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Episode 2: Advanced Kismet - VICTORY!

66 posts · 5402 views · started 2013-04-21 03:17 UTC
PY
Pydro
2013-04-21 03:17 UTC
#1

Kismet

VS

The Scholar - BlueHairedMeerkat

Fanatic - cmschex

Ra: Horus of Two Horizons - celette482

Expatriette - ketigid

Bunker: Engine of War - Zalrus9

AT

The FInal Wasteland

 

https://docs.google.com/document/d/12RQEYw1R1kCO9uxH9BuCyDXtg-yEsv02h3dQp56clkw/edit?pli=1

PY
Pydro
2013-04-21 03:17 UTC
#2

Kismet HP 70

Cards in Play

The Talisman - Enchanted Heirloom HP 7

 

BL
BlueHairedMeerkat
2013-04-21 09:08 UTC
#3

Are we playing on Advanced or normal?

Here's the Scholar's initial draw: Solid to Liquid, Transmutative Recovery, Keep Moving, Bring What You Need.

CE
celette482
2013-04-21 13:22 UTC
#4

Beard Ra's initial draw: Blazing Tornado, Staff of Ra, Flame Spike, Scorched Earth

KE
ketigid
2013-04-22 01:33 UTC
#5

Expatriette's hand, Tactical Shotgun, Speed Loading x 2, Unload.

CM
cmschex
2013-04-22 13:20 UTC
#6

Fanatic starting hand:  Chastise, Sanctifying Strike, Final Dive, Divine Sacrifice

PY
Pydro
2013-04-24 01:59 UTC
#7

Wait for a Bunker or start?

CE
celette482
2013-04-24 02:32 UTC
#8

Do we have a bunker?

PY
Pydro
2013-04-24 02:33 UTC
#9

Mezike said he had to pull out, so not at the moment.

ZA
Zalrus9
2013-04-24 03:24 UTC
#10

Fear not! I shall be Bunker!

 

Starting Hand: External Combustion, Grenade Launcher, Ammo Drop, and Maintenece Unit.

 

Let's have a Blast!

PY
Pydro
2013-04-24 03:27 UTC
#11

Ok everyone is here. When I get a chance I will play Kismet's first turn.

Also, does anyone know a how to setup a Google Doc that we can all acces?

RO
Ronway
2013-04-24 03:33 UTC
#12

I lazily copied and pasted the format from the Episode 1 game onto this https://docs.google.com/document/d/12RQEYw1R1kCO9uxH9BuCyDXtg-yEsv02h3dQp56clkw/edit?usp=sharing which I think should be editable by all.

PY
Pydro
2013-04-24 03:36 UTC
#13

Thank you!

PY
Pydro
2013-04-24 17:09 UTC
#14

Round 1

Start of the Villain Turn

Talisman in front of hero = False

Therefore, each hero takes 1 psychic damage.

Play a Villain Card

Unlucky Break - No effect

End of the Villain Turn

Revealed Two Left Feet - Not played but shuffled back into the Villain deck

------------------------------------------------------------------------------------------------------------------------------------------

Kismet - Charmed Scoundrel

HP 70

Cards in Play

The Talisman - Enchanted Heirloom HP 7

Trash

Unlucky Break

Additional Effects in Play

None

------------------------------------------------------------------------------------------------------------------------------------------

NOTES:

Well, she didn't do much this turn. Once we have the doc up, I will fix all the HP for the 1 damage.

Also, are we running advanced?

BL
BlueHairedMeerkat
2013-04-24 19:24 UTC
#15

I think we should play on Advanced; after all, we have the advantage of being able to consider our moves for longer and discuss our plans.

So, with that in mind I'm going to dive straight in! :D

 

The Scholar

HP: 28

Hand:  Solid to Liquid, Transmutative Recovery, Keep Moving, Bring What You Need

In Play: None. 

Trash: Empty. 

-----------------

Start of Hero Turn: nothing

Play a Card: Bring What You Need.

