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Forum Flash Games #1: Grand Warlord Voss

33 posts · 2514 views · started 2013-11-08 14:14 UTC
BL
BlueHairedMeerkat
2013-11-08 14:14 UTC
#1

So this is a proof-of-concept, really; I want to try out an idea, and since we have Around The World in 80 Plays going on now seems like as good a time as any to try it out. It is a game of forum Sentinels, but with the following rules in place:

1) No player is assigned to a particular hero/villain/environment. Instead, any player may take a turn with any hero/villain/environment.

2) You may not play two hero turns in a row (this includes those separated by villain turns). However, you may play environment and/or hero turns immediately before or after playing a hero turn.

3) To take a turn, simply place a comment calling dibs, and then edit it to add the turn in - this prevents two players typing up long turns only for one to be invalidated.

4) You may not call dibs on a turn if the previous turn has not yet been played out, to prevent people potentially dibs-ing future turns and then having to disappear.

5) Any decisions about ambiguous situations (e.g. who gets hit by damage in the case of a draw) are resolved by the player whose turn it is.

These rules are how I see this working best, but if you take issue with any of them they are up for discussion (except for 1, obviously; that would sort of defeat the point...)

Grand Warlord Voss (Advanced)

VS

Young Legacy

The Scholar

Ra

Omnitron-X

Golem Unity

IN

Time Cataclysm

BL
BlueHairedMeerkat
2013-11-08 14:14 UTC
#2

Round One

Grand Warlord Voss - Conquering Alien Warlord

Grand Warlord Voss - 90

In Play: Gene-Bound Bionaut - 3

Gene-Bound Firesworn - 3

Gene-Bound Guard - 3

Gene-Bound Soldier - 3

Gene-Bound Banshee - 3

Trash:

--------------------------------------------------------

Start of Turn: 

Play a Card: Gene-Bound Ion-Lancer enters play.

End of Turn: Bionaut deals OX 2 toxic damage [23].

Firesworn deals Ra 2 fire damage [28].

Soldier deals YL 2 projectile damage [28].

Banshee deals The Scholar 3 sonic damage [26].

Ion-Lancer deals OX 2 energy damage [21].

-------------------------------------------------------

Grand Warlord Voss - 90

In Play: Gene-Bound Bionaut - 3

Gene-Bound Firesworn - 3

Gene-Bound Guard - 3

Gene-Bound Soldier - 3

Gene-Bound Banshee - 3

Gene-Bound Ion-Lancer - 3

Trash: 

Effects: ST: No minions in play? Flip Voss. 10 or more minions in play? Voss wins.

ET: Bionaut deals the hero target with the lowest HP 2 toxic damage.

ET: Firesworn deals the hero target with the highest HP 2 fire damage.

ET: Soldier deals the hero target with the highest HP 2 projectile damage.

ET: Banshee deals the hero target with the most ongoing cards 3 sonic damage.

ET: Ion-Lancer deals the hero target with the lowest HP 2 energy damage.

Reduce damage dealt to Voss by 2 x (# or minions).

Reduce damage dealt by heroes by 1.

Reduce damage dealt to villain targets by 1.

Minions are immune to the damage type they deal.

Hero HP: Young Legacy - 28, Scholar - 26, Ra - 28, Omnitron-X - 21, Golem Unity - 25

PY
Pydro
2013-11-08 14:28 UTC
#3

Deleted.

PH
phantaskippy
2013-11-08 15:23 UTC
#4

Pauline stepped forward.  She could feel the nervousness sitting in her stomache.  If they were to win this fight she needed to lead, lead those she had looked up to.  She thought about her father, and what he would have done.

"The Earth will never be yours Voss!" she shouted, striking the most defiant pose she could muster, then released her power, torching the first of his minions.  She hoped she looked more confident than she felt.

Young Legacy

HP:  28

In Play:

Hand:  Bolster Allies, Heroic Interception, Inspiring Presence, Lead From the Front

Trash:

-------------------------

Start of Turn:

Play a Card:  Inspiring Presence  All heroes regain 1hp

Use a Power:  Atomic Glare:  Deal 2 energy damage to Gene-Bound Guard [1]

Draw a Card:  Thokk!

