All CategoriesGeneral GTGGeneral Discussion › America's Greatest Legacy

America's Greatest Legacy

23 posts · 3241 views · started 2012-11-28 16:28 UTC
KO
Koey
2012-11-28 16:28 UTC
#1

http://www.kickstarter.com/projects/gtgames/sentinels-of-the-multiverse-shattered-timelines/posts/357896?ref=activity

Now that we find out he is Legacy's Dad and not Grandfather.
Does this change anyone's view.

He seems great at soaking damage in comparison to Young and Finest.

Using Gung-Ho then Motivational Charge for +2 Health and +2 Damage.

Also a great team ability if you can use another Hero's healing ability

VY
Vyolynce
2012-11-28 16:55 UTC
#2

We played around with him a little last night (incorrectly, but only slightly) and he's kind of nuts with Argent Adept on the team.

KE
ketigid
2012-11-28 17:08 UTC
#3

according to the bios, greatest Legacy shouldn’t have fortitude right?

VY
Vyolynce
2012-11-28 17:42 UTC
#4

Or Superhuman Durability, possibly. Assuming those are different powers.

Interestingly, we do know that there are only nine generations of Legacy powers thus far (up to and including Pauline's Atomic Glare). The first was obviously Danger Sense, and the second was strength boosting (I forget the name of that card at the moment). Flight looks to have been added a generation or two before Greatest (7th), but I don't think it really has a card to represent it. I wonder how many of the cards in that deck represent actual powers, since only two (Motivational Charge and Next Evolution) are in-game powers (and where do Galvanize and Gung-Ho fit in?).

BR
broccoli
2012-11-28 18:11 UTC
#5

They're just based on the super positive/heroic attitudes and the effect they have on those around them.

:)

KO
Koey
2012-11-28 18:11 UTC
#6

Galvanize seems to just be Legacy as a morale boost sort of like Inspirational Presence. I do not think thats a legacy power.

Gung -Ho seems to be more of something Greatest developed when he was fighting in WWII.

But I could be wrong and these could be something developed by earlier generation.

SP
Spiff
2012-11-28 18:29 UTC
#7

So, nine generations of Parsons.  We know the first one (Revolutionary War), we know the seventh (World War II), the eighth (modern day), and the ninth (millenial).  What do we think the others would be?  A Franco-Prussian War Legacy?  A War of 1812 Legacy?  A War of the Roses Legacy?

TH
TheSoundOfTrees
2012-11-28 18:33 UTC
#8

Far West Legacy ? Steam-not-punk Legacy ?

TH
TheJayMann
2012-11-28 18:39 UTC
#9

I'm pretty sure Flying Smash (if that's the name of the card) represents his flying ability.  I know the text of the card is "Deal up to 3 targets 3 melee damage each."

VY
Vyolynce
2012-11-28 18:44 UTC
#10

I bet America's Divided Legacy (Civil War) was interesting. Probably a WWI Legacy too (probably the first that oculd fly).

JA
jagarciao
2012-11-28 18:49 UTC
#11

That's kind of a big gap between 7th gen and 8th gen Legacy. Greatest Legacy must've been pushing 50 by the time Finest Legacy was born... but I suppose being genetically superior allows you to stay youthful longer. 

As far as other Legacies I imagine there's a Wild West/Gold Rush Legacy in there somewhere (Wildest? Toughest?) and probably a Civil War Legacy and a WWI Legacy too 

VY
Vyolynce
2012-11-28 18:54 UTC
#12

Probably not? They lived in/moved to Chicago around that time and didn't get flight until the early 1900s.

Which is a shame, because that means no Silver Gulch.

CZ
Cosmonaut_Zero
2012-11-28 18:55 UTC
#13

I vote "America's Shootin'est Legacy" for the Wild West one. But that's mostly because I love the word "shootin'est."

TH
TheSoundOfTrees
2012-11-28 18:57 UTC
#14

Untouchable Legacy vs Al Capone ?

SP
Spiff
2012-11-28 19:09 UTC
#15

Here's how it could lay out, assuming 20-25 years between generations:

2000 - Young

1970s, 80s - Finest

1940s, 50s - Greatest

1910s, 20s - WWI, Prohibition

1900s - Roughrider, Spanish-American War, Cowboy

1860s, 70s - Civil War, Cowboy

1850s - Gold Rush, Yukon

1820s, 30s - Frontiersman, Texan Independence

1770s, 80s - Revolutionary War

PC
pcgamerpirate
2012-11-28 20:13 UTC
#16

 

Upon filling out powers and names, it looks like we were missing a Paul...so I went with birthyears and one every 20 years or so (with the exception of Greatest).

2002 - Pauline Parson - America's Newest Legacy - Laser Vision - Future Leader of the Freedom Five

1973 - Paul Parson VIII - America's Finest Legacy - Invulnerability - Current Leader of the Freedom Five

1920s - Paul Parson VII - America's Greatest Legacy - Flight - First Superhero...ever.

1900s - Paul Parson VI - ?

1880s - Paul Parson V - ?

1860s - Paul Parson IV - ?

1840s - Paul Parson III - ?

1810s - Paul Parson Jr. - Increased Strength

1780s - Paul Parson - Heightened Senses / Agility

1759  - Joseph Parsons - Danger Sense

 

Speed is probably in there, and probably increases in strength...any other powers represented in the deck?

VY
Vyolynce
2012-11-28 20:36 UTC
#17

Some sort of Inspiring Presence has to be in there somewhere, which you consider that card, Galvanize, Gung-Ho, and Motivational Charge. Legacy isn't only a leader, (s)he's a damned effective one and I don't think all of that is – or can be – taught. Just being around a Legacy makes their teammates do better.

UX
UXM266
2013-01-23 20:45 UTC
#18

Gung-Ho Question.

If I understand this correctly this scenario can occur (if you are using 3 Legacys)

Turn 1

Legacy uses: Glavanize

Turn 2

America's Geatest Legacy uses: Gung-HO on Legacy for Galvanize

Turn 3

Young Legacy uses: Energy beams for + 2 damage.

Is this correct?

TH
TheJayMann
2013-01-23 21:09 UTC
#19

Yes.

GA
Garou
2013-01-23 21:52 UTC
#20

Correct. Note that this is already possible without multiple Legacies with effects that let you use powers out of tun (Argent Adept, certain incapacitated abilites, [Redacted])

UX
UXM266
2013-01-24 15:20 UTC
#21

COol. I knew there were other's but Legacy came to mind first. And i knew the power's name too...

RO
Ronway
2013-01-24 18:56 UTC
#22

Keep in mind though in a situation where you are only using these three heroes, that it may be in the best interest to use Gung-Ho to allow Young Legacy to use a power out of turn rather than Finest Legacy. For the simple fact that Young Legacy using a power would deal out 4 energy damage with just the 1 galvanize on Greatest turn, then will deal out another 4 on her own power phase, making a total of 8. While using it to activate galvanize would only allow her to deal 5 on her turn. Even if you throw in Young Legacy playing a damaging card like Thokk, the damages would still be 12 or 10.

 

Granted with more than 3 heroes then that changes, such as a team of 5 heroes, where there will be 3 heroes doing tons of damage then it would be worth having Legacy galvanize!

UX
UXM266
2013-01-24 20:27 UTC
#23

Of course, her 6 damage vs a 4 damage is byfar better, but it was just a quetsion abut using the same power twice in one round. 

 

Thanks for all the clarification guys! You rock!