EDIT: Instead of each person posting how they want to help, I made a spreadsheet. Please sign up under the column you would like to help with. If you want to be specific, add or change titles, please do so.
As Reckless mentioned in the other thread, he has a pretty decent idea for a first episode that could introduce the primary players of the world and lead into a fight with BB. I'll let him share those details if he wants to.
Coming up with a script for a pilot episode should probably be the top priority, and then after that start auditioning for voice actors.
It'd be really cool if eventually all the SOTM characters could be used, but for now we should probably focus on the F5 and core set villains.
BL
BlueHairedMeerkat
2013-09-14 11:37 UTC
#4
Well, it seems like we have a hell of a lot of interest, so it would probably be possible to use the large cast to our advantage and work on multiple episodes at once, using different groups of characters in each. As well as making more stuff, it would allow more people to be involved, and indeed allow everyone or almost everyone to listen to Sentinels radio plays with which they've had no involvement.
NI
Nielzabub
2013-09-14 12:41 UTC
#5
I like the idea Meerkat, but it will require multiple teams instead of one big team. We would need good coordination to pull it off, but that would be fun to do.
AR
Ario
2013-09-14 13:08 UTC
#6
I don't think there would have to be that many teams. Assuming there are a fair number of writers (which it seems like the interest is there) they can work on multiple scripts if communication is open (if we're setting something up like a longer arc.) The recording was going to be neccesarily fractured because of geographic location anyway so there is no real change except in the magnitude of files. The only multiple teams part are in directing and editing, and as with the writing, if communication is open and some conventions are set across the board, it should be relatively seamless.
NI
Nielzabub
2013-09-14 14:00 UTC
#7
It would be cool to have multiple storylines that end up coming together for a big finale or even just interweave at random parts.
CR
Craig
2013-09-14 20:47 UTC
#8
Count me in as a potential voice. I have some writing skill, but not the time to practice it, sadly. That relegates me to being non-creative.
PY
Pydro
2013-09-15 13:02 UTC
#9
It might still be possible to have multiple writiers working on the same one. We would need an overaal story, then divide it into acts and scenes. Each writer could then tackle a single scene.
With so many writers, it might be worth creating a quality control commitee, whose sole purpose is to make sure the script (names, personalities, etc.) are true to the source material.
Are we having a narrator?
How about some fake commercials between acts?
We should probabvly consider some sound effects issues. What would Bunker and AZ sound like (they should probably have slightly different effects)? What sound do the different abilities have? It might be worth it to start thinking about this soon.
I have contacted Paul, and he is having their lawyers draw up a short thing (no commercial use, etc.). As soon as we have that, we can work on the specifics.
BL
BlueHairedMeerkat
2013-09-15 13:57 UTC
#10
You could definitely have multiple writers on one script, but if you have a different person writing every single scene you run the risk of it all ending up rather disjointed.
I think a narrator is a good idea, but that's just my opinion.
NI
Nielzabub
2013-09-15 14:40 UTC
#11
If we're going old-timey style a narrator is definitely appropriate, and if we're keeping true to a radio play format, we probably need a narrator to let the audience know what's happening. The characters won't always be able to say what they're doing or feeling.
RE
Reckless
2013-09-15 21:52 UTC
#12
I have a degree in Literature, so I could probably help with input/editing the script. I've done some theatre over the years, and am about to finish a three month endeavor in a commercial voiceover class. Hopefully someone can find something to do with my voice. Do we have anyone with casting experience? We really need an Andrea Romano for our project...
TH
TheJayMann
2013-09-16 17:03 UTC
#13
Uhm... I don't know what to do.
PY
Pydro
2013-09-16 17:17 UTC
#14
RIght now, we are just waiting for GtG's legal department. Once that is settled, we can start. Until then, I made a spreadsheet to sign up in:
I'm guessing that writers are the ones that, well, write, and then the writing consultants do editing and such?
PY
Pydro
2013-09-16 20:14 UTC
#16
I think so. I wasn't sure what categories there should be and only put writires/actors/production. I mentioned that anyone who wants to can add/change the categories, and consultant was added in.
TH
TheJayMann
2013-09-17 10:30 UTC
#17
I saw the online spreadsheet file. That's why I said that I don't know what to do.
NI
Nielzabub
2013-09-17 12:12 UTC
#18
Writing consultants can also possibly give good advice on where to take certain characters or scenes. Just like with movie critics, there are people who know a lot about writing, but can't really do it themselves.
RE
Reckless
2013-09-17 20:58 UTC
#19
This.
GO
Gordo1981
2013-09-18 15:18 UTC
#20
I'd like to listen, but not sure I have the voice/writing/know about things chops to really help out.
