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Alacritous Subdominant: multiple accompany uses of one card?

13 posts · 1855 views · started 2012-11-27 15:30 UTC
LC
LCinn
2012-11-27 15:30 UTC
#1

Alacritous Subdominant's accompany text is as follows: `you may use a power now. If you do, destroy this card'. If the power you use allows you to use another power, can that power use Alacritous Subdominant again? i.e. does the destruction of AS happen before or after the power resolves fully? Someone suggested the later in another thread, but I'm not so sure anymore. Wouldn't it have read 'after you do, destroy this card'? Both this and the Drake's Pipes issue (which I also just posted about) have been troubling me for a while :)

TH
TheJayMann
2012-11-27 15:33 UTC
#2

Given the way other things have been ruled, you finish one thing before moving on to the next.  First, you use a power.  At that point, you stop reading the card and optionally use a power.  Once that is done, you go back and continue to read the card, which says that if you did use a power, destroy the card.  If the card was supposed to be destroyed such that it could not be used again with another power, it would say more along the lines of "Destroy this card to use a power now."

LC
LCinn
2012-11-27 15:43 UTC
#3

Hm, now I see what throws me off, it's the `do' instead of `did'. If it just said `if you did, destroy this card', it would be crystal clear to me, but it uses `do' instead. Why? WHY? There must be a reason! I MUST UNDERSTAND. What motivated The Creators?!

...ahem

I'd like you to be right. But the `if you do' sounds a bit like a triggered thing? Or doesn't it? Ugh, I just don't know.

TH
TheJayMann
2012-11-27 15:50 UTC
#4

It's the same as with Good Samaritan.  It says you can allow the top card of the villain deck to be played, and, if you do, put Good Samaritan under the Safe House.  However, you do things one at a time.  First, you optionally play the top card of the villain deck.  Then, you resolve what would happen by playing the top card of the villain deck.  After all that, then you follow on to putting Good Samaritan in the Safe House.  However, if something is played which allows a victim to be destroyed, and it ends up being the Good Samaritan, then it gets destroyed before you have a chance to move on to the "if you do" portion.  Going by the same order that Good Samaritan does, then you wouldn't destroy Alacritous Subdominant until you are finished using that power.

LC
LCinn
2012-11-27 15:57 UTC
#5

Thank you! That's exacly the same wording, and we actually have a ruling for that (and I always played it like that). I guess I just always assume the worst for the players when I'm not 100% sure. So thanks again for pointing out Good Samaritan.

SP
Spiff
2012-11-27 18:09 UTC
#6

Plus, since you can't use the same power more than once in a turn, none of that would be possible anyways.

TH
TheJayMann
2012-11-27 18:16 UTC
#7

You can't use the same power more than once a turn, but you can use the same accompany ability more than once a turn, and there are multiple instances of instruments which can activate accompanies of that particular card, allowing more uses of that card before it's destroyed.

SP
Spiff
2012-11-27 18:27 UTC
#8

Oh yeah, performs and accompanies aren't Powers.  Sorry about that.

AM
Ameena
2012-11-27 21:53 UTC
#9

Hey wait, what? You can use Performs and Accompanies multiple times in a turn? Wow, damn, I never thought of that...so I could stack the damage buff, or use the healing song more than once, provided I had enough instruments to do so (and used stuff that let me use extra powers to activate said instruments)?

CZ
Cosmonaut_Zero
2012-11-27 21:59 UTC
#10

Yup. It says so explicitly in the IR rulebook. It's kinda what makes Argent Adept so awesome.

AM
Ameena
2012-11-27 22:35 UTC
#11

Wow, crap, I never even thought of that! Damn, I've missed out on a lot of chances to do some epic stuff, then, haven't I, lol...well, I'll have to remedy that >:).

LC
LCinn
2012-11-28 07:57 UTC
#12

Yeah, people keep missing it, while it's an essential part of the AA's awesomeness! You can actually chain things so, that you can use each and every one of your six instruments in one turn! :D

AM
Ameena
2012-11-28 09:17 UTC
#13

Wow, that's epic. I'd already been using the song that lets you use an extra power (can't remember the name but it has a pic of Mr Fixer punching an apparently robotic Baron Blade's head off) to let myself use another song afterwards. But wow, this'll lt me do so much extra stuff! I am gonna play the Adept again next time we're up against someone not-too-difficult (Baron Blade or Gloomweaver or someone) so I can give it a go without my stuff all getting destroyed. Wow, all of a sudden zillions of new possibilities are opned up :D.