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Sentinels Deckbuilding aka "Shattered Heroes" - Game 3

62 posts · 3050 views · started 2014-03-01 22:20 UTC
OA
Oaktree
2014-03-01 22:20 UTC
#1

See the main Sentinels Deckbuilding thread for the rules and intial two games.  In general it's select up to four hero decks to build a single hero deck out of.  It (and others) will then face a similarly constructed villain deck.  Heroes are 2-0 so far, but villain constructers have also so far resisted the desire to build an unwinnable game as well.

Environment for this game will be one of these three: The Block, Time Cataclysm, or Realm of Discord.  To selected at random at game start.

Hero Roster (will be updated) - underlined hero is the character card being used

grysql - Naturalist; Sentinels; Chrono-Ranger; Legacy

BH Meerkat - Ra; Absolute Zero; Mr Fixer; Wraith

phantaskippy - Omnitron-X; Tachyon; Parse; Haka

luminos - Unity, Expatriette, Argent Adept, Nightmist

 

Unclaimed Heroes: Bunker; Fanatic; KNYFE; The Scholar; Setback; Tempest; Visionary

 

GR
grysqrl
2014-03-01 23:05 UTC
#2

If no one objects, I'm going to give my deck another try, though I'm happy to build a new one if people are sick of me hogging Naturalist/Haka/Scholar/Tachyon.

BL
BlueHairedMeerkat
2014-03-01 23:40 UTC
#3

I'm throwing out Omni-Unity. It wasn't bad, but it's too much and too fragile a setup for this kind of game. I'm in, but I'll claim heroes after other people, since at present I have no ideas.

PH
phantaskippy
2014-03-02 00:40 UTC
#4

Omni-Tachy-Parse if you please.

GR
grysqrl
2014-03-02 02:00 UTC
#5

Ok. I put together a deck out of Naturalist, Sentinels, Chrono-Ranger, Legacy.

LU
luminos
2014-03-02 07:19 UTC
#6

I’m in. I’ll take Unity, Expatriette, and Argent Adept, with a fourth to be named after everyone else makes their choices.

PH
phantaskippy
2014-03-02 14:57 UTC
#7

I'm going to add Haka to my heroes.

BL
BlueHairedMeerkat
2014-03-02 23:50 UTC
#8

Currently available heroes are Ra, Tempest, Wraith, Bunker, Fanatic, Fixer, The Scholar, The Visionary, Absolute Zero, Nightmist, KNYFE and Setback, I think. Hmmm... I shall take Ra, Absolute Zero, Fixer and Wraith, if that's okay.

OA
Oaktree
2014-03-03 00:05 UTC
#9

Any other players want in?  Any other heroes to be taken up by the four already taking part?

BL
BlueHairedMeerkat
2014-03-03 01:02 UTC
#10

Okay, deck built. If I mention Throwing Knives, Micro-Targetting Computers or Stun Bolts, please yell at me; I'm proxying for Fixer, since his cards are too big.

PH
phantaskippy
2014-03-03 01:25 UTC
#11

My deck is finished

Everyone ready to go?

GR
grysqrl
2014-03-03 01:41 UTC
#12

I am.

OA
Oaktree
2014-03-03 05:36 UTC
#13

Will post opening turn tomorrow afternoon.  I randomized the hero order and the random environment selection has come up Time Cataclysm.

LU
luminos
2014-03-03 06:21 UTC
#14

I’m ready. I’ll take Nightmist to fill out the last of my deck. Done, deck is built.

BL
BlueHairedMeerkat
2014-03-03 08:28 UTC
#15

(I'm using Ra's card, btw.)

OA
Oaktree
2014-03-03 17:59 UTC
#16

GAME ON.

----------

Realizing that while the people of Earth are distracted by the Oscars and various other enterprises
Maria Helena Teresa Servanda Jimena Paterna Domenga Gabrielle Placia Sendina Belita Eufemia Columba
Gontina Amina Mafalda Cristina Rainek De Falcon had decided that the time is ripe to emerge from the seas
of time and loot some new iPhones.