I Like this idea!
ME
mehjbmeh
2013-09-20 23:02 UTC
#21
Good luck everyone who works on this. I'm looking forward to the finished product.
BL
Blossercubbles
2013-09-20 23:26 UTC
#22
What a fun plan! I do a lot of theatre work in my time, including a fair bit of voice acting on the internet (primarily fan projects, but oi, work is work). Unfortunately, my computer with most of my equipment is gone forever, so that is a major set back.
I've also done some script editing in college, so I wouldn't mind helping with that. As for writing proper, I can't be sure if I'd be up to the task, what with pre-established characters that have much more history and characterization than we've seen. I'd hate to do something 'wrong' with any of them.
AM
Ameena
2013-09-21 14:23 UTC
#23
That's much the same reason I've not volunteered to do writing - if I'm gonna write something, I want to be able to make up everything myself, not use characters and settings and stuff that someone else came up with - that's their stuff and I wouldn't want to mess around with it and, as you say, get stuff "wrong". But ordinarily, I love writing stuff - my ideal job would involve just that. So if someone else wants to come up with the script and stuff, I'm fine with attempting to voice a character ;).
BO
bobballvo
2013-09-28 08:36 UTC
#24
I just saw that grysqrl on BoradGaming.com linked this to me - as a voice actor I'm intrigued. Count me in.
I think I'd make a great narrator.
If you want even more fun, try me on iTunes on an audio quiz show: PopQuizzical
Pydro is currently working on finalizing things with the Greater than Games legal team. When that's done, we'll hopefully be able to start casting voice actors. Did you make your sample clip yourself?
WU
Wraith_Unlimited
2013-09-29 19:23 UTC
#26
I love this idea, my wife always said I should try out for cartoon/ tv voice acting. I'll want to try out fot the voice acting stuff. I could even do a bunch a samples of the ones I'm interested in doing.
I'm not sure how to add a line to put my name down to addition for the voice acting in the spread sheet.
BO
bobballvo
2013-10-01 13:15 UTC
#27
Nielzabub,
I did make the clip reel myself. Something I quickly threw together for someone a few weeks back, comprised of some stuff I've done.
NI
Nielzabub
2013-10-02 13:40 UTC
#28
I brought it up because currently no one has signed up to help out with production for the project. If you could help out with production as well as provide a voice, it would probably be much appreciated.
BO
bobballvo
2013-10-04 11:14 UTC
#29
Nielzabub,
I'm not saying no, but I would need to know more of the overall scope and vision before I could assist in a production capacity. (I stay pretty busy.)
Perhaps we could chat sometime on Skype after people with law degrees say "sure, tear it up with audio".
PY
Pydro
2013-10-16 17:04 UTC
#30
UPDATE: Paul and he legal department have made up sometihng, and all I have to do is sign it. Nielzabub, with BlueHairedMeerkat's help, has already started working on the script, and we right now have a 5-episoded arc. Really. We have tons of parts, and it's about time for the consultants to start working.
You may have noticed that nobody has signed up for production. That's not so bad as it will take a long time. Instead of signing up for everything, it would be helpful if we broke it down. So if anybody knows a good program, please PM me (I think Foote said he had something). We could also use some help finding/making the sound effects. So if a couple of people want to take a few minutes to search aaround for those, that would be incredibly helpful.
Becuase production might be an issue, I asked the writers to come up with a small sample scene that we can start working on as a proof of concept. BlueHairedMeerkat wrote up a very short scene titled, "At home with the Stinson's." I has 3 parts: Narrator, Tachy, and Dana. If possible, I would like to start editting this, casting it, and recording it as fast as possible, so that the production side know where it's going before getting everything else all at once.
One issue that came up is how public the process should be. I have no problem with everyone working on it, but to post something up then have 50 people fixing one line that was already fixed, or going in different directions might be a problem. So, if anybody has some thoughts on this, it would be very helpful. For now, I am uploading BlueHairedMeerkat's proof of comcept scene, so the consultants can start working on that.
We'd need to have those production positions segmented.
Need proofreaders, a few looking for continuity and such, those shouldn't be hard to do. Most people see production and say "I don't know how to produce an audio broadcast."
The dificulty is going to be in putting together audio, we need a person or two that know what they are doing. Also need at least one person in charge of simply making sure everyone who needs to know certain things knows them. There's going to be a pretty good amount of secretarial work, just coordinating people's schedules and making sure people stay on the schedule.
I'd love to be a voice actor, but I just lost my computer and the new one is on he cheap, so I'm out (don't even have a mic). I caould assist in an organizational capacity. I am not familiar with the process at all, but I can type and relay info and coordinate a decent bit.
