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The Freedom Five of Alternate Earths

28 posts · 1536 views · started 2016-02-26 00:23 UTC
YG
Yak_Guardian
2016-02-26 00:23 UTC
#1

Between Shattered Timelines, La Capitan's travels , and the upcoming OblivAeon crisis, we've seen alternate timeline and alternate universe versions of many of the Heroes and Villains.  With "Be the Gate" in the ARG and subsequent comments, we know that many of these alternates are present at some point during the battle against OblivAeon

So I've been playing a little thought experiment. If you pulled the Freedom Five from an alternate universe to battle OblivAeon, who would they be?

Guidelines (feel free to ignore if they're getting in your way):

1) Only characters who have (or will) appear in official SotM products

2) No more than:
        2 Heroes from the Core Set
        1 Hero from any one expansion (RC, IR, ST, V, WC, OblivAeon, Void Guard)
        2 Heroes from the mini-expansions

3) No more than 2 Villains-turned-Heroes (Stuntman, Benchmark, and the OblivAeon Heroes do not count against this limitation)

 

My current favorite:
The Freedom Five of Earth Z-23:

Captain Cosmic (Leader, Co-Founder)
Ra (Co-Founder)
Fanatic (Co-Founder)
Calypso
Idealist

PH
phantaskippy
2016-02-26 01:31 UTC
#2

Alternate Freedom-V of Earth 72-A

 

Dawn (Not a citizen) Leader.

Expatriette (Probably rebranded something like Crackshot)

Visionary

Setback 

Atum

 

In this version Dawn's daughter is taken from her, and her search to find her turns her into a hero.  When she finally finds her daughter they team up with the Poweful Psychic that brought them together to face the great trials Visionary warns them are coming.

Dawn recruits many other members, and they come and go, but Setback and the last survivor of the Ennead, Atum are the most notable.  There's a whole theme of facing your past, as the Citizens of the sun follow a charismatic savior after Dawn leaves them, who turns out to be evil and Atum becomes a hero after leading his cohorts and friends to their demise.

JF
jffdougan
2016-02-26 01:51 UTC
#3

Freedom Five of Earth-30

Paladin (the heroic Apostate seen on Be the Gate)

Hurricane (aka Tempest)

Parse

Tachyon

Omnitron-U

YG
Yak_Guardian
2016-02-26 03:30 UTC
#4

I love that you have the story behind the formation of the team. Awesome!

BL
BlueHairedMeerkat
2016-02-26 11:40 UTC
#5

Legacy

Legacy is, as in Freedom Four #1, defeated by Baron Blade's serum, and tries to put a team together to stop him. He talks to the military, seeking the Bunker suit, but it's gone rogue. He promises to track it down and put a stop to its pilot's reign of terror, and in return the military offer him a top-secret project, a supersoldier who's been working for them for a couple of years now...

Choke

His second pick is an old friend, a woman who has, ever since her awakening, used her powers to heal the sick and help the poor and needy. Legacy convinces her to join the good fight, temporarily at least. She often flies off between missions to keep up her missionary work, but is always there in a crisis.

Redeemer

The trio make their way to Blade's Mobile Defense Platform; while Choke takes out the drill, Redeemer and Legacy confront the mad Baron. Legacy is hit full-force by the serum, and although Redeemer manages to subdue the Baron and most of his troops, it does not look good for them...

Their saviour steps through a portal that hadn't been there a moment before. One hand glows with eldritch energies, the other appears to be metallic. she grabs hold of the Baron, and then with a flash of brilliant white, the three heroes are on the shore, alive, and the woman is gone. 

She returned a few days later for a formal introduction. Her name is Faye Diamond; after stumbling through a temporal portal she'd created in the early years of her training, she'd ended up in a distant future, and lost an arm to a horrible rat creature. A machine called Con fixed her up though, and now she travels the timestreams with Con's assistance, using magic and her cybernetics to take down wanted targets. That said, Con's been unusually quiet recently, and with nothing better to do she offers to join the Freedom Three (while she's not off hunting, of course).

Mists of Time

Later, the team receives a coded message from Insula Primalis. A remorseful Citizen wants out, and he warns of an impending attack on Megalopolis from Dawn's army. As the Dark Wardens move in to protect the city, the Freedom Four attempt the extraction of the man who would become their fifth member...

