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Worst Opening Card

18 posts · 694 views · started 2015-07-03 21:10 UTC
TS
The_Burning_Stickman
2015-07-03 21:10 UTC
#1

So, just out of my own curiosity, what do you all consider the worst card for a given villain to flop on the first turn? The one that comes down and immediately signals a game that's going to be, at best, hard as hell on you and at worst, all but unwinnable?

For me, the first that comes to mind is Profane Summons with Apostate. The first time we played against him, he flopped that and pulled out the Runes of Malediction, Tome of the Unknowable, and the Orb of Delirium -- we won, but it was painful starting out since we all needed cards to do anything.

The second is Ravage from Plague Rat -- having four out of five heroes punching themselves in the face from the start before you have the cards out to mitigate it is rough.

What about y'all?

AL
Arcanist_Lupus
2015-07-03 21:27 UTC
#2

The classic combo is for Citizen Dawn to start with Citizens Sweat & Tears, and follow that with a Blinding Blast.  Congratulations!  Now nobody has any cards in hand, and you'll be losing your card draws every round.  Have fun!

 

For the Chairman, it's hard to match a Contract + Enforcer opening.

For the Matriarch, a double Cohort opening means you're probably screwed, especially if you're playing Advanced.

For Baron Blade, Backlash Field is probably the worst card unless you have ongoing destruction on hand.

Raiding Party is probably the nastiest La Capitan opening.

It's probably a toss up which of Voss's ships is the worse opener.

 

That's all I've got for the moment.

P2
Powerhound_2000
2015-07-03 21:53 UTC
#3

Spite when he starts off with the drug PL626 Compound XI

Pretty much all of the openings of Iron Legacy but mostly when he gets multiple Galvanized off the bat

ME
metlarcturus
2015-07-03 22:18 UTC
#4

Omnitron flipping a turn 1 Electro-Pulse Explosive. Bonus points if it’s Cosmitron. Extra-special screwed with fudge on top if Cosmitron pulls both of them.

AL
Arcanist_Lupus
2015-07-03 22:52 UTC
#5

Wager Master starting with H Wagelings in a 3 or 4 hero game is an instant loss unless you have the Sentinels on your team.

AL
AlexxKay
2015-07-03 23:21 UTC
#6

Akashbuta getting a Primeval Eruption that is mostly or entirely successful can be Very Bad.

KA
Katsue
2015-07-03 23:36 UTC
#7

Not quite as devastating, but I had a game against The Dreamer on Advanced where she opened with both Dark Heroes and both Tooth Fairies. In a shocking twist, we lost.

AL
Arcanist_Lupus
2015-07-03 23:47 UTC
#8

Any Ennead game which starts with Set and Atum both in play is going to be rough.

VI
VisforYoshi
2015-07-04 02:31 UTC
#9

I had a game against Iron Legacy where he started with both Galvanized, Demorilizing presence and Vigilence. Needless to say, nobody survived past the second round because taking 5 damage a play hurts a lot

NI
Nielzabub
2015-07-04 07:23 UTC
#10

Any cards that limit what you can do at the start of the game is always a pain, so Crushing Cage, Vengeance Blade's card that keeps your from using extra powers or playing extra cards, things like that. It's not really difficult so much as kind of annoying.

UU
uu1
2015-07-04 09:25 UTC
#11

Citizen dawn with hammer and anvil. Truth and sweat and first play is blood. Two cards gone no damage to anyone but truth and truth has reduction 2 . That is my least favorite situation

AM
Ameena
2015-07-04 10:23 UTC
#12

I was gonna say the "Sweat and Tears to start off and then Blinding Blast as the played card" thing as that's happened to me, but I've been beaten to it ;).

Villains that can chain stuff (eg Hasten Doom, Primeval Eruption) can be a pain if they manage that from the start, though.

MI
MigrantP
2015-07-05 14:13 UTC
#13

Baron Blade - Hasten Doom, Hasten Doom, Hasten Doom, Consider the Price of Victory!

DO
Donner
2015-07-05 15:06 UTC
#14

More expensive than freedom.

MI
MigrantP
2015-07-05 23:37 UTC
#15

And freedom cost a buck o' five.

NA
Natediggadoggity
2015-07-06 05:12 UTC
#16

Ambuscade is usually a pushover, but not if he gets charged attacks out with a few sonic mines first turn. If the environment blows any of them up, the heroes each take tons of damage.

MA
mackcrockett
2015-07-06 08:08 UTC
#17

If Kaarga comes into play first round and gets the title that lets her play a card the first time each turn she's damaged, you're going to have a bad time. (haven't seen that on turn one, it was turn two instead IIRC) 

TR
Trajector
2015-07-06 18:22 UTC
#18

Especially if the opening play involves Taste of Immortality.