Use a Power: Bring What You Need; revealed Expect The Worst, Don't Dismiss Anything, Flesh To Iron. Putting the first two in my hand and Flesh to Iron on the bottom of my deck.

Draw a Card: Keep Moving

End of Hero Turn: nothing

-----------------

HP: 28

Hand:  Solid to Liquid, Transmutative Recovery, Keep Moving x2, Expect The Worst, Don't Dismiss Anything

In Play: Bring What You Need

Trash: Empty

Bottom of Deck: Flesh to Iron

CM
cmschex
2013-04-24 21:58 UTC
#16

 

Fanatic

HP: 29

Hand:  Chastise, Sanctifying Strike, Final Dive, Divine Sacrifice

In Play: None. 

Trash: Empty. 

-----------------

Start of Hero Turn: nothing

Play a Card: Sanctifying Strike, deal 1 damage to Ksimet, regain 1 HP and draw Smite the Transgressor

Use a Power: Exorcism, doing 1 to Kismet and 1 to the Talisman, 68 and 6 HP respectively 

Draw a Card: Brutal Censure

End of Hero Turn: nothing

-----------------

HP: 30

Hand:  Chastise, Brutal Censure, Final Dive, Divine Sacrifice, Smite the Transgressor

In Play: Nothing

Trash: Empty

Bottom of Deck: Sanctifying Strike

PY
Pydro
2013-04-24 22:56 UTC
#17

It worked last game that after your turn you pm the next guy/girl. Let’s see if that works again.

PY
Pydro
2013-04-25 01:15 UTC
#18

Ok a couple of things: Was 1 hp taking off of each hero (I don't know there max HP off hand)? Do we have someone controlling the the Final Wasteland? Also, why is the Scholar at 25?

CE
celette482
2013-04-25 01:51 UTC
#19

Beard Ra

HP: 29

Hand: Staff of Ra, Blazing Tornado, Scorched earth Flame spike

In Play: None. 

Trash: Empty. 

-----------------

Start of Hero Turn: nothing

Play a Card: Blazing Tornado

Use a Power: Blazing Tornado, 3 to Kismet making her 65HP

Draw a Card: Scorched Earth

End of Hero Turn: nothing

-----------------

HP: 29

Hand:  staff of ra, scorched earth x2, flame spike

In Play: Blazing Tornado

Trash: Empty

PY
Pydro
2013-04-25 01:55 UTC
#20

Seems to be strightforward right now.

Can everyone access the doc?

https://docs.google.com/document/d/12RQEYw1R1kCO9uxH9BuCyDXtg-yEsv02h3dQp56clkw/edit?pli=1

It is just an easier way to see everything at once instead of scrolling through every post.

KE
ketigid
2013-04-25 02:30 UTC
#21

Exorcism deals 2 instances of damage to 1 target (or did I remember wrongly?), so it's either Kismet or Talisman.

Btw, I'm ok with Advance.

KE
ketigid
2013-04-25 02:33 UTC
#22

 

Expatriette

HP: 28

Hand: Tactical Shotgun, Speed Loading x 2, Unload

In Play: None. 

Trash: Empty. 

-----------------

Start of Hero Turn: nothing

Play a Card: Tactical Shotgun

Use a Power: Tactical Shotgun, 4 to Kismet.

Draw a Card: Submachine Gun

End of Hero Turn: nothing

-----------------

HP: 28

Hand:  Speed Loading x 2, Unload, Submachine Gun

In Play: Tactical Shotgun

Trash: Empty

CM
cmschex
2013-04-25 03:23 UTC
#23

 

It certainly does.  So lets say the Strike does 1 to Talisman and Exorcism does 2 to Ksimet

ZA
Zalrus9
2013-04-25 11:15 UTC
#24

 

Bunker, Engine of War

HP: 26

Hand: Internal Combustion, Maintenence Unit, Ammo Drop, Grenade Launcher

In Play: None. 

Trash: Empty. 