-------------------------

HP:  29

In Play:  Inspiring Presence

Hand:  Bolster Allies, Heroic Interception, Lead From the Front, Thokk

Trash:

 

Summary:

All heroes regain 1hp.

All Hero targets deal +1 damage.

Gen Bound Guard is at 1 hp.

BL
BlueHairedMeerkat
2013-11-08 16:07 UTC
#5

Behind Pauline, The Scholar smiled. She was learning so very quickly... he thought to himself.

The Scholar

HP:  27

In Play:

Hand:  Solid To Liquid, "Get Out Of The Way!", Bring What You Need, Don't Dismiss Anything.

Trash:

-------------------------

Start of Turn:

Play a Card:  Bring What You Need

Use a Power:  Bring What You Need; Grace Under Fire and Offensive Transmutation to hand, Know When To Turn Loose to bottom of deck.

Draw a Card:  Know When To Hold Fast

-------------------------

HP:  27

In Play:  Bring What You Need

Hand:  Solid To Liquid, "Get Out Of The Way!", Don't Dismiss Anything, Grace Under Fire, Offensive Transmutation, Know When To Hold Fast

Trash:

Bottom of Deck: Know When To Turn Loose

DP
dpt
2013-11-08 17:31 UTC
#6

Ra struggled to find his footing in the rapidly shifting environment. What was happening? No matter, there was an alien invasion to fight!

Ra

HP: 29

Hand: The Staff of Ra, Inferno, Flame Barrier, Blazing Tornado

[hr]
Start of hero turn:

Play a card: Flame Barrier

Use a power: Pyre. Deal 2+1-1-1 fire damage to Gene-Bound Guard (dead).

Draw a card: Wrathful Gaze

End of hero turn:

[hr]

HP: 29

Hand: The Staff of Ra, Inferno, Blazing Tornado, Wrathful Gaze

In play: Flame Barrier

Trash:

Additional effects: Flame Barrier retaliation.

DP
dpt
2013-11-08 17:36 UTC
#7

HP status:
Voss - 90; Bionaut - 3; Firesworn - 3; Soldier - 3; Banshee - 3; Ion-Lancer - 3
Young Legacy - 29; Scholar - 27; Ra - 29; Omnitron-X - 22; Golem Unity - 25

BL
BlueHairedMeerkat
2013-11-08 19:42 UTC
#8

Transient control protocol A4P77Ü initiating.

Omnitron-X

HP:  22

In Play:

Hand:  Electro-Deployment Unit x2, Reactive Plating Subroutine, Rocket Punch

Trash:

-------------------------

Start of Turn:

Play a Card:  Electro-Deployment Unit

Use a Power:  Timeshift: Self-Sabotage. Eww.

Draw a Card:  Elemental Exochassis

-------------------------

HP:  22

In Play:  Electro-Deployment Unit

Hand:  Electro-Deployment Unit, Reactive Plating Subroutine, Rocket Punch, Elemental Exochassis

Trash: Self-Sabotage

JF
jffdougan
2013-11-09 03:43 UTC
#9

I'd happily try to help here, but don't own any of the promos or non-core decks. (Actually, I've got Unity, but not the promo card.)

DP
dpt
2013-11-09 03:47 UTC
#10

Golem Unity

HP: 25

Hand: Powered Shock Wave, Raptor Bot, Turret Bot, Inspired Repair

In play:

Trash:

Additional effects:

[hr]
Start of hero turn:

Play a card: Inspired Repair. Draw Cryo Bot. Play Powered Shock Wave. Deal 1 lightning damage to Bionaut (2), Firesworn (2), Soldier (2), and Banshee (2).

Use a power: Golem-Spawn. Deal myself 4 energy damage (21). Put Cryo-Bot into play.

Draw a card: Brainstorm

End of hero turn:

[hr]

HP: 21

Hand: Raptor Bot, Turret Bot, Inspired Repair, Brainstorm

In play: Cryo Bot - 7

Trash: Powered Shock Wave

Additional effects: Whenever Cryo Bot is dealt damage, it deals each non-hero target 1 cold damage.