LA COMMODORA! (advanced)

HP: 75

In Play: La Paradoja Magnifica [15]

Trash:  NONE

-------------------------
Start of Turn:


Play a Card:
Temporal Thief - Put the top card of each hero deck under the villain character card
                 Deal each hero target 1 psychic damage

End of Turn:  
LA COMMODORA deals Ra 3 projectile damage
Play Gene-Bound Guard

-------------------------
HP:  75
Under Villain Card:
(Ultimate Target), (Onboard Module Installation), (Accelerated Assault), (Unity Card)

In Play:  
La Paradoja Magnifica [15]
Gene-Bound Guard [3]

Trash:  
Temporal Thief
-------------------------
Effects:

Start:  
-  If there are 3 or more cards under the character card, flip the villain character card (LC)
-  Destroy a hero ongoing or equipment card (LC)
-  Shuffle the villain trash into the villain deck. (La Pa Mag)

End:
- Deal the hero target with the highest HP 3 projectile damage (LC)
- Play the top card of the villain deck (La Pa Mag)

Static:
- Whenever a hero card is destroyed by a villain card, put it under the villain character card (LC)
- Reduce damage dealt to villain targets by 1 (Gene-bound Guard)
 
===========
Hero Status:
Naturalist:     28
Ra:               26  
Omnitron-X:  24
Unity:           25

GR
grysqrl
2014-03-03 18:34 UTC
#17

Naturalist

The Ultimate Target goes under La Capitan

HP: 28

Hand: Bestial Shift, The Predator's Eye, Natural-Born Vigor, Team Communication

Play:

Trash:

Under LC: The Ultimate Target

Effects:

[hr]

Start:

Play: Team Communication - draw Eye on the Prize, Natural Form's Power, Inspiring Presence, Surge of Strength

Play: Inspiring Presence - everyone heals 1 HP

Power: Transform - Find The Deadly Crocodile and put it into play

Draw: Displaced Armory

End:

[hr]

HP: 29

Hand: Bestial Shift, The Predator's Eye, Natural-Born Vigor, Eye on the Prize, Natural Form's Power, Surge of Strength, Displaced Armory

Play: Inspiring Presence, The Deadly Crocodile

Trash: Team Communication

Under LC: The Ultimate Target

Effects:

  • Damage dealt by the Naturalist is increased by 1
  • Damage dealt by all hero targets is increased by 1
  • Heroes regain 1 HP
BL
BlueHairedMeerkat
2014-03-03 21:29 UTC
#18

Onboard Module Installation goes under La Capitan.

Ra

HP: 27

Hand: Fire Blast x2, Inferno, Dual Crowbars

In play:

Trash: [Onboard Module Installation]

Effects: +1 damage dealt [Naturalist]

 


Start:

Play: Dual Crowbars

Power: Pyre - deal net 3 fire damage to the Guard [X] and 4 fire damage to La Paradoja Magnifica [11].

Draw: Flame Barrier

End:

 


HP: 27

Hand: Fire Blast x2, Inferno, Flame Barrier

In play: Dual Crowbars

Trash: [Onboard Module Installation]

Effects: +2 damage dealt [Naturalist, Crowbars]

Whenever Ra deals damage, he may deal the same amount of damage to 1 other target.

PH
phantaskippy
2014-03-03 22:35 UTC
#19

La Capitan steals Accelerated Assault.

 

Omnitron-X

HP:  24

Hand:  Critical Multiplier, Electro-Deployment Unit, Hud Goggles, Hypersonic Assault.

In Play:

Trash:

-------------------------

Start of Turn:

Play a Card:  Hud Goggles, Electro-Deployment Unit

Use a Power:  Timeshift Omnitron-X puts Synaptic Interruption into play

Draw a Card:  Nimble Strike

End of Turn:

-------------------------

HP:  24

Hand:  Critical Multiplier, Hypersonic Assault, Nimble Strike.

In Play:  Hud Goggles, Electro Deployment Unit, Synaptic Interruption.

Trash:

 

LU
luminos
2014-03-04 00:23 UTC
#20

Supply crate goes under La Capitan. And I’ll actually be using Expatriettes character card. Quick rules question: would arcane cadence get around the restriction of playing golems during play phase?

Expatriette

HP: 28

Hand: Brainstorm, Bee Bot, Arcane Cadence, Arcane Cadence

In Play:

Trash:


Start of Turn:

Play a Card: Arcane Cadence (reveals: raptor bot, robot reclamation, mistbound, supply crate, arcane cadence. Arcane cadence goes to hand, raptor bot goes in the trash, robot reclamation goes on top of deck, supply crate goes to the bottom of the deck, and mistbound enters play (discard arcane cadence and bee bot)). La Capitan can’t play cards for one turn.

