Akash'Bhuta
VS
Tempest - GreyWind
Haka - Ronway
Team Leader Tachyon Zalrus9
NightMist - Pydro
AT
Realm of Discord
https://docs.google.com/document/d/190AdOh-x0H6Jb-qJ5JnoNdtsb42CIaeUHxet-E1EQ9A/edit?usp=sharing
Akash'Bhuta
VS
Tempest - GreyWind
Haka - Ronway
Team Leader Tachyon Zalrus9
NightMist - Pydro
AT
Realm of Discord
https://docs.google.com/document/d/190AdOh-x0H6Jb-qJ5JnoNdtsb42CIaeUHxet-E1EQ9A/edit?usp=sharing
Opening hand: Cleansing Downpour, Localized Hurricane, Shielding Winds, and Into the Stratosphere
TLT Opening hand: Synaptic Inturruption, Supersonic Response, Hypersonic Assult, Lightspeed Barrage
NightMist HP 27
Opening hand:
Elder Ring, Enlightenment, Mists of Time, Oblivion
Wait for a 5th? Anyone want in?
Round 1
Start of the Villain Turn
None
Play a Villain Card
Ensaring Brambles
End of the Villain Turn
Ensnaring Brambles prevent Tempest from dealing damage until the start of the next Villain turn.
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 200
Cards in Play
Ensnaring Brambles HP 9
Trash
None
Additional Effects in Play
None
------------------------------------------------------------------------------------------------------------------------------------------
NOTES:
Setting up the Document here in a little bit.
Also Haka has two copies of Haka of Shield, Enduring Intercession, and Ground Pound as a starting hand. Looks like i'll be playing a Haka of Shielding!
Tempest
HP: 26
Start of Turn:
Nothing
Play a Card:
Shielding Winds
Use a Power:
squelched by the Brambles
Draw a Card:
Chain Lightning
Trash:
Nothing
Haka
HP: 34
Hand: Haka of Shield (x2), Enduring Intercession, and Ground Pound
In Play: None.
Trash: Empty.
-----------------
Start of Hero Turn: nothing
Play a Card: Haka of Shielding drawing Taiaha and Savage Mana, discarding Enduring Intercession
Use a Power: Crushing the Ensnaring Brambles for 2, bringing them down to 7 HP.
Draw a Card: Savage Mana
End of Hero Turn: nothing
-----------------
HP: 34
Hand: Haka of Shielding, Ground Pound, Savage Mana (x2), Taiaha, Vitality Surge
In Play: nothing
Trash: Haka of Shielding, Enduring Intercession
-----------------
Notes: I think i'll be breaking out the trusty Taiha next turn! Drew a Vitality Surge thanks to Tachyon.
Team Leader Tachyon
HP: 28
Hand: Synaptic Inturruption, Supersonic Response, Hypersonic Assult, Lightspeed Barrage
In Play: None.
Trash: Empty.
-----------------
Start of Hero Turn: nothing
Play a Card: Synaptic Inturruption
Use a Power: Team Leader. EVERYBODY DRAW A CARD! Draw Quick Insight
Draw a Card: Lightspeet Barrage
End of Hero Turn: nothing
-----------------
HP: 28
Hand: Supersonic Response, Hypersonic Assult, Lightspeed Barrage (x2), Quick Insight
In Play: Synaptic Inturruption
Trash: nothing
Thanks to TLT, I now have Call Forth. my turn was so simple before, just play Elder Ring. Now should I play call Forth instead? What should I discard?
it depends on if you have anything with a 3 or 4. Any card other than Oblivion sounds like a good card to discard, as Oblivion may be needed if Akash manages to get a lot of her limbs out at once. I tend to discard Elder Rings if they are 3 or 4s, as the Call Forth will most likely get one back in your hand anyways.
Enlightenment (3), Mists of Time (4), Elder Ring (3).
Jeez man, that does make it a tough call. It's a big toss up between Mists of Time and Elder Ring. As Mists of Time can become very useful, but it is a 4 which is sad as 1 can make a big difference. While Elder Ring is a 3 and you will almost surely get another one. I'd flip for it!
NightMist
HP: 27
Hand: Call Forth, Enlightenment, Mists of Time, Oblivion, Elder Ring.
In Play: None.
Trash: Empty.
-----------------
Start of Hero Turn: Nothing
Play a Card: Call Forth. Flipped a coin. Got heads. Forgot which card was heads. Discarding Elder Ring *3* (with TLT and the other cards in my hand we have a lot of drawing power if I don't get another Elder Ring). Got an Elder Ring :), Starshield Necklace, Amulet of the Elder Gods.
Use a Power: Investigation - Got another Elder Ring and Mist-Fueled Recovery
Draw a Card: Planar Banishment
End of Hero Turn: Nothing
-----------------
HP: 25
Hand: Enlightenment, Mists of Time, Oblivion, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment
In Play: Nothing
Trash: Call Forth, Elder Ring
Tempest drew an Electrical Storm.
Realm of Discord
In Play: None
----------------------------
Start of Environment Turn: Nothing
Play a Card: Explosive Bubbles HP 5
End of Environment Turn: Explosive Bubbles deals 2 damage to Akash'Bhuta (198), Haka (reduces by 2 for no damage), Tachyon (26), NightMist (23), and Tempest (24)
----------------------------
In Play: Explosive Bubbles HP 5
Round 2
Start of the Villain Turn
None
Play a Villain Card
Mountainous Carapace
End of the Villain Turn
Ensnaring Brambles prevent Tempest from dealing damage until the start of the next Villain turn.
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 198
Cards in Play
Ensnaring Brambles HP 7
Mountainous Carapace HP 11
Trash
None
Additional Effects in Play
Reduce damage dealt to Akash'Bhuta by 1. Tempest Can't deal damage.
------------------------------------------------------------------------------------------------------------------------------------------
NOTES:
NM is at 23 (I used her power).
Funny, I got it right on the document, but miss typed it here!
I don’t have it in front of me, but does Brambles effect me now?
Do the Brambles shift to NM? Curious about the wording on her card.
Tempest
HP: 24
Hand:
Cleansing Downpour, Localized Hurricane, Into the Stratosphere, Chain Lightning, Electrical Storm
Start of Turn:
Nothing
Play a Card:
Cleansing Downpour
Use a Power:
Cleansing Downpour
Draw a Card:
Reclaim From the Deep
Trash:
Nothing
-------
Everybody up 2 HP
Oh yeah, Brambles effect NightMist. Sorry about that.
Haka
HP: 34
Hand: Haka of Shielding, Ground Pound, Savage Mana (x2), Taiaha, Vitality Surge
In Play: nothing
Trash: Haka of Shielding, Enduring Intercession
-----------------
Start of Hero Turn: nothing
Play a Card: Taiaha
Use a Power: Taiaha the Brambles (4) and the Carapace (8).