Really glad to see this is getting going.
SI
Silverleaf
2013-10-16 18:27 UTC
#33
I'd love to voice act too, but my problem is my accent. I'm not sure I could do a convincing enough generic American accent, let alone a specific regional one.
If there's anything female and British (my regional British accents are quite good) that I could try out for that'd be amazing.
DP
dpt
2013-10-16 18:48 UTC
#34
@Silverleaf, I don't think there's any reason that Tachyon's wife Dana couldn't be British.
MC
McBehrer
2013-10-16 19:30 UTC
#35
Dana doesn't strike me as a particularly non-British name. Actually, it almost sounds Scottish. (if Scottish =/= British, don't hurt me; it's all very confusing)
Actually, are any of the Citizens of the Sun explicitly American? If they've all flocked to Dawn, they really could have flocked from anywhere...
PY
Pydro
2013-10-16 21:54 UTC
#43
I have talked to Paul about this, and while they want to approve the script, casting is up to us.
CH
Christopher
2013-10-16 21:55 UTC
#44
They're from all over!
RO
Ronway
2013-10-16 21:58 UTC
#45
I know I may not be able to help much with this project, though if the Cursed Acolyte is ever needed, I would be willing to do the voice. Just don't expect very much emotion, I am told I am fairly monotone...
MC
McBehrer
2013-10-16 23:46 UTC
#46
for a deranged/somewhat possessed cultist, that doesn't sound too bad. maybe make it even creepier, even.
AM
Ameena
2013-10-17 10:40 UTC
#47
It would be fun to do a voice of some kind for this thing, if there's a female English character who's so far voiceless ;). I could record my lines and then send someone the sound file over Skype or something :).
NI
Nielzabub
2013-10-17 13:05 UTC
#48
At this point, the only female character who I would say cannot absolutely be British is Felicia Parsons. It may not be entirely appropriate, but I'm pretty sure we could get away with a British Wraith, Tachyon, Dawn, Any female Citizen of the Sun, and if Dawn then also Ex-Patriette.
PH
phantaskippy
2013-10-17 13:57 UTC
#49
Just because they aren't actually from Brittain, doesn't mean they can't try their best to talk like one, that is a very American thing to do, my Father for example. . .
Or maybe it could be a subtle clue that the great big bad guy in the background is really "The Monarchy," and is coming to take back the old Colonies, one accent at a time.
You have to say "The Monarchy" like it is in league with Colonel Sanders.
KA
Katsue
2013-10-17 18:42 UTC
#50
To my non-British, non-Canadian, non-American ear, Canadians sound a lot more like Americans than they sound like Brits.
DP
dpt
2013-10-17 18:49 UTC
#51
One question about the existing script: Do radio plays usually have so much physical description? Eg, there's a lot of detail on Tachyon's suit.
AR
arenson9
2013-10-17 19:45 UTC
#52
I'm not sure why you mention that, but I think most British, Canadian, and USAians would agree.
AM
Ameena
2013-10-17 23:30 UTC
#53
Yeah, I can't tell the difference between a Canadian accent and an American one. They pretty much all sound the same to me ;).
SP
Spiff
2013-10-17 23:46 UTC
#54
You should let a Canadian tell you aboot their proh-gress on their proh-jects, and you'd be able to tell the difference.
SI
Silverleaf
2013-10-18 01:20 UTC
#55
Is this a pro- (rhymes with "snow") -gress thing? As opposed to pro- (rhymes with "hot" minus the T) -gress?
Us Brits go for the "snow" option.
MC
McBehrer
2013-10-18 05:37 UTC
#56
Canadians have a tendency to really say it like an a, like Pragress. In fact, most "American" accents I've heard Brits try to do sound more like Canadian ones.
JF
jffdougan
2013-10-18 14:46 UTC
#57
Writing consultant job -- the "Americanism" is "takeout" rather than "takeaway." If we're putting Dana from the British Isles, that isn't an issue. I concur with a comment farther down that a traditional radio play doesn't do quite so much in the way of physical description.
Radio Drama Revival has a great link called "So you wanna create a radio drama" here. They've also got lots of short radio plays, and the BBC has a weekly one, too. (Listen to the first episode of Neil Gaiman's "Neverwhere" if you can.)
FO
Foote
2013-10-18 16:13 UTC
#58
@Pydro
I have a mobile ProTools rig at my house. So as far as audio editing/producing/mastering, I can do that. Produced a few radio detective shows in college in the vein of old Stan Freeburg skits (his history of America vol.1&2 are hillarious and a major inspiration for how radio skits should be executed) and majored in media production, so this stuff is up my ally.