Use a Power: Load Brainstorm (draw robot reclamation, brainstorm, deal 2 damage to the ship[9] and la capitan[73]

Draw a Card: Platform Bot

End of Turn:


HP: 28

Hand: Robot Reclamation, Platform Bot, Arcane Cadence, Brainstorm

In Play:

Trash: Mistbound, Bee Bot, Raptor Bot, Arcane Cadence x2, brainstorm

addt’l effects: La capitan is mistbound.

PH
phantaskippy
2014-03-04 00:48 UTC
#21

No, as long as Cadence is played in your play phase they still can't be played.

If you used Load to play Cadence you would be able to play a Golem that way.

OA
Oaktree
2014-03-04 01:34 UTC
#22

ROUND 1 - ENVIRONMENT - TIME CATACLYSM

Start:

Play:  Typhoon

End:

  - Each player must put 1 card from their hand on top of their deck

-------

Start:

- If there are no other anomaly cards in play, destroy this card (Typhoon)

LU
luminos
2014-03-04 01:42 UTC
#23

robot reclamation goes on top of my deck.

OA
Oaktree
2014-03-04 01:51 UTC
#24

ROUND 2

LA COMMODORA! (advanced)

"BAH!  This fog is so thick I cannot even see the deck!"

HP: 73
Under Villain Card:
(Ultimate Target), (Onboard Module Installation), (Accelerated Assault), (Supply Crate)

In Play: La Paradoja Magnifica [9]

Trash:  Temporal Thief, Gene-Bound Guard
-------------------------


Start of Turn:  

4 cards under villain card; therefore FLIP!

Each villain target regains 4 HP; LC [75], La Pa Mag [13]

Villain trash shuffled into villain deck. (La Pa Mag)

Play a Card:
(sound of foghorn)

End of Turn:  
(sound of foghorn)
-------------------------


HP:  75
Under Villain Card:
(Ultimate Target), (Onboard Module Installation), (Accelerated Assault), (Supply Crate)

In Play:  
La Paradoja Magnifica [13]

Trash:  
None
-------------------------
Effects:

Start:  
-  Each villain target regains X HP, where X = number of cards under the villain character card (LC)
-  Shuffle the villain trash into the villain deck. (La Pa Mag)

End:
-  If there are no cards under the villain card flip the villain character card (LC)
- Play the top card of the villain deck (La Pa Mag)

Static:
-  Whenever La Commadora would be dealt damage, move a card from under this card to the appropriate trash.  If you do, prevent that damage (LC)
-  The first time La Commadora would be dealt damage each round, redirect that damage to the non-villain target with the highest HP. (LC)
 

============
Hero Status:

Naturalist:     29

Ra:               27   

Omnitron-X:  25

Expatriette:  29
 

PH
phantaskippy
2014-03-04 02:04 UTC
#25

I put Hypersonic on top

OA
Oaktree
2014-03-04 02:07 UTC
#26

This round's soundtrack is "Stormy Weather"

LC flip is probably premature.  The healing is nice, but not much damage inflicted on the heroes for two rounds of play.  And no cards stolen after being put in play.  And Temporal Thief is probably a better card play for LC after she has flipped since it's the way for her to reinforce the stack while she is flipped.

GR
grysqrl
2014-03-04 02:39 UTC
#27

Naturalist

Bestial Shift goes on top of my deck.

HP: 29

Hand: The Predator's Eye, Natural-Born Vigor, Eye on the Prize, Natural Form's Power, Surge of Strength, Displaced Armory

Play: Inspiring Presence, The Deadly Crocodile

Trash: Team Communication

Under LC: The Ultimate Target

Effects:

  • Damage dealt by the Naturalist is increased by 1
  • Damage dealt by all hero targets is increased by 1

[hr]

Start:

Play: Displaced Armory - search my deck for Jim's Hat and put it into play; shuffle deck; deal 3 projectile damage to La Paradoja Magnifica [10]

Play: Eye on the Prize - deal 3 projectile damage to La Paradoja Magnifica [7]; draw Unique Capabilities

Play: Unique Capabilities - search my deck for Durasteel Chains and put them into play; shuffle deck; draw By Any Means

Play: Natural Form's Power

Power: Natural Form's Power - deal 4 toxic damage to La Paradoja Magnifica [3] and remove one card from under LC (if no one claims it, I think it should be Accelerated Assault)