The Hammer

PH
phantaskippy
2016-02-26 12:47 UTC
#6

Time-travelling Nightmist?  That is too good.  If only we had some bounty cards with spell numbers, that deck would actually work well.

DA
Dandolo
2016-02-26 13:44 UTC
#7

Earth 9323:
After the conquest of the world by the Citizens of the Sun lead by Citizen Dawn and her husband Citizen Legacy. 5 of heroes of the resistance have come together to overthrow this oligarchy of the superpowered and restore liberty: The Freedom Five.
Their leader is the hero known as Luminary. Her scientific genius gives the resistance a fighting chance.
She is joined by 2 of the last surviving members the resistance’s most decorated unit… the Ironclad Battalion. Bunker and Bullet Train fight to avenge their fallen comrades.
Rook City’s greatest defender The Wraith has always preferred to work alone however given the dire circumstances she has agreed to join this cause and has even recruited her mentor Black Fist to come out of retirement and join on as well.
The Freedom Five are the Heroes who will defend the world from the tyranny of the Super!

TR
Trajector
2016-02-26 14:50 UTC
#8

Mirror Earth

Faced with the implacable strength of the dastardly Legacy of Evil, the brilliant inventor LUMINARY seeks out a team. She first looks to the United States military. While Luminary feels secure with her own technological capabilities, she wants to augment them with a crack infiltration agent. The military puts her in touch with K.N.Y.F.E.: ROGUE AGENT.

Now, rounding out the information-gathering aspect of the team, Luminary finds herself turning beyond science to the psychic realm. The vaunted and ethically revered researchers of Project Cocoon happily introduce Luminary to their most enthusiastic volunteer, the DARK VISIONARY.

Luminary has worked with heroes of many stripes in the past. To battle Legacy of Evil, she knows that she’ll need every resource at her disposal. So she decides to meet an old friend, recruiting the hyper-rich, high-society vigilante known as STUNTMAN. With his Hollywood bona fides and his leading-man salary, he not only brings firepower to the team, but also connections and finances.

Finally, not all members of the Freedom Five came to the group through a concerted recruitment. One of them feel into the company of the courageous heroes by accident. After a debilitating injury at the hands of Legacy of Evil, Luminary applied her considerable technical skills to develop a serum that would enable LUCKY STRIKE (that’s LegaSetback from “Be the Gate,” right?) to master his fortune-manipulating powers.

Together, the five heroes gather at Wagner Moon Base to stop Legacy of Evil from culminating his plan to pull Mars into a collision course with the Earth…

EDIT: I know I don’t quite follow the original rules. I was trying to “mirror” the Freedom Five and their origin story as much as I could think of to do!

DO
Donner
2016-02-26 15:16 UTC
#9

Actually, Lucky Strike is Setback in Quanda? Ahora!.  That's what the kanji on his chest reads, or so I have been told. 

CH
Chrono
2016-02-26 15:33 UTC
#10

The Freedom Five of Earth Pi

In this reality, one of Wage Master's games removes all of the traditional heroes from the earth Except for Guise. Knowing that he is a hero from a card game based on a super hero world, he travels to the unexpected environment decks and recruits heroes into his new freedom five team to keep the earth alive long enough for the Wage Master to lose his game and return the other heroes to Earth Pi.

Guise (mini)- The rediculous leader of the team, Guise in this universe tends to be completely crazy and yet give advise to others that actually makes a lot of sense but is often ignored because...well, he's Guise.

Char (shattered)- Freed from the Block, Char thought he would simply escape and watch the world burn. But then he found, as Guise promised, that fighting bad guys really was fun. Over the course of his escapades, he has begun to have feelings for the group's secretary Amelia that may be changing him for the better.

Anubis (infernal) - The world is unbalanced without Ra to protect it, and so Anubis has assumed the role of protector against the the horrors that would destroy it. Armed with the relics of his tomb and the powers of Egypt, Anubis fights for balance above all else.

Ember Shaman (villains)- When the Magmarian people were wiped out by Baron Blade, only the Ember Shama survived. Not wanting to see a similar fate befall the people of the surface, the Ember Shaman uses his powers to protect the weak and liberate the opressed. He is easily the moral compass of the group.

Mr. Chomps (mini) - Despite Guise's best efforts, the Kraken refused to leave Atlantis. Fortunately in the Freedom Five tower, one of Unity's raptor bots was still alive. Mr. Chomps misses his mistress and wants her to be proud of him when she gets back, so he fights along side the others as a full member and can even talk now thanks to a run-in with Chokepoint.