PY
Pydro
2013-10-18 16:17 UTC
#59
It would be great if you can help, but it is not fair to you to do all of the work. Is there a way to split it up?
FO
Foote
2013-10-18 16:20 UTC
#60
It may not be all that terrible. Plus if you want consistency with how everythings sounds (you know from episode to episode) then it makes more sense to do it in one place. At the very least it needs to all be mastered together at once.
How do you anticipate this happening? In pieces? Do the entire arc at once and split it up into episodes later?
PY
Pydro
2013-10-18 16:23 UTC
#61
The arc was written as 5 separate episodes. While not edited yet, I can send them to you, and maybe you can say the best way to approach this.
PY
Pydro
2013-10-21 15:25 UTC
#62
Ok, let's see if we can get this thing moving. I have already sent a PM to the writing consultants, but we need to start thinking about casting. What would be the best appoarch here? Right now, we just need the actors in the sample scene, but what would be the best way to cast them?
RO
Ronway
2013-10-21 16:06 UTC
#63
I tend to find doing things by montage makes for a quick and easy process.
PY
Pydro
2013-10-21 16:10 UTC
#64
I was considering that, but I don't have enough Ronway Bombs for the special effects.
RE
Reckless
2013-10-21 16:27 UTC
#65
What about utilizing Google+? Do we know who should be the casting director(s)? How involved does >G want to be with this process?
PY
Pydro
2013-10-30 16:55 UTC
#66
I have looked over jffdougan's links, and I put the sample scene in a more standard format. Although, I haven't done anything with the music yet.
Thanks very much! I will be sure to check this out
EV
EvanDan55
2013-12-12 00:23 UTC
#71
Status on this? I have access to a very high-end recording studio, and I may be able to find someone to do some VO. I know one lady in particular who would LOVE to give her voice to this project.
NI
Nielzabub
2013-12-12 11:19 UTC
#72
Things are still happening. Foote and Pydro are currently the main people discussing production and edition. You should probably send a PM to Pydro if you want to know the status or want to be more directly involved with the project.
JU
Julia
2013-12-12 21:58 UTC
#73
This sounds like such a hilarious project. I do NOT know how I managed to miss this thread so far, but it probably has something to do with never having checked out the Fan Fiction forum before.
Anyway, if this happens, I wanna help (if I can in any way- I have a BA in Theatre and an MA in Writing and a freakishly deep voice).
NI
Nielzabub
2013-12-12 23:39 UTC
#74
If you want to be involved with the writing, you can just PM me and I can show you what Meerkat and I have written so far.
RE
Reckless
2014-01-30 09:16 UTC
#75
If we have some organization as far as voice actors and recording equipment, couldn't we just ask Greater Than Games if we have permission to perform the Freedom Four Annual with sound effects and full voice-over?
NI
Nielzabub
2014-04-21 14:20 UTC
#76
Hey everybody, so the radio play project has more or less died, and that makes me sad. I would like to try and get this thing going again. Reckless and I talked a bit about adapting the Freedom Four annual as a way to start off the Radio Play project. Christopher said it was okay. I have finished a rough draft for the script, but am editing it to try and make it closer to Radio Play format.
So the characters for this are: Baron Blade, Legacy, Bunker, General Armstrong, Tachyon, Wraith, and a Narrator. We'll need someone to edit, and put in sound effects and music. I don't know who all Pydro talked to about that. If anyone could and was willing to, we could also maybe to make a video that synchs up the audio with the visual panels of the comic. Doing this of course would reduce the part of the Narrator.
As for voice actors and auditions, 'm not going to worry about that too much until I've finished adapting the script. There are two ways we could do that. People on their own make recordings of the parts they want to play, or we could have auditions over Google plus. We'd probably have to use Google plus to see how two people sound together. As for the casting process itself, we will either need a casting director, or make a panel of about 3 people to make the final decision.
These are just some base thoughts I've been having about this. Like I said, I'd just kind of like to try and get the ball rolling on this again.
AR
arenson9
2014-04-21 14:39 UTC
#77
My guess is that the best sound quality will come from each person recording themself individually and then someone mixing the actors together. That also suggests no need to audition people together.
NI
Nielzabub
2014-05-02 11:44 UTC
#78
So here's what I have so far as a radio adaptation for the Freedom Four annual. The only real change is that I've added a Narrator to try and help frame the sequences together. I based the format off of what Pydro posted with the Tachyon scene earlier in the thread. If people like it and are still interested in working on the project, we might be able to get things moving.
If no one has any objections to the script, all we really need now is someone to edit and put together the audio. Once that's established, we can probably start doing voice auditions.
