Like, seriously. I’ve never met the villain Unity didn’t completely wreck up. Just now, she wrecked Spite (I had to put it in italics like that to indicate the gravity of how much she wrecked him; she was pulling in 25 HP of damage per round), absolutely wrecked him, and I’d have thought if any villain would give her trouble, it would be the guy who can spam damage to all hero targets simultaneously and break her Raptor-Bots. Well, nope, I was wrong. Stealth-Bot took care of the worst of it, and then the Wraith’s taser handled the rest.
So I started thinking maybe the environment would be what settles Unity’s hash. The Ruins of Atlantis, for instance, has four cards that would really ruin her army (two defense laser whatevers and two krakens), but then it occurred to me that a single bee-bot would take care of that problem too.
I’m sitting here trying to think of who won’t get just wrecked by a Unity who’s had maybe five rounds to set up, and I’m not coming up with much. Maybe flipped Skinwalker Gloomweaver; unless Legacy is on the team and eating everyone’s infernal damage, he’ll take her bots out pretty quickly, or the Ennead with some of their card chains. She’d also have to be very careful against the Dreamer to avoid catching her with some of those automatic attacks.
What’s your experience? Who or what ruins Unity’s day except for a bad draw?
CM
cmschex
2014-12-28 20:39 UTC
#2
The Ennead can absolutely ruin Unity. Lots of AoE + cards that autokill targets w/ less than 2HP are nasty for her, plus she is squishy enough to just get incapped in a few turns if someone doesn't tank for her
MT
Medic-Tank
2014-12-28 21:17 UTC
#3
Iron Legacy wrecks her day bad if nobody cancels his damage. Skinwalker Gloom will make your teammates glare when you give him extra plays or extra hp. If i remember we’ll, plague rat wouldn’t be fun: all targets irréductible damage will trounce bots.
On the other hand Argent Adept can boost the S tealth bot damage réduction up to three giving new meaning to cakewalk…
PH
phantaskippy
2014-12-28 21:53 UTC
#4
The Ennead Unity counters with Stealth Bot and Cryo Bot. Cryo Bot really hurts them.
Sorry, I forgot to say I hate Iron Legacy and discount him from all my thoughts. You make a valid observation otherwise, though.
I guess she’s kind of bad against Voss, since he has so many minions that target everyone or target the lowest HP, and since he targets the lowest HP himself when flipped.
Anyway, thanks for the answers, everyone.
MT
Medic-Tank
2014-12-29 01:07 UTC
#6
I once mister chomped IL, but it cost a synchronized 2 ground pound and an hypersonic assault to keep him still while that happened…
J1
j1hopki1
2014-12-29 03:05 UTC
#7
Once had a game against the Dreamer where the player using Unity put a Cryo Bot into play. We were all so mad at him. We had to smash his bot before it killed the Dreamer. We were already doing poorly, but that move was the nail in the coffin.
I'd say the Dreamer is really harsh on Unity if H=4 or 5.
BS
bshugg
2014-12-29 04:32 UTC
#8
A bad draw is Unity's biggest enemy. All bots, no equip or all equip no bots. If she gets rolling she's definitely one of the strongest.
PH
phantaskippy
2014-12-29 14:08 UTC
#9
Cryo + Champion Bot help with a lot of the IL/Voss/PRat/Ennead.
Vs. Ennead a Legacy/championbot/Cryobot combo can win the game in a few rounds.
TH
TheSoundOfTrees
2014-12-29 15:46 UTC
#10
The problem is to get her there. Most villains can prevent her from having a good army out. When she manages to ( she likes Argent Adept) she is hard to stop.
CM
cmschex
2014-12-29 15:46 UTC
#11
Thats a specific set of two bots plus a buff. More often in my experience Ennead just kills the tiny bots and then Unity
KI
Killswitch
2014-12-29 15:56 UTC
#12
Unity does require a specific setup to be decent. I've never had that specific setup in my experience, unfortunately. There's really nothing you can do if all you have is platform bot/bee bot/raptor bot and the lowest hero target is being hit.