-----------------

Start of Hero Turn: nothing

Play a Card: Grenade Launcher

Use a Power: Grenade Launch! 2 to Kismet, 2 to the Amulet

Draw a Card: Heavy Plating

End of Hero Turn: nothing

-----------------

HP: 26

Hand:  Internal Combustion, Maintenence Unit, Ammo Drop, Heavy Plating

In Play: Grenade Launcher

Trash: Empty

PY
Pydro
2013-04-25 16:01 UTC
#25

The Final Wasteland

In Play: None

----------------------------

Start of Environment Turn: Nothing

Play a Card: Unforgiving Wasteland

End of Environment Turn: Nothing

----------------------------

In Play: Unforgiving Wasteland

CE
celette482
2013-04-25 16:08 UTC
#26

So if we let the environment kill off Kismet, she's out of the game for everyone, forever, right? That's how this works.

PY
Pydro
2013-04-25 16:23 UTC
#27

If she is that unlucky, she deserves to be gone.

PY
Pydro
2013-04-25 16:40 UTC
#28

Round 2

Kismet - Charmed Scoundrel

HP 58

Cards in Play: The Talisman - Enchanted Heirloom HP 4

Trash: Unlucky Break

Additional Effects in Play: None

-----------------------------------------------------------

Start of the Villain Turn

Talisman in front of hero = False

Therefore, each hero takes 1 psychic damage.

Advanced: No Hero has a Jinx.

Play a Villain Card

Weak Heart - Played on Bunker

End of the Villain Turn

Revealed Violent Trickster - Each player must discard a card. Bunker takes 2+1 damage.

-----------------------------------------------------------

HP 58

Cards in Play: The Talisman - Enchanted Heirloom HP 4, Weak Heart (Bunker)

Trash: Unlucky Break, Violent Trickster

Additional Effects in Play: None

-----------------------------------------------------------

NOTES:

Each player needs to discard a card.

Also would the advanced start of turn effect work the turn she flips?

 

https://docs.google.com/document/d/12RQEYw1R1kCO9uxH9BuCyDXtg-yEsv02h3dQp56clkw/edit?pli=1#

BL
BlueHairedMeerkat
2013-04-25 17:48 UTC
#29

 

I'll discard... Solid to Liquid, I guess. 

The Scholar

HP: 27

Hand:  Transmutative Recovery, Keep Moving x2, Expect The Worst, Don't Dismiss Anything

In Play: None. 

Trash: Solid to Liquid 

-----------------

Start of Hero Turn: nothing

Play a Card: Transmutative Recovery; draw Proverbs and Axioms, Bring What You Need.

Use a Power: Bring What You Need; revealed "Get Out Of The Way!", Know When to Turn Loose, Flesh To Iron. Putting the first two in my hand and Flesh to Iron on the bottom of my deck.

Draw a Card: Don't Dismiss Anything

End of Hero Turn: nothing

-----------------

HP: 29

Hand:  Keep Moving x2, Expect The Worst, Don't Dismiss Anything x2, Proverbs and Axioms, Bring What You Need, "Get Out Of The Way!", Know When to Turn Loose.

In Play: Bring What You Need

Trash: Solid to Liquid, Transmutative Recovery

Bottom of Deck: Flesh to Iron x2

I'm curious as to when people would want a Don't Dismiss Anything/Proberbs and Axioms. DDA I'm thinking I might play next turn, as I have a second in hand now for if people need trash retrieval later on, but I'm open to opinions.

CM
cmschex
2013-04-25 18:07 UTC
#30

I'm at work so don't have my deck, but do we want to flip her this turn?  I could final dive the talisman at her

CE
celette482
2013-04-25 18:10 UTC
#31

I think it's a little early for Proverbs?

 

I don't see why not flip her, though with only weak heart out, are we in much danger? I mean, if the big thing is that you want to final dive it to pull off 4 damage against Kismet, then I whole-heartedly support that course of action.

BL
BlueHairedMeerkat
2013-04-25 18:46 UTC
#32

Also the Talisman is a character card, which Final Dive doesn't work on.

