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Episode 21 - Baron Blade

65 posts · 5268 views · started 2013-12-03 02:02 UTC
EN
Envisioner
2013-12-03 02:02 UTC
#1

Okay folks, let's see who our next opponent will be.  I'm not sure how Meerkat handled the randomization, but I'll just roll dice - 1d20 each for heroes and villains and 1d12 for the Environment, all listed in set publication order and then alphabetical order (mini-expansions last; 19 and 20 are Mad Bomber Blade and Cosmic Omnitron on the villain roll, while on the hero rolls they get rerolled).  For heroes that have a promo version which I have access to, I'll roll the d12 even/odd, and you get the promo on an odd roll.  (Promos for which I have not seen the incapacitated side are not considered available, which rules out most of them; BGG only has both sides for Young Legacy, Rook City Wraith, Beard Ra, Redeemer Fanatic, and maybe a couple others, but not anything associated with Shattered Timelines.)

Without further ado, we have:

1 - Baron Blade (Advanced)

VS

7 - Tachyon (BlueEyedMeerkat)

15 - Chrono-Ranger (dpt)

1 - Absolute Zero (phantaskippy)

(rolled 1 again, so rerolled) 12 - Mr. Fixer (grysqrl)

11 - Expatriette (Ronway)

IN

4 - Wagner Mars Base

Probably not a very challenging fight, but at least Legacy isn't in it, so it may be somewhat fair.  Step right up, folks...

PL
PlatinumWarlock
2013-12-03 02:33 UTC
#2

Next time, try this: SotM Randomizer

DP
dpt
2013-12-03 06:33 UTC
#3

I'm in for Chrono-Ranger.

Initial hand: "By Any Means", "Dead or Alive", Hunter and Hunted, "Kill on Sight"

Hmm... I guess I'll be playing a bounty!

PH
phantaskippy
2013-12-03 06:35 UTC
#4

AZ vs. Blade, ouch.  I'll take him.

Opening Hand:

Cold Snap, Glacial Structure, Hoarfire, Thermal Shockwave.

BL
BlueHairedMeerkat
2013-12-03 09:22 UTC
#5

Spiff's Randomizer is indeed what I use, but dice are fun :D I'll grab Tachyon, if that's okay.

GR
grysqrl
2013-12-03 13:15 UTC
#6

The Fix is in.

Starting hand: Riveting Crane, Charge, Overdrive (2)

RO
Ronway
2013-12-03 14:21 UTC
#7

Well... It's 12 hours after this was created, with no one else chiming in, so I may as well join and take Expat.

Opening Hand: Quick Draw, Assualt Rifle, Speed Loading, RPG Launcher.

EN
Envisioner
2013-12-03 17:51 UTC
#8

Tachyon's player can go ahead and post her opening hand in his initial post.  I'm about to head out for the day, but not before I get this thing rolling.

Round One

Baron Blade - Terralunar Impulsion Beam Inventor

Baron Blade - 40

In Play: Mobile Defense Platform - 10

Trash:

--------------------------------------------------------

Start of Turn: Device activation, T-15, mark....

Play a Card: Hasten Doom.  Each hero takes 2 toxic damage and Blade plays another card.

Backlash Field enters play.

End of Turn: Elemental Redistributor, Devious Disruption ("Bah!  Incompetent minions!  That was critical to my plan!"), and Mobile Defense Platform are discarded.

-------------------------------------------------------

Baron Blade - 40

In Play: Mobile Defense Platform [10], Backlash Field

Trash: Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform.

Effects: ST - Destroy the world if 15 cards are in trash.

ET - Discard the top 3 cards of the villain deck.

If Blade would be destroyed, flip him instead.

Blade is immune to damage (Mobile Defense Platform).

The first time Blade is damaged by a target each turn, Blade deals that target 3 lightning.

Hero HP: Tacky [25], CR [26], AZ [27], Fixer [26], Expat [27]

GR
grysqrl
2013-12-03 18:37 UTC
#9

Backlash Field should be listed in play at the end of his turn.

RO
Ronway
2013-12-03 18:37 UTC
#10

Hmmm... Not bad... We can easily destroy the MDP and Backlash Field this round, while still getting 2 points of damage to BB...

BL
BlueHairedMeerkat
2013-12-03 18:38 UTC
#11

Tachyon

HP: 25

Hand: Research Grant, Pushing The Limits, Synaptic Interruption, Fleet of Foot

In play:

Trash: [0]

 

 

Start of hero turn:

Play a card: Fleet of Foot; Everybody draw a card! I draw Lightspeed Barrage.

Pushing The Limits enters play.

Research Grant enters play.

