There is a question over a BGG that we would like some additional clarification on:
Quote from BGG poster MrFettucine :
So I had not used Mr. Fixer or Parse too much but I got them in a game and they seem to be a very potent combo. With Parse's Critical Multiplier, she can increase his damage by however many card's she discards. My friend had that out twice and discarded 3 cards (from one of her one shots), triggering his next attack to be +6. I had Jack Handle out with Mr. Fixer. And so if I read it correctly, he would hit all non-hero targets with 7 damage on his Strike power.
From my understanding, this is different from other area attacks from other heroes because only the first hit to a target would be +6 and the rest would be normal. But since Jack Handle says whenever he would deal damage to a target, he deals that much to all non-hero targets resulting in 7 damage to everyone except for heroes. It looks like Dual Crowbars would cause that damage increase to both targets hit as well.
I think I am looking at it correctly and if so, Parse and Mr. Fixer are a match made in heaven.
http://boardgamegeek.com/article/16889206#16889206
The question has basically come down to the disconnect between "next damage" and "nothing is SotM is simultaneous"
Also, another bit that came up is how much damage would Fixer deal if he targeted himself with his Strike power with Bloody Knuckles and Jack Handle in play. Since he would deal himself 5 damage is that 5 damage to all non-hero targets?


, but yeah, I honestly think the difference in views on Fixer come from different play styles. Some folks enjoy him as he is and some folks don't. The folks who don't want him to work in a way that better suits their personal style (which I understand) and/or want to understand why other people enjoy playing him (which they won't - because it's not their style).