heap of limbs and then have Bee Bot take out End of Days. :D

FL
flamethrower49
2013-03-19 03:51 UTC
#25

I have to sub Fanatic out if Akash is the baddie.  I find the game inevitably ends in a barrage of limb damage brought on by End of Days.

LY
lynkfox
2013-03-19 06:30 UTC
#26

Expat decides to take her mother, Citizen Dawn down. She teams up with AbZero and The Scholar and they take the fight to her homeland.

 

Well, long story short both Expat and AbZero are incaped, and the Scholar - because of a lot of discard and no card draw drawn, isnt in any situation to do damage... but there are 3 Obsidian Fields in play. 

 

So what hapepns? Expats Incap power of 'The next time that hero uses a power, that heroe also does one target 1 projectile damage' and Zero's "Increase the next damage delt by a hero by 2" ... means 6 damage everytime the Scholar heals 1.  


Course thats not what kills her. Nor was it the Raptor pack that kept eating up citizens as they came into play. No, she Channeled the eclipse with only 5 hp left and 3 obsidian fields in play... Poor darling, defeated by your own hubris of power.

DR
Drakossozh
2013-03-19 11:15 UTC
#27

Just for the record, I absolutely love this thread. Its full of reason why I love to play this game. One day, I hope I can contirbute something epic as well.

TH
TheSoundOfTrees
2013-03-19 11:20 UTC
#28

My "strangest" games always seem to be against Citizen Dawn.

There was this time when she flipped just after the beginning of a meteor swarm, allowing the heroes to patiently wait for her flipping back. The time she kept getting citizen Truth back from the trash. The many times she seems to only draw pairs of citizens.

The most memorable was the Pike fight : in a few round, everyone but AZ was down. She was of course at full health. One of the Incapacitated heroes was Tempest.

AZ began using all his cards and powers to heal as much as possible, Tempest protecting him from damage. It was hard to survive, though, until Cold vats began to activate and slowly eat at her HPs while healing our grumpy favorite. Giving him the time to put Impales and cold snap in play.

And then all damage went toxic. AZ was immune thanks to Tempest, and Dawn was hurt for a lot of damage... untill she "remembered" to play a devastating aurora.

Again, AZ went in survival mode while citizens began accumulating. Long story short, the environment was shuffled, and cold vats began coming back. AZ was at 3 HPs left when all damage went toxic again.

After the fall of his pals, it took 15 rounds of Absolute Zero trying to understand how to use Tempest advanced technology to survive before the cold-but-in-fact-toxic vats finally killed the übercitizen. The top card of her deck was the other devastating Aurora...

I am always tempted to let Tempest die when I play in the pike labs.

KO
Koey
2013-03-19 12:54 UTC
#29

One recent one.

 

The atlantis cards that forced heroes to play their top card. Dark Visionary had Brain burn and shuffled exactly 11 cards which was her hit point at the time. Also this was the turn when we just got 2 relics into the GY and the bone one was the next card to be flipped.

Gloomweaver was just laughing at us with Full health as we had spent 6-7 turns taking down the other relics.

Thing I love about this game is anything could happen.

DR
Drakossozh
2013-03-19 14:16 UTC
#30

Probably not the most shocking, or the greatest, but the most annoying thing to happen to me so far, definitely. I was playing against the Ennead (solo game), using Young Legacy, Tempest, and Fanatic. It honestly started out boring: the cards were just falling my way, and the Ennead looked like they were going to just keel over. Best part was when Legacy had out Danger Sense and Heroic Interception, letting the damage from the traps and mummies and Anubis of the Tomb of Anubis just wail all over the Ennead, while I stayed snug and safe. but just as I was about to strike the killing blow on the last member of the Ennead on the next turn, out pops a new member! And just as I was about to kill that last one in the next round again, out pops another one! I had to go through all 9 members of the Ennead, and it was exhausting; everytime I think I'm about to finally finish them off, a new one comes along and I have to bring them down all over again. At the same time, it was mondo tiring trying to keep up with all the incapacitated powers of the Ennead (Is it just me, or are some of the incap powers of the Ennead stronger than their live powers?) All in all, it took me nearly an hour and a half to finally take them all down. Normally, I would play about 3 or so games a day, but after that one game, I had enough!

AR
arenson9
2013-03-19 23:40 UTC
#31

Not just you! I don't have them memorized but there are definitely some of the Ennead that should be prioritized to be incapacitated last.

FL
flamethrower49
2013-03-19 23:51 UTC
#32

Tefnut goes down last for me, usually, as she makes everybody discard a card.  (Sucks!)  The rest of them throw a wrench in one situation or another, but usually are just fine.  Kill Osiris late if you have Unity, since he'll kill the lowest non-character every turn - probably one of your bots.

KA
Katsue
2013-03-19 23:57 UTC
#33

Silver Gulch may be an Environment I'd hesitate about killing Nuit first in.

DR
Drakossozh
2013-03-20 15:27 UTC
#34

I think my favorite of the incap powers was the one where it plays a card from the top of each deck: it was (a) always more helpful for me than for the Villan/Environment, and (b) just fun to see what kind of fresh chaos is unleashed. Still, though, thanks for the advice guys! Definitely will keep Tefnut for last :P

GI
Gislef
2013-03-25 17:27 UTC
#35

Nightmist doing a 45-point slapdown on Akash'Bhuta. Used Oblivion, drew a 2 and a 3, had a +2 damage from Rooftop Combat and Galvanize. Nine damage killed four of Akashie's appendages, causing 36 damage to the Big Guy (?) on top of nine she did directly. Almost 25% of HPs gone in one shot.