Use a power: Research Grant; draw Sucker Punch, Research Grant, discard Sucker Punch.

Draw a card: HUD Goggles, HUD Goggles

End of hero turn:

 

 

HP: 25

Hand: Research Grant, HUD Goggles x2, Synaptic Interruption, Lightspeed Barrage

In play: Pushing The Limits, Research Grant

Trash: Fleet of Foot, Sucker Punch [2]

Additional effects: 

RO
Ronway
2013-12-03 18:42 UTC
#12

Expatriette got Arsenal Access from Fleet of Foot.

GR
grysqrl
2013-12-03 18:46 UTC
#13

Fixer draws Hoist Chain from Fleet of Foot

DP
dpt
2013-12-03 18:48 UTC
#14

Tachyon, you can draw 2 cards due to Pushing the Limits.

DP
dpt
2013-12-03 20:01 UTC
#15

I draw Eye on the Prize from Fleet of Foot.

Chrono-Ranger

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted, “Kill on Sight”, Eye on the Prize

In play:

Trash:

[hr]
Start of hero turn:

Play a card: Eye on the Prize. 1 projectile damage to Mobile Defense Platform (9). Draw Compound Bow. Play “Kill on Sight” by MDB.

Use a power: Quick-shot. 1 projectile damage to MDP (8).

Draw a card: “Just Doin’ My Job”

End of hero turn:

[hr]

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted, Compound Bow, “Just Doin’ My Job”

In play: “Kill on Sight” (by Mobile Defense Platform)

Trash: Eye on the Prize

Additional effects: When MDP is destroyed, draw 3 cards and destroy “Kill on Sight”

PH
phantaskippy
2013-12-03 20:11 UTC
#16

ABSOLUTE ZERO

HP:  29

In Play:

Hand:  Cold Snap, Coolant Blast, Glacial Structure, Hoarfire, Thermal Shockwave

Trash:

-------------------------

Start of Turn:

Play a Card:  Glacial Structure

Use a Power:  Glacial Structure, draw Null-Point Calibration Unit, Fueled Freeze and Cryo Chamber.

Draw a Card:  Focused Apertures

End of Turn:

-------------------------

HP:  29

In Play:

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Thermal Shockwave

Trash:  Glacial Structure

 

GR
grysqrl
2013-12-04 03:38 UTC
#17

Sorry. I couldn't play before because the website was tied up.

Mr. Fixer

HP: 26

In Play:

Hand: Hoist Chain, Charge, Overdrive (2), Riveting Crane

Trash:

Effects:

----------------------------------------------------------------------------

Start:

Play: Hoist Chain

Power: Strike - deal 1 melee damage to Mobile Defense Platform [7]

Draw: Another Hoist Chain

End:

----------------------------------------------------------------------------

HP: 26

In Play: Hoist Chain

Hand: Hoist Chain, Charge, Overdrive (2), Riveting Crane

Trash:

Effects: Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn.

EN
Envisioner
2013-12-04 03:53 UTC
#18

Foolish peasant!  You dare to claim that Blade has made an error?

(destroys evidence)

Blade is not without mercy.  Go, now, and speak no more of these seditious lies!  You will find that my tolerance is finite, should such an incident ever happen again…

RO
Ronway
2013-12-04 07:23 UTC
#19

Expatriette

HP: 27

Hand: Quick Draw, Assault Rifle, Speed Loading, RPG Launcher, Arsenal Access

Trash:

Effects:

----------------------------------------------------------------------------

Start:

Play: Assault Rifle 

Power: Assault Rifle - deal 2 Projectile damage to Mobile Defense Platform [5]

Draw: Incendiary Rounds

End:

----------------------------------------------------------------------------

HP: 27

In Play: Assault Rifle

Hand: Quick Draw, Speed Loading, RPG Launcher, Arsenal Access, Incendiary Rounds

Trash:

Effects:

EN
Envisioner
2013-12-04 18:52 UTC
#20

Wagner Mars Base

In Play:

Trash:

--------------------------------------------------------

Start of Turn:

Play a Card: Meteor Storm

End of Turn:

-------------------------------------------------------

In Play: Meteor Storm

Trash:

Effects: All targets are immune to damage. 

Heroes gain "ST - Skip the rest of your turn to destroy Meteor Storm".

EN
Envisioner
2013-12-04 23:15 UTC
#21

"The very cosmos itself favors my plans!!  See, how only fragments remain of some previous world, to fall cataclysmically upon the desolate soil of this barren red planet!  Soon the Earth shall suffer the same inevitable fate!!!  All is chaos and doom, and I shall be its architect!!"

