Whew. GenCon is finally done and I have survived, mostly.
My attention can only be split so many ways and GenCon keeps coming up with new ways to split it. Before Greater Than Games existed I was already trying to do way too much all at once and now I want to go by that booth all the time. Oh, and GenCon's ramping up their music track, so I went to three awesome concerts this year. And my good friend had never been to GenCon, so I wanted to go and do all the cool things that he'd never had a chance to do before. And I have a big group of friends that have decided in just the last couple years that GenCon is the place they want to meet up for a convention. We took over the hallway in the basement of one of the hotels until the wee hours on Sat.
Early in the week I was still reasonably cogent and able to make conversation. By the end of the week, I'm afraid I was pretty much just grunting while whirling maniacally from event to event. Pydro, next time let's plan in advance and carve out a time away from the exhibit hall to talk for at least five minutes.
I didn't work in the booth at all during the show itself, but did lend a hand a bit during setup and teardown. It was a really surreal experience, in fact, to sit down a couple of times as just a player in the GtG booth rather than being the person running the game. My thanks to Nick and Tara for an excellent demo of GSF (as well as my thanks to Kyle for creating that demo). My thanks, of course, to Christopher for the demo of Spirit Island.
GenCon is billed as the best four days in gaming, but my GenCon started three days early, meeting up with people who came in Monday in preparation for two days of booth building. By Wednesday I'd already essentially been at the con for three days, talked to a ton of people, and gotten in three games of Sentinel Tactics. With booth teardown, hanging out with friends Sunday night, and a close friend staying with us for GenCon who flew out this afternoon, it only really feels like GenCon ended tonight -- a full week after it started for me.
I saw SO MANY PEOPLE -- forumgoers and people I'd met at other conventions. We had Germans! That was very special for me, seeing Daniel and Antje who'd worked in the booth at Essen.
For those who haven't already seen it, the charity auction garnered more than $1100. Christopher auctioned off fifteen promos: Each of the Freedom 6, Eternal Haka, Dark Visionary, Mad Bomber Blade, Cosmic Omnitron, Horus of two Horizons, Reedemer Fanatic, Rook City Wraith, and _TWO_ copies of Young Legacy.
My thanks to all of the people who helped me have such a wonderful time. I'm not going to name names, so as not to risk missing someone, but if we even said hello at some point in passing, I'm appreciative.