Draw: Flying Smash

End:

[hr]

HP: 29

Hand: The Predator's Eye, Natural-Born Vigor, Surge of Strength, By Any Means, Flying Smash

Play: Inspiring Presence, The Deadly Crocodile, Jim's Hat, Durasteel Chains, Natural Form's Power

Trash: Team Communication, Displaced Armory, Eye on the Prize, Unique Capabilities

Under LC: The Ultimate Target

Effects:

  • Damage dealt by the Naturalist is increased by 2 [Deadly Crocodile, Durasteel Chains]
  • Damage dealt to the Naturalist is decreased by 1 [Durasteel Chains]
  • Damage dealt by all hero targets is increased by 1 [Inspiring Presence]
BL
BlueHairedMeerkat
2014-03-04 09:25 UTC
#28

Fire Blast tops my deck.

Ra

HP: 27

Hand: Fire Blast, Inferno, Flame Barrier

In play: Dual Crowbars

Trash: [Onboard Module Installation]

Effects: +2 damage dealt [Naturalist, Crowbars]

Whenever Ra deals damage, he may deal the same amount of damage to 1 other target.

 

 

Start:

Play: Flame Barrier

Power: Pyre - deal 4 fire damage to La Paradoja Magnifica [X] and take a card from under La Capitan.

Draw: Fire Blast

End:

 

 

HP: 27

Hand: Fire Blast x2, Inferno

In play: Dual Crowbars, Flame Barrier

Trash: [Onboard Module Installation]

Effects: +2 damage dealt [Naturalist, Crowbars]

Whenever Ra deals damage, he may deal the same amount of damage to 1 other target.

The first time a target deals Ra damage each turn, Ra deals that target 2(+2) fire damage.

PH
phantaskippy
2014-03-04 14:27 UTC
#29

Omnitron-X

HP:  25

Hand:  Critical Multiplier, Nimble Strike

In Play:  Electro-Deployment Unit, Hud Goggles, Synaptic Interruption.

Trash:  Accelerated Assault(B)

Burst:  1

-------------------------

Start of Turn:  Draw Hypersonic Assault.

Play a Card:  Nimble Strike, take a card from La Capitan (1 left), draw Fleet of Foot, play Fleet of Foot, Draw Haka of Battle, play Critical Multiplier.

Use a Power:  Timeshift Omnitron-X puts Electro-Deployment Unit into play.

Draw a Card:  Synaptic Interruption

End of Turn:

-------------------------

HP:  25

Hand:  Haka of Battle, Hypersonic Assault, Synaptic Interruption

In Play:  Critical Multiplier, Hud Goggles, Electro Deployment Unit(2), Synaptic Interruption.

Trash:  Accelerated Assault, Fleet of Foot, Nimble Strike.

Burst:  3

 

Everyone may draw a card.  If I keep my cards this turn it's about to get crazy.

GR
grysqrl
2014-03-04 17:43 UTC
#30

Naturalist draws Neuro-Toxin Dart Thrower.

GR
grysqrl
2014-03-04 17:51 UTC
#31

Also, what card is Ra pulling out from under LC?

BL
BlueHairedMeerkat
2014-03-04 18:17 UTC
#32

Err... Supply Crate?

Ra draws Flame Barrier.

LU
luminos
2014-03-04 19:22 UTC
#33

I draw Robot Reclamation

Expatriette

HP: 29

Hand: Brainstorm, Arcane Cadence, Robot Reclamation, Platform Bot

In Play:

Trash: Mistbound, Bee Bot, Raptor Bot, Arcane Cadence x2, brainstorm, Supply crate


Start of Turn:

Play a Card: Brainstorm (draw Stealth Bot, Raptor Bot), the last card leaves La Capitan.

Use a Power: Load Stealth Bot

Draw a Card: Hasty Augmentation

End of Turn:


HP: 28

Hand: Robot Reclamation, Platform Bot, Arcane Cadence, Raptor Bot, Hasty Augmentation

In Play: Stealth Bot

Trash: Mistbound, Bee Bot, Raptor Bot, Arcane Cadence x2, brainstorm x2

Standing Orders: Stealth Bot will absorb any 1 damage hits.