Round Two

Baron Blade - Terralunar Impulsion Beam Inventor

Baron Blade - 40

In Play: Mobile Defense Platform [5], Backlash Field

Trash:  Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform.

--------------------------------------------------------

Start of Turn: Device activation, T-11, mark....

Play a Card: Slash and Burn.  Blade deals 5 damage to a meteor and 7 damage to another meteor.

End of Turn: Hasten Doom, Flesh-Repair Nannites and Blade Batallion are discarded.

-------------------------------------------------------

Baron Blade - 40

In Play: Mobile Defense Platform [5], Backlash Field

Trash: Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform, Slash and Burn, Hasten Doom, Flesh-Repair Nannites, Blade Batallion

Effects: ST - Destroy the world if 15 cards are in trash.

ET - Discard the top 3 cards of the villain deck.

If Blade would be destroyed, flip him instead.

Blade is immune to damage (Mobile Defense Platform).

Blade is really immune to damage, and so is MDP (Meteor Storm).

The first time Blade is damaged by a target each turn, Blade deals that target 3 lightning (Backlash Field).

Hero HP: Tacky [25], CR [26], AZ [27], Fixer [26], Expat [27]

BL
BlueHairedMeerkat
2013-12-05 10:50 UTC
#22

Tachy-boo loses her Pushing The Limits, then skips her turn to get rid of the Meteor Storm.

DP
dpt
2013-12-05 12:12 UTC
#23

Chrono-Ranger

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted, Compound Bow, “Just Doin’ My Job”

In play: “Kill on Sight” (by Mobile Defense Platform)

Trash: Eye on the Prize

[hr]
Start of hero turn:

Play a card: Compound Bow

Use a power: Compound Bow. 1 projectile and 1 radiant damage to MDP (3).

Draw a card: Displaced Armory

End of hero turn:

[hr]

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted, “Just Doin’ My Job”, Displaced Armory

In play: “Kill on Sight” (by MDP), Compound Bow

Trash: Eye on the Prize

Additional effects: When MDP is destroyed, draw 3 cards and destroy “Kill on Sight”

PH
phantaskippy
2013-12-05 12:53 UTC
#24

ABSOLUTE ZERO

HP:  27

In Play:

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Thermal Shockwave

Trash:  Glacial Structure

-------------------------

Start of Turn:

Play a Card:  Thermal Shockwave

Use a Power:  Thermal Shockwave deal 1 cold to MDP [2], 1 Fire to AZ [26]

Draw a Card:  tbd

End of Turn:

-------------------------

HP:  27

In Play:  Thermal Shockwave

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit

Trash:  Glacial Structure

PH
phantaskippy
2013-12-05 12:53 UTC
#25

ABSOLUTE ZERO

HP:  27

In Play:

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Thermal Shockwave

Trash:  Glacial Structure

-------------------------

Start of Turn:

Play a Card:  Thermal Shockwave

Use a Power:  Thermal Shockwave deal 1 cold to MDP [2], 1 Fire to AZ [26]

Draw a Card:  tbd

End of Turn:

-------------------------

HP:  27

In Play:  Thermal Shockwave

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit

Trash:  Glacial Structure

GR
grysqrl
2013-12-05 15:41 UTC
#26

Mr. Fixer

HP: 26

In Play: Hoist Chain

Hand: Hoist Chain, Charge, Overdrive (2), Riveting Crane

Trash:

Effects: Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn.

----------------------------------------------------------------------------

Start:

Play: Overdrive

Power: Strike x 2 - deal 1 and 1 melee damage to Mobile Defense Platform [X]

Draw: Riveting Crane (how do I keep drawing doubles?)

End:

----------------------------------------------------------------------------

HP: 26

In Play: Hoist Chain

Hand: Hoist Chain, Charge, Overdrive, Riveting Crane (2)

Trash: Overdrive

Effects: Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn.

RO
Ronway
2013-12-05 15:52 UTC
#27

Well... He appears to be up to 9 cards... I don't think i'm going to destroy Backlash Field quite yet.

Expatriette

HP: 27

In Play: Assault Rifle

Hand: Quick Draw, Speed Loading, RPG Launcher, Arsenal Access, Incediary Rounds

Trash:

Effects:

----------------------------------------------------------------------------

Start:

Play: Speed Loading

Power: Assault Rifle - deal 2 Projectile damage to Blade [38], Blade deals 3 damage back.

Draw: Quick Draw

End:

----------------------------------------------------------------------------

HP: 24

In Play: Assault Rifle, Speed Loading

Hand: Quick Draw (x2), RPG Launcher, Arsenal Access, Incendiary Rounds

Trash:

Effects:

DP
dpt
2013-12-05 17:44 UTC
#28

I draw Hunter and Hunted, Ranger’s Mark, and Temporal Grenade when the MDP is killed.

