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Vengeance Villains: Team or Solo? (Was: Quick question)

22 posts · 1960 views · started 2014-01-31 16:54 UTC
CO
conrad4
2014-01-31 16:54 UTC
#1

Couldn't find the answer anywhere.  Are the villians from vengenace able to be played as stand alones or do they have to be used as a team?

RO
Ronway
2014-01-31 16:56 UTC
#2

They are used as a team.

FO
Foote
2014-01-31 16:57 UTC
#3

From the 5 villain teamates, you will play against [H] of them at once.

SI
Silverleaf
2014-01-31 17:28 UTC
#4

Can we change the title of this to something descriptive, for future searching purposes?

XX
XXVZ
2014-01-31 18:55 UTC
#5

Does this mean you can have Duals?

FO
Foote
2014-01-31 19:00 UTC
#6

Isn't the game already a bunch of Duals?

CO
conrad4
2014-01-31 19:24 UTC
#7

Okay.  Seems really ineresting to fight against them, but I was hoping they could be played seperatly from Vengance as just more villians.

Still really excited though

FO
Foote
2014-01-31 19:46 UTC
#8

To clarify: The Vengeance from a mechanical standpoint contains only 1 Villain, just like Omnitron is 1 Villain, and just like the Ennead is 1 Villain.

 

CO
conrad4
2014-01-31 19:58 UTC
#9

So it's a seperate deck?  I am getting confused again.  Honestly I can't wait to get my hands on it.  and I know it will all make since then I am just trying to get a preemtive understanding.

FO
Foote
2014-01-31 20:04 UTC
#10

Each member of the V5 has a unique deck yes. But the V5 is still considered 1 "Villain" from the card-game perspective. Maybe calling each gameplay experience a villain 'encounter' might be less confusing, in which case the V5 are 1 encounter using multiple decks. You can't take single members of the Ennead and fight them by themselves, they come as a team. This follows that same idea but executes it in a different way.

SU
SuperRick
2014-01-31 20:08 UTC
#11

Ah, very cool.  Nice new twist.

SK
skoticus
2014-01-31 20:56 UTC
#12

With these smaller villains, and the number of decks being the H rather than the hits, does that lend itself to a 2 on 2, or even a 1 on 1? (Obviously some heroes would be terrible for a 1 on 1, but it's a thought.)

 

 

FO
Foote
2014-01-31 21:14 UTC
#13

I don't know if I'd say it "lends itself" to those formats. Everything is balanced around official game formats, but your mileage will certainly vary depending on setup. Would you use an environment deck? How would you treat [H] values from there at [H] = 2? [H] = 1?

Where there is a will there is a way!

EN
Envisioner
2014-01-31 22:32 UTC
#14

You are by no means the only one.

XX
XXVZ
2014-02-01 17:24 UTC
#15

But could have, say Vengful Baron vs Legacy, or Friction vs Tachyon?

SK
skoticus
2014-02-01 17:47 UTC
#16

I was also wondering if this would be a good way to add a 6th player, so adding one Vengful Five to a full villain, keeping H at 5 for the villain deck and then +1 for the 6th hero being the extra mini-villain.

XX
XXVZ
2014-02-01 22:38 UTC
#17

I also hope they add more villains into the vengeance format, it could make a lot more replay ability figuring out synergies between multiple villains

DR
dragon2439
2014-02-02 00:30 UTC
#18

 

There was an idea going around here somewhere that the team leader of the V5 could be swapped out to any existing villains. So instead of the new Baron Blade, you could use Citizen Dawn and the V5 decks. I dont remember if that was ever shot down tho. I thought it was a cool idea

XX
XXVZ
2014-02-02 01:21 UTC
#19

But if that's not the case, you'd have to play Freight Train, Ermine, Friction, Prolatriot and Baron Blade every time you had 5 players, not too much variety.

SP
Spiff
2014-02-02 01:40 UTC
#20

But if that's not the case, you'd have to play Freight Train, Ermine, Friction, Prolatriot and Baron Blade every time you had 5 players, not too much variety.

Vengeance: mega-expansion, or micro-expansion?

CO
conrad4
2014-02-02 04:28 UTC
#21

Honestly at this point I am hoping for mini expansions for single villian decks for at least Fright Traina and Proletariat.  Still really excited to try Vengenance though.

 

PH
phantaskippy
2014-02-02 15:39 UTC
#22

Proletariat would proabably be the easiest to turn into a full villain deck, even if we just left him short (20 cards I believe) and just gave him a character card with new rules.

 

Fright Train I imagine would need scaling, and that would be harder to do (maybe)

 

The real issue is how they interact with the other vengeance villain decks.  I assume they do, so that would eliminate a number of their cards as viable for a single villain deck.