OA
Oaktree
2014-03-05 00:31 UTC
#34

ROUND 2 - ENVIRONMENT - TIME CATACLYSM

Start: Typhoon is destroyed

Play:  Giant Mutated Specimen [5] "Chika-Chika-Chika"

End:

  - Cockroach hits La Commodora, which is redirected, along with the other two strikes, all are redirected to and reduced by Stealth Bot to no damage.

(assuming that LC's redirect to highest HP hero is going to be redirected on to Stealth Bot)

-------

Start:

End:

- Cockroach deals the 3 targets with the highest HP 1 Toxic damage each

Trash: Typhoon

OA
Oaktree
2014-03-05 00:49 UTC
#35

LA COMMODORA! (advanced)

HP: 75
Under Villain Card:
(None)

In Play: (None)

Trash:  La Paradoja Magnifica

-------------------------
Start of Turn:  

Play a Card: Final Breath [11]

End of Turn:  
No cards under villain card - FLIP!
Shoot Naturalist for 2 projectile damage
Final Breath hits Stealth Bot for 3 toxic damage

-------------------------
HP:  75
Under Villain Card:
None

In Play:  
Final Breath [11]

Trash:  
La Paradoja Magnifica

-------------------------
Effects:

Start:  
-  If there are 3 or more cards under the character card, flip the villain character card (LC)
-  Destroy a hero ongoing or equipment card (LC)

End:
- Deal the hero target with the highest HP 3 projectile damage (LC)

Static:
- Whenever a hero card is destroyed by a villain card, put it under the villain character card (LC)

===========
Hero Status:
Naturalist:  27

Ra:          27   

Omnitron-X:  25

Expatriette: 29

Stealth Bot: 2

OA
Oaktree
2014-03-05 00:49 UTC
#36

Nothing done to slow hero build-up - may the pasting commence.

Just need a decision on the one 3 pt strike target.

GR
grysqrl
2014-03-05 01:00 UTC
#37

Naturalist

I'll take the 2 damage

HP: 27

Hand: The Predator's Eye, Natural-Born Vigor, Surge of Strength, By Any Means, Flying Smash, Neuro-Toxin Dart Thrower

Play: Inspiring Presence, The Deadly Crocodile, Jim's Hat, Durasteel Chains, Natural Form's Power

Trash: Team Communication, Displaced Armory, Eye on the Prize, Unique Capabilities, The Ultimate Target

Under LC:

Effects:

  • Damage dealt by the Naturalist is increased by 2 [Deadly Crocodile, Durasteel Chains]
  • Damage dealt to the Naturalist is decreased by 1 [Durasteel Chains]
  • Damage dealt by all hero targets is increased by 1 [Inspiring Presence]

[hr]

Start:

Play: Natural-Born Vigor

Play: The Predator's Eye - increase damage to LC by 1 for a round; draw Fling Into Darkness and Unique Capabilities; deal 5 melee damage to LC [70]

Power: Natural Form's Power - deal 4 toxic damage to Final Breath [7] and 5 toxic damage to LC [65]

Power: The Deadly Crocodile - deal 6 melee damage to LC [59]

Draw: Natural-Born Vigor

End:

[hr]

HP: 27

Hand: Surge of Strength, By Any Means, Flying Smash, Neuro-Toxin Dart Thrower, Fling Into Darkness, Unique Capabilities, Natural-Born Vigor

Play: Inspiring Presence, The Deadly Crocodile, Jim's Hat, Durasteel Chains, Natural Form's Power, Natural-Born Vigor

Trash: Team Communication, Displaced Armory, Eye on the Prize, Unique Capabilities, The Ultimate Target, The Predator's Eye

Under LC:

Effects:

  • Damage dealt by the Naturalist is increased by 2 [Deadly Crocodile, Durasteel Chains]
  • Damage dealt to the Naturalist is decreased by 1 [Durasteel Chains]
  • Damage dealt by all hero targets is increased by 1 [Inspiring Presence]
  • Damage dealt to LC is increased by 1 until the Naturalist's next turn [The Predator's Eye]
GR
grysqrl
2014-03-05 01:02 UTC
#38

Also, Stealth Bot is in play; not Swift Bot.

OA
Oaktree
2014-03-05 01:10 UTC
#39

OOPS!  :confused: Will fix. 

BL
BlueHairedMeerkat
2014-03-05 09:31 UTC
#40

Ra

HP: 27

Hand: Fire Blast x2, Inferno, Flame Barrier

In play: Dual Crowbars, Flame Barrier

Trash: Onboard Module Installation

Effects: +2 damage dealt [Naturalist, Crowbars]

Whenever Ra deals damage, he may deal the same amount of damage to 1 other target.