TS
Theta_Sigma
2014-05-07 12:13 UTC
#82
Very cool. I don't have any editing software, unfortunately.
NI
Nielzabub
2014-05-09 13:34 UTC
#83
So we can probably start auditioning for parts soon. I'll have to go through the script and decide which parts are the best audition material. I should be able to get that up here within a week or so. Hopefully, everyone who was interested in this project is still following this thread. I'll probably try to send a message to all those who signed up for voice acting just to be safe.
PY
Pydro
2014-05-09 23:25 UTC
#84
I create a spreadsheet to make signing up easier. Just put your name under any role you are interested in.
Okay, so here are the lines from the script that you guys can use to audition for parts. So this is the idea I have on how to do this. You guys record the lines yourselves and then send your takes to me at nielnotneil@yahoo.com You can of course audition for multiple characters, but have a seperate audio file for different characters. If you want to send multiple interpretations of a particular line or monologue, then that's fine two, but try to send no more then 2 or 3 takes of the same thing. If you want to, you can also record 2 or 3 pieces of flavor text from the cards that you like. Flavor text reads should be in their own file and please let me know which card they come from.
One of the first things that you'll probably notice is that there isn't much audition material for the Wraith. Wraith has some very good lines in the Freedom Annual, but she doesn't have any paragraph long monologues like the other characters do. I asked the talented Meerkat to write up some additional audition material for the Wraith. There isn't currently a deadline for audition submissions. I'll probably put a deadline on it when more people have signed up on Pydro's sheet and when Meerkat finishes with the Wraith material.
Excited about this! I edit audio in my free time, though I've never done a project like this. What I'm trying to say is, if you want help there, get in touch. Also, I'd be willing to voice a character. I am probably capable of voiceing a male character or a female character.
Oh, I also have a good quality mic someone could use to record, if they could get to St. Louis to do it.
Also, I should note, I work for Greater Than Games, but that itself is not a reason to include me or give me preferential treatment, so please don't.
PY
Pydro
2014-05-14 16:10 UTC
#87
scene:line
1:3 Legacy Beating up Blade Battalion
1:10 Wall being smashed
3:2 super speed
3:7 super speed
3:14 superspeed
5:2 superspeed
6:1 rain
6:3 lightning
6:8 fighting
6:22 knife cutting flesh
6:28 stun bolt
6:31 kick
6:32 electricity
6:38 explosion
6:45 energy blast
6:46 explosion
6:48 super speed
6:57 splashing water
OK, so I went throught the AWESOME script and copied down all of the soudn effects. If some people want to start searching for these sounds, or even trying to create them, that would be awesome. Some sounds are used more than once (e.g. super speed), and it might be a good idea to have more than one sound for those effects.
PY
Pydro
2014-05-14 16:14 UTC
#88
That's awesome. With Foote, we now have two people that can do the really hard part.
Right now we have six people for seven roles, and some of them said they can do two! I am thinking give this a little more time for people to sign up, but let's get started soon.
MO
mori57
2014-05-14 16:32 UTC
#89
Can I just say right now that "Andy Arenson" even sounds super-hero appropriate? :)
MO
mori57
2014-05-14 16:36 UTC
#90
Just out of curiosity, is the aim of the Radio Play to be in the same sound as the old (20's, 30's) radio dramas, or are we thinking more modern sound effects?
AR
arenson9
2014-05-14 18:29 UTC
#91
Thanks?!
SI
Silverleaf
2014-05-14 19:23 UTC
#92
Think I might sign up for a voice part, but I'm super busy over the next five days or so.
SI
Silverleaf
2014-05-14 19:25 UTC
#93
Also I can't edit the spreadsheet on my iPad, could someone add me please? I'm happy to do whatever, as long as a British accent isn't a problem.
TS
Theta_Sigma
2014-05-14 20:14 UTC
#94
I figure if people have a problem with accents, then there is a problem with people.
PY
Pydro
2014-05-14 20:19 UTC
#95
Accents don’t matter. No reason Tachy (or any other character) can’t have a British accent.
PY
Pydro
2014-05-14 20:26 UTC
#96
While we have a great script, we could always add a few commercials. So if anyone has any ideas for those, that would be great.
One idea might be Unity selling mini robot kits for kids.
These can also add a few mini parts if people don’t want to do a bigger one.
SI
Silverleaf
2014-05-14 20:36 UTC
#97
Well if the characters are supposed to be from American places, a British accent might be a bit weird. But hey, I'm good with whatever the directors think.