EN
Envisioner
2013-12-06 08:50 UTC
#29

Wagner Mars Base

In Play:

Trash:  Meteor Storm

--------------------------------------------------------

Start of Turn:

Play a Card: Another Meteor Storm

End of Turn:

-------------------------------------------------------

In Play: Meteor Storm

Trash:  Meteor Storm

Effects: All targets are immune to damage. 

Heroes gain "ST - Skip the rest of your turn to destroy Meteor Storm".

EN
Envisioner
2013-12-06 08:58 UTC
#30

"The universe continues to thwart your efforts, foolish super-humans!!  Your heroism is meaningless to the Void!  Someday, some future civilization will visit this solar system and find only ruination - with my signature writ large across the ashes!!  I am the pinnacle of humanity's potential, and my achievements shall be all that remains of it!!!"

Round Three

Baron Blade - Terralunar Impulsion Beam Inventor

Baron Blade - 38

In Play: Backlash Field

Trash:  Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform, Slash and Burn, Hasten Doom, Flesh-Repair Nannites, Blade Batallion, Mobile Defense Platform

--------------------------------------------------------

Start of Turn: Device activation, T-6, mark....

Play a Card: Living Force Field.

End of Turn: Blade Battalion, Slash and Burn, and Hasten Doom are milled.

-------------------------------------------------------

Baron Blade - 38

In Play: Backlash Field, Living Force Field

Trash: Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform, Slash and Burn, Hasten Doom, Flesh-Repair Nannites, Blade Batallion, Mobile Defense Platform, Blade Batallion, Slash and Burn, Hasten Doom

Effects: ST - Destroy the world if 15 cards are in trash.

ET - Discard the top 3 cards of the villain deck.

If Blade would be destroyed, flip him instead.

Blade is immune to damage and cannot deal damage (Meteor Storm).

The first time Blade is damaged by a target each turn, Blade deals that target 3 lightning (Backlash Field).

Reduce damage to Blade by 1 (Living Force Field).

Hero HP: Tacky [25], CR [26], AZ [26], Fixer [26], Expat [24]

BL
BlueHairedMeerkat
2013-12-06 12:04 UTC
#31

Well Chrono has a Temporal Grenade, but he also has By Any Means, and at this point I think we need the damage boost, so again Tachyon skips her turn.

DP
dpt
2013-12-06 12:41 UTC
#32

Chrono-Ranger

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted (x2), “Just Doin’ My Job”, Displaced Armory, Ranger’s Mark, Temporal Grenade

In play: Compound Bow

Trash: Eye on the Prize, “Kill on Sight”

[hr]
Start of hero turn:

Play a card: Displaced Armory. Search the deck for Jim’s Hat. Put it into play. Do negligible damage.

Play “By Any Means” by Baron Blade.

Use a power: Compound Bow. Deal 1 projectile and 1 infernal damage to Baron Blade (36). Take 3 lightning damage (23).

Draw a card: Terrible Tech-Strike

End of hero turn:

[hr]

HP: 23

Hand: “Dead or Alive”, Hunter and Hunted (x2), “Just Doin’ My Job”, Ranger’s Mark, Temporal Grenade, Terrible Tech-Strike

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade)

Trash: Eye on the Prize, “Kill on Sight”, Displaced Armory

Additional effects: +1 damage dealt to Baron Blade.

PH
phantaskippy
2013-12-06 12:57 UTC
#33

 

ABSOLUTE ZERO

HP:  26

In Play:  Thermal Shockwave

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Omboard Module Installation Thermal Shockwave

Trash:  Glacial Structure

-------------------------

Start of Turn:

Play a Card:  Onboard Module Installation, draw Fueled Freeze, pull Isothermic Transducer play Fueled Freeze, destroy both Blade's ongoings, deal him 3 cold damage [33]

Use a Power:  Thermal Shockwave deal 2 cold to Ivan [31], 5 Fire to AZ [21]

Draw a Card:  Modular realignment

End of Turn:

-------------------------

HP:  21

In Play:  Thermal Shockwave

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Modular Realignment, Null-Point Calibration Unit

Trash:  Fueled Freeze, Glacial Structure, Onboard Module Installation

 

If something requires a discard I'm calling it.  I'd rather play realignment than a module.

BL
BlueHairedMeerkat
2013-12-06 13:03 UTC
#34

Is Blade not on 29 now, what with the +1 damage dealt to him?

