MA
Matchstickman
2014-02-09 20:34 UTC
#1
Soooooooo....
Does any one think it is significant that the card game is called Sentinels of the Multiverse and that the minatures game is just called Sentinel Tactics?
We know that Tactics is set ahead of the card game so could the defeat of the Cosmic Entity destroy the multiverse, leaving only a single unified 'verse? Or is this just to show that the miniatures game is not fully desgined in house and is based off of another game system?
MC
McBehrer
2014-02-09 23:55 UTC
#2
I figured it was just a catchy name that indicated that it was related to Sentinels but separate and was much less wordy than Sentinels of the Multiverse Tactics.
BE
bessyrocks12
2014-02-10 00:13 UTC
#3
I would agree it is probably for simplification and flow. However, we will have to see what events lead up to Tactics to understand it fully.
MA
Matchstickman
2014-02-10 16:09 UTC
#4
*Looks at Shattered Timelines box*
*Sees enlarged art of Time Crazed Prisoner's scrawling*
"All will end as one"
*Smiles as his theory gains (coincidental) weight*
FO
Foote
2014-02-10 16:13 UTC
#5
The fracturing of the multiverse will probably be repaired, or at least the bleeding over of different universes will be fixed.
KNYFEs bio speaks of FILTER having a very keen interest in only certain timelines. I wonder if they are working behind the scenes to force a certain string of events in the main timeline to mimic others, or to engineer a different "fate" so to speak.
CH
Christopher
2014-02-10 16:50 UTC
#6
I won't say much.
I will say that, though the engine of Sentinel Tactics is not "in-house", we are HEAVILY involved in the development and the story is still ours. Don't be too quick to dismiss Sentinel Tactics as "simple".
FO
Foote
2014-02-10 16:56 UTC
#7
"Tactics" serves a two-fold purpose.
The first and most obvious purpose is a wink-nod to similar turn based RPGs, the most famous among them being Final Fantasy Tactics and my personal favorite in genre, Tactics Ogre.
The second and least obvious at the moment is that it probably has significant bearing and meaning for the story that this arch/game will be attempting to tell. Hard to make that connection without story elements and background info, but give the man the benefit of the doubt here.
LU
lutherbellhendricksv
2014-02-13 00:59 UTC
#8
When Christopher says heavily, he means HEAVILY. He's scary intense sometimes. Those times are always.
Also "Sentinels of the Multiverse Tactics" makes my mouth tired.
EN
Envisioner
2014-02-13 06:31 UTC
#9
"Soh-tum Tactics" would roll off the tongue just fine. The lack of an S after Sentinel is bothering the crap out of me.
SI
Silverleaf
2014-02-13 21:27 UTC
#10
But Soh-tum Tactics sounds ridiculous. There's no U in SotM for a start - I've never heard anyone trying to say that as if it's a word.
SP
Spiff
2014-02-13 21:30 UTC
#11
Yeah, maybe Saw-tum Tactics.
NI
Nielzabub
2014-02-13 23:41 UTC
#12
You have to be tactical about how you saw that tum.
EN
Envisioner
2014-02-14 01:38 UTC
#13
It would be written SOTM, but I tend to say something that can approximately be written as what I put above. Or I say "Sentinels", but that's less viable now that Vengeance has brought us eight new heroes.
SI
Silverleaf
2014-02-14 07:20 UTC
#14
SotM or similar leads to people endlessly asking, "What does that stand for?" I do something similar every time someone mentions Agents of SMERSH - I have no idea what it means and I somehow begrudge having to look it up. Smersh means nothing. SotM means nothing. Much better to have a name with words people understand right away, even if "Sentinel" only gives a tiny hint as to the theme of the game.
CR
Craig
2014-02-14 12:04 UTC
#15
I've been known to refer to playing Sentinels as "committing SotM-y." Every knows what I mean, I'm sure.
PH
phantaskippy
2014-02-14 14:19 UTC
#16
You might think it very odd of me, but I enjoy playing SotM-y.
I'm honestly ashamed of myself for that reference.
BR
broccoli
2014-02-14 16:33 UTC
#17
We called it "sotm-izing" in our group. I.e. "Are we going to be sotm-izing tonight?"
KA
Katsue
2014-02-14 20:36 UTC
#18
SMERSH was a real organisation, and the game's name refers to that organisation.
AM
Ameena
2014-02-14 23:04 UTC
#19
I've never heard of it though, so that wouldn't help me (nor would it Silverleaf, I'm guessing) ;)
KA
Katsue
2014-02-15 12:25 UTC
#20
I believe they're the villains in the early Bond stuff, though I normally avoid Bond movies so I can't be sure. In the real world, I believe they spent most of their time arresting hapless Red Army soldiers on trumped up treason charges.
Frankly my big beef with Agents of SMERSH is that, as I understand it, you don't actually play agents of SMERSH!