She's a member of Greek mythology so what did someone from the Egyptian pantheon do to tick her off?
She's a member of Greek mythology so what did someone from the Egyptian pantheon do to tick her off?
Be Egyptian. Gods piss each other off in their own pantheons all the time. If Gods of multiple pantheons existed at the same time, I'm sure they'd hate each other just as much. Everyone would hate Susanoo.
Or would everyone like Susano-o whilst he was bugging another pantheon?
They used to date.
they did? Where it say that? And if different pantheons exist wouldn't it make more sense for Apollo coming after Ra since they are both sun gods?
I figured it was fire vs. water, personally, with some backstory we don't know built in for completeness.
And I believe Greywind is joking about the dating… 
https://www.youtube.com/watch?v=rh8qgKoWKAA
Their relationship was very steamy.
So what other gods do we want to see come after ra? Aphrodite could be interesting. We haven't had a villian that can make men fall in love with her yet. Wouldn't be that great of a power in tactics though
Please, no. Not all heroes are straight males, and the "making people fall in love with you" trope is way overused.
The real problem with the people falling in love with you trope is that if it's not done carefully, it can become sexual assault or rape. So you really have to be careful in modern storytelling in using a power like that.
[quote="Silverleaf"]
Please, no. Not all heroes are straight males, and the "making people fall in love with you" trope is way overused.
[/quote]
[quote="Nielzabub"]
The real problem with the people falling in love with you trope is that if it's not done carefully, it can become sexual assault or rape. So you really have to be careful in modern storytelling in using a power like that.
[/quote]
QFT.
I hope never to see this used again anywhere. Honestly, I get a little squiggy about mind control or coercion powers in general.
While I agree with you guys about mind-control powers being a bit squicky, I do think that they are a common enough superhero trope that they should get at least a nod in Sentinels or Tactics.
I do find it amusing that Lillian's transition from hero to villain is marked by her gaining mind-controlling powers (although we have yet to see what exactly those powers entail).
Well, we were talking more about a specific use of mind control, not really mind control as a whole, though you should still be careful whenever using mind control as a power in any story.
Mind control is a terrible plot element. The best (worst?) recent example is Agent Carter: the villain has the superpower of Being Able to Remove All Agency from a Protagonist, Until the Plot Decides to Release Control for Dramatic Effect.
But it does make an appearance in Sentinels: Wrest the Mind.
I can't comment on the Agent Carter use, but all tropes are neither inherently good or bad for a story. It depends on how they're used. I'll agree with you that the most common use of mind control is horribly outdated in modern storytelling and does exactly what you described in robbing characters of agency until a convenient plot contrivance allows them to win.
I think the potential of Wrest the Mind is mind control done right. That three psychic damage backlash can be heinous, and it turns Wrest the Mind from a potentially broken card to something mechanically balanced that you only use when the situation is dire. The way I view it is that kind of psychic power takes a huge toll on Visionary, and so she only uses it in emergencies.
That would be how to do mind control correctly in a modern story. It has to have limits, and it has to have consequences for its use.
Also, it says something interesting that the best target for the Visionary to target with her mind control is an explosive.
In that case, she is using her telekinesis.
Agreed. It pushes my squick button as well for that reason. Even if it's not used to force sexual activity on someone, mind control is an uncomfortable idea. I've always hated those stupid hypnotism shows where someone is influenced into, I dunno, barking like a dog whenever anyone says the word "mushroom". Add in a hint of rapiness and it's a big nope from me.
I think the idea of a woman literally making men unable to control themselves also plays into a very dangerous stereotype, and I for one don't want to see that stereotype used in this game (or any game).
Finally I'm not sure how a "hero is forced to fall in love with villain" would manifest itself (in game terms) as anything other than a denial effect, for example not being able to attack the villain. And denial effects are boring.
Thoughts/Opinions on the mind control in the Avengers? (the first one. I haven't seen the second yet, so I don't know if there's any mind control in that one)
I think that one didn't press people's buttons because the only characters it really affected were Hawkeye and Selvig who were at best minor players, and so having their autonomy taken away was easier to not take so personally. Now, if Black Widow had been the one that had to be saved by Hawkeye, yeah, that probably wouldn't have gone over well.
I have to admit that the last time I used it when writing it was under a strict few conditions, first it was pure power incontinence, the character who did it had no intentions of doing it and was horrified when she found out she'd done it, second it ended as soon as she was too far away (to prevent the entire hoard of love zombies thing) and finally, it had severe and recurring consequences including almost breaking the masquerade.
It's too spoilery to really discuss completely here, but who here has read Worm?
Affected hero takes psychic damage when villain is damaged, damage would probably come from directly from hero. (Pained to see villain hurt.)
Affected hero retaliates against any target that damages the villain. (Takes vengeance against those that harm the villain)
Some variation on Miss Information's Isolated Hero, where the hero can't affect or be affected by other heroes. (Doesn't want to help fellow heroes any more)
The first damage to the villain each turn is redirected to the affected hero. (Jumps in front of villain to defend)
To be clear I agree with the rest of what you said, I just thought there were more ways to show "fall in love with villain" other than denial.
I was hoping someone would mention this. Mind Control is about as squicky as it comes, but so well done with that.
Squick up to eleven though. Really well done, but also horrifying.
Oh, squick doesn't even begin to describe some of the things that happen in Worm.
I've said once or twice that Worm is what you'd get if George R. R. Martin wrote a superhero story. (And yes, I'm aware that we was one of the creative minds behind the Wild Card universe. Which I haven't read enough of to know whether it's darker than Worm is, although (for the sake of my mind) I really hope it isn't.)
Psshhaw, George R. R. Martin couldn't write Worm. It would take him millenia.