TR
Trajector
2016-02-26 18:25 UTC
#11

Oh, that makes sense. Do we know a name for LegaSetback?

TH
TheSoundOfTrees
2016-02-27 05:31 UTC
#12

Following no rules, let's have my imagination go wild...

Earth 67-tau :

*The Freedom Flames

An all female team of super-heroins, they are respected as the maindefenders of humanity against all kind of menace.

Thermodynamics : (Absolute Zero' deck, Super Scientist Tachyon's base power) After almost dying in a terrible lab accident, Dr Meredith Stinson built a special suit to contain her near absolute zero temperature. To keep herself active and avoid falling into depression, she united the heroes now know as the Freedom Flames when the villain known as The Rook tried to poison the water supplies of Megalopolis with her gene altering drugs.

The Avenger : (The Operative with Mr Fixer's deck)  Former hitwoman of the Rook's organization, she joined the FF after the Rook killed Black Fist, her former sensei.

BIrdsong : (The Matriarch, with Visionary's deck modified for Sonic damage) Dr Stinson's cousin Lilian wa the leader of the goth music famous band "The Undead Poet's Society" . One day, the villain Terror Mask attacked during a concert. Lilian managed to steal his mask, and used it to defeat him. Unable to get the mask out, she now uses his powers to modulate her power ful voice - and fights the constant visions of future doom he keeps feeding to her.

Citizen Scale : ( Expatriette with Skryscraper's deck) Daughter of Outlaw Dawn, the leader of an agressive anti-supers terrorist organization, she was born with ability to change size. Her mother tried to kill her once she discovered this unholy ability, but her father managed to snatch her away, dying in the process. Adpoted and rised by Vanessa Long's parent, she chose to call herself a "citizen", showing to all that super-powered humans were an integral part of society. She worked alone with Vanessa for a few years before answering the call of Thermodynamics and joining the team.

Citizen Crowd : (Visionary with Proletariat's abilities combined with Ermine's) Vanessa Long was born with the power to create clones of herself. Her parents managed to escape the Outlaws' plans to study her in their hidden laboratory, adopting Scale on their way to freedom. They rised the two girls in secret - until they were old enough to decide to fight against the Outlaws and for the integration of Supers into society. The two "citizens" as they called themselves became spies, operating under the radar until their heard the call of the FF and became public personas.

Super Sentai GoGo Cutie Megawonder : (the Idealist crossed with Bunker) A young girl with the ability to materialize her thoughts, she joined the FF as an intern/test subject for Dr Stinson. Big fan of anime and super sentai, she now helps them from time to time, materializing weapons and giant robots out of thin air. The others are very protective of her, as she tends to see super-heroic adventures as a game and not as serious business.

Other characters :

- The Rook is Maia Montgomery. When she inherited from her father the role of Chairman of the Organization, a criminal ring based in Rook City, she changed their modus operandi from simple criminal activities to research in super powered crime, withe goal of taking over the world.

- Ivan the Magnificient is the Rook's chief scientist, a genius inventor who created altering drugs able to turn normal humans in super-powered beings.

- The Officer was Ivan's most succesful experiment. Paul Parsons is a born leader who now possesses superhuman intelligence and tactical sense. His daughter inherited his altered genes, and developed powers of her own - he his currently training her to become the Rook's chief executioner.

DA
Dandolo
2016-02-27 20:45 UTC
#13

I just remembered I came up with some promo ideas for each hero a while back and a few were based around an alternate Freedom 5 of sorts figured I'd share them here.  Note the powers are mostly untested, hope you all enjoy!

Universe 999:  

The heroes called Legacy, The Wraith, Bunker, Tachyon, and Absolute Zero have long defended the world as The Freedom Five.  However, these heroes have all vanished under mysterious circumstances.  Now those who were the closest to them have banded together to track down and rescue the missing heroes.  When the situation is truly dire it's time to cry havoc and let slip THE DOGS OF WAR!

 

Felicia Parsons has been preparing to take on the role of Legacy for her entire life.  Now with her father missing her time has come.

Beacon- The Legacy of Tomorrow: HP - 29

Power: Brash Leadership: Put a One-shot from your trash into play. Increase damage dealt to Legacy by 1 until the start of your next turn.