CM
cmschex
2013-04-25 18:55 UTC
#33

Yeah, that makes sense, I don't have the card in front of me so I forgot that non-character card proviso

CM
cmschex
2013-04-25 22:01 UTC
#34

 

Fanatic

Discard Divine Sacrifice

 

HP: 29

Hand:  Chastise, Brutal Censure, Final Dive, Smite the Transgressor

In Play: Nothing

Trash: Sanctifying Strike

 

-----------------

Start of Hero Turn: nothing

Play a Card: Brutal Censure, doing 2 Damage to Ksimet and drawing Aegis of Resurrection

Use a Power: Exorcism, doing 1 and 1 ti Kismet, she's at 54 HP

Draw a Card: Holy Nove

End of Hero Turn: nothing

-----------------

HP: 29

Hand:  Chastise,Final Dive, Smite the Transgressor, Aegis of Resurrection, Holy Nova

In Play: Nothing

Trash: Sanctifying Strike, Divine Sacrifice, Brutal Censure

CE
celette482
2013-04-25 23:33 UTC
#35

Discard Flame Spike

 

Beard Ra

HP: 27

Hand: Staff of Ra, Scorched earth x2

In Play: None. 

Trash: Flame Spike

-----------------

Start of Hero Turn: nothing

Play a Card: Staff of Ra, gain 2 HP

Use a Power: Blazing Tornado, 4 to Kismet making her 50 HP

Draw a Card: Fire Blast

End of Hero Turn: nothing

-----------------

HP: 29

Hand:  staff of ra, scorched earth x2, fire blast

In Play: Blazing Tornado, staff of Ra

Trash: Flame Spike

 

Note: I waivered about which one to discard, but given that we're in the Final Wasteland, I'm thinking Scorched Earth is gonna be a beast of card, so I want to keep them.

RO
Ronway
2013-04-26 00:45 UTC
#36

Pst! Bearded Ra has a Max HP of 29.

CE
celette482
2013-04-26 01:03 UTC
#37

Fine.

PY
Pydro
2013-04-26 01:06 UTC
#38

I just thought we were playing the 1st edition.

KE
ketigid
2013-04-26 02:02 UTC
#39

Discards Speed Loading.

 

Expatriette

HP: 28

Hand: Speed Loading, Unload, Submachine Gun

In Play: Tactical Shotgun. 

Trash: Speed Loading. 

-----------------

Start of Hero Turn: nothing

Play a Card: Submachine Gun

Use a Power: Tactical Shotgun, 4 to Kismet.

Draw a Card: Quick Draw

End of Hero Turn: nothing

-----------------

HP: 28

Hand:  Speed Loading, Unload, Quick Draw.

In Play: Tactical Shotgun, Submachine Gun.

Trash: Speed Loading

ZA
Zalrus9
2013-04-26 02:39 UTC
#40

 

Bunker, Engine of War

I Discarded Maitenence Unit

HP: 26

Hand: Internal Combustion,  Ammo Drop, Heavy Plating

In Play: Grenade Launcher

Trash:  Maintenence Unit

-----------------

Start of Hero Turn: nothing

Play a Card: Heavy Plating

Use a Power: Grenade Launch! 2 to Kismet, 2 to the Amulet (Kismet 44, Amulet 2), Kismet deals 1 Damage to me (+1 from Amulet, -1 from Heavey Plating)

Draw a Card: Flak Cannon

End of Hero Turn: nothing

-----------------

HP: 25

Hand:  Internal Combustion, Flak Cannon, Ammo Drop, 

In Play: Grenade Launcher, Heavey Plating

Trash:  MU

 

 

PY
Pydro
2013-04-26 14:52 UTC
#41

Bunker is actually at 21:

27

-1 (start of turn effect)

-1 (start of turn effect) 

-(2+1) (Advanced start of turn)

-1 (Weak of Heart)

=21

PY
Pydro
2013-04-26 15:01 UTC
#42

The Final Wasteland

In Play: Unforgiving Wasteland

----------------------------

Start of Environment Turn: Nothing

Play a Card: Rat Beast HP 7

End of Environment Turn: Rat Beast deals The Scholar 4 melee damage.

