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Fission Blaster(range)

10 posts · 442 views · started 2015-01-29 17:49 UTC
BI
Bisbeaar
2015-01-29 17:49 UTC
#1

So I'm sure this is a simple question. Me and my group have been debating after ecentley playing this game for the first time.

 

The question is if range affects Fission Blaster. The wording on the cards seems to coutner the ruling of range in the book. Because if they furthest you could attack with as blade is 6 range the (x-Dice) seems almsot stupid and the only real way to use it would be to atatck from 6 range with aim.

Clarification on the use of Fission Blaster with Range would be much appriciated.

 

Tried to find this info elsewhere but couldnt find anythign on it.

 

 

 

Thanks First time poster here.

PY
Pydro
2015-01-29 17:55 UTC
#2

Welcome to the forums!

DO
Donner
2015-01-29 18:03 UTC
#3

You can attack from any range.  The number of dice increase as range increases.  You can go for a 6 die attack at range 6 (aimed), but if you roll no 6's, everything misses.  If you swapped into it, you can add a +1 attack die from the swap for 7 dice instead.  It is a semi-risky, but very rewarding maneuver. 

RA
Rabit
2015-01-29 18:34 UTC
#4

Welcome! :grin:

It does take range into account, so:

  • Range 1 - 1 die, any value is a success
  • Range 2 - 2 die, any value above 1 is a success (1s don't make range)
  • Range 3 - 3 die, any value above 2 is a success (2s don't make range)
  • Range 4 - 4 die, any value above 3 is a success (3s don't make range)
  • Range 5 - 5 die, any value above 4 is a success (4s don't make range)
  • Range 6 - 6 die, any value above 5 is a success (5s don't make range)
 

While it shines with Aim, it's still a decent power at 3 and 4, you just have to decide if it's worth it. Also - obviously - having attack +1s helps… :wink:

AR
arenson9
2015-01-29 18:48 UTC
#5

Just imagine if some other character could give Blade reach. 

Let's say Blade had reach +4, somehow, and is ten hexes away from the target, on the same elevation, with LoS. How many dice does Blade get to roll for Fission Blaster? Six? Ten?

RA
Rabit
2015-01-29 19:08 UTC
#6

I actually almost included a comment that this card alone will likely be why no character will ever give another character Reach… :sunglasses:

MC
McBehrer
2015-01-29 19:52 UTC
#7

However, Legacy + Baron Blade is a pretty awesome combo, since Legacy hands out Attack +1 tokens like candy, and as long as you get at least one 6 on an aimed roll, that's an awesome amount of damage. No Automisses is fantastic.

BI
Bisbeaar
2015-01-29 20:32 UTC
#8

Thanks for the help. Me and my friends usually end up takign the cards to literally.

 

LU
lutherbellhendricksv
2015-01-29 23:25 UTC
#9

Fission Blaster does in fact have an automiss, though.

MC
McBehrer
2015-01-30 01:28 UTC
#10

Well, 1, I guess, but that’s still pretty strong, considering that 1 is practically useless unless you aim, anyway.