 

Unity has worked with the Freedom Five for years and always wanted to be a member.  It's not the circumstances she would have hoped for but she's ready to step up.

Unity- Desperate Times: HP - 26

Power: Cannibalize: Play a card. Destroy a Mechanical Golem.  If no cards are destroyed this way, destroy an equipment card.

 

Dana Bertrand is understandably very upset that her wife is missing and is determined to get her back no matter the risks.  Wearing the highly dangerous power suit once used by the villain Friction, Dana will serve as Tachyon in her wife's absence.

Tachyon - High Voltage: HP - 26

Power: Lightning Speed: Tachyon deals each non-hero target and herself 2 lightning damage.  Move a burst card from your trash to the bottom of your deck.

 

Kim Howell has worked with the Freedom Five on many occasions and there's no-one better suited to finding the missing heroes than the master data-analyst.  After a recent injury has left Parse unable to actively fight herself, Parse monitor's the battle remotely acting as the team's mission control.

Parse - Watchdog - HP 25 (I have to alternate versions of this where Parse is not a target herself and has a setup card like The Sentinels but I'll post the simple version here.)

Power: Ctrl Alt Delete: Draw 2 cards. Discard a card. 1 other hero deals 1 target 0 irreducible projectile damage.

 

The Bunker Suit was just sitting there gathering dust, what a waste!  Luckily Unity has a solution; using some scrap-metal and some Omnitron components she's made the suit fully robotic. Operated by Parse remotely, Omni-Bunker serves as her eyes, ears, and fists on the ground.

Omni-Bunker - HP 27

Power: Mode Shift: Move 1 Mode Card from your trash or hand into play.

TR
Trajector
2016-02-27 22:43 UTC
#14

Those are some great powers, Dandolo! Also,

I love the idea of a non-target Oracle/Overwatch mission control type hero! Now that I think of it, I kind of can’t believe they didn’t do that very thing at some point. What a great trope to get into the Sentinels format.

Was the setup card something like this?

"At the start of the game, reveal cards from the top of Parse’s deck until two Ongoings are revealed. Put them into play. Discard the other revealed cards.

When one of your Ongoing cards would be destroyed, you may discard a card. If you do, prevent that destruction.

If you have no Ongoing cards in play, flip your character card to the incapacitated side."

XX
XXVZ
2016-02-27 23:05 UTC
#15

That would be brutal against anything with mass ongoing destruction (devestating aurora, and Omnitron's darts come to mind)

You could add something like "when one of your ongoings is destroyed, the rest of your ongoings become indestructable for the rest of that turn"

IR
Ironic
2016-02-27 23:43 UTC
#16

I think the discard bit is plenty.  More than that, and this Hero would become unkillable!

 

I do really like the idea of an "Oracle" Parse, though.  That's a great concept.

DA
Dandolo
2016-02-28 02:38 UTC
#17

Since you asked it was:

Watchdog Parse

Setup: At the start of the game put Watchdog's Character Card into play active side up. Shuffle the hero deck and draw 4 cards.  Then place this card next to another active hero.

Game Play: Threat the name of a hero next to this card as Parse in addition to thier ordinary hero name.  When that hero is incapacitated, Flip Watchdog's Character Card and remove all of your non-character cards from play.

Watchdog: HP {}

Power:  Ctrl Alt Delete: Draw 2 cards. Discard a card. Parse deals 1 target 0 irreducible projectile damage.

<o:p></o:p>

 

You can pick an hero to be Parse's "agent in the field" but  thematically  Omni-Bunker would be the best choice.

 

edit: I was inspired to add 1 more hero to the team:

During one of The Wraith's early encounter's with the her nemesis Spite, something very unusual happened.  A young boy named Thiago dressed in a Legacy costume attempted to confront the villain.  Obviously, this was incredibly dangerous.  After the Wraith saved the boy, she realized he would not be dissuaded from trying this sort of thing again.  So it was reluctantly that The Wraith decided to train Thiago and take him under her wing.  To Maia's surprise, Thiago not only picked martial arts up very quickly. Even more surprising, he proved incredabliy gifted at keeping all The Wraith's gear in working order.  Thiago insisted his hero name be "Hellhound" but when not out defending Rook City Maia calls him by another name: "my very own Mr. Fixer."  No matter what name he's called Thiago is eager addition to the Dogs of War.  (Note: in this universe Slim never returned to Superheroics after his Black Fist days.)<o:p></o:p>