PH
phantaskippy
2014-12-30 16:48 UTC
#13
Unity has great card draw and Flash Forge, it isn't that hard to pull off, you just get Flash Forge and then then use it to pull the cards you haven't drawn yet of Pylon/Stealth/Cryo/Champ
Until you get Flash Forge/Cryo Bot/Stealth Bot you still have good options.
Hasty Augmentation is awesome vs. Ennead, esp. with someone that has Multi-Target or Multi Hit powers, that's a lot of heroes.
Brainstorm and Supply Crate give you card draw.
Scrap Metal is amazing, since it lets you reset damage on any bot but Platform or Raptor any time you want with no real penalty. Inspired repair does it's thing, and Platform bot doesn't take damage much, other than their big nukes and Tefnut.
The Ennead crush Raptor Bots that you can't protect. That takes away your OMG I D AL THE DAMAGES!!! options with her, but she is still a very useful character, it just changes what golems you want out.
The biggest downside to Unity and the Ennead is you want to leave Osiris in play longer, but with the benefit a Stealth Bot or Cryo Bot brings it is worth it.
CM
cmschex
2014-12-30 16:53 UTC
#14
Osiris being in play is a big deal, plus Bee Bot's best utility is useless against them. I am not disagreeing she CAN be great against them, but on the preponderance of evidence in many games I've play of that matchup, she struggles more than against most other villains.
PY
Pydro
2014-12-30 17:22 UTC
#15
Forgot who I was playing against, but they had a lot of targets, and we were in Atantis. Two Krakens came out early, and they were doing so much damage, I just left them there, but Unity couldn't play many bots. So, I just pretended the krakens were hers.
PH
phantaskippy
2014-12-30 17:32 UTC
#16
Unity vs. The Ennead is similar to running Absolute Zero vs. Omnitron, you just plan the fight differently and accept you won't ever reach your big setups.
FO
Foote
2014-12-30 18:31 UTC
#17
This issue is compounded when on advanced. Stealth Bot is not saving anything from the innate +1 damage they get
CM
cmschex
2014-12-30 18:33 UTC
#18
Yeah, I should mention that we mostly fight the Ennead on Advanced, which probably colors my perception
BR
Braithwhite
2014-12-30 18:49 UTC
#19
Generally, 4-5 players means that Unity is going to have a much rougher game. Stealthy can't absorb AoE's with impunity anymore, the general pace of the game is accelerated (The villains are doing more damage, so there are generally less total turns- so less time for her to set up), and equipment/ongoing destruction on higher H levels can completely undo any attempts at setup.
Its still entirely possible to assemble an army, and any villain that doesn't do AoE's or go after the lowest will still let her do her thing. But any villain that can give her trouble already (even if she would normally be able to counter it with Stealthy) is going to really kick it up several notches just by adding a few players.
Oh, and any game with Nightmist. She doesn't play nice with Bots.
AM
Ameena
2014-12-30 21:25 UTC
#20
Possibly the best game I ever had with Unity was when we had TLT, the Adept, and Unity (in that order). TLT did her "draw all the cards" thing, as the Adept I got out Inventive Preparation and the Bell (and/or Alacritous Subdominant, or something) pretty early and then proceeded to lt Unity play at least one card every time it was my turn. Soon, many many bots were out and the villain (I think it was Blade, so nothing too difficult anyway) got nommed within a few rounds :D.
PH
phantaskippy
2014-12-30 22:07 UTC
#21
I play on advanced too, Unity does most of her damage on the front side, on the back she struggles, but really everyone struggles once they flip, and your heroes that need to build up should be ready to roll by then. A good start by Unity can have half of the Ennead dead by the time they flip.
A not so good start she can usually still do a good bit of damage before they flip.
Normally I get about 12 damage to all the ennead from Cryo-Bot before flip time, after that I tend to get less, but still add in a decent chunk of damage.
Scrap Metal is huge for unity, and not to be underrated is the sheer volume of equip cards she can throw out to protect other player's equipment.