The first time a target deals Ra damage each turn, Ra deals that target 2(+2) fire damage.

 

Start:

Play: Fire Blast; deal 7 fire damage to Final Breath [X] and 8 to La Capitan [51].

Power: Pyre - deal 5 fire damage to La Capitan [46].

Draw: Bloody Knuckles

End:

 

 

HP: 27

Hand: Fire Blast, Inferno, Flame Barrier, Bloody Knuckles

In play: Dual Crowbars, Flame Barrier

Trash: Onboard Module Installation

Effects: +2 damage dealt [Naturalist, Crowbars]

Whenever Ra deals damage, he may deal the same amount of damage to 1 other target.

The first time a target deals Ra damage each turn, Ra deals that target 2(+2) fire damage.

GR
grysqrl
2014-03-05 14:02 UTC
#41

Don't forget that your damage to LC is +3 right now. Inspiring Presence, Predator's Eye, Dual Crowbars. So, I believe LC should be at 46.

PH
phantaskippy
2014-03-05 14:27 UTC
#42

Omnitron-X

HP:  25

Hand:  Haka of Battle, Hypersonic Assault, Synaptic Interruption

In Play:  Critical Multiplier, Electro-Deployment Unit(2), Hud Goggles, Synaptic Interruption.

Trash:  Accelerated Assault, Nimble Strike, Fleet of Foot

Burst:  3

-------------------------

Start of Turn:  EDU1 - Play Haka of Battle, draw Syntactic Analysis and Supersonic Response, discard supersonic and Synaptic interruption (+4 to Tachyon's next damage dealt) EDU2 - Play Syntactic Analysis, reveal Hypersonic Assault and Haka of Battle, put Haka of Battle into play, draw Ground Pound and hud Goggles, discard Hud goggles (+6 to Tachyon's next damage dealt), put Hypersonic Assault into hand.

Play a Card:  Play1:  Hypersonic Assault deals La Capitan 9 sonic damage [39], La Capitan cannot deal damage until the start of my next turn.  Play2:  skip.

Use a Power:  Timeshift Omnitron-X puts Blinding Speed into play, destroy Cockroach.

Draw a Card:  Blinding Speed.

End of Turn:

-------------------------

HP:  25

Hand:  Blinding Speed, Ground Pound, Hypersonic Assault

In Play:  Critical Multiplier, Hud Goggles, Electro Deployment Unit(2), Synaptic Interruption.

Trash:  Accelerated Assault, Blinding speed, Fleet of Foot, Haka of Battle(2), Hud Goggles, Hypersonic Assault, Nimble Strike, Supersonic Assault, Synaptic Interruption, Syntactic Analysis.

Burst:  6

 

WEEE!  That was fun!

LU
luminos
2014-03-05 22:09 UTC
#43

Expatriette

HP: 29

Hand: Robot Reclamation, Platform Bot, Arcane Cadence, Raptor Bot, Hasty Augmentation

In Play: Stealth Bot

Trash: Mistbound, Bee Bot, Raptor Bot, Arcane Cadence x2, brainstorm x2


Start of Turn:

Play a Card: Hasty Augmentation on Naturalist, Naturalist can use a power now with +2 damage

Use a Power: Load Platform Bot

Draw a Card: RPG Launcher

End of Turn: Platform Bot does 5 damage to LC [24]


HP: 29

Hand: Robot Reclamation, Arcane Cadence, Raptor Bot, RPG Launcher

In Play: Stealth Bot, Platform Bot

Trash: Mistbound, Bee Bot, Raptor Bot, Arcane Cadence x2, brainstorm x2, Hasty Augmentation

Standing Orders: Stealth Bot will absorb any 1 damage hits to heroes, or any hit that would destroy platform bot.

Awaiting Resolution: Naturalist’s power use.

OA
Oaktree
2014-03-05 22:49 UTC
#44

LC is going to destroy an ongoing or equipment card at the start of her turn - any volunteers?

PH
phantaskippy
2014-03-05 22:53 UTC
#45

I can lose HUD goggles without much pain.