Draw a Card: Taiaha
End of Hero Turn: nothing
-----------------
HP: 34
Hand: Haka of Shielding, Ground Pound, Savage Mana (x2), Taiaha, Vitality Surge, Haka of Restoration
In Play: nothing
Trash: Haka of Shielding, Enduring Intercession
-----------------
Notes: Tachyon got Haka of Haka of Restoration.
Team Leader Tachyon
HP: 28
Hand: Synaptic Inturruption, Supersonic Response, Hypersonic Assult, Lightspeed Barrage
In Play: None.
Trash: Empty.
-----------------
Start of Hero Turn: nothing
Play a Card: Quick Insight. Draw Pushing the Limits x2, Fleet of Foot. Discard Supersonic Response, Pushing the Limits.
Use a Power: Team Leader. EVERYBODY DRAW A CARD! Draw Accelerated Assault
Draw a Card: Fleet of Foot
End of Hero Turn: nothing
-----------------
HP: 28
Hand: Fleet of Foot (x2), Hypersonic Assult, Lightspeed Barrage (x2), Accelerated Assault
In Play: Synaptic Inturruption
Trash: Quick Insight, Supersonic Response, Pushing the Limits (2 Bursts)
Tempest draws a second Localized Hurricane.
TLT got me Heedless lash.
Brambles means I can still play my cards/use my power without actually taking any damage right?
Any reason not to go with Amulet of the Elder Gods so I can redirect but not deal and still keep the immunity?
Yeah, you can still play any cards and just not take any damage from doing so. Amulet is always the best card to put into play. Infact it is really the only card she needs. As long as you can get a big enough handsize.
NightMist
HP: 25
Hand: Call Enlightenment, Mists of Time, Oblivion, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment, Heedless Lash
In Play: None.
Trash: Empty.
-----------------
Start of Hero Turn: Nothing
Play a Card: Amulet of the Elder Gods
Use a Power: Investigation - Got Master of Magic and another AotEG (deal no damage :)
Draw a Card: Enlightenment
End of Hero Turn: Nothing
-----------------
HP: 25
Hand: Enlightenment x2, Mists of Time, Oblivion, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment, Master of Magic
In Play: AotEG
Trash: Call Forth, Elder Ring
Realm of Discord
In Play: None
----------------------------
Start of Environment Turn: Nothing
Play a Card: Ethereal Bonds HP 9
End of Environment Turn: Explosive Bubbles deals 2 damage to Akash'Bhuta (196), Haka (32), Tachyon (26), NightMist (23, unless she chooses to redirect), and Tempest (24). Bonds hit Haka for 2 (30) and he cannot deal damage.
----------------------------
In Play: Explosive Bubbles HP 5, Ethereal Bonds HP 9
Round 3
Start of the Villain Turn
None
Play a Villain Card
Allies of Earth
End of the Villain Turn
Ensnaring Brambles prevent NightMist from dealing damage until the start of the next Villain turn.
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 197
Cards in Play
Ensnaring Brambles HP 4
Mountainous Carapace HP 8
Alies of Earth (Ongoing)
Trash
None
Additional Effects in Play
Reduce damage dealt to Akash'Bhuta by 1. NightMist Can't deal damage.
------------------------------------------------------------------------------------------------------------------------------------------
NOTES:
With Haka and NightMist out of commision (Humorously Ensnaring Brambles feature Haka, while the Ethearal Bonds feature NightMist, but they are getting effected by the opposite ones) were going to need to get some damage out A.S.A.P. the Bonds may be slightly more important, as Haka actually wants to deal damage. Or NightMist has Planar Banishment if she wants to go ahead and use that. Either way works for me!
If I redirect I am no longer the lowest. So what does everyone think we should do?
Well I see 3 things we can do.
Any of those are fine by me, as we can't destroy the Bonds in one round using both Tachyon and Tempest.
Edit: Option 4, Tempest can Localize Hurricane the Bonds and the Bubbles, Tachyon can follow up with an Accelerated Assualt, leaving Bubbles at 1 HP. Haka will then play a Haka of Shielding discarding 1 card, to reduce the next 2 damage, which should be the Bonds, and thus Haka can deal damage again next round.
Tempest
HP: 24
Hand:
Localized Hurricane x2, Into the Stratosphere, Chain Lightning, Electrical Storm, Reclaim From the Deep
Start of Turn:
Nothing
Play a Card:
Chain Lightning - Explosive Bubbles for 4 (1), 3 to Ethereal Bonds (dropping them to 6), and 2 to Mountainous Carapace (6)
Use a Power:
Squall - Explosive Bubbles (0 HP), Ethereal Bonds (5 HP), Mountainous Carapace (5 HP), Ensnaring Brambles (3) and Akash'bhuta laughs it off due to the Carapace
Draw a Card:
Vicious Cyclone
Trash:
Chain Lightning
-------
Brambles was actually helping me. We didn’t need to take it out.
If you want to keep them, could just do 1 to them from the Squall, remove the Bubbles or do more damage to the Bonds, and just do more damage to the Carapace.
So how is Tempest going to spread his Chain Lightning damage then?
Edited
Haka
HP: 30
Hand: Haka of Shielding, Ground Pound, Savage Mana (x2), Taiaha, Vitality Surge, Haka of Restoration
In Play: Taiaha
Trash: Haka of Shielding, Enduring Intercession
-----------------
Start of Hero Turn: nothing
Play a Card: Haka of shield, draw 2 punsih the weak and Ground Pound, discarding punish the weak to reduce next damage by 2
Use a Power: Nothing.
Draw a Card: Haka of Shielding
End of Hero Turn: nothing
-----------------
HP: 30
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge (x2), Haka of Restoration, Haka of Battle, Rampage.
In Play: Taiaha
Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak
-----------------
Notes: just waiting for my time to strike!
Tachyon allowed Haka to obtain his Rampage, Haka of Battle and a Vitality Surge
Team Leader Tachyon
HP: 28
Hand: Fleet of Foot x2, Lightspeed Barrage x2, Hypersonic Assault, Accelerated Assault
In Play: Synaptic Inturruption
Trash: Quick Insight, Supersonic Response, Pushing the Limits
-----------------
Start of Hero Turn: nothing
Play a Card: Play Fleet of Foot 2 times. EVERYBODY DRAWS TWO CARDS! (Draw Pushing the Limits, Lightspeet Barrage.) Play Pushing the Limits. Play Hypersonic Assault (One Damage to everything)
Use a Power: Team Leader. EVERYBODY DRAW ANOTHER CARD! Draw HUD Goggles
Draw a Card: Research Grant, Synaptic Inturruption
End of Hero Turn: nothing
-----------------
HP: 28
Hand: HUD Goggles, Pushing the Limits, Lightspeed Barrage (x3), Accelerated Assault, Research Grant, Synaptic Interruption
In Play: Synaptic Inturruption, Pushing the Limits
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Fleet of Foot(x2), Hypersonic Assault (4 Bursts)
That work for you all? Next turn I can start charging myself up. Would You like me to deal some real damage?
Tempest drew Ball Lightning, Chain Lightning, and Grievous Hail Storm.