DP
dpt
2013-11-09 04:05 UTC
#11

As the corridors shift and turn, a figure in a dark jump-suit runs around the corner. With a quick glance at the situation, he decides to take the young Legacy into custody.

Time Cataclysm

Start of environment turn:

Play a card: F.I.L.T.E.R. Spy

End of environment turn: F.I.L.T.E.R. Spy deals Young Legacy 4 toxic damage (25).

[hr]

In play: F.I.L.T.E.R. Spy - 5

Trash:

Additional effects: ET: F.I.L.T.E.R. Spy deals the non-agent target with the second-highest HP 4 toxic damage.

DP
dpt
2013-11-09 04:17 UTC
#12

jffdougan, if we want to jump in, please do! The promo cards are available here, and you can see the powers. For instance, feel free to do Grand Warlord Voss' turn.

JF
jffdougan
2013-11-09 04:32 UTC
#13

It's late enough that I'm en route to bed  as soon as I post a brief report of Blade's decimation of Legacy/Ra/Unity in Atlantis, but I'll keep my eyes peeled.

PH
phantaskippy
2013-11-09 04:54 UTC
#14

"Prepare yourselves, my army cannot be defeated.  Soon you shall bow before our superior might!"

Round Two

Grand Warlord Voss - Conquering Alien Warlord

Grand Warlord Voss - 90

In Play: Gene-Bound Bionaut - 2

Gene-Bound Firesworn - 2

Gene-Bound Soldier - 2

Gene-Bound Banshee - 2

Gene-Bound Ion Lancer - 2

Trash:

--------------------------------------------------------

Start of Turn:  Minions in play, Voss does not flip.

Play a Card: Gene-Bound Firesworn [3] enters play.

End of Turn: Bionaut deals Cryo Bot 2 toxic damage [5], Cryo Bot retaliates for 1 cold damage to each non-hero target.

Firesworn deals Ra 2 fire damage [27], Ra retaliates for 0 damage.

Soldier deals Scholar 2 projectile damage [25].

Banshee deals The Scholar 3 sonic damage [22].

Ion-Lancer deals Cryo Bot 2 energy damage [3], Cryo Bot retaliates.

Firesworn deals Ra 2 Fire damage [25]

-------------------------------------------------------

Grand Warlord Voss - 90

In Play: Gene-Bound Firesworn - 1

Trash: 

Effects: ST: No minions in play? Flip Voss. 10 or more minions in play? Voss wins.

ET: Firesworn deals the hero target with the highest HP 2 fire damage.

Reduce damage dealt to Voss by 2 x (# of minions).

Reduce damage dealt by heroes by 1.

Minions are immune to the damage type they deal.

Hero HP: Young Legacy - 25, Scholar - 22, Ra - 25, Omnitron-X - 22, Golem Unity - 21, Cryo Bot - 3

 

 

DP
dpt
2013-11-09 05:16 UTC
#15

The hero target with the lowest HP is the Cryo Bot, which I want to get hit! And are you being cruel by not having (eg) the Soldier hit Ra? Ra would then retaliate and kill it. (The way I read Flame Barrier is he gets one retaliation against each target each turn. Is that the wrong interpretation?)

EDIT: There are two Gene-Bound that hit the lowest, so I think all but the new Firesworn will be killed.

BL
BlueHairedMeerkat
2013-11-09 09:01 UTC
#16

Young Legacy

HP:  25

In Play:  Inspiring Presence

Hand:  Bolster Allies, Heroic Interception, Lead From the Front, Thokk

Trash:

-------------------------

Start of Turn:

Play a Card:  Bolster Allies; Young Legacy draws Take Down. All other heroes may draw a card.

Use a Power:  Atomic Glare:  Melt the Firesworn [DEAD].

Draw a Card:  Bolster Allies

-------------------------

HP:  25

In Play:  Inspiring Presence

Hand:  Bolster Allies, Heroic Interception, Lead From the Front, Thokk, Take Down

Trash: Bolster Allies

DP
dpt
2013-11-09 14:10 UTC
#17

The draws are:

  • Scholar: Keep Moving
  • Ra: Excavation
  • Omnitron-X: Innervation Ray
  • Golem Unity: Brainstorm

​I have a system that makes it easy for me to do the deck mechanics, so if anyone wants me to do the draws for them, let me know.