RA
Rabit
2014-05-14 23:05 UTC
#98
How about Omnibot home robot kits? (From Aldred Industries, of course. )
NI
Nielzabub
2014-05-14 23:15 UTC
#99
Wow! This thread grew overnight. For me it was literally overnight since I live in Japan, and it’s morning now. Anyway, glad to see interest picking up. I was a little worried there for a bit. I can’t view the spreadsheet while I’m at work, and so it’ll be a while before I can see who’s signed up for what. Silverleaf, at this point the only character I would absolutely oppose having a non American accent is Legacy. I think it would be preferable if Bunker and General Armstrong were also Americans, but people with accents in the American millitary is completely plausible. I agree with Pydro that there is no reason that Wraith or Tachyon can’t have a British accent.
PY
Pydro
2014-05-15 00:14 UTC
#100
This seems like a creative decisions, and since I lack any creativity I will let Nielzabub answer this.
NI
Nielzabub
2014-05-15 01:12 UTC
#101
This story and Sentinels in general doesn’t really have a 20’s or 30’s feel to it, with the exception of maybe the Narrator, and so I’m inclined to go with modern sound effects. It is an intriguing idea though and probably something worth considering. Where exactly would one find a 20’s or 30’s radio play to listen to?
DO
Donner
2014-05-15 02:58 UTC
#102
You can probably search the web for "The Shadow" for a good example.
Heh. One of my favorite cheesy kind of slapstick movies about the era is "Radioland Murders" … Christopher Lloyd plays the sound effects guy… a lot of fun.
I wasn't meaning in terms of sound fidelity (like, it doesn't have to sound like it's coming over the AM band), but rather in the over-dramaticization. Think Orson Welles when he performed "War of the Worlds" on the air.
MO
mori57
2014-05-15 04:55 UTC
#104
That was intended to be a compliment, by the way. I'm a big fan of alliteration, intentional or not, and so were some of comics' biggest writers!
NI
Nielzabub
2014-05-15 04:59 UTC
#105
The Narrator will probably be a bit over-dramaticized, but in the end it will come down to who’s audition and interpretation of the lines we like the best probably.
MO
mori57
2014-05-15 05:39 UTC
#106
Samples of Narrator, just trying this out tonight, let me know what you all think!
I'm not really sure if I can give you feedback since that would probably give you an unfair advantage over other people auditioning for the Narrator. If you want feedback from people who aren't directly involved with the casting, which right now looks like me and Pydro, that's fine. The actual sound quality of the recording is great though.
MO
mori57
2014-05-15 23:59 UTC
#108
That's fine, I just was excited to get something like this out there. I was surprised at the quality as well… I was just using my gaming mic and Audacity.
NI
Nielzabub
2014-05-16 00:33 UTC
#109
Audacity is great. I used it in the past when I was dabbling with RPGmaker. Unfortunately I don't have a mic for recording, and I'm a bit too involved to audition for a character myself
PY
Pydro
2014-05-20 00:07 UTC
#110
OK, we have a bunch of people who signed up, and I (and Nielzabub) cans ee no reason not to give those people a role. If you can send a sample over so we can give you a certain role, that would be great.
AR
arenson9
2014-05-20 00:10 UTC
#111
The likelihood of me making a useful sample in the next few weeks is slim. I have a decent mic, but no useful screen and it's been more than a year since I've tried recording anything so I'd have to start by asking myself what software I would use, SO, while I fully expect that I'd be able to make useful recordings eventually, it's going to take some dedicated time to get started and I simply don't have it until mid June.
PY
Pydro
2014-05-20 00:16 UTC
#112
In my opinion, you signed up knowing how much work it was going to be, and if you are committed, I have no problem going on your time-table. We wanted the sample to assign the differnet roles (you signed up for 2), but we can just as easily assign them without your sample (assuming some other ones come in). If this works for you, it works for us.
EDIT: Wow, if you just read the first line, it makes me sound horrible. I hope arenson9 reads the whole thing.
RE
Reckless
2014-05-20 02:43 UTC
#113
I should probably piggyback off of that time table request. I have a decent mic (as far as I know), but I'll probably need some time to figure out how to even use the darned thing…
TS
Theta_Sigma
2014-05-20 10:19 UTC
#114
My mic is... well, it's a laptop mic. I was given another, but it doesn't work. I can send you something using that for now though, and try for something better later.
NI
Nielzabub
2014-05-20 13:02 UTC
#115
So here are some recommendations from Foote about recording. I wasn't going to bring any of this up originally until the play was cast, but since pretty much everyone who's auditioning is getting a part, here they are.