NM drew Astral Premonition, Mistbound, Oblivion. OK, what do you want me to do?
I think you're pretty in the clear as what to do. Not really needed to do anything, so you could use it as set-up time!
Wasn't sure if we still needed Planar Bansihment. Is it cheating to set up an excel program to figure out the probability of drawing a certain magic number?
We don't really need Planar Banish this round as the Bonds was Hypersonic, maybe next round though! I don't think it's cheating to set-up and excell sheet to figure at the chances, might takea while and not be very reliable though
NightMist
HP: 23
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment, Master of Magic, Astral Premonition, Mistbound, Heedless Lash.
In Play: AotEG
Trash: Call Forth, Elder Ring
-----------------
Start of Hero Turn: Nothing
Play a Card: Elder Ring
Use a Power: Investigation - Got Planar Banishment and Mist Form (deal no damage :)
Draw a Card: Master of Magic
End of Hero Turn: Nothing
-----------------
HP: 23
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound, Heedless Lash, Mist Form.
In Play: AotEG, Elder Ring
Trash: Call Forth, Elder Ring
Realm of Discord
In Play: None
----------------------------
Start of Environment Turn: Nothing
Play a Card: Spinning Vortex, everyone can destroy any number of their equipment/ongoing cards. If you have any in play then you'll deal yourself 3 sonic damage. NightMist won't take any damage anyways as she can't deal damage. Haka will keep his Taiaha in play and take only 1 (29) damage has he had reduction by 2. What about Tachyon and Tempest?
End of Environment Turn: Ethereal Bonds can't deal damage. Spinning Vortex Destroys itself.
----------------------------
In Play: Ethereal Bonds HP 4
Wow. Brambles is really working out well.
Just keep in mind that if Tempy takes damage, he will be the lowest. Just something to think about.
Also, Tachy should just redirect it. Where to?
But Brambles are going to start posing a problem now, so we may need to eliminate them as soon as possible, since we are all getting close to health. Which is sad for NightMist, but with Amulet out it won't be too big of a deal.
I've also already did the villain turn, so just waiting to hear Tempest and Tachyon's decision before posting it.
Edit: Something I realized I had forgotten to do was Play the top card of the Villain deck whenever a Environment target was played. Whoopsies! I'll be sure to apply that from here on out.
I'm going to sweep both Shielding Winds and Cleansing Downpour. I can Reclaim the Downpour on my turn.
Still lowest!
Round 4
Start of the Villain Turn
None
Play a Villain Card
Primeval Eruption!!! Get a Arboreal Phalanges (discards the other three cards). A second Arboreal Phalanges
End of the Villain Turn
Ensnaring Brambles prevent NightMist from dealing damage until the start of the next Villain turn. Both Phalanges hit Haka for 3 each (23)
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 197
Cards in Play
Ensnaring Brambles HP 2
Mountainous Carapace HP 4
Alies of Earth (Ongoing)
Arboreal Phalanges HP 12
Arboreal Phalanges HP 12
Trash
Entomb, Rejuvenating Entropy (x2)
Additional Effects in Play
Reduce damage dealt to Akash'Bhuta by 1. NightMist can't deal damage.
------------------------------------------------------------------------------------------------------------------------------------------
NOTES: I'm thinking Rampage may be a good idea, any objections? The only thing left though is redirecting Tachyon's damage from Sonic Vortex, which can only hit the Brambles, Carapace, Akash, or the Bonds.
Rampage might be a bit drastic at this point. I can scrag the Brambles and the Carapace, with a little damage to one of the Phalanges. Or with the Carapace gone, can do a little straight to Akash.
Or I can Ball Lightning the Carapace and destroy the Allies.
Or I can Stratosphere one of the Phalanges.
Well I would say Akash, since rampage will take out everything else, but wouldn't that be cheating?
Is Rampage worth redirecting?
On my turn I plan on playing Master of Magic, which should set me up for any other card I play.
Yes having the redirecting hit Akash would be a bit cheating, so it probably will hit either the Bonds or Carapace.
Sadly I don't think Haka will be rampaging though, since Grey isn't up for some damage. Maybe Savage Mana or Vitality Surge this round may be good for Haka.
A Ball Lightning doesn't sound too bad, As a Portal Fiend could get a little awkward with Allies of the Earth out.
Edit: Went ahead and applied the damage to the Bonds from Tachyon's redirection just to get it out of the way. As that sounds like the most logical target to me. Unless anyone objects?
Just to pooint out, with something like Chain Lightning, you can target NM as one of the shots, then she can redirect it to a target that was already targeted. (Right?)
Yes you could infact redirect it to a target that has been hit. With the amount of targets in play though I don't think it will be needed this time around.
Tempest
HP: 24
Hand:
Ball Lightning, Chain Lightning, Electrical Storm, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere,Vicious Cyclone
Start of Turn:
Nothing
Play a Card:
Ball Lightning (4 to the Mountainous Carapace, destroy Allies of the Earth)
Use a Power:
Squall - Ensnaring Brambes (1), Arboreal Phalanges (11), Arboreal Phalanges (11), Akash'bhuta (196)
Draw a Card:
Gene-Bound Shackles
Trash:
Chain Lightning, Shielding Winds, Cleansing Downpour, Ball Lightning
-------
Not against taking damage. Just don't have anything to mitigate or heal in play now.
Haka
HP: 23
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge (x2), Haka of Restoration, Haka of Battle, Rampage.
In Play: Taiaha
Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak
-----------------
Start of Hero Turn: nothing
Play a Card: Vitality Surge, Haka regains 2 (25). Draws Dominion
Use a Power: Taiaha to both Phalanges (8 each).
Draw a Card: Rampage
End of Hero Turn: nothing
-----------------
HP: 25
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration, Haka of Battle, Rampage(x2), Dominion.
In Play: Taiaha
Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge
-----------------
Notes: So far so good!
I destroyed my Sunaptic Inturruption, hitting the Carapace for three.
Team Leader Tachyon
HP: 28
Hand: Fleet of Foot x2, Lightspeed Barrage x2, Hypersonic Assault, Accelerated Assault
In Play: Pushing the Limits
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Synaptic Inturruption, Fleet of Foot (x2), Hypersonic Assault
-----------------
Start of Hero Turn: Take 2 for Pushing the Limits
Play a Card: Play HUD Goggles. Play Research Grant. Play Synaptic Inturruption.
Use a Power: Research Grant. Draw Lightning Reflexes, Sucker Puch. Discard Sucker Punch, Accelerated Assault.
Draw a Card: Sucker Punch, Accelerated Assault.
End of Hero Turn: nothing
-----------------
HP: 24
Hand: Sucker Punch, Pushing the Limits, Lightspeed Barrage (x3), Accelerated Assault, Lightning Reflexes
In Play: Synaptic Inturruption, Pushing the Limits, HUD Goggles
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Fleet of Foot(x2), Hypersonic Assault, Synaptic Interuption, Accelerated Assult, Sucker Punch (7 Bursts)
Also, Am I now the highest in terms of HP? I feel like it should be lower...