(I have a bunch of text files containing the cards for each hero, and I use the unix program 'shuf' to reorder them whenever I need to draw.)

DP
dpt
2013-11-09 14:55 UTC
#18

The Scholar

HP: 22

Hand: Solid to Liquid, “Get Out of the Way!”, Don’t Dismiss Anything, Grace under Fire, Offensive Transmutation, Know when to Hold Fast, Keep Moving

In play: Bring What You Need

Trash:

Bottom of Deck: Know when to Turn Loose

[hr]
Start of hero turn:

Play a card: Keep Moving. Search deck for Mortal Form to Energy and put it into play. Shuffle the deck. Play Know when to Hold Fast. Draw “Get Out of the Way!”, Expect the Worst, Keep Moving, Know when to Turn Loose, and Mortal Form to Energy.

Use a power: Skipped.

Draw a card: Skipped.

End of hero turn: Skipped.

[hr]

HP: 22

Hand: Keep Moving, Solid to Liquid, Mortal Form to Energy, “Get Out of the Way!” (x2), Grace under Fire, Don’t Dismiss Anything, Offensive Transmutation, Know when to Hold Fast, Know when to Turn Loose, Expect the Worst

In play: Bring What You Need, Mortal Form to Energy

Trash: Keep Moving

Additional effects: Mortal Form to Energy: When The Scholar regains HP, also deal 1 target that much energy damage. At the start of your turn, either discard 1 card or destroy this card.

RO
Ronway
2013-11-09 16:09 UTC
#19

Ra struggled to find his footing in the rapidly shifting environment. What was happening? No matter, there was an alien invasion to fight!

Ra

HP: 25

Hand: The Staff of Ra, Inferno, Flame Barrier, Blazing Tornado

 


 

Start of hero turn:

 

Play a card: Staff of Ra

Use a power: Pyre. Deal 3 to Voss [87]

Draw a card: Inferno

End of hero turn:

 


 

HP: 28

Hand: The Staff of Ra, Inferno (2), Blazing Tornado, Wrathful Gaze

In play: Flame Barrier, Staff of Ra

Trash:

Additional effects: Flame Barrier retaliation, +1 damage Ra.

 

DP
dpt
2013-11-09 19:10 UTC
#20

Ronway, there are no minions left in play after Young Legacy's turn. The cryo bot retaliation damage finished off most of them except for the one Firesworn, and then YL killed that last one. Maybe we should start giving HP summaries after each turn, not just the villain turn.

DP
dpt
2013-11-09 23:28 UTC
#21

Omnitron-X

HP: 22

Hand: Electro-Deployment Unit, Reactive Plating Subroutine, Rocket Punch, Elemental Exochassis, Innervation Ray

In play: Electro-Deployment Unit

Trash: Self Sabotage

[hr]
Start of hero turn: EDU #1: Put Electro-Deployment Unit into play. EDU #2: Put Innervation Ray into play. Innervation Ray: Restore 1HP to Cryo Bot (4), Golem Unity (22), and Scholar (23). Scholar deals 1 damage to Grand Warlord Voss (86).

Play a card: Elemental Exochassis.

Use a power: Timeshift on myself, revealing Reset. Put it into play. Shuffle trash into deck, draw Slip Through Time and play it.

Draw a card: Defensive Blast

End of hero turn: Slip through Time: Play Rocket Punch. Deal Grand Warlord Voss 2 projectile damage then 1 projectile damage (83).

[hr]

HP: 22

Hand: Reactive Plating Subroutine, Defensive Blast

In play: Electro-Deployment Unit (Component) (x2), Innervation Ray (Component), Elemental Exochassis, Slip through Time, Rocket Punch

Trash: Reset

Additional effects: Fire, cold, lightning, or energy damage to Omnitron-X is reduced by 2. If Omnitron-X is dealt more than 5 damage in a turn, all components are destroyed. Various other effects on O-X’s turn.

