3 posts · 436 views · started 2014-10-02 09:34 UTC
DL
dlott1988
2014-10-02 09:34 UTC
#1
D-Lo Games Sentinel Tactics Review.
https://www.youtube.com/watch?v=m6BZNf1FCJo
RO
Ronway
2014-10-02 13:39 UTC
#2
I didn't see any errors in your review, but there are quite a few in the Combat Overview.
Absolute Zero's first turn would allow him to add his third power card.
Absolute Zero is already immune to his Impaling Structures without the use of Sub-Zero Atmosphere.
Dodge tokens are removed during the Power Up phase, so The Visionary would not have the Dodge token when she was attacked by the Impaling Structure on her To Be Continued... phase.
Around the 3 minute mark when The Visionary attacks with Mind Spike, she does not have Line of Sight on Absolute Zero.
Likewise, when Absolute Zero attacked using Coolant BLast, he does not have Line of Sight.
When the Visionary switches spaces with Decoy Projection, she enters a Hazard Space. This means she would be attacked by it.
On The Visionary's turn after to switches with Decoy Projection, she moves through 2 Hazard Spaces, so she should of been attacked twice.