DP
dpt
2013-12-06 13:07 UTC
#35

AZ, did you also fetch a module with your Onboard Module Installation? Also, you dealt yourself more fire damage than that: you deal as much fire damage as you dealt cold damage this turn, which would include the damage from the Fueled Freeze.

I think Blade should be at 31 now. He had the Living Force Field until AZ destroyed it.

PH
phantaskippy
2013-12-06 13:10 UTC
#36

fixed

GR
grysqrl
2013-12-06 13:12 UTC
#37

I believe Blade should be at 31 - CR took into account the +1, but also the -1 from the force field. AZ killed the force field and either forgot to remove the DR or forgot about the +1 from the bounty.

 

Mr. Fixer

HP: 26

In Play: Hoist Chain

Hand: Hoist Chain, Charge, Overdrive, Riveting Crane (2)

Trash: Overdrive

Effects: Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn.

----------------------------------------------------------------------------

Start:

Play: Riveting Crane

Power: Strike - deal 2 melee damage to Baron Blade [29]

Draw: Overdrive (really?)

End:

----------------------------------------------------------------------------

HP: 26

In Play: Hoist Chain, Riveting Crane

Hand: Hoist Chain, Charge, Overdrive, Riveting Crane

Trash: Overdrive

Effects:

  • Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 and all damage dealt to that target is irreducible until the start of your next turn.
  • Damage dealt to Baron Blade is irreducible
  • Blade's damage dealt is -1
RO
Ronway
2013-12-06 14:07 UTC
#38

ExpatrietteHP: 24

In Play: Assault Rifle, Speed Loading

Hand: Quick Draw (x2), RPG Launcher, Arsenal Access, Incediary Rounds,

Trash:

Effects:

----------------------------------------------------------------------------

Start: Speed Loading puts the Incendiary Rounds on Assault Rifle.

Play: Quick Draw, get Pride.

Power: Assault Rifle - deal 4 Fire damage to Blade [25]

Draw: Hollow Points

End:

----------------------------------------------------------------------------

HP: 24

In Play: Assault Rifle, Speed Loading, Pride

Hand: Quick Draw, RPG Launcher, Arsenal Access, Hollow Points

Trash: Incediary Rounds

Effects:

EN
Envisioner
2013-12-06 21:41 UTC
#39

"You cannot stop me, heroes!  I will destroy not one world today, but two!"

Wagner Mars Base

In Play:

Trash:  Meteor Storm x2

--------------------------------------------------------

Start of Turn:

Play a Card: Self-Destruct Sequence.  Two cards from deck become the countdown pile.

End of Turn:

-------------------------------------------------------

In Play: Self-Destruct Sequence (2)

Trash:  Meteor Storm x2

Effects: ST:  If countdown at (7), destroy it and SDS, otherwise discard 1 from countdown.

Heroes gain "ST - Skip the rest of your turn to add 1 to countdown".

EN
Envisioner
2013-12-06 22:03 UTC
#40

Slash and Burn went missing from my list of cards in trash during earlier turns; will fix in a minute.  Someday, the dreams of mankind will be fulfilled and someone will finish an entire SOTM game without making a mistake....

"So close I can taste it!  Curse your impertinent meddling!"

Round Four

Baron Blade - Terralunar Impulsion Beam Inventor

Baron Blade - 25

In Play:

Trash:  Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform, Hasten Doom, Flesh-Repair Nannites, Blade Batallion, Mobile Defense Platform, Blade Batallion, Slash and Burn, Hasten Doom, Backlash Field, Living Force Field, Slash and Burn

--------------------------------------------------------

Start of Turn: Device activation, T-1, mark....

Play a Card: Hasten Doom - 2 toxic damage to each hero and another card is played.

Powered Remote Turret enters play.

End of Turn: Consider the Price of Victory, Living Forcefield, and Devious Disruption ("Damnation!  Worthless simpletons!  Can you do nothing right?") are milled to no benefit.  Turret deals 2 projectile to each hero.

-------------------------------------------------------

Baron Blade - 25

In Play:   Powered Remote Turret [7].

Trash: Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform, Hasten Doom, Flesh-Repair Nannites, Blade Batallion, Mobile Defense Platform, Blade Batallion, Slash and Burn, Hasten Doom, Backlash Field, Living Force Field, Slash and Burn, Consider the Price of Victory, Living Forcefield, Devious Disruption.

Effects: ST - Destroy the world if 15 cards are in trash.

ET - Discard the top 3 cards of the villain deck.

ET - 2 projectile to each hero (Powered Remote Turret).

Damage to Blade is +1 (By Any Means).

If Blade would be destroyed, flip him instead.