Edit: Fixed HP
You're at 24, not 26. So you were the highest until you took 2, now you're tied for second highest with Tempest and Haka is the highest.
NightMist
HP: 23
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound, Heedless Lash, Mist Form.
In Play: AotEG, Elder Ring
Trash: Call Forth, Elder Ring
-----------------
Start of Hero Turn: Nothing
Play a Card: Master of Magic
Use a Power: Investigation - Got Mist Form and Enlightenment (deal no damage :)
Draw a Card: Mistbound
End of Hero Turn: Nothing
-----------------
HP: 23
Hand: Enlightenment x3, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Heedless Lash, Mist Form x2.
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring
Realm of Discord
In Play: None
----------------------------
Start of Environment Turn: Nothing
Play a Card: Imbued Vitality. All Ongoings and Equipment cards now have an HP of 6.
End of Environment Turn: None
----------------------------
In Play: Imbued Vitality.
Round 5
Start of the Villain Turn
None
Play a Villain Card
Entomb
End of the Villain Turn
Ensnaring Brambles prevent... Lets go ahead and say my Taiaha, just because! The first Phalanges hit Haka for 3 (22) than hit either Tachyon or Tempest for 3
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 186
Cards in Play
Ensnaring Brambles HP 1
Arboreal Phalanges HP 8
Arboreal Phalanges HP 8
Entomb HP 6
Trash
Entomb, Rejuvenating Entropy (x2), Mountainous Carapace, Primeavel Eruption
Additional Effects in Play
Taiaha can't deal damage.
------------------------------------------------------------------------------------------------------------------------------------------
NOTES: Now we've got entomb! remember it has an HP so we could actually hit it to destroy it if we so desire.
So now we have to take out Entomb so that it doesn't take out everything else (they would have 1 HP left).
Oblivion is also useless until Imbued Vitality leaves.
I'll take the 3.
Tempest
HP: 21
Hand:
Chain Lightning, Electrical Storm, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere,Vicious Cyclone, Reclaim From the Deep, Gene-Bound Shackles
Start of Turn:
Nothing
Play a Card:
Chain Lightning (Entomb for 4, Phalanges for 3, Phalanges for 2)
Use a Power:
Squall - Ensnaring Brambes (0), Arboreal Phalanges (4), Arboreal Phalanges (5), Akash'bhuta (185), Entomb (1)
Draw a Card:
Otherworld Resilience
Trash:
Chain Lightning, Shielding Winds, Cleansing Downpour, Ball Lightning, Chain Lightning
-------
Haka
HP: 25
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration, Haka of Battle, Rampage(x2), Dominion.
In Play: Taiaha
Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge
-----------------
Start of Hero Turn: nothing
Play a Card: Dominion
Use a Power: Taiaha to both Phalanges (1 and 2).
Draw a Card: Haka of Restoration
End of Hero Turn: nothing
-----------------
HP: 25
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion.
In Play: Taiaha, Dominion
Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge
-----------------
Notes: We've almost got the villains cleared, anyone able to finish off both Phalanges and Entomb?
I can use Planar banishment to take out Embued Vitality and Entombed, but I don't think it is worth it.
I can play Heedless Lash to kill one and redirect my damage to kill another.
Or I can redirect my power to kill one.
Those are all my my options short of drawing more cards.
I was just reviewing people's cards. It looks like Tachyon has an Accelerated Assualt and Sucker Punch, so she could easily wipe out the remaining 3 targets. If you wanted you could just target Akash with the Heedless Lash and the redirection to her aswell. Unless you have something else in mind. Though NightMist and drawing more cards is always an excellent option!
Team Leader Tachyon
HP: 28
Hand: Sucker Punch, Lightspeed Barrage x3, Lighning Reflexes, Accelerated Assault, Pushing the Limits
In Play: Pushing the Limits, HUD Goggles, Synaptic Inturruption, Research Grant
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Synaptic Inturruption, Fleet of Foot (x2), Hypersonic Assault, Sucker Punch, Accelerated Assault
-----------------
Start of Hero Turn: Take 2 for Pushing the Limits
Play a Card: Play Sucker Punch, Taking out Aboreal Phlanges, Play Accelerated Assult (1 Damage to everything),
Use a Power: Research Grant. Draw Synaptic Inturruption, Lightning Reflexes. Discard Synaptic Inturruption
Draw a Card: Sucker Punch, Hypersonic Assault
End of Hero Turn: nothing
-----------------
HP: 24
Hand: Pushing the Limits, Lightspeed Barrage (x3), Accelerated Assault, Lightning Reflexes, Sucker Punch, Hypersonic Assault
In Play: Synaptic Inturruption, Pushing the Limits, HUD Goggles
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Fleet of Foot(x2), Hypersonic Assault, Synaptic Interuption, Accelerated Assult, Sucker Punch, Synaptic Inturruption (8 Bursts)
NightMist
HP: 23
Hand: Enlightenment x3, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Heedless Lash, Mist Form x2.
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring
In Play: AotEG, Elder Ring
Trash: Call Forth, Elder Ring
-----------------
Start of Hero Turn: Nothing
Play a Card: Heedless Lash *3* (Gain 3 HP)- Revealed Scouring Mists *2* - Aka takes 3, NM would take 3 but redirects it to Aka (discards - Astral Premonition and Enlightenment *3*). Play Scouring Mists - Revealed Planar Banishment *3* - Deals Aka 3, NM takes 4 (discards - Astral Premonition and Enlightenment *3*).
Use a Power: Investigation - Got Tome of Elder Magic and Starshield Necklace. Takes 3 damage
Draw a Card: Scouring Mists
End of Hero Turn: Nothing
-----------------
HP: 19
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace x2, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists.
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment
-----------------
EDIT: Fixed the errors.
Yeah the cards you discarded sounded alright, though if you have multiple copies of them you always want to discard the lowest for redirection, and save the highest for Starshield if you ever get it into play.
Though there are a couple of errors in your play. NightMist can only redirect the first time she was dealt damage, which would of been Heedless Lash, so you would redirect that 3 and would take the 4 damage from Scouring Mist. Also putting Scouring Mist into play is slightly different than Playing a card, so you wouldn't regain HP for chaining it. So you would only be at 3 less HP while Akash would have 1 more HP. Went ahead and fixed it in the Doc. Still a very good turn though!
Now to type up the environment and villain turn before heading to bed.
Realm of Discord
In Play: Imbued Vitality
----------------------------
Start of Environment Turn: Nothing
Play a Card: Claustrophic Delusion. All non-hero cards other than the lowest are immune.
End of Environment Turn: None
----------------------------
In Play: Claustophobis Delusions.
----------------------------
Notes: Worst card in the deck!
