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Digital Sequels?

42 posts · 2449 views · started 2015-01-02 02:12 UTC
EG
eggroll20xd6
2015-01-02 02:12 UTC
#1

I know it has been talked about (or at least hinted at), but is there any word on development of the other expansions for Sentinels Digital?  Don't get me wrong, the digital game is great, but after playing the card game for years, it feels a bit underwhelming given that there are so many more villains, environments and heroes that exist.  I still love the card game, but it is nice to play a game in about 15-20 minutes.

CR
Craig
2015-01-02 02:25 UTC
#2

http://handelabra.com/blog/2014/12/29/welcome-to-the-future-what-will-it-hold

SI
Silverleaf
2015-01-02 02:42 UTC
#3

I am so excited about that!

BE
bessyrocks12
2015-01-02 18:25 UTC
#4

Indeed, I have been enjoying the heck out of the desktop version. I really like the idea of mini-expansion packs and varients continuing to be unlockable. 

KI
Killswitch
2015-01-02 19:13 UTC
#5

I hate to be "that guy," but I might wait for a bundle or something before buying expansions. Something tells me they won't be cheap =/

DS
dshields
2015-01-02 19:30 UTC
#6

 

I would assume and average of $1.00 per Toon. 

But they could easyly get away with Lets say $5.00 for the Mini's

and I would say up to $10 for the Expansions

AM
Ameena
2015-01-02 21:10 UTC
#7

I'll wait and see how much they're all gonna be - I hadn't actually considered that they'd come at a cost but now I think about it, the physical game expansions all cost so why shouldn't the computer version? Anyway, I'm more waiting for online multiplayer to be added, really.

Meanwhile I'm gonna, at some point, get around to loading up Tabletop Simulator and seeing if I can recreate Sentinels there :D.

AV
AvatarX
2015-01-02 23:59 UTC
#8

I'm so looking forward to this!  Too bad they can't do some kind of season pass bundle.  That would be awesome!

AS
Aaron_Stark
2015-01-11 02:02 UTC
#9

As excited as I am about the expansion, probably the most excting bit of news in that release to me is smartphone support.  I would play the snot out of this on my iPhone.

SE
seesome
2015-01-11 19:22 UTC
#10

What I really wish they'd implement is some kind of cross-platform account.  Their blog post implies it won't be happening, but as an owner of the digital game on iOS (my device), Android (daughter's device), and Steam (family PC), I'm not keen on paying for expansions multiple times.

BE
BenjaminTodd
2015-01-13 04:25 UTC
#11

If only it developers could write once and run everywhere (stupid Java promise).  Unfortuantly it's not that easy.  While each platform can share assets (sounds, arts, maybe a cross-platform SDK), the code still needs to be ported and tested, which costs time and money.  I was impressed that they got both iPad and Android out at the same time.  I was more impressed when they released a steam version that worked on PC and Mac (and soon Linux).  That's five different platforms alone that they have to maintain, not counting the different versions (iOS 8.0, 8.01, 8.1), Android (Honeycomb, ICS, Jelly Bean, KitKat, Lollypop...Man I'm hungry), Windows (7,8, 8.1), OS X (Mavericks, Yosemite), and Linux (too many distros to name).  It's not an easy process to develop for.

Then there are some store agreements (*cough* Apple *cough*) that can have specific language in their guidelines that prevent cross-platform purchase sharing or allows purchases on other platforms to transfer.

In the end, I can't imagine the numbers would add up for them to set up a central server that tracks and somehow gives access to every expansion purchased on every platform a person owns.  I think Google and Apple takes 30% off the top.  I'd guess Steam does the same (and offers you all supported platforms, further cutting into Handelabra revenue).  Then they probably have a license fee with >G.  It all adds up.  I can't talk for Handelabra, but I can assume they want to make at least little bit of money :-).

Ben

 

MI
MigrantP
2015-01-13 06:26 UTC
#12

@seesome: It was not implied in the blog post, it was stated clearly, or so we intended.

@BenjaminTodd has explained it well. It would take a lot of work and money to create such a system, with the end result being at best the same amount of revenue. So it would be "nice" but not really feasible from a business perspective.

EG
eggroll20xd6
2015-01-14 02:14 UTC
#13

 

Funny you should mention this, I was watching the latest twitch stream and they said they are coming out with a season pass!

ES
Estelindis
2015-01-15 18:41 UTC
#14

Brilliant!  I'll be buying everything they put out for this game, so this is perfect for me.  :D

AV
AvatarX
2015-01-15 18:46 UTC
#15

Same here!  I didn't even know Itunes could handle something like a season pass.

SE
seesome
2015-01-15 19:09 UTC
#16

@MigrantP: I was the one being unclear, not you.  The blog posts do make it clear that DLC/IAP will be separate for each platform.  It means I'm going to have to think about how much I want to purchase for each of the devices I own; but that's my problem and I totally understand why that's how it is - you do have a business to run after all.