Hellhound a.k.a. Mr. Fixer: HP: 27<o:p></o:p>

Power: Double-edged Strike: Mr. Fixer deals 1 target and himself 1 melee damage.  You may destroy 1 of your non-character cards; if you do, you may destroy 1 villain Ongoing Card.<o:p></o:p>

XX
XXVZ
2016-03-01 01:28 UTC
#18
Here's my take on the Freedom Five of earth 427:
 
After the soviet agent "Blade" went rogue and began his plan to crash the moon into the earth, Megalopolis' greatest heroes united to stop him. They succeeded, but Blade came back when they least expected bombing the Freedom Tower, killing 7. The Freedom Five were killed along with their intern and Blade himself, with only the assistant surviving barely.
 
-With the loss of the major superhero team in America, Revocorp quickly stepped into the limelight. BENCHMARK began assembling a new team to continue and honor the Freedom Five's dream.
 
-To show their trust to the Soviets, Benchmark personally invited EVERYMAN, a super soldier with the ability to clone himself, to the new Freedom Five.
 
-Next, Benchmark recruited FILTER's premier operative, AGENT KNYFE.
 
-Along with new contemporary heroes, he also invited a "classic" vigilante out of retirement, Rook City's very own BLACK FIST.
 
-To round out the team he invited the sole survivor of the Freedom Tower bombing. Aminia Twain was splashed with toxic chemicals in Tachyon's lab, giving her reality altering powers. When Twain recovered from her wounds, she joined the team sporting a metal mask, the SECRETARY OF JUSTICE was ready to serve!
 
 
Will this team be able to stand as a worthy successor to the original five? What fates will befall them? Is Revocorp truly ready to shed their shady past for true heroism? Find out all these answers and more in FREEDOM FORCE #1!
 
MA
Magpie
2016-03-01 15:01 UTC
#19

 

It might just have been a forum post, but somewhere I saw the name Breakthrough. I think it's very fitting. It implies super strength,is a play on Setback and also kind of reminds you of the Legacy powers making a new 'breakthrough' each generation.

IR
Ironic
2016-03-01 15:19 UTC
#20

That was just me, rather than anything official.

 

I'm glad you liked it, though - I was very pleased with the name for all those reasons!

PO
PowerSerg
2016-03-05 18:10 UTC
#21

United Earths: 

My sentinals are from united realties that united to protect the Multiverse. 

Leader Techyon: This Techyon was fast enough to safe a doomed world but couldn't save her world leaving behind everything she had know. She made it her mission to explore the multiverse to unit a new Freedom Five that might be able to save the Multiverse.

Miss Guise: An alternate guise finds her 4th wall breaking hero joining forces as a full on member of the United Freedom Five. This version of guise was trans and found with her new powers she also managed to get an apperance she always dreamed of making her even more excited to be an ultiamte force for good. 

Expadawn: In a world where Expidate did get her powers she found she still did not approve of her mothers meathods. She instead killed her mother and took her role empowering people but now uniting them for a common goal, save the multiverse. 

Grand Queen Voss: Know as a grand unitor this version of Voss brought together many worlds using her might to create peace between waring worlds and protect innocent life caught between the crossfire. When meeting Techyon she decided she would leave her station to her wife for the time being and join the freedom five. 

Mecromancer:  Evelyn Moore's parents did not trust the goverment or anyone with their child even after seeing her powers. Instead they moved to a more secluded area where they could learn about her powers in private away from others and teach her in peace. Evelyn seemed to master her abilities without much need for assistants her parents posititve reinforcement seemed to be enough. She became a hero in her own right and a great protector. 

IR
Ironic
2016-03-06 04:05 UTC
#22

These are all gold!  My group also enjoys discussing such things.  Most recently, we've been riffing on a group extrapolating out from alternate Luminary:

  • LUMINARY leads them.  She's brave, true, and bombastic, much as one would expect from her art.
  • CAPTAIN FOX is a swashbuckling adventurer, from a pacifist but rigidly isolated world.  Seeking new adventures and experiences, she found this world in dire need of heroes, and contributes her ship (The Free Vessel Resolute) as a durable and mobile base, as well as her brilliant scientific mind.
  • DAYBREAK is the team’s powerhouse, healer, and inspiration all in one.  Even so, Cole Day struggles with a lack of self-confidence.  How can he step up and help others, when he isn’t sure of his own resolve?
  • UPRISING may be the last daughter of a lost nation, but she has found new friends and allies, and will never give up the fight!
  • RECONNOITER is an ex-gladiator turned freedom fighter.  Elma Wells' resourcefulness and penchant for preparation have allowed the outgunned Freedom Fighters to continue their tenuous existence when they might otherwise have been wiped out.