----------------------------

In Play: Unforgiving Wasteland, Rat Beast HP 7.

----------------------------

Notes: Scholar and Fanatic are tied for second highest. Who is going to take the damage?

EDIT: Fixed so Scholar takes the damage.

 

BL
BlueHairedMeerkat
2013-04-26 15:04 UTC
#43

I volunteer as tribute, unless Fanatic fancies a bit of self-sacrifice.

CM
cmschex
2013-04-26 16:31 UTC
#44

Scholar's probably in a better position right now

PY
Pydro
2013-04-26 22:01 UTC
#45

Round 3

Kismet - Charmed Scoundrel

HP 44

Cards in Play: The Talisman - Enchanted Heirloom HP 2, Weak Heart (Bunker)

Trash: Unlucky Break, Violent Trickster

Additional Effects in Play: None

-----------------------------------------------------------

Start of the Villain Turn

Talisman in front of hero = False

Therefore, each hero takes 2 psychic damage.

Advanced: Bunker takes 2+1-1=2 damage.

Play a Villain Card

Fortune's Smile - Kismet gains 5 HP, each hero takes 2 psychic damage, play a card

Hapless Strike - Fanatic deals Bunker 2 energy damage.

End of the Villain Turn

Revealed Karmic Disjunction - Shuffled back into the Villain deck

-----------------------------------------------------------

HP 49

Cards in Play: The Talisman - Enchanted Heirloom HP 2, Weak Heart (Bunker)

Trash: Unlucky Break, Violent Trickster, Fortune's Smile, Hapless Strike

Additional Effects in Play: None

-----------------------------------------------------------

NOTES:

Total damage done:

Scholar 25-2-2=  21 HP

Fanatic 29-2-2=  25 HP

Ra 27-2-2=   23 HP

Expat 27-2-2=  23 HP

Bunker 21-(2-1)-(2+1-1)-(2-1)-(2-1)=21-1-2-1-1=   16 HP

 

https://docs.google.com/document/d/12RQEYw1R1kCO9uxH9BuCyDXtg-yEsv02h3dQp56clkw/edit?pli=1

BL
BlueHairedMeerkat
2013-04-26 22:08 UTC
#46

 

The Scholar

HP: 21

Hand:  Keep Moving x2, Expect The Worst, Don't Dismiss Anything x2, Proverbs and Axioms, Bring What You Need, "Get Out Of The Way!", Know When to Turn Loose.

In Play: Bring What You Need

Trash: Solid to Liquid, Transmutative Recovery

-----------------

Start of Hero Turn: nothing

Play a Card: Let's throw out a Don't Dismiss Anything - everyone may either put a card from their trash on top of their deck or play the top card of their deck. Scholar plays Grace Under Fire - 3 damage to Kismet, putting her at 46HP.

 

Use a Power: Bring What You Need; revealed Know When to Turn Loose, Grace Under Fire, Solid to Liquid. Putting the last two in my hand and Know When to Turn Loose on the bottom of my deck.

Draw a Card: Grace Under Fire

End of Hero Turn: nothing

-----------------

HP: 29

Hand:  Keep Moving x2, Expect The Worst, Don't Dismiss Anything, Proverbs and Axioms, Bring What You Need, "Get Out Of The Way!", Know When to Turn Loose, Grace Under Fire x2, Solid to Liquid.