MT
Medic-Tank
2013-03-25 22:37 UTC
#36

My most shocking moment was saturday, we were on a roll and decided on trying random games on advanced mode with 3 players. So we end up with Haka, Tachyon and Visionary against Citizen Dawn. She started with Citizen Truth, Hammer and another in play setting up for a hard start of play cause killing citizen truth before any build up is harsh (especially with advanced mode giving a beating). As soon as we managed to take out Citizen Truth, trains started falling out of the sky...

By turn 3 I had 15 hp left with Haka, Visionnary cocooned and Citizen dawn was sharing the brunt force of both other train strikes, traffic jam came up next leaving Haka with his base power the only means to do any damage needless to say things were looking grim. In the end only the cocoon was up and citizen dawn died by the combination of being wrecked by trains progressively until both her channel the ecclipse did the job. So I can now put checks on defeating citizen dawn advanced mode and her not flipping.

LY
lynkfox
2013-03-29 06:37 UTC
#37

Hahahah!

 

Time Cataclysm's Surprise Shopping Trip + The Matriarch is... 

 

lol

 

and ouch.

 

and a lot of lol.

 

Luckily after a lot of into the stratespheres keeping the Matriarch from playing her massife field of birds until the right cards were set up, and a very lucky set up of HP with Tempest reducing damage by 1 and being the highest AND lowest hp.... means she just cleared herself, and took out the Carrion Fields. Woohoo. Hillllaarious.

 

 

and my first Matriarch win.

IR
i_am_the_plague_rat
2013-07-09 02:12 UTC
#38

We lost to the Dreamer once... by Haka and Dark Visionary playing the top card of their decks.

Scholar played "Don't Dismiss Anything." Dark Visionary rolled "Psychic Malrstrom" dealing 2 psychic damage to all projections and 3 to the Dreamer. We get to Haka and he rolled "Rampage."

 

Oops.

RO
Ronway
2013-07-09 02:25 UTC
#39

It's a shame I wasn't watching that game, too bad I was over in the open gaming area playing SotM there.

PH
phantaskippy
2013-07-09 16:46 UTC
#40

Had a loss to Iron Legacy that lasted all the way to his second turn.  We got one turn each and died.  My friend came up with a "Best team ever" and we rolled our first match, so I was like, well, let's test it against Iron Legacy, we even got great draws.

 

Defeating advanced mode Ennead with Ra, Haka, Visionary, and Bunker when everyone but Haka was dead when they flipped, we had killed Set and Shu.  Took a while and everything fell right, the disbelief grew the luckier he got.

 

Was surprised when we played Apostate the first time and he Profane summoned Tome of the unknowable, Runes of Malediction and Orb of delirium first turn.  By his next turn he had every relic out and at full health.  That isn't as surprising to me now, but then I was all WTF is this game?  Not a great second villain to face.

 

JA
jagarciao
2013-07-10 07:05 UTC
#41

Ruling #15 has to be up there in Most Shocking Moments based on all the reactions. 

HI
Hilgendwarf
2013-07-18 08:06 UTC
#42

My best friend and I have taken a huge liking to Sentinels, and we'll often play games where we both get 2 Heroes each.  We had a game with Chrono-Ranger, Argent Adept, Haka, and Wraith versus La Capitan.  The game ended up lasting for 3 hours.  Terrible card combinations were devastating us most of the game, but between Argent Adepts healing and group card draws we were able to let Haka do lots and lots of Ground Pounds.  Eventually Haka was also able to get out a Savage Mana and trap the nastiest minions and La Paradoja Magnifica from coming back, and as a result we were able to eventually turn the tide.

AR
arenson9
2013-07-18 19:07 UTC
#43

 

Sweet!

SE
Sefirit
2013-07-19 15:58 UTC
#44

I've seen him get out every relic by his second turn.  We still won however.

I think my most shocking moment was a game against Matriarch where Tachyon and Haka both went down early.  They did however buy Zero just enough time to get a nice set up.  We were playing in the Tomb of Anubis I think, anyway the environment was pumping out tons of damage, but some was fire and Zero was able to essentially single handedly kill the Bird Queen.

KI
Kingofsouls
2013-07-19 18:36 UTC
#45

I got a few.

Last Friday my friend Sammy and I had gone to my church for a game night I and Brain had planned. It was only us three. Oh well. ANywho, after getting our asses handed to us by Citizen Dawn, we decided to go up against Baron Punching Bag I mean Blade because well he's Baron Blade. He's easy. Our team consisted of Team Leader Tacyon (me), Bunker (Sammy), and Fantatic (Brian) at Silver Gultch ( I love Silver Gultch. It's a pretty calm enviroment but it's fun to play at becuae crazy stuff can happen becaue it can).  The game started out easy: TLT gave everyone card draws, Bunker dealing damage, and Fantanic dealing damage. We even got a early Sherrif Pratt out. The real shocking part is after he flips.

After Blade flips, we get hit with two Hasten Dooms. I was at four becuase I pushed the limits to much and kicked the bucket beacuse of that. Fantaic decides to take blade down a notch and uses Wrathful Retribution to hit for 17 damage, or something in that ballpark. Then an Explosives Wagon shows up and Blade takes down Fanatic.

 

So at this moment in time, Bunker is at 1 life, Blade 26. I am not kidding. We decide that we are gong to lose and we are going out in style. Bunker blasts Blade with the Omnicannon for 25 damage (wagon buff) taking Baron down to exactly 1 and Fanatic heals him for 2 via incap ability.

 

The next envorment card was Sustain the Portal.

 

 

One of the best ass pull virtories I have ever had.