They are, of course, assisted by Positron, a computer created by the evil Fission to help monitor and destroy its populace, but which developed a conscience and went rogue.  It has no body, but covertly re-routes crucial intelligence to where it can do the most good.

(If I were to try a game as these heroes, Luminary would attend to herself and Reconnoiter would be Stuntman - obviously.  The others are a bit tricky, but Price of Freedom Wraith can probably be Voss in a pinch - they've both got a mix of damage and tech tricks, complete with the damage prevention which Voss loves; though it's possible that once La Commodora comes out, she'll be even better for this sort of thing.  Daybreak is tough, but I suspect that Malpractice could set the right combination of healing and damage.  Uprising just needs a custom deck, which I should really design one of these days given how much I adore Proletariat.)

TS
The_Burning_Stickman
2016-03-06 04:26 UTC
#23

I might be a little tired, but aside from Luminary and Daybreak, I'm not sure who the other three are meant to be alternates of.

PO
PowerSerg
2016-03-06 14:36 UTC
#24

Ironic I love your team, it's really fun. 

IR
Ironic
2016-03-06 16:19 UTC
#25

Many thanks, PowerSerg.  I really like your "many-earths" concept, too - it put me in mind of a certain novel which cannot be written quickly enough.  And, of course, gotta love Hero!Voss.  I do have to ask, though - I couldn't quite make sense of Tachyon's bio.  Did she save her world or not?

You probably were tired, since Reconnoiter = Abuscade (Stuntman) and Uprising = Proletariat are both spelled out in the rules musing at the end.  Fox is a little trickier.

Since I have put way too much thought into these, the assorted name jokes my group and I came up with are:

  • Voss is a German surname derived from the word for "fox".
  • "Resolute" is a lot like "Stalwart."  I was tempted to give the pirate vessel a more sinister name, since "Stalwart" always sounded oddly upstanding for a villain's flagship, but didn't think of one I really liked.  Suggestions are welcome!
  • At first, Daybreak was going to be Don Cohen, but since his name isn't a play on the word "Dawn," the joke fell flat.  Instead, "Cole" is a play on "Cohen," and his last name gets to be the on-the-nose part.
  • Uprising doesn't really have any clever jokes.  Even the civilian name I came up with for her is just "Alexandra" (she goes by "Sasha," though).
  • Naturally, in the grimdark evil world, the predominant form of entertainment is gladiator bloodsports.  This means that our "Ambuscade" actually changed jobs after refusing to hunt people for sport - I liked the symmetry.  Elma is a feminine form of Ansel, and H. G. Wells, of course, wrote about Dr. Moreau.
  • Yes, this is an alternate world wherein everyone has both their morality and their gender inverted.  I also have a list of a bunch of villain names - I'm especially pleased with "Birthright" for nega-Legacy ("Negacy*?) and Schism for insane nega-Unity (who is, of course, always a Doombot which believes itself to be the real thing).
IR
Ironic
2016-03-06 17:29 UTC
#26

Talking more about these really got my juices flowing - it's good times!  I wanted to make another, and decided to give a little love to the heroes who haven't gotten any thusfar - no alt universe Variant cards, no appearance in Be The Gate, and no mention in this thread.  Since that left me with either 4 or 6 characters, depending on how you count, I then threw in the one and only Vengeance villain in the same situation.  Okay, and maybe another villain, too, for reasons.