GR
grysqrl
2014-03-05 23:05 UTC
#46

LC should be at 37, not 39 after Omni-X's turn. On Expat's turn, Naturalist uses Crocodile to deal 2+1[IP]+1[Croc]+1[Durasteel]+1[Predator's Eye]+2[Hasty Augmentation] = 8 melee damage to LC [29]. After Platform Bot, she's at 24.

MA
Matchstickman
2014-03-05 23:12 UTC
#47

Sorry to butt in, why is Haka of Battle granting +2 per card discarded, what am I missing?

EDIT: Oh wow, it's Critical Multipler, that's a very potent combo! With the Parse/Haka combo all Hakas can act as a Haka of Battle while still generating their own effect, awesome!

LU
luminos
2014-03-05 23:13 UTC
#48

critical multiplier

OA
Oaktree
2014-03-05 23:38 UTC
#49

ROUND 3 - ENVIRONMENT - TIME CATACLYSM

Start:

Play:  Charging Triceratops [8] (reduce damage dealt to this distraction by 1)

End:

-------

Start:

- Deal target other than Charging Dino with the 2nd lowest HP 3 Melee damage

End:

Trash: Typhoon, Giant Mutated Specimen

OA
Oaktree
2014-03-05 23:50 UTC
#50

LA COMMODORA! (advanced) - ROUND 4

HP: 24
Under Villain Card:

In Play: (None)

Trash:  La Paradoja Magnifica, Final Breath

-------------------------
Start of Turn:  
Destroy HUD Goggles

Play a Card: Suspicious Malfunction


End of Turn:  
Point gun at Expat and just hear "Click", "Click", "Click"
"CARUMBA!"

-------------------------
HP:  24
Under Villain Card:
(HUD Goggles)

In Play:
Suspicious Malfunction  

Trash:  
La Paradoja Magnifica, Final Breath

-------------------------
Effects:

Start:  
-  If there are 3 or more cards under the character card, flip the villain character card (LC)
-  Destroy a hero ongoing or equipment card (LC)
- At start of villain turn, each player may destroy any of their equipment cards.  Then each hero target deals itself (4 - x) lightning damage, where x = the number of equipment cards destroyed this turn.

End:
- Deal the hero target with the highest HP 3 projectile damage (LC)

Static:
- Whenever a hero card is destroyed by a villain card, put it under the villain character card (LC)

=============
Hero Status:

Naturalist:  27

Ra:          27   

Omnitron-X:  25

Expatriette: 29

Steath Bot:   2
Platform Bot: 3

LU
luminos
2014-03-05 23:59 UTC
#51

I’m thinking that La Capitan isn’t going to get to use her suspicious malfunction before she is knocked out.

GR
grysqrl
2014-03-06 00:01 UTC
#52

Naturalist

HP: 27

Hand: Surge of Strength, By Any Means, Flying Smash, Neuro-Toxin Dart Thrower, Fling Into Darkness, Unique Capabilities, Natural-Born Vigor

Play: Inspiring Presence, The Deadly Crocodile, Jim's Hat, Durasteel Chains, Natural Form's Power, Natural-Born Vigor

Trash: Team Communication, Displaced Armory, Eye on the Prize, Unique Capabilities, The Ultimate Target, The Predator's Eye

Under LC:

Effects:

  • Damage dealt by the Naturalist is increased by 2 [Deadly Crocodile, Durasteel Chains]
  • Damage dealt to the Naturalist is decreased by 1 [Durasteel Chains]
  • Damage dealt by all hero targets is increased by 1 [Inspiring Presence]

[hr]

Start: Predator's Eye wears off

Play: Unique Capabilities - no other signature cards; draw Flying Smash

Play: By Any Means on LC

Play: Surge of Strength

Power: Natural Form's Power - deal 6 toxic damage to LC [18] and 4 toxic damage to Charging Triceratops [4]

Power: The Deadly Crocodile - deal 7 melee damage to LC [11]

Draw: Positive Energy

End:

[hr]

HP: 27

Hand: Flying Smash (2), Neuro-Toxin Dart Thrower, Fling Into Darkness, Natural-Born Vigor, Positive Energy

Play: Inspiring Presence, The Deadly Crocodile, Jim's Hat, Durasteel Chains, Natural Form's Power, Natural-Born Vigor, Surge of Strength, By Any Means [LC]

Trash: Team Communication, Displaced Armory, Eye on the Prize, Unique Capabilities (2), The Ultimate Target, The Predator's Eye

Under LC:

Effects:

  • Damage dealt by the Naturalist is increased by 3 [Deadly Crocodile, Durasteel Chains, Surge of Strength]
  • Damage dealt to the Naturalist is decreased by 1 [Durasteel Chains]
  • Damage dealt by all hero targets is increased by 1 [Inspiring Presence]
  • Damage dealt to LC is increased by 1 [By Any Means]
GR
grysqrl
2014-03-06 00:06 UTC
#53

Other than the bots and maybe Omni's components, I don't know that we would actually care if she did.