Hero HP: Tacky [21], CR [19], AZ [17], Fixer [22], Expat [20]

EN
Envisioner
2013-12-06 22:12 UTC
#41

Error fixed and flavor text added.  As usual I'm having fun with the thematic implications of this particular matchup.

RO
Ronway
2013-12-06 23:43 UTC
#42

Looks like we've got to beat him this round, or he will succeed.

PH
phantaskippy
2013-12-07 02:36 UTC
#43

I Have a request, if you could play "Just doing my Job" Chrono I would be so grateful.

I can do 10 damage to Blade if you do, just 5 if you don't.  Of course if you can make up the difference with a different card then that is the smarter play.

DP
dpt
2013-12-07 05:23 UTC
#44

I think I can do that. I can guarantee 4 more damage if I do Hunter and Hunted + Tech Strike, but if I play "Just doing my Job" first, I might well draw something more useful (like Sudden Bounty or Eye on the Prize).

At some point I might ask you to blow up a Hunter and Hunted with your Fueled Freeze.

PH
phantaskippy
2013-12-07 05:56 UTC
#45

I would be fine doing that.

DP
dpt
2013-12-07 13:23 UTC
#46

I'm going to be dropping "Just doing my job" on my turn as my first play. To avoid a long pause during my turn, can I get a count of how many other heroes are likely to contribute?

RO
Ronway
2013-12-07 14:24 UTC
#47

I will not be discarding. As every card I have in hand right now is something I plan on getting into play over the course of the next 3 rounds, sorry.

GR
grysqrl
2013-12-07 14:53 UTC
#48

Fixer can discard one.

BL
BlueHairedMeerkat
2013-12-07 23:30 UTC
#49

Tachyon

HP: 21

Hand: Research Grant, HUD Goggles x2, Synaptic Interruption, Lightspeed Barrage

In play: Research Grant

Trash: Fleet of Foot, Sucker Punch. Pushing The Limits [2]

 

 

Start of hero turn:

Play a card: HUD Goggles enter play.

Screw it; Lightspeed Barrage Blade, for a whole 3 damage [22].

Use a power: Research Grant; draw Nimble Strike and Lightning Reflexes, and then discard Research Grant

Draw a card: HUD Goggles

End of hero turn:

 

 

HP: 21

Hand: HUD Goggles x2, Synaptic Interruption, Nimble Strike, Lightning Reflexes

In play: Research Grant, HUD Goggles

Trash: Fleet of Foot, Sucker Punch, Pushing The Limits, Lightspeed Barrage, Research Grant [2]

Additional effects: 

 

Discard HUD Goggles for CR.

DP
dpt
2013-12-08 12:28 UTC
#50

Chrono-Ranger

HP: 19

Hand: “Dead or Alive”, Hunter and Hunted (x2), “Just Doin’ My Job”, Ranger’s Mark, Temporal Grenade, Terrible Tech-Strike

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade)

Trash: Eye on the Prize, “Kill on Sight”, Displaced Armory

[hr]
Start of hero turn:

Play cards: “Just Doin’ My Job”. Discard Hunter and Hunted. Tachyon, AZ, and Fixer discard cards as well. Draw Displaced Armory (x2), Danny-Boy, Eye on the Prize. Deal 2 projectile damage to Blade (20).

Eye on the Prize. Deal 2 projectile damage to Blade (18). Draw Bounty Board.

Terrible Tech-Strike. Deal 3 damage then 2 damage to Blade (13).

Use a power: Compound Bow. Deal 2 projectile damage and 2 toxic damage to Blade (9).

Draw a card: Neuro-Toxin Dart Thrower

End of hero turn:

[hr]

HP: 19

Hand: “Dead or Alive”, Hunter and Hunted, Ranger’s Mark, Temporal Grenade, Displaced Armory (x2), Danny-Boy, Bounty Board, Neuro-Toxin Dart Thrower

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade)

Trash: Eye on the Prize, “Kill on Sight”, Displaced Armory, “Just Doin’ My Job”, Hunter and Hunted, Eye on the Prize, Terrible Tech-Strike

Additional effects: Tachyon, AZ, and Fixer must discard 1 card each.

PH
phantaskippy
2013-12-08 15:32 UTC
#51

I discard Isothermic Transducer.

"Sorry about your Invention, maybe next year you'll win the Science Fair, Nerd."