In Play: Bring What You Need

Trash: Solid to Liquid, Transmutative Recovery, Don't Dismiss Anything, Grace Under Fire

Bottom of Deck: Flesh to Iron x2, Know When to Turn Loose

CM
cmschex
2013-04-26 22:24 UTC
#47

 

 

 

Fanatic

Plays Absolution as the top card of her deck

 

HP: 25

 

Hand:  Chastise,Final Dive, Smite the Transgressor, Aegis of Resurrection, Holy Nova

In Play: Absolution

Trash: Sanctifying Strike, Divine Sacrifice, Brutal Censure

-----------------

Start of Hero Turn: nothing

Play a Card: Holy Nova, each hero gains an HP and doing 1 each to Kismet, Talisman (1HP) and Rat Beast (6 HP)

Use a Power: Absolution doing 3 Radiant Damage to Kismet

Draw a Card: Consecrated Ground

End of Hero Turn: nothing

-----------------

HP: 26

Hand:  Chastise,Final Dive, Smite the Transgressor, Aegis of Resurrection, Consecrated Ground

In Play: Absolution

Trash: Sanctifying Strike, Divine Sacrifice, Brutal Censure, Holy Nova

CE
celette482
2013-04-26 22:34 UTC
#48

Beard Ra

 

Whoops, I forgot don't dismiss anything. Is that ironic? Sorta

 

Anyway- top card is Living Conflagration, goes into play. Does kismet 3 fire making her 39 HP

HP: 24 (thanks, Fanatic)

Hand: Fire Blast, Scorched earth x2

In Play: Blazing Tornado, Staff of Ra, Living conflagraion

Trash: Flame Spike

-----------------

Start of Hero Turn: nothing

Play a Card: Fire Blast- 6 Damage to Kisment, making her at 33HP

Use a Power: Blazing Tornado- 4 Damage to kismet, putting her at 29 HP

Draw a Card: Scorched Earth

End of Hero Turn: nothing

-----------------

HP: 24

Hand:  scorched earth x3

In Play: Blazing Tornado, staff of Ra, living conflagraion

Trash: Flame Spike, Fire Blast

 

Kismet is at 29 HP

EDIT: To include Don't Dismiss Anything

KE
ketigid
2013-04-27 06:57 UTC
#49

I won't have my deck until Monday. Pydro, will you help me play a card for Don't Dismiss Anything?

PY
Pydro
2013-04-28 02:18 UTC
#50

Expat's top card: Reload.

ZA
Zalrus9
2013-04-28 13:12 UTC
#51

Bunker's Don't Dismiss anything card: Upgrade Mode! Thanks!

KE
ketigid
2013-04-29 01:58 UTC
#52

Expatriette

HP: 23

Hand:  Speed Loading, Unload, Quick Draw.

In Play: Tactical Shotgun, Submachine Gun.

Trash: Speed Loading, Reload.

-----------------

Start of Hero Turn: nothing

Play a Card: Quick Draw (gets Pride)

Use a Power: Tactical Shotgun, 4 to Kismet, now 25 HP.

Draw a Card: Hairtrigger Reflexes

End of Hero Turn: nothing

-----------------

HP: 23

Hand:  Speed Loading, Unload, Hairtrigger Reflexes.

In Play: Tactical Shotgun, Submachine Gun, Pride.

Trash: Speed Loading, Reload, Quick Draw.

ZA
Zalrus9
2013-04-29 13:27 UTC
#53

 

Bunker, Engine of War

HP:  16

Hand: Internal Combustion,  Ammo Drop, Heavy Plating, Flak Cannon

In Play: Grenade Launcher, Upgrade Mode

Trash:  Maintenence Unit

-----------------

Start of Hero Turn: nothing

Play a Card: Ammo Drop, Flak Cannon

Use a Power: none

Draw a Card: Upgrade Mode

End of Hero Turn: nothing

-----------------

HP:  16

Hand:  Internal Combustion, Upgrade Mode

In Play: Grenade Launcher, Heavy Plating, Ammo Drop, Upgrade Mode 

Trash:  MU

 

PY
Pydro
2013-04-29 16:54 UTC
#54

The Final Wasteland

In Play: Unforgiving Wasteland, Rat Beast HP 6.

----------------------------

Start of Environment Turn: Nothing

Play a Card: New Jersey Devil HP 4

End of Environment Turn: Rat Beast deals Kismet 4 melee damage. New Jersey Devil deals Bunker (14, only takes 2) and Scholar (17) 4 damage.