That said, thanks for including the season pass option as that makes the pill a bit easier to swallow.

 

KI
Killswitch
2015-01-15 19:13 UTC
#17

So the "season pass" is the bundle I mentioned earlier? That might sway me. I can't wait to get details on all of this.

MI
MigrantP
2015-01-15 19:33 UTC
#18

You're in luck because we just posted the details!

http://handelabra.com/blog/2015/1/15/consider-the-price-of-victory

AV
AvatarX
2015-01-15 20:08 UTC
#19

Great News!  Thank you!

I'm very excited for this!

MI
MigrantP
2015-01-15 20:13 UTC
#20

And we're excited to bring it to you =)

BTW, there are other games with Season Passes on iTunes. Notably, the episodic series like The Walking Dead, by Telltale Games.

BR
Braithwhite
2015-01-15 20:17 UTC
#21

Would it be possible to get the achievments and ultra-difficulty modes implemented?

IE these: https://greaterthangames.com/content/challenges-achievements-and-steam

 

DO
Donner
2015-01-15 20:18 UTC
#22

Yes, please, if possible!

PY
Pydro
2015-01-15 20:35 UTC
#23

Two ideas:

  1. The more you play a deck, the more the cards look worn out.

  2. Any card that has pertinent information in the lightning bolt, has a little lightning bolt symbol on/by the card.

KI
Killswitch
2015-01-15 21:14 UTC
#24

Those prices look very fair. I think I'm sold!

RA
Rabit
2015-01-15 22:00 UTC
#25

* Throws money at screen *

Why do I not have these things yet?!? (Especially the music - really  looking forward to the music! :grin: )

DO
Donner
2015-01-15 22:35 UTC
#26

Thanks for making me laugh! :smiley:

RA
Rabit
2015-01-16 00:00 UTC
#27

You're welcome.

(I gotta do something useful around here… :wink: )

PY
Pydro
2015-01-16 00:05 UTC
#28

Why? Nothing like that was in my contract.

RA
Rabit
2015-01-16 02:30 UTC
#29

Did you read the ultra-fine-almost-illegible print?

Cuz I didn't…

DS
dshields
2015-01-16 14:57 UTC
#30

 

The Season Pass option if fantastic. And all the other prices are great too. You will make a big following offering the game a reasonable prices, and if you plan on listening to the community like you have been and keep adding features. Your Company will end up becomeing huge. 

KR
Krayden006
2015-01-16 16:52 UTC
#31

My only question is:  How soon can I give you my money?

 

AR
arenson9
2015-01-16 17:32 UTC
#32

I think back to 2011 when I first played Sentinels and I dreamed of how awesome it would be as a digital game. And now it's a reality. NOW IT'S A REALITY.

 

I am floored out how quickly you are planning to get all of these other decks out.

BE
bessyrocks12
2015-01-16 17:42 UTC
#33

I have been nothing but pleased with the digital version since it came to Steam, and can't wait for the updates. Awesome job laying out the timeline!

TE
Tegre
2015-01-17 00:58 UTC
#34

I have a request...and it may make for some interesting gameplay.

Any chance for an "Art Gallery" mode?  A lot of the art assests are in game, so why not a chance to view them on screen?

These also could be set to be unlockable.  Something where a hero could, once again, meet a condition and *bam* gallery unlocked!

 

BE
bessyrocks12
2015-02-05 23:06 UTC
#35

Good news! The first mini-expansion with Unity, Ambuscade, and Silver Gulch has been released! The announcement, pricing, and news about the first patch:

http://handelabra.com/blog/2015/2/5/the-ever-expanding-multiverse

SP
SpiredWarrior
2015-02-12 16:20 UTC
#36

No idea if this is the right place to put this, but I'm starting to wonder. Will Vengeance and VotM be standalone, or will they be expansions just like Rook City, Infernal Relics, etc? I'm only asking because of the scale of Vengance and VotM, and how mechanically different they are from the base game.

PY
Pydro
2015-02-12 16:22 UTC
#37

Welcome to the forums!

....not sure the answer to that, I bet MigrantP does!

RO
Ronway
2015-02-12 16:47 UTC
#38

They'll be expansions. Infact they will be on the Season Pass 2, along with whatever else is released after Villains of the Multiverse.

MI
MigrantP
2015-02-12 17:37 UTC
#39

Yep, they will be DLC expansion packs. We designed the game with Vengeance in mind. Not to say it won't be a lot of work, but we've planned ahead a bit =)

PY
pyrofrog
2015-02-12 17:41 UTC
#40

So, I plan on getting the season pass, but can't afford it right now.. If I get the first mini pack, will the price adjust to compensate for what I've already bought? Or will I still pay full price for the pass?

MI
MigrantP
2015-02-12 17:43 UTC
#41

No, the price will not adjust. Its pricing is already at a discount.

PY
pyrofrog
2015-02-12 17:44 UTC
#42

ok, thanks for the quick answer. so i should definitely hold out til i can get everything together.