ABSOLUTE ZERO

HP:  21

In Play:  Thermal Shockwave

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Omboard Module Installation Thermal Shockwave

Trash:  Fueled Freeze, Glacial Structure, Isothermic Transducer, Onboard Module Installation

-------------------------

Start of Turn:

Play a Card:  Modular Realignment, put Isothermic Transducer into play, deal 1 fire to AZ [20], 2 cold to Blade [7], 1 cold to AZ [19]

Use a Power:  Thermal Shockwave deal 2 cold to Ivan [5], 1 cold to the turret [6], 6 fire damage to AZ [13], 7 cold to Blade [flip!]

Draw a Card:  Onboard Module Installation

End of Turn:

-------------------------

HP:  13

In Play:  Isothermic Transducer, Thermal Shockwave

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Onboard Module Installation

Trash:  Fueled Freeze, Glacial Structure, Modular Realignment, Onboard Module Installation

 

"Let's put this loser on Ice!"

EN
Envisioner
2013-12-08 22:25 UTC
#52

A quick reminder that Vengeful Mad Scientist Blade has DR 1 on advanced.

GR
grysqrl
2013-12-09 04:06 UTC
#53

Discarded Hoist Chain for CR

Mr. Fixer

HP: 22

In Play: Hoist Chain, Riveting Crane

Hand: Charge, Overdrive (2), Riveting Crane

Trash: Overdrive, Hoist Chain

Effects:

  • Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 and all damage dealt to that target is irreducible until the start of your next turn.

----------------------------------------------------------------------------

Start:

Play: Charge - deal 1 (2-1[Adv]) melee damage to Baron Blade [28]

Power: Strike - deal 1 melee damage to Baron Blade [26]

Draw: Dual Crowbars

End:

----------------------------------------------------------------------------

HP: 22

In Play: Hoist Chain, Riveting Crane

Hand: Overdrive (2), Riveting Crane, Dual Crowbars

Trash: Overdrive, Hoist Chain, Charge

Effects:

  • Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 and all damage dealt to that target is irreducible until the start of your next turn.
  • Damage dealt to Baron Blade is irreducible
  • Blade's damage dealt is -2
RO
Ronway
2013-12-09 04:23 UTC
#54

grysqrl, By Any Means is still on Baron Blade, so damage dealt to him is +1, so he should take an extra point of damage for each hit, bringing him to 26.

RO
Ronway
2013-12-09 04:32 UTC
#55

I'll play RPG Launcher next round to get rid of the SDS. That's if it even gets to my turn...

 

Expatriette

HP: 20

In Play: Assault Rifle, Speed Loading, Pride

Hand: Quick Draw, RPG Launcher, Arsenal Access, Hollow Points

Trash: Incediary Rounds, Quick Draw

Effects:

----------------------------------------------------------------------------

Start: Speed Loading puts the Hollow Points on Pride.

Play: Quick Draw, get Prejudice.

Power: Pride, 5 projectile damage to BB [21], Hollow Points are destroyed. Prejudice for 3 projectile to BB [18]

Draw: Quick Draw (another one, really?)

End:

----------------------------------------------------------------------------

HP: 20

In Play: Assault Rifle, Speed Loading, Pride, Prejudice

Hand: RPG Launcher, Arsenal Access, Quick Draw

Trash: Incediary Rounds, Quick Draw (x2), Hollow Points

Effects:

EN
Envisioner
2013-12-09 06:05 UTC
#56

"Imbeciles!  You've ruined everything!"

Wagner Mars Base

In Play:

Trash:  Meteor Storm x2

--------------------------------------------------------

Start of Turn:  Oxygen Leak is discarded from the countdown pile.

Play a Card: Another Oxygen Leak enters play

End of Turn: One player may discard a card to destroy Oxygen Leak

-------------------------------------------------------

In Play: Self-Destruct Sequence (1), Oxygen Leak

Trash:  Meteor Storm x2, Oxygen Leak

Effects: ST:  If countdown at (7), destroy it and SDS, otherwise discard 1 from countdown.

Heroes gain "ST - Skip the rest of your turn to add 1 to countdown".

Reduce all fire damage by 3 unless a player destroyed Oxygen Leak.

EN
Envisioner
2013-12-09 06:13 UTC
#57

Well, that was fun while it lasted.

"No!  You cannot thwart Blade again, not this time!  I will not allow it!!  Die, die, all of you DIE!!!"

Round Five

Baron Blade - Vengeful Mad Scientist

Baron Blade - 18

In Play:

Trash:  Mobile Defense Platform x3

--------------------------------------------------------

Start of Turn:

Play a Card: Slash and Burn.  Blade deals 3 melee damage to Zero and 5 fire damage to Fixer.

End of Turn: Blade deals 3 energy damage to Tacky.

-------------------------------------------------------

Baron Blade - 18

In Play:

Trash: Mobile Defense Platform x3, Slash and Burn

Effects: ET - Blade deals 5 energy damage to the hero with the highest HP.