[hr]

HP status: Voss - 83, Young Legacy - 25, Scholar - 23, Ra - 28, Omnitron-X - 22, Golem Unity - 22, Cryo Bot - 4, F.I.L.T.E.R. Spy - 5

BL
BlueHairedMeerkat
2013-11-10 00:01 UTC
#22

Golem Unity

HP: 22

Hand: Raptor Bot, Turret Bot, Brainstorm x2

In play: Cryo Bot - 4

Trash: Powered Shockwave, Inspired Repair

Additional effects: Whenever Cryo Bot is dealt damage, it deals each non-hero target 1 cold damage.


Start of hero turn:

 

Play a card: Brainstorm; 1 damage to the FILTER Spy [4], draw Champion Bot, Swift Bot.

Use a power: Golem-Spawn. Deal myself 4 energy damage [17]. Put Swift Bot into play.

Draw a card: Supply Crate, Platform Bot

End of hero turn:


HP: 18

Hand: Raptor Bot, Turret Bot, Brainstorm, Champion Bot, Supply Crate, Platform Bot

In play: Cryo Bot - 4, Swift Bot - 6

Trash: Powered Shock Wave, Inspired Repair, Brainstorm

Additional effects: Whenever Cryo Bot is dealt damage, it deals each non-hero target 1 cold damage.

Unity may draw an extra card during her draw phase and play an extra card during her play phase.

 

HP status: Voss - 83, Young Legacy - 25, Scholar - 23, Ra - 28, Omnitron-X - 22, Golem Unity - 18, Cryo Bot - 4, Swift Bot - 6, F.I.L.T.E.R. Spy - 4

DP
dpt
2013-11-10 03:47 UTC
#23

Time Cataclysm

Start of environment turn:

Play a card: Surprise Shopping Trip

End of environment turn: F.I.L.T.E.R. Spy deals Ra 4 toxic damage (24). Ra deals F.I.L.T.E.R. Spy 3 fire damage (1).

[hr]

In play: F.I.L.T.E.R. Spy (4hp), Surprise Shopping Trip

Trash:

Additional effects: ET: F.I.L.T.E.R. Spy deals the non-agent target with the second-highest HP 4 toxic damage. Whenever a card enters play, deal each target 1 melee damage. ST: destroy this card.

[hr]

HP status: Voss - 83, Young Legacy - 25, Scholar - 23, Ra - 24, Omnitron-X - 22, Golem Unity - 18, Cryo Bot - 4, Swift Bot - 6, F.I.L.T.E.R. Spy - 1

DP
dpt
2013-11-10 06:19 UTC
#24

I'll do Voss, too. Should be fun with the Shopping Trip and Cryo Bot...

DP
dpt
2013-11-10 06:42 UTC
#25

Round Three

Grand Warlord Voss - Conquering Alien Warlord

HP: 83

In Play:

Trash: Gene-Bound Bionaut, Gene-Bound Firesworn, Gene-Bound Soldier, Gene-Bound Banshee, Gene-Bound Ion Lancer, Gene-Bound Firesworn

[hr]
Start of Turn: Voss flips to his Super-Thorathian Warrior side.

Play a Card: Quark-Drive Translocator (10 hp). Suprise Shopping Trip deals 1 melee damage to Voss (82), YL (24), Scholar (22), Ra (23), O-X (21), Unity (17), Swift Bot (5), F.I.L.T.E.R. Spy (dead), and Cryo Bot (3). Cryo Bot deals Voss 2 cold damage (80).

End of Turn: Voss deals Young Legacy 4 energy damage (20) and Cryo Bot 3 fire damage (dead). Play Gene-Bound Frosthound and Gene-Bound Shock Infantry (from Quark-Drive Translocator). Surprise Shopping Trip deals another 2 melee damage to YL (18), Scholar (20), Ra (21), O-X (19), Unity (15), and Swift Bot (3).

Gene-Bound Frosthound deals 2 cold damage to Ra (19), who retaliates and kills it before it hurts anyone else.