Round 6
Start of the Villain Turn
None
Play a Villain Card
Living Rockslide HP 10
End of the Villain Turn
Rockslide deals all non-villain targets 2 projectile Tempest (19), Haka (20), Tachyon (20), NightMist (17 unless redirecting)
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 186
Cards in Play
Living Rockslide HP 10
Trash
Additional Effects in Play
No! the play of Living Rockslide discarded a Time Flies off the top of the environment deck. Granted I don't really have that many cards I want to play, but still.
I was thinking something completely different. I wanted to keep a bunch of high numbers in the discard so I can Mist of Time and be guaranteed some high numbers for the next couple of turns.
Oh yes! That makes sense than, nevermind me.
Tempest
HP: 19
Hand:
Electrical Storm, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere,Vicious Cyclone, Reclaim From the Deep, Gene-Bound Shackles, Otherworldly Resilience
Start of Turn:
Nothing
Play a Card:
Otherworldly Resilience
Use a Power:
Squall - Living Rockslide (9)
Draw a Card:
Electrical Storm
Trash:
Chain Lightning, Shielding Winds, Cleansing Downpour, Ball Lightning, Chain Lightning
-------
Not sure if it is worth redirecting the 2? Do we need the damage to kill it?
Haka
HP: 20
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha, Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Punish the Weak (dominion draw)
In Play: Taiaha, Dominion
Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge
-----------------
Start of Hero Turn: nothing
Play a Card: Haka of Battle, draw Enduring Intercession and Haka of battle. Discarding 6 cards, Enduring Intercession, Haka of Shielding, Savage Mana, Vitality Surge, Haka of Restoration (x2), Next damage haka does is increased by 6.
Use a Power: Taiaha the Living Rockslide for 9 (destroyed, Akash to 133) and Akash (130)
Draw a Card: Dominion
End of Hero Turn: nothing
-----------------
HP: 20
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion
In Play: Taiaha, Dominion
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana
-----------------
Notes: That Rockslide had nothing on the power of Haka!
Nah it wasn't!
I actually want to make a little change to your turn. Hit me instead of Rockslide. I want to dump some 4 from my hand before I play Mists of Time. my 4s are Tome of Elder Magic, Mist Bound, Mist-Fueled recovery, Oblivion. I can then redirect the damage from Mists thereby dumping all 4 (or change one to a 3). The redirect cards go in the old trash and Mists go in the new trash, right?
Right now my trash looks like:
*2* - 2
*3* - 4
*4* - 1
That's fine by me. So I target you and you redirect it to the Living Rockslide. Yes the redirected cards would be in the old and thus also be added to the new deck, while Mist of Time would be part of the new trash.
Team Leader Tachyon
HP: 20
Hand: Pushing the Limits, Lightspeed Barrage (x3), Accelerated Assault, Lightning Reflexes (x2) , Sucker Punch, Hypersonic Assault
In Play: Pushing the Limits, HUD Goggles, Synaptic Inturruption, Research Grant
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Synaptic Inturruption, Fleet of Foot (x2), Hypersonic Assault, Sucker Punch, Accelerated Assault, Synaptic Inturruption
-----------------
Start of Hero Turn: Destroy Pushing the Limits
Play a Card: Pushing the Limits, Sucker Punch (No Target, just need to get in in the trash)
Use a Power: Research Grant. Draw Sonic Vortex, Supersonic Response. Discard Lightning Reflex.
Draw a Card: Nimble Strike, Hypersonic Assault. Discard Lightning Reflexes
End of Hero Turn: nothing
-----------------
HP: 20
Hand: Lightspeed Barrage (x3), Lightning Reflexes, Hypersonic Assault (x2), Sonic Vortex, Nimble Strike, Supersonic Response
In Play: Synaptic Inturruption, Pushing the Limits, HUD Goggles
Trash: Quick Insight, Supersonic Response, Pushing the Limits (x2) , Fleet of Foot(x2), Hypersonic Assault, Synaptic Interuption, Accelerated Assult, Sucker Punch (x3), Synaptic Inturruption, Lightning Reflexes (10 Bursts)
Discarded Oblivion and Tome of Elder magic to redirect Haka.
NightMist
HP: 22
Hand: Enlightenment x2, Mists of Time, Oblivion, Elder Ring x2, Starshield Necklace x2, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Mist Form x2, Scouring Mists.
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment, Tome of Elder magic, Oblivion.
-----------------
Start of Hero Turn: Nothing
Play a Card: Mistbound on Aka (gain 4 HP) - Discard Mist-Fueled Recovery and AotEG.
Use a Power: Investigation - Got Tome of Elder Magic and Call Forth. Takes 3 damage
Draw a Card: Mist-Fueled Recovery
End of Hero Turn: Nothing
-----------------
HP: 23
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace x2, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists, ToEM, Call Forth, Mist-Fueled recovery
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Mistbound
*2* - 2
*3* - 5
*4* - 5
-----------------
Notes: Since I was going to discard Mistbound anyways, i figure let's wait a turn and play it. With Aka's deck not doing anything we should have a free turn.
I plan on playing Mists of Time next turn to have a loaded deck. From there if there isn't anything good to play, I want to Enlighten Haka for another Battle.
Only thing I am not sure of is do I redirect the investigation damage? Do I want 2 more *3*s in the trash?
It depends on how many spells you plan on playing after you flip your trash and deck. If you want to play a lot of spells causing lots of damage, than the more high numbered cards the better. If you're going to run out of steam before your deck reshuffles than not much of a point in having too many cards in there.
Realm of Discord
In Play: Imbued Vitality
----------------------------
Start of Environment Turn: Nothing
Play a Card: Portal Fiend HP 17
End of Environment Turn: None
----------------------------
In Play: Claustophobis Delusions, Portal Fiend HP 17
----------------------------
Notes: Well Akash'Bhuta is immune to damage again. At least she couldn't play a card though!
Round 7
Start of the Villain Turn
None
Play a Villain Card
Can't
End of the Villain Turn
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 130
Cards in Play
-None-
Trash
Additional Effects in Play
Here's the thing, NM doesn't have that many damage options (besides redirecting which works with most of her cards), and Oblivion will hurt us more than Aka now. I don't have many extremely useful option that require ***. My feeling is flip my decks now and use what I can. Enlightenment can really help, and I can do that for a couple of turns. Once my deck gets low, I will Mist-Fuel to pump of my health (hopefully after Reclaim from the deep), then just continue with whatever strategy we want.