AR
arenson9
2015-01-06 16:28 UTC
#22
Would you please expound on how you play AZ differently vs. Omnitron? I assume you're talking about the fact that Omnitron can so easily destroy equipment and ongoing, as well as making Subzero Atmosphere dangerous.
PH
phantaskippy
2015-01-06 20:02 UTC
#23
Well he not only destroys your equipment but hurts you for it. You keep your build more minimalist, holding onto search and recovery cards because you will need them and so on.
With Unity and the Ennead Flash Forge, Robot Reclamation and Scrap Metal become incredibly important cards. Volatile parts becomes a pretty good damage option while Raptor Bot becomes very situational and most of the time is not worth playing.
Changes like that are similar to changing how you would play AZ or Bunker vs. Omnitron, since you prioritize certain cards and abandon your "get out all the cards" strategy.
MA
malkav11
2015-01-08 04:47 UTC
#24
I have never gotten Unity to gel, although to be fair, once you've failed to get her going a few times in a row it becomes increasingly tough to want to field her in the first place so I haven't done so all that often. It just seems like she's especially reliant on the quality of her early draws, and has every bit as much of a setup curve as heroes like Absolute Zero with the compounding issues of having to combo into bot plays and not having a character card power that's useful by itself. I'm sure she's awesome if you can surmount that, but I haven't been so lucky.
AM
Ameena
2015-01-08 12:25 UTC
#25
She is rather dependent on card draw, certainly. Getting Swift Bot out will help with that, at least. Or play with someone who can get you extra draw (Tachyon, the Adept, etc). Unity seems to have two possible starting options - one is that you start with all equipment or all bots and so can't get anything out, while the other is that you have bots and the means to get them out and can actually start getting set up from the first turn which makes it more likely you'll end up utterly destroying whatever villain you're up against :D.
If you want a good game with Unity, play her alongside TLT and the Adept, with the latter using Alacritous Subdominant and/or Inventive Preparation from as early in the game as possible :D.
HT
Happy_Thoughts
2015-01-08 13:10 UTC
#26
Omnitron-X can also help Unity, assuming you can talk him into using his innate power on YOU rather than himself.
But, yeah, without outside help she can be difficult to get going if you have unlucky draws (and you will have these sometimes). If you're fighting a villain that targets lowest hit point hero targets, it feels like an even more uphill battle; in those cases I just take the attitude that it's better for the bots to take the hit than my teammates and treat them as decoys.
AL
AlexxKay
2015-01-10 00:33 UTC
#27
Another form of outside help that may be non-obvious: Unity can destroy ANY piece of Equipment, not just ones that she owns. While it would be impolite to do so without asking first, once your team is aware of this possibility, they may well inform you that they have an extra copy of some card in their hand, so they don't mind if you turn the current one into a Mechanical Golem.
My favorite example of this is turning HUD Goggles into a Swift Bot :-)
MC
McBehrer
2015-01-10 06:44 UTC
#28
I rather like turning Rocket Punches into Raptor Bots.
PH
phantaskippy
2015-01-10 16:38 UTC
#29
I like turning Legacy Rings into Bee Bots. Mostly because I hate that Legacy and it makes people really mad when you destroy their favorite toys.
I thought of another problem she doesn’t solve: running out of HP pips while she and Captain Cosmic are both in play.
My favorite is destroying Ra’s staff so he can bust a new one out on his turn without having to waste an action.
AL
AlexxKay
2015-01-11 03:25 UTC
#31
Yeah, we had a fight with both CC and Infinitor, and totally ran out of 1's.
VE
Veebeebee
2015-01-11 08:52 UTC
#32
Am I right in thinking that several of Cosmic's shields on Stealth Bot would almost win any game ever that doesn't have a villain dealing irreducible damage?
RO
Ronway
2015-01-11 13:55 UTC
#33
You mean Energy Bracers? No, they can only be played on Hero Character Cards.
VE
Veebeebee
2015-01-12 01:15 UTC
#34
Oh, I missed that. That's a good thing, because otherwise it'd be way too easy to cheese in games with them together.