Gene-Bound Shock Infantry deals 3 lightning damage to The Scholar (17).

[hr]
HP: 78

In Play: Quark-Drive Translocator - 7
Gene-Bound Shock Infantry - 2

Trash: Gene-Bound Bionaut, Gene-Bound Firesworn, Gene-Bound Soldier, Gene-Bound Banshee, Gene-Bound Ion Lancer, Gene-Bound Firesworn, Gene-Bound Frosthound

[hr]
Hero HP: Young Legacy - 18, Scholar - 17, Ra - 19, Omnitron-X - 19, Golem Unity - 15, Swift Bot - 1

EDIT: Translocator is at 7HP, Shock Infantry at 2, Voss at 80. No damage to Voss at end of turn due to his DR.

BL
BlueHairedMeerkat
2013-11-10 10:12 UTC
#26

Should the Quark Drive Translocator be on 8HP?

BL
BlueHairedMeerkat
2013-11-10 10:19 UTC
#27

Young Legacy

HP:  18

In Play:  Inspiring Presence

Hand:  Bolster Allies, Heroic Interception, Lead From the Front, Thokk, Take Down

Trash: Bolster Allies

-------------------------

Start of Turn:

Play a Card:  Heroic Interception; 1 damage to everything, 3 damage to Legacy, hero targets other than Legacy are immune to damage.

Use a Power:  Atomic Glare:  Melt the Quark Drive Translocator [4].

Draw a Card:  The Legacy Ring

-------------------------

HP:  13

In Play:  Inspiring Presence, Heroic Interception

Hand:  Bolster Allies, The Legacy Ring, Lead From the Front, Thokk, Take Down

Trash: Bolster Allies

HP Totals: Voss - 80, QDT - 3, Shock Infantry - 2, Legacy - 13, Scholar - 16, Ra - 18, OX - 18, Unity - 14, Swift Bot - DEAD

DP
dpt
2013-11-10 13:06 UTC
#28

Voss should be at 77 after your turn, I think? EDIT: Wow, this is confusing. I think Voss is still at 80, because he has DR when minions are out.

And I guess the Surprise Shopping Trip damage happens before the Interception takes effect, or would that fall under the new ruling? Note the wording: it deals damage when the card "enters play".

We also now have net +1 damage, so I think Legacy deals herself 4 damage.

DP
dpt
2013-11-10 16:52 UTC
#29

I’m starting with the following HP totals: Voss - 80, QDT - 2, Shock Infantry - 1, Legacy - 12, Scholar - 16, Ra - 18, OX - 18, Unity - 14, Swift Bot - DEAD

(Extra damage to Voss, maybe from Cryo Bot, QDT and Legacy from the +1 from Inspiring Presence, and Shock Infantry from the last Shopping Trip during Voss’ turn. I’m going with the Shopping Trip damage happening before the Interception works.)
The Scholar

HP: 16

Hand: Keep Moving, Solid to Liquid, Mortal Form to Energy, “Get Out of the Way!” (x2), Grace under Fire, Don’t Dismiss Anything, Offensive Transmutation, Know when to Hold Fast, Know when to Turn Loose, Expect the Worst

In play: Bring What You Need, Mortal Form to Energy

Trash: Keep Moving

[hr]
Start of hero turn: Discard Know When to Turn Loose for maintenance.

Play a card: Offensive Transmutation. SST deals 1 damage to Shock Infantry (DEAD), QDT (1), Voss (79), and Legacy (11). Deal 2+1 infernal damage to Voss (76). Voss cannot deal damage until the start of my next turn.

Use a power: Bring What You Need. “Get Out of the Way!” and Transmutive Recovery to hand, Mortal Form to Energy to the bottom of the deck.

Draw a card: Alchemical Redirection

End of hero turn:

[hr]

HP: 16

Hand: Keep Moving, Solid to Liquid, Mortal Form to Energy, “Get Out of the Way!” (x3), Grace under Fire, Don’t Dismiss Anything, Offensive Transmutation, Know when to Hold Fast, Expect the Worst, Transmutive Recovery, Alchemical Redirection

In play: Bring What You Need, Mortal Form to Energy

Trash: Keep Moving, Know when to Turn Loose

Bottom of Deck: Mortal Form to Energy

Additional effects: Voss cannot deal damage until the start of Scholar’s next turn.