"I can give some simple recommendations for recording to try and cut some of these variables. Pantyhose stretched around a clothes hanger for example make fantastic pop filters (these eliminate the hard P and T sounds that create stronger pressure waves). A smaller room full of clothes or other absorptive material like rugs makes a good choice to record in. Avoid large rooms and rooms with a lot of reflective surfaces (we want to minimize competing reverb, echos, and phasing that could crop up)."
TS
Theta_Sigma
2014-05-20 13:16 UTC
#116
Niel, could I get confirmation that you received my recordings?
You don't need to make any comments on them, but I'd like to know if they got through to you.
NI
Nielzabub
2014-05-20 13:32 UTC
#117
Yes, Hanna, I have received your recordings.
EV
EvanDan55
2014-05-21 02:22 UTC
#118
Currently linking my friend to this, she would love to audition. I can vouch for her talent--she even went to NYC recently to work with other voice actors.
Also, I like the idea of funny commericals. Maybe supervillain insurance?
I'd love to help with this personally from a production standpoint, not much a voice actor myself. Niel, if you want to email me at evandan457@yahoo.com, I can do my best to assist you in any production matters you may need.
NI
Nielzabub
2014-05-21 02:37 UTC
#119
The more the merrier.
NO
Normandy
2014-05-27 09:21 UTC
#120
Sent my audition!
BL
Blossercubbles
2014-06-01 18:04 UTC
#121
I've been keeping a sort of eye around here through my work computer, but as it stands I can't record anything until I replace my equipment lost however many years ago in a move, or when my computer got trashed. I don't know anymore.
Anyway, I just moved (again) and will be building up again. I fear the whole project will have moved on by that point, but I can happily be a listener if that comes to be.
My night job is a stage actor! So there is that, eh?
NI
Nielzabub
2014-06-01 23:18 UTC
#122
If this project goes well, we may try to do a bigger more ambitious project which will require more people, and so you may have a chance to participate in the future.
PY
Pydro
2014-06-01 23:22 UTC
#123
One thing we don't want to overlook is your experience as an actor. Any tips will be greatly appreciated
NI
Nielzabub
2014-06-01 23:30 UTC
#124
Very true, Pydro. If you want to help out behind the scenes as an acting coach or something along those lines, that could be good.
NI
Nielzabub
2014-06-03 13:41 UTC
#125
Hey guys! So at the moment I only have auditions from two people. I know some of you guys need some time to prepare for your auditions, and that's fine, but I was thinking of maybe trying to have a Google hangout to try and speed up the process. The biggest obstacle to this will ironically be me. I live in Japan and am only really available during Saturday or Sunday, Friday and Saturday for you folks on the other side of the dateline, and it will probably have to be early in the morning for me. Anyways, it's something to think about.
NI
Nielzabub
2014-06-14 13:49 UTC
#126
Hey guys!
So we're almost halfway through the month of June. Can I expect to receive some more audition submissions soon?
BL
BlueHairedMeerkat
2014-06-14 16:33 UTC
#127
Oooh, now I'm vastly less busy, I could offer my voice for this... Expect a submission tomorrow, probably.
LE
LevelUpLeo
2014-06-14 17:10 UTC
#128
I went to college for Radio arts. You can expect an audition from me sometime soon.
Also, I don't know much of the production team is established, but I could provide a demo of my production works if you're looking.
NI
Nielzabub
2014-06-15 00:10 UTC
#129
We have a couple of people who have expressed interest in dealing with the technical aspects, but at this point, we could always use more hands. Sure, go ahead and send a demo.
KY
Kyote
2014-06-26 06:04 UTC
#130
Hey there. I know it's WAY early to even be thinking of it, but should the series (or multiple series, if we end up doing different radio shows for different groups/characters) I'd be more then interested in doing Setback, or something similar. Sadly, based on what I know of my voice, (given I can't hear it as other people do) it's the only one I feel I'd fit well, but I'm up for doing whatever is needed!
NI
Nielzabub
2014-06-26 06:34 UTC
#131
Feel free to audtion, that way at least the crew has a decent idea of what you can do with your voice. Ideally, Kyote, we’d love to expand the radio play. My original scripts are very large in focus, but as it stands we’re kind of a small, ragtag group, and for now it’s best to start with a smaller focus. Voice actors often play multiple roles in a show or movie, and so just because you get cast as one thing early on, doesn’t mean you can’t get another part once it becomes available.
NI
Nielzabub
2014-07-02 03:28 UTC
#132
Hey guys! So it's July now. I hope I'll be seeing some more audition material from some people so that we can cast and then finally start this thing up.
RA
Rath
2014-07-03 14:56 UTC
#133
Interesting. I've always wanted to do some voice acting. I'll check out the audition material sometime this week. Might need to pick up a better mic first thought :\
KY
Kyote
2014-07-04 04:09 UTC
#134
Working on getting something to you soon. Been bit busy. Also hard trying to get my voice to sound the way I want for one or two of the parts.