Tempest
HP: 19
Hand:
Electrical Storm x2, Gene-Bound Shackes, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere, Vicious Cyclone, Reclaim From the Deep
Start of Turn:
Nothing
Cards in Play:
Otherworldly Resilience
Play a Card:
Reclaim From the Deep - Cleansing Downpour to top of deck (Everybody can fish their trash for one card to be placed on top of their deck)
Draw Cleansing Downpour
Use a Power:
Squall - Portal Fiend (16)
Draw a Card:
Lightning Slash
Trash:
Chain Lightning, Shielding Winds, Ball Lightning, Chain Lightning, Reclaim From the Deep
-------
Haka
HP: 20
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion
In Play: Taiaha, Dominion
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana
-----------------
Start of Hero Turn: nothing
Play a Card: Punish the Weak
Use a Power: Taiaha the Portal Fiend for 4 (12)
Draw a Card: Elbow Smash
End of Hero Turn: nothing
-----------------
HP: 20
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion, Elbow Smash
In Play: Taiaha, Dominion
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana
-----------------
Notes:
Team Leader Tachyon
HP: 20
Hand: Lightspeed Barrage (x3), Accelerated Assault, Lightning Reflexes , Hypersonic Assault (x2), Sonic Vortex, Nimble Strike, Supersonic Response
In Play: Pushing the Limits, HUD Goggles, Synaptic Inturruption, Research Grant
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Synaptic Inturruption, Fleet of Foot (x2), Hypersonic Assault, Sucker Punch (x3), Accelerated Assault, Synaptic Inturruption, Lighning Reflexes (10 Bursts)
-----------------
Start of Hero Turn: Take 2 Damage.
Play a Card: Nimble Strike to Portal Fiend (11). Draw Hud Goggles. Play Lightspeed Barrage, 11 Damage to Portal Fiend (goes down). Play Sonic Vortex. 3 to Akash (127), 3 to me, redirected to Akash (124). Synaptic Inturruption destroyed.
Use a Power: Research Grant. Draw Research Grant, Nimble Strike. Discard Supersonic Response
Draw a Card: Accelerated Assault, Fleet of Foot
End of Hero Turn: nothing
-----------------
HP: 18
Hand: Lightspeed Barrage (x2), Lightning Reflexes, Hypersonic Assault (x2), Nimble Strike, Hud Goggles, Accelerated Assualt, Research Grant, Fleet of Foot.
In Play: Pushing the Limits, HUD Goggles, Research Grant
Trash: Quick Insight, Supersonic Response (x2), Pushing the Limits (x2) , Fleet of Foot(x2), Hypersonic Assault, Synaptic Interuption, Accelerated Assult, Sucker Punch (x3), Synaptic Inturruption (x2) , Lightning Reflexes, Nimble Strike (13 Bursts)
How about them apples? Sorry I'm not supporting the team as much as I could...
Nobody using Reclaim?
Think I will do Heedless Lash. Thanks!
Nothing I really wanted, mainly wanting to try to get a Ta Moko!
Want me to Enlighten this turn?
I don't need it right now. So you don't have to, plus I still have a card draw from the death of the Portal Fiend, so I might draw it!
Won't be able to do the full turn until later. I just plan on using mists of time and redirecting to portal fiend and drawing 3 cards. Just in case you wanted to do the other turns.
Took heedless Lash from the trash.
NightMist
HP: 23
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace x2, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists, ToEM, Call Forth, Mist-Fueled recovery
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Mistbound
-----------------
Start of Hero Turn: Nothing
Play a Card: Mists of Time (gain 4 HP) - Discard ToEM and Starshield Necklace to redirect 3 to Aka.
Use a Power: Investigation - Got Enlightenment and Mistbound. Takes 3 damage
Draw a Card: ToEM
End of Hero Turn: Nothing
-----------------
HP: 24
Hand: Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace x2, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists, ToEM, Call Forth, Mist-Fueled recovery
In Play: AotEG, Elder Ring, Master of Magic
Deck: Call Forth, Elder Ring, Scouring Mists, Planar Banishment, Astral Preminition, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Starshield Necklace. Heedless Lash
*2* - 1
*3* - 6
*4* - 4
Trash: Mist of Time x2, Astral Premonition,Oblivion x2, Heedless Lash x2, Call Forth, Scouring Mists
-----------------
Notes: I think I am set for the next couple of turn (not sure if I even want to draw cards), I have Enlightenment x3, Mistbound x2, and Planar Banishment x2. So whatever you need, I think I can help.
Also, how much life should I have? How much damage did I take?
I'm actually playing Killign Floor on steam right now, and checking the forums inbetween waves. I'll probably even go to bed after getting done, so I won't have time to get the other turns until the morning. So you can take all the times you need!
Edit: And yes I am that addicted to the forums!
Realm of Discord
In Play: Imbued Vitality
----------------------------
Start of Environment Turn: Nothing
Play a Card: Ethereal Bonds HP 9, Playing top cop of villain deck, Mountainous Carapace!!! Which discards a Time Crawls.
End of Environment Turn: Ethereal Bonds deal Haka or Tachyon 2 damage and the one it hits can't deal damage.
----------------------------
In Play: Claustophobis Delusions, Ethereal Bonds HP 9
----------------------------
Notes: I think Tachyon should take the hit bringing her to 18, as Haka plans on dealing damage this round. Any objections?
Round 8
Start of the Villain Turn
None
Play a Villain Card
Entomb
End of the Villain Turn
Nothing
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 121
Cards in Play
Mountainous Carapace HP 11
Entomb
Trash
Additional Effects in Play
Akash'Bhuta and the Carapace are currently Immune.
umm....yes...my turn was always there.
Did you deduct from Portal Fiend already?
Actually Tachyon killed off the Portal Fiend, so I just had you redirect it to the only other target, Akash'Bhuta herself!
Oo… I took 2 from Pushing the Limits, so I'm actually at 18. Is that okay? Also, wouldn't Nightmist take the hit, as she seems to be the highest…
Cool. Good turn to Enlighten then. Who wants it? I am thinking Haka.
Oh true, missed out on a couple calculations, so NightMist takes the hit from Ethereal Bonds then, unless there is redirection involved?
Edit: Also by my review, NightMist is currently at 23 before the Bonds hit.
Pydro, Reclaim puts the card on top of your deck for your next draw.
Tempest
HP: 19
Hand:
Electrical Storm x2, Gene-Bound Shackes, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere, Vicious Cyclone, Cleansing Downpour
Start of Turn:
Nothing
Cards in Play:
Otherworldly Resilience
Play a Card:
Cleansing Downpour
Use a Power:
Cleansing Downpour (Everyone up 2 HP)
Draw a Card:
Aquatic Correspondence
Trash:
Chain Lightning, Shielding Winds, Ball Lightning, Chain Lightning, Reclaim From the Deep
-------
My mistake. (Man I just played that card in another game too). Taking one of the 2 magic cards out then.
Nah. I’ll take it and use Enlightenment.
Yea she was. Then had a net of plus one after my turn. Really messed over the doc when I switched my piles.
EDIT: actually I would have taken out a 2 magic card, but then technically I should reshuffle and draw again. Should I redo the draw, just dump the 2, or just dump Heedless Lash?
EDIT2: Going out of town for a day and just wanted to get my turn in. Not going to make that mistake again.