[hr]
HP status: Voss - 76, QDT - 1, Legacy - 11, Scholar - 16, Ra - 18, OX - 18, Unity - 14

RO
Ronway
2013-11-11 14:58 UTC
#30

Ra

HP: 25

Hand: The Staff of Ra, Inferno (2), Blazing Tornado, Wrathful Gaze

------------------------

Start of hero turn: N/A

Play a card: Blazing Tornado, 1 damage to Legacy [10], Voss [75], and QDT [DEAD]

Use a power: Blazing Tornado Voss fo 5 [70]

Draw a card: Fire Blast

End of hero turn: N/A

------------------------

HP: 28

Hand: The Staff of Ra, Inferno (2), Fire Blast, Wrathful Gaze

In play: Flame Barrier, Staff of Ra, Blazing Tornado

Trash:

Additional effects: Flame Barrier retaliation, +1 damage Ra.

------------------------

HP status: Voss - 70, Legacy - 10, Scholar - 16, Ra - 18, OX - 18, Unity - 14

CM
cmschex
2013-11-11 15:24 UTC
#31

Omnitron-X

HP: 18

Hand: Reactive Plating Subroutine, Defensive Blast

In play: Electro-Deployment Unit (Component) (x2), Innervation Ray (Component), Elemental Exochassis, Slip through Time, Rocket Punch

Trash: Reset

Additional effects: Fire, cold, lightning, or energy damage to Omnitron-X is reduced by 2. If Omnitron-X is dealt more than 5 damage in a turn, all components are destroyed. Various other effects on O-X's turn.


Start of hero turn: EDU #1: Draw Gaussian Coil Blaster EDU #2: Draw BioEngineering Beam Innervation Ray: Heal YL (11), Unity (15) and Scholar (17). Scholar deals 2 damage to Voss (68). Slipe Through Time is destroyed

 

Play a card: BioEngineering Beam - 1 damage to YL (10) and Voss (67)

Use a power: Bio Engineering Beam SST, deal 3 damage to Voss (64)

Draw a card: Temporal Shielding

End of hero turn:


HP: 18

Hand: Reactive Plating Subroutine, Defensive Blast, Guassian Coil Blaster, Temporal Shielding

In play: Electro-Deployment Unit (Component) (x2), Innervation Ray (Component), Elemental Exochassis, Slip through Time, Rocket Punch, BioEngineering Beam

Trash: Reset

Additional effects: Fire, cold, lightning, or energy damage to Omnitron-X is reduced by 2. If Omnitron-X is dealt more than 5 damage in a turn, all components are destroyed. Various other effects on O-X's turn.

 

HP status: Voss - 64, Legacy - 10, Scholar - 17, Ra - 18, OX - 18, Unity - 15

DP
dpt
2013-11-11 19:19 UTC
#32

I think Legacy is at 9 now? EDIT: Never mind, arithmetic is correct. I forgot about the healing.

DP
dpt
2013-11-12 00:07 UTC
#33

Golem Unity

HP: 15

Hand: Raptor Bot, Turret Bot, Champion Bot, Platform Bot, Brainstorm, Supply Crate

In play:

Trash: Powered Shock Wave, Inspired Repair, Brainstorm, Cryo Bot, Swift Bot

[hr]
Start of hero turn:

Play a card: Supply Crate. Draw Platform Bot.

Use a power: Golem-Spawn. Take no damage (thanks, Legs!) Put Turret Bot into play.

Draw a card: Construction Pylon (phew!)

End of hero turn:

[hr]

HP: 15

Hand: Raptor Bot, Champion Bot, Platform Bot (x2), Brainstorm, Supply Crate, Construction Pylon

In play: Turret Bot - 9

Trash: Powered Shock Wave, Inspired Repair, Brainstorm, Cryo Bot, Swift Bot

Additional effects: ST: Turret Bot goes “Budda budda budda!” (3 projectile damage)