NI
Nielzabub
2014-07-14 01:12 UTC
#135
So I'm going to bump this thread again. At the moment, I've only received auditions from three people...and it's almost the middle of July. First of all, thank you to the people who have sent me their material, it's much appreciated. I don't mean to sound like a broken record, but until I get auditions from everyone, this project is effectively on hold. I'd like to get started on the real work as soon as possible, and that means I need audition material for casting.
AR
arenson9
2014-07-20 13:47 UTC
#136
The reality is that I got handed an unexpected, urgent project on July 10th, so I won't even be able to begin to think about sending in an audition until the end of August, or later.
MA
MarioFanaticXV
2014-08-06 19:36 UTC
#137
Oooh... I had forgotten about this while moving. I'll send in some auditions after I my part for the next episode of Defiant Few sent in.
NI
Nielzabub
2014-08-07 00:48 UTC
#138
Feel free to show us your stuff.
PY
Pydro
2014-08-07 00:50 UTC
#139
There is no way that statement can be taken out of context. None whatsoever.
NI
Nielzabub
2014-08-07 00:51 UTC
#140
At least I didn't ask him to show me his moves.
HK
Humble-Knight
2014-08-07 02:08 UTC
#141
Ummmmmmmmmmmmmm, his moves are better than his stuff. Just sayin...
JA
jagarciao
2014-08-08 15:34 UTC
#142
Buuuuuuurn. Are you disparaging his stuff?
NI
Nielzabub
2014-09-03 23:25 UTC
#143
It's time for an announcement. Since quite a few of you have not been prompt in sending me auditions, We decided to start casting the people who did. It has been decided that Normandy will be Tachyon and Theta-Sigma will be Wraith. If you guys who signed up on the sheet are still interested in a part and this project, please make it a priority to get an auditon of the part you want recorded and sent to me. We may also PM people asking them to read for a specific part as we continue making casting decisions based on what we have at the moment.
CB
Comrade_Bubbles
2014-09-10 21:52 UTC
#144
Hi, if you're still looking for volunteers I'm happy to help with writing/proofreading and if, for whatever reason, a VA is needed for a part, I've a little experience garnered from a TF2 project that never took off. I come with my own word processor, mic and Audacity.
Oh, and enthusiasm.
Bordering on the somewhat obssessive, sometimes.
Also, hello forums.
NI
Nielzabub
2014-09-10 23:07 UTC
#145
We're always happy to have extra help.
CB
Comrade_Bubbles
2014-09-11 16:24 UTC
#146
Well I'm happy to do pretty much anything.
....After appropriate negotiations, of course.
Seriously though, just let me know what you need doing. I'm happy to fill gaps in projects like this.
NI
Nielzabub
2014-10-19 02:01 UTC
#147
We have a cast list for this thing finally figured out. Everyone who's auditioned has had a notification sent to them. If people care to know who's playing who, then I'll post it, otherwise there's not much point. Anyway, the project is still kicking and still moving along.
KI
Kingofsouls
2015-02-22 05:15 UTC
#148
So did this ever get off the ground?
NI
Nielzabub
2015-02-22 09:42 UTC
#149
It's getting there. I've got the first scene more or less together. The main thing we're waiting on right now is the voice actors.
CB
Comrade_Bubbles
2015-02-22 15:48 UTC
#150
Curse you, voice actors!
BO
Bowie
2015-03-31 00:09 UTC
#151
So I just joined cuz man I love this game. I've done some acting, some voice work, so I perked at this-- but even sans involvement (as it's clear that was locked up years back!) -- any more progress?
Hope it's still on track!
NI
Nielzabub
2015-03-31 00:13 UTC
#152
I've put together the rough cut for two scenes. So progress is being made, albeit slowly.
NI
Nielzabub
2015-06-11 08:49 UTC
#153
Hey guys! Well, we've made some more progress recently. I've played a bit with making a motion comic out of the audio I have, so here's part of the final scene of the Freedom Four Annual Number 1.
https://www.youtube.com/watch?v=s-5lf_6jWic
PH
Phantom5613
2015-08-03 06:43 UTC
#154
First I'm seeing/hearing about any of this, but it sounds great so far! Just wondering, are you gong to be adding any kind of electronic filter on Bunker's voice?
NI
Nielzabub
2015-08-03 08:53 UTC
#155
Probably not for this storyline. Bunker isn't in his iconic suit, and the only dialogue he has with other characters is through radio. If we ever did more stuff, there would probably be an effect for his voice.