Since this is a team for "neglected" Heroes, I picture their world being similarly desolate - much of civilization destroyed or in perfect condition yet eerily abandoned.  In fact, let's take that to the logical extreme and go full Mad Max.  To bring some vestigate of justice to this worlds savage freedom, these are the Road Warriors:

  • THE TEACHER is truly ancient.  For many years, he remained hidden at his haven within the Acid Delta, but now he ventures forth.  What has finally brought him out of seclusion is unknown, but he has gathered a team of people who still have the strength to stand and the desire to do what's right.  (The Scholar is certainly the least-changed person in this timeline, as he would tend to be in most timelines.  I bet he even still wears that bath robe!)
  • SENTINEL is the Teacher's driver and bodyguard - determined not to let another friend die, but also reluctant to get close with his remaining teammates, or the people they help, due to his past.  Once, he and his partner protected and healed struggling communities, until a savage attak by raiders left them both nearly dead.  Jackson has never forgiven himself for how Nick gave up his life to pass on the healing energy which composed him.  That left him as a glowing being which could barely interact with the world as his mutated physique interacted oddly with his fallen friend's energy, until he found the abandoned lair of some dead inventor.  The shadow suit he discovered there let him manipulate whether to be solid or incorporeal, and whether to heal or harm - but he wished to do none of those things.  He hid in seclusion, until the Teacher found him and lured him out of hiding with the promise that, somewhere, his long-lost daughter may yet be alive. (Isn't it sad how we've got two different alternate Idealists, but none for the other three Sentinels?)
  • THE SURVIVALIST should be dead.  Hit with a massive dose of radiation poisoning, his body somehow adapted, and now he may contort his form into a Deadly Scorpion, Formidable Mongolian Worm, or Nimble Lizard.  He travels the wastes, using the insights of unique quadruple life to advise people on how to weather the new world just as often as he uses his powers to fight tyrants - but he cannot remain in one place for long.  The same radiation which empowers him will gradually ruin the few pieces of usable land remaining through extended exposure.  The Teacher's presence can offset that poisoning, so as long as the Survivalist stays with the Road Warriors, he finally has a chance to make the difference he's always wanted.  (Yes, the "damage" form is a Giant Radscorp from Fallout.  I'm not sorry.)
  • ATEN split long ago from his former allies.  Wishing for mortal to worship ideals over personified entities, he broke the staff which housed his soul, leaving only the gem which held a fragment of knowledge and personality to be handed off between kings, diplomats, and world leaders for generations, subtly steering them towards a broader perspective.  Yet now, that perspective has failed - the world lies in ruins.  So when Gabrielle Adhin came to the ruined bunker of the last leader to carry the Eye of Aten looking for a night's shelter, she got more than she bargained for.  Taking the eye at first for a mere lucky charm, she eventually learned to understand its flashes of insight more deeply, and draw upon the firey power within.  Now, it is guiding her towards the broken remnants of other similar relics, in hopes that these combined fragments will collectively hold enough power to restore civilizations and its many ideals.  (I really like the idea of a character wearing the crazy patchwork style that post-apoc punks always favor...  because each piece is a magical treasure of a different type.  Plus, fighting wasteland Ennead warlords is a great plot hook.)
  • RESISTANCE has twice had her life saved by being too late.  Not getting away from the massive storm which boiled out of the wastes when she was a child got her struck by lightning, ultimately letting her build up and release electrical current.  Since this enabled her to power many pieces of lost technology, she became a treasure to warlords - yet when she was slow (accidentally, or so she'll claim) to turbocharge Lord Pike's prized Road Rook, Pike died, and she wound up making a break for it in the powerful vehicle.  The rest of the Road Warriors came to her aid when she was in a deadly battle with Pike's remaining lieutenants, losing their own rig in the process, and she has since served as the wheel woman for the group, except for Sentinel, who has a bike he prefers.  (Yeah, Friction.  She is, after all, the only one of the Vengeful Five who meets the same conditions as the heroes above.)

Hurm.  Those came out a little longer than I intended.  My apologies.

Mechanical notes: Naturalist and Scholar would be unchanged.  For Aten, I'd probably use Ra's deck, but replace the copies of the Staff or Ra with 4 different Relics which are each a fragment of one other Ennead item (Gabrielle doesn't have all 9 yet), and play with damage in different ways, reminiscent of Fixer's tools - Summon Staff would seek any of them out.  Resistance is probably Freedom Six Wraith, with her base power doing Electrical damage.  Sentinel would be a trickier build, though - it would take some care and balancing to repurpose a bunch of the Sentinels Deck, with just one character card and a few new things to replace irrelevant stuff.

PO
PowerSerg
2016-03-06 20:04 UTC
#27

My Tachyon's wold got destoryed but she managed to invent a device to allow her to run accross the multiverse escaping death but losing her world. 

IR
Ironic
2016-03-06 23:17 UTC
#28

Gotcha - cool!