Damage to Blade is -1 (advanced text), except not until the start of Fixer's turn (Riveting Crane).

Damage to Blade is +1 (By Any Means).

Hero HP: Tacky [18], CR [19], AZ [10], Fixer [17], Expat [20]

Poor, pathetic Baron Blade.  I feel bad for the guy.  Can't we let him dextroy the world just once?  He'd feel so much better.

DP
dpt
2013-12-09 06:20 UTC
#58

We'll want to destroy the Oxygen Leak for AZ. I'll discard a Displaced Armory.

EN
Envisioner
2013-12-09 06:25 UTC
#59

Hahah, you play right into Blade's master plan!  The Slash and Burn damage I posted for Fixer is now correct, my having not accounted for Oxygen Leak reducing it.

BL
BlueHairedMeerkat
2013-12-09 11:45 UTC
#60

Tachyon

HP: 21

Hand: HUD Goggles, Synaptic Interruption, Nimble Strike, Lightning Reflexes

In play: Research Grant, HUD Goggles

Trash: Fleet of Foot, Sucker Punch, Pushing The Limits, Lightspeed Barrage, Research Grant, HUD Goggles [2]

 

 

Start of hero turn:

Play a card: Nimble Strike; 2 melee damage to Blade [16], draw Hypersonic Assault.

Lightning Reflexes!

Synaptic Interruption enters play.

Hypersonic Assault; deal 2 sonic damage to Blade [14], blade cannot deal damage.

Use a power: Research Grant; draw Quick Insight and Sucker Punch, and then discard Sucker Punch

Draw a card: Synaptic Interruption

End of hero turn:

 

 

HP: 18

Hand: HUD Goggles, Synaptic Interruption, Quick Insight

In play: Research Grant, HUD Goggles, Synaptic Interruption

Trash: Fleet of Foot, Sucker Punch, Pushing The Limits, Lightspeed Barrage, Research Grant, Nimble Strike, Lightning Reflexes, Hypersonic Assault, Sucker Punch [4]

Additional effects: 

PH
phantaskippy
2013-12-09 13:46 UTC
#61

Wow, we are just being mean to this poor man.  We remove his defenses, lower his damage by 2, and now we won't even let him deal that little bit of damage.

No wonder he goes crazy.

DP
dpt
2013-12-09 16:51 UTC
#62

Chrono-Ranger

HP: 19

Hand: “Dead or Alive”, Hunter and Hunted, Ranger’s Mark, Temporal Grenade, Displaced Armory, Danny-Boy, Bounty Board, Neuro-Toxin Dart Thrower

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade)

Trash: Eye on the Prize, “Kill on Sight”, Displaced Armory (x2), “Just Doin’ My Job”, Hunter and Hunted, Eye on the Prize, Terrible Tech-Strike

[hr]
Start of hero turn:

Play cards: Hunter and Hunted. Increase damage dealt by and to C-R by # of bounties in play.

Ranger’s Mark. Put “Kill on Sight” in play by Baron Blade. Deal 1+1+2 damage to Baron Blade (10).

Use a power: Compound Bow. Deal 4 projectile and 4 cold damage to Baron Blade (2).

Draw a card: “Just Doin’ My Job”

End of hero turn:

[hr]

HP: 19

Hand: “Dead or Alive”, Temporal Grenade, Displaced Armory, Danny-Boy, Bounty Board, Neuro-Toxin Dart Thrower, “Just Doin’ My Job”

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade), Hunter and Hunted, “Kill on Sight” (by Baron Blade)

Trash: Eye on the Prize, Displaced Armory, Displaced Armory, “Just Doin’ My Job”, Hunter and Hunted, Eye on the Prize, Terrible Tech-Strike, Ranger’s Mark

Additional effects: Increase damage dealt by and to C-R by # of bounties in play (currently 2).

PH
phantaskippy
2013-12-09 20:18 UTC
#63

Fueled freeze, destroy Hunter and Hunted, Kill on Sight, and Research Grant, deal 4 damage to Blade.  (X)

 

Game Over.

RO
Ronway
2013-12-09 20:55 UTC
#64

Hur-Ra! Victory!

EN
Envisioner
2013-12-10 07:24 UTC
#65

Yeah, the game was pretty much over as soon as he flipped; he hadn't been doing any damage at all, so there was no chance of him killing more than maybe one character with the best of luck.  Getting within one card of Terralunar Impulsion was fun, but it's an all-or-nothing plan, so when it didn't actually succeed, he had no fallback.

Shall we move on to a more challenging match?