OA
Oaktree
2014-03-06 00:06 UTC
#54

Me neither.  Efficient heroes, and a villain deck that I am finding disappointing since I have a suspicion that the standard La Capitan deck might have done better.  :blush:

BL
BlueHairedMeerkat
2014-03-06 00:21 UTC
#55

Ra

HP: 27

Hand: Fire Blast, Inferno, Flame Barrier, Bloody Knuckles

In play: Dual Crowbars, Flame Barrier

Trash: Onboard Module Installation

Effects: +2 damage dealt [Naturalist, Crowbars]

Whenever Ra deals damage, he may deal the same amount of damage to 1 other target.

The first time a target deals Ra damage each turn, Ra deals that target 2(+2) fire damage.

 

Start:

Play: Bloody Knuckles enters play.

Power: Pyre - deal 7 fire damage to La Capitan [4] and 8 fire damage to self [19]; Flame Barrier kicks in and deals 8 fire damage to self [11] and 7 to La Capitan [X]

VICTORY!

 

Poor Cappy... I like this deck. It didn't get to really shine this game, but it did well enough, and with a bit of a polish it could do great things... That Naturalist deck was spectacular, though.

Anyone mind if I run the next game? I have an idea that just might work...

OA
Oaktree
2014-03-06 00:28 UTC
#56

If anyone is curious here's the full LaCapitan deck and a few construction comments:

==== Ze Deck ====
Character: La Capitan

La Paradoja Magnifica
Temporal Thief (x2)
Maria Helena's Revenge (x2)
A Motley Crew (x2)
Walk the Plank
"All Together Now"
Final Breath
Trueshot
Battle Forged
Siege-Breaker
---
Gene-bound Guard (x2)
TCF Stalwart
TCF Conquerer
---
Suspicious Malfunction
Another Reality's Debt
"Explosion" in the Lab
Missing Resources
---
Fortune's Smile (x2)
Inconceivable Obstruction
Imminent Destruction
--------
Remarks:
1) "Theme" was giving La Capitan more ships.  And thus since there was "Walk the Plank" adding a card
with a shark in it just seemed to match.

2) Beyond (1) the goal was to get the deck some ability to steal and destroy cards, get more villain
cards into play, and get then be able to inflict some damage.  All without relying on the Baron Blade
and/or Omnitron cards that inflict serious damage and wipe a type of card.  The deck was still mainly La
Capitan since her crew cycling out repeatedly, if possible, is a good part of her theme and
effectiveness.
 

PH
phantaskippy
2014-03-06 00:37 UTC
#57

Aw man, my next turn involved Quick insight, Recompile Haka of battle and LSB.  Would have been sick.

I'm down for anything, am willing to play this deck again or go for a new style.

LU
luminos
2014-03-06 00:42 UTC
#58

I’ve got a super draw type deck I’d be interested in trying. Of course, after seeing some of the combos from this game, I’m starting to wish I had vengeance.

OA
Oaktree
2014-03-06 00:45 UTC
#59

Question - I didn't think Flame Barrier let you pick the kick-back target - it's the target that inflicted the damage, isn't it?

EDIT: Never mind.  It's Dual Crowbars duplicating the kick-back damage over to La Capitan.  (Cute)

BL
BlueHairedMeerkat
2014-03-06 00:46 UTC
#60

Dual Crowbars :P

It would have been even more fun with AZ modules - fire damage to an enemy and myself means cold damage to an enemy and healing to myself, and also MORE fire damage to an enemy and to myself which means more cold damage to an enemy and healing to myself.

HK
Humble-Knight
2014-03-06 00:46 UTC
#61

He attacked himself, then dual crowbars allowed him to attack a second target

GR
grysqrl
2014-03-06 00:49 UTC
#62

Yeah, I got all of the right cards at the right time. I want to try this deck again and see how it goes with a less ideal draw.

Dual Crowbars was pretty sweet there.