Haka
HP: 22
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion, Elbow Smash, Ta Moko (from dominion draw)
In Play: Taiaha, Dominion, Punish the Weak
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana
-----------------
Start of Hero Turn: nothing
Play a Card: Dominion
Use a Power: Taiaha the Bonds for 4 (5)
Draw a Card: Ta Moko
End of Hero Turn: nothing
-----------------
HP: 22
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion, Elbow Smash, Ta moko (x2)
In Play: Taiaha, Dominion (x2), Punish the Weak,
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana
-----------------
Notes: NightMist, you may actually want to put a 2 ontop of your deck from Reclaim, since you won't be able to draw a card since you switched your deck and trash with one another.
I don’t have my deck in front of me: can mist fueled be used on the environment deck? If yes would it prevent or force a flip?
Mist-Fueled has to be used on a Hero Deck sadly.
Team Leader Tachyon
HP: 18
Hand: Lightspeed Barrage (x2), Lightning Reflexes , Hypersonic Assault (x2), Nimble Strike, Fleet of Foot, Hud Goggles, Research Grant
In Play: Pushing the Limits, HUD Goggles, Research Grant
Trash: Quick Insight, Supersonic Response, Pushing the Limits, Synaptic Inturruption (x2), Fleet of Foot (x2), Hypersonic Assault, Sucker Punch (x3), Accelerated Assault, Lighning Reflexes, Nimble Strike (13 Bursts)
-----------------
Start of Hero Turn: Destroy Pushing the Limits (almost out of cards in the deck. Don't particularly want that)
Play a Card: Fleet of Foot. EVERYBODY DRAWS A CARD. Draw Quick Insight. Play Nimble Strike on Etherial Bonds (4). Draw Blinding Speed. Play Blinding Speed on Entomb, Destroying it.
Use a Power: nope!
Draw a Card: Blinding Speed
End of Hero Turn: nothing
-----------------
HP: 18
Hand: Lightspeed Barrage (x2), Lightning Reflexes, Hypersonic Assault (x2), Nimble Strike, Hud Goggles, Accelerated Assualt, Research Grant, Quick Insight, Blinding Speed
In Play: HUD Goggles, Research Grant
Trash: Quick Insight, Supersonic Response (x2), Pushing the Limits (x2) , Fleet of Foot(x3), Hypersonic Assault, Synaptic Interuption, Accelerated Assult, Sucker Punch (x3), Synaptic Inturruption (x2) , Lightning Reflexes, Nimble Strike (x2), Blinding Speed. (16 Bursts)
Now, did you want me get rid of the bonds of the entomb? I can change it if you want things to go down differently.
Well that messed me over. I won’t have my deck until tomorrow, so I looked at the top card to cast enlightenment. Well now that I have to draw you guys are stuck
Haha!
Seriously though play whatever card of mine you want, I have a minimum magic number of 2.
Drew Heedless Lash (Thanks TLT).
NightMist
HP: 23
Hand: Enlightenment x3, Oblivion, Elder Ring, Starshield Necklace, Planar Banishment x2, Master of Magic, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists, ToEM, Call Forth, Mist-Fueled recovery, Heedless Lash
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Mistbound
-----------------
Start of Hero Turn: Nothing
Play a Card: Enlightenment (Gain 3HP) - Haka draws 3 cards.
Use a Power: See note.
Draw a Card: See note.
End of Hero Turn: Nothing
-----------------
HP: 26
Hand: Enlightenment x3, Oblivion, Elder Ring, Starshield Necklace, Planar Banishment x2, Master of Magic, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists, Mist-Fueled recovery, Heedless Lash, Call Forth, ToEM.
In Play: AotEG, Elder Ring, Master of Magic
Deck: Call Forth, Scouring Mists, Planar Banishment, Astral Preminition, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Starshield Necklace.
*2* - 1
*3* - 4
*4* - 4
Trash: Mist of Time x2, Astral Premonition,Oblivion x2, Heedless Lash x2, Call Forth, Scouring Mists, Enlightenment, Elder Ring
-----------------
Notes: I don't know if I should draw any card. Right now I can play spells for the next several turn, but if i draw 3 cards a turn I will run out of my deck.
On a completely not serious note, what would happen to me if I Mist-Fuel Tachy?
This is actually the same turn you were Ethereal Bonds, so can't deal damage sadly NightMist. If you plan on doing a lot of spells and wanting high numbers and comfortable with your handsize than I don't see a reason to draw extra cards.
Haka drew a Haka of Battle, Rampage, and Elbow Smash!
Realm of Discord
In Play: Claustophobis Delusions, Ethereal Bonds HP 4
----------------------------
Start of Environment Turn: Nothing
Play a Card: Negative Energy Field, so Claustophic Delusions is destroyed. And the environment deck is empty.
End of Environment Turn: Ethereal Bonds deals NightMist 2 damage! (24 unless redirecting)
----------------------------
In Play: Negative Energy Field, Ethereal Bonds HP 4
----------------------------
Notes: If NightMist doesn't redirect she won't be able to deal damage this round.
Round 9
Start of the Villain Turn
None
Play a Villain Card
First Negative Energy field deals 1 damage to Akash (reduces) Haka (21), Tachyon (19), and NightMist (23), then Arboreal Phalanges appear! Discard the top card of the environment deck, which causes a reshuffle, flipping Akash'Bhuta. Card discarded is Spinning Vortex.
End of the Villain Turn
Phalanges deals 3 damage to NightMist (20)
------------------------------------------------------------------------------------------------------------------------------------------
Akash'Bhuta - Chaos-Bound Creator
HP 121
Cards in Play
Mountainous Carapace HP 11
Arboreal Phalanges HP 12
Trash
Additional Effects in Play
Reduction of 1 to Akash'Bhuta
NightMist can't deal damage.
Draws Flash Flood
Tempest
HP: 21
Hand:
Electrical Storm x2, Gene-Bound Shackles, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere, Vicious Cyclone, Lightning Slash, Flash Flood
Start of Turn:
Nothing
Cards in Play:
Otherworldly Resilience, Cleansing Downpour
Play a Card:
Flash Flood (Negative Energy Field)
Use a Power:
Cleansing Downpour (Everyone up 2 HP)
Draw a Card:
Otherworldly Resilience
Trash:
Chain Lightning, Shielding Winds, Ball Lightning, Chain Lightning, Reclaim From the Deep, Flash Flood
-------
I will take the damage. With Cleansing Downpour, Master of Mgic and a Mist-Fueled coming up, I think I am ok with HP. I planned I giving Haka another Enlightenment anyways.
Speaking of which, do we know exactly how much damage we have between tachy and Haka?
If we get another target next turn, I think I will Oblivion (a minimum of 7 damage).
Not wanting to destroy the Ethereal Bonds with the Flash Flood as well?
Haka could get a plus 16 his next damage, so nothing too great. I'll probably get rid of the carapace by sacrificing a few cards, then weakening the Phalanges.
Edit: maybe I should Rampage... That be able to do 6 to the Carapace and 4 to Phalanges. And if NightMist redirected the Rampage damage to the Carapace that's make it 3 to it bringing it to 3 HP. Thus I could Taiaha the Carapace for destruction and dropping the Phalanges by 4 again to 4 HP.
Fine then I could save Oblivion. Consider it redirected!
