I figured out last week (while away from my decks, of course; mutter mutter) that the only way to beat the Chairman is with Legacy making himself immune to a category of damage and then taking the hits for everyone. Eager to test my theory, I randomly rolled up some allies and an environment, and ended up with the Time Cataclysm.
I was doing pretty well, but toward the end of the game–I hadn’t shuffled the villain trash yet, and everyone but the Chairman had HP in the teens–the environment deck played the card Surprise Shopping Trip. If you don’t know it, its text says that whenever a card enters play, each target is dealt one melee damage.
The next card to come out of the villain deck was Prison Break. The trash had not yet been shuffled and all five underbosses were in the deck, so they all came out at once, and then each one brought out a henchman to go with.
Legacy’s Lead From the Front couldn’t protect the heroes, since the damage was being inflicted by an environment card, but that’s not the point. The point is, I wonder when exactly this damage is being inflicted. I…
Ugh, this question is complicated. Never mind, let me tell you what I did and you can tell me what I did wrong.
The first card to come out was the Deputy. I inflicted one point of damage to him, to the Operative, and to the only one of my heroes who had no armor to absorb the melee damage for a card being player. The second card to come out was the Fence, so I inflicted one point of damage to him, to the Deputy, to the Operative, and to my unarmored hero. Each card played took one less damage than the card before it, in short.
Was that how it should have happened, or did Prison Break cause each underboss to come out simultaneously, so that each one would have taken five HP of damage?
What about at the end of the turn, when each underboss brought out a henchman? Do they come into play one at a time, or separately?
Thank you for any answers, and for alleviating the headache I have inflicted upon myself.