Had my first fight against Iron Legacy the other day doing solo games (random villain, environment, and heroes).
Environment was The Block. Heroes were Wraith, Visionary, Ra, and Fanatic.
The battle basically went through four phases:
Phase 1. Build-up. Initial strike by IL; his on-goings were two damage redirects, one healing, and one I don't recall. Wraith had a useful draw and used Throat-Jab the first two rounds to keep IL in check - though he still healed damage and added another on-going, but he also wasn't hammering the group while they got cards out. Ra summoned a staff, and Fanatic got Absolution in play plus a few on-goings. Visionary was helping out other heroes and also chipping away at some of IL's on-goings. Fanatic put Chastise on IL at the end of the fourth round in an attempt to keep IL in check - but IL did a one-shot that took that out plus additional played cards. Things looking a bit sour, plus the environment deck was starting to pile up some inmates and agents that could add to the harm. However, things would change shortly. At least IL's healing on-going had been destroyed.
Phase 2. Clear the Decks. Looked over an array of almost empty play arrays as Round 5 started for the heroes. No one had more than two equipment or on-going cards out. Nothing to lose so the team played one-shots to damage IL (while not for too much due to the redirect on-going in play) and then Fanatic played End of Days. Woomp. Everything swept away except Absolution, Aegis and Staff of Ra. But IL lost all his on-goings and suddenly was a lot more vulnerable.
Phase 3. Beat-Down. Iron Legacy at this point pretty much fails to get any on-goings back out for a few rounds. He inflicts some damage all around, but in return starts taking piles of it himself from the heroes. He is soon flipped and concentrating as much on healing as in taking out heroes. IL's one-shots are still taking out equipment and preventing Wraith from getting a heavy build going again. On the other hand, Ra is unloading high damage one-shots that could not be used before. Fanatic is pitching in using Absolution and playing one-shots.
Phase 4. Equilibrium. A sort of status quo now holds for the next few rounds. IL has -2 damage dealt reducing damage and is also healing 5 HP per round while he attempts to pummel the weakest hero. Added to this is one-shots doing more damage. Visionary has "Twist the Mind" in play as well as a duplicate, so she is redirecting a attack back on IL and at least partially taking out his healed points each turn. The other heros are adding in some damage past the damage reduction, but not enough to be decisive. But they are also getting some gear into play, a bit of healing, etc. to keep up with IL and the environment. At this point Fanatic has played Enbolden on herself since a little bit of extra damage to herself is arguably a good thing.
Phase 5. End Game. Last round plays out with Wraith demolishing her played equipment to inflict a few extra points of damage. Visionary and Ra do a few more points of damage. IL is weakened enough now that Fanatic can play Wraithful Retribution to finish him off.
Overall an interesting session. Needed Wraith's good initial draw early, Fanatic drew End of Days before things got out of hand, and Fanatic had enough help to be able to put IL down at the end after a stretch of attritional combat between the two sides.