Well you never know, you may still need it next turn, as she sometimes has a habit of bringing a long a horde of limbs.
Once again don’t have my deck in front of me.
Master of Magic is an ongoing, I have another in my hand. I think the others are equips though.
Yes Master of Magics is the only Ongoing you currently have. Tempest has Cleansing Downpour and Otherworldly Resilience. Tachyon has Research Grant. Haka still has Punish the Weak, but as I said I would really like to keep it. Not too many Ongoings in play sadly...
Tempy just drew another Otherworldly and Tachy has a Research Grant in hand. So it is just a matter of wasting a turn. I will probably plat MoM this turn if I am discarding it. I will leave it up to everyone else.
Should I Mistbound before we do that again?
I can destroy the research grant. I don't want to draw too many cards now...
Yeah, go ahead and remove the Bonds. Didn't see them when I was going over targets for it.
And I will contribute the Otherworldly Resilience.
Haka
HP: 24
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion, Elbow Smash, Ta moko (x2)
In Play: Taiaha, Dominion (x2), Punish the Weak,
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana
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Start of Hero Turn: nothing
Play a Card: Rampage!!! Destroys the bonds, which sadly trigger Akash'Bhuta. Which plays Disrupt the Field, which destroys all environment cards (there are no more) And play the top of both villain and environment decks. Earths Sacrifice, we have to destroy 4 ongoings. Dominions, Otherworldly Resilience, and Research Grant will be destroyed. The Environment card played is Time Flies!!! So now heroes can play 2 cards and draw 2 cards on the respective phases. Rampage continues its damage Carapace (5), Phalanges (8), Akash (118). Heroes will all take 1 damage Tempest (20), Haka (23), Tachyon (20), NightMist (20). For the second card Haka will Rampage again!!! Destroying the Carapace, causing Akash to hit herself (107), Phalanges (2), and Akash (103).
Use a Power: Taiha the Phalanges destroying it dealing 12 damage to Akash (91), and then Taiahaing Akash for 4 (87).
Draw a Card: Dominion and Haka of Restoration.
End of Hero Turn: none
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HP: 24
Hand: Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x3), Haka of Battle, Rampage, Dominion, Elbow Smash, Ta moko (x2)
In Play: Taiaha, Punish the Weak
Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana, Rampage (x2)
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Notes: Now we can play 2! Woohoo! Pydro I think Mistbounding is a great idea. And if your last turn is correct it says you have two of them. Maybe Mistbounding both the Villain and Environment decks thus it will pretty much go back to Tempest and we may have it won next turn. Tachyon can focus this turn getting the last few burst cards in the trash along with getting the precious last Light-Speed barrage!
Edit: One more thing NightMist didn't need to redirect as Time Flies allowed Haka to take it out without a sweat, though next turn may be a bit different!
Team Leader Tachyon
HP: 18
Hand: Lightspeed Barrage (x2), Lightning Reflexes , Hypersonic Assault (x2), Nimble Strike, Fleet of Foot, Hud Goggles, Research Grant
In Play: HUD Goggles
Trash: Quick Insight, Supersonic Response, Pushing the Limits (x2), Synaptic Inturruption (x2), Fleet of Foot (x3), Hypersonic Assault, Sucker Punch (x3), Accelerated Assault, Lighning Reflexes, Nimble Strike (x2), Research Grant, Blinding Speed (16 Bursts)
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Start of Hero Turn: nothing
Play a Card: Play. Lightning Reflexes. Play Accelerated assault (1 to everything). Play Blinding Speed (destroy negative energy field). Play Hypersonic assault (another 1 to everything)
Use a Power: nope!
Draw a Card: Hud Goggles
End of Hero Turn: nothing
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HP: 18
Hand: Lightspeed Barrage (x2), Lightning Reflexes, Hypersonic Assault (x2), Nimble Strike, Hud Goggles, Accelerated Assualt, Research Grant, Quick Insight, Blinding Speed
In Play: HUD Goggles, Research Grant
Trash: Quick Insight, Supersonic Response (x2), Pushing the Limits (x2) , Fleet of Foot(x3), Hypersonic Assault (x2), Synaptic Interuption, Accelerated Assult (x2), Sucker Punch (x3), Synaptic Inturruption (x2) , Lightning Reflexes, Nimble Strike (x2), Blinding Speed (x2). (18 Bursts)
So... I have 3 cards left in my deck. I gotta Barrage. May need to do it next turn...
Negative Energy field is already gone. The only target in play are Akash'Bhuta. The only card in play is Time Flies. So are you destroying Time Flies then? Also you don't need to use Lightning Reflexes to play another card thanks to Time Flies.
NightMist
HP: 21
Hand: Enlightenment x3, Oblivion, Elder Ring, Starshield Necklace, Planar Banishment x2, Master of Magic, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists, Call Forth, Mist-Fueled recovery, Heedless Lash
In Play: AotEG, Elder Ring, Master of Magic
Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Mistbound
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Start of Hero Turn: Nothing
Play a Card: Mistbound x2 (Gain 4+1 HP) - Discard...um does it matter? Are we that close to winning? Starshield, Edler Ring, Mist Form, ToEM
Use a Power: None
Draw a Card: None
End of Hero Turn: Nothing
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HP: 26
Hand: Enlightenment x3, Oblivion, Planar Banishment x2, Master of Magic, Mist Form, Scouring Mists, Call Forth, Mist-Fueled recovery, Heedless Lash
In Play: AotEG, Elder Ring, Master of Magic
Deck: Call Forth, Scouring Mists, Planar Banishment, Astral Preminition, ToEM, Oblivion, Mist-Fueled recovery, AofEG, Starshield Necklace.
*2* - 1
*3* - 4
*4* - 4
Trash: Mist of Time x2, Astral Premonition,Oblivion x2, Heedless Lash x2, Call Forth, Scouring Mists, Enlightenment, Elder Ring x2, Mit Form, ToEM, Starshield Necklace
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Notes:
I think we got her next round. If Tachyon can deal 36 ith both Light-Speed Barrages. Haka can get about 27, 31 if Haka be bounce the second Taiha hit off of NightMist. And Tempest Has a Gene-Bound plus a Into the Stratosphere even though it won't knock anything back it will still deal 4, plus 3 for squall. So 7 damage from that. Plus NightMist can play an Oblivion that will do at least 7, plus redirecting the damage , probably chosing the highest to deal all hero target so that will be an addition 4 damage to Akash. So that brings it up to 11, plus a Heedless Lash will at least do 3. Bringing the total NightMist can do to 14, if Heeless Lash. So that is 88 points of damage... That's 1 point more than what she has! So were pretty much in the clear as to what is going to happen next round... Do we really want to go through it all or just go ahead and call it?
Woohoo! Congrats everyone!
Woohoo! Now to add my decks back into my box and take a break from Forum gaming for a little bit. Phew, the anticipation as to what is going to happen gets you all worked up.
Edit: Also put it into the statistics!
Excellent work!!!