----------------------------

In Play: Unforgiving Wasteland, Rat Beast HP 6, New Jersey Devil HP 4.

----------------------------

Notes: Kismet and Fanatic were tied for Highest HP. I figured we would take it off Kismet. If you think Fan should take it, just say so

 

PY
Pydro
2013-04-29 17:02 UTC
#55

Round 3

Kismet - Charmed Scoundrel

HP 21

Cards in Play: The Talisman - Enchanted Heirloom HP 1, Weak Heart (Bunker)

Trash: Unlucky Break, Violent Trickster, Fortune's Smile, Hapless Strike

Additional Effects in Play: None

-----------------------------------------------------------

Start of the Villain Turn

Talisman in front of hero = False

Therefore, each hero takes 2 psychic damage. (Bunker completely reduces this damage.)

Advanced: Bunker takes 2+1-2=1 damage.

Play a Villain Card

Violent Trickster - Each player discards a card, Bunker takes 3-2=1 damage. Now at 12.

End of the Villain Turn

Revealed Imminent Destruction - it is shuffled back into the Villain deck.

-----------------------------------------------------------

HP 21

Cards in Play: The Talisman - Enchanted Heirloom HP 1, Weak Heart (Bunker)

Trash: Unlucky Break, Violent Trickster, Fortune's Smile, Hapless Strike, Violent Trickster

Additional Effects in Play: None

-----------------------------------------------------------

NOTES:

Everyone must discard a card.

BL
BlueHairedMeerkat
2013-04-29 17:13 UTC
#56

 

  • The Scholar
  •  
  • Discard Grace Under Fire
  •  
  • HP: 15
  •  
  • Hand:  Keep Moving x2, Expect The Worst, Don't Dismiss Anything, Proverbs and Axioms, Bring What You Need, "Get Out Of The Way!", Know When to Turn Loose, Grace Under Fire, Solid to Liquid.
  •  
  • In Play: Bring What You Need
  •  
  • Trash: Solid to Liquid, Transmutative Recovery,  Don't Dismiss Anything, Grace Under Fire x2
  •  
  • -----------------
  •  
  • Start of Hero Turn: nothing
  •  
  • Play a Card: Know When to Turn Loose - discard nine cards for nine damage to Kismet, bringing her to 12HP.
  •  
  • Use a Power: Bring What You Need; revealed Keep Moving, Offensive Transmutation, Know When to Hold Fast. Putting the first two in my hand and Know When to Hold Fast on the bottom of my deck.
  •  
  • Draw a Card: Truth Seeker
  •  
  • End of Hero Turn: nothing
  •  
  • -----------------
  •  
  • HP: 15
  •  
  • Hand:  Keep Moving, Offensive Transmutation, Truth Seeker
  •  
  • In Play: Bring What You Need
  •  
  • Trash: Solid to Liquid x2, Transmutative Recovery, Don't Dismiss Anything x2, Grace Under Fire x3, Keep Moving x2, Expect The Worst, Proverbs and Axioms, Bring What You Need, "Get Out Of The Way!", Know When to Turn Loose.
  •  
  • Bottom of Deck: Flesh to Iron x2, Know When to Turn Loose, Know When to Hold Fast
PY
Pydro
2013-04-29 17:15 UTC
#57

I have a strange feeling that Kismet won’t make it out of this turn.

CM
cmschex
2013-04-29 17:20 UTC
#58

 

Fanatic

Discards Chastise

 

 

HP: 26

Hand:  Final Dive, Smite the Transgressor, Aegis of Resurrection, Consecrated Ground

In Play: Absolution

Trash: Sanctifying Strike, Divine Sacrifice, Brutal Censure, Holy Nova, Chastise

-----------------

Start of Hero Turn: nothing

Play a Card: Final Dive the NJ Devil into Kismet taking her to 8 HP

Use a Power: Absolution doing 3 Radiant Damage to Kismet, taking her to 5 HP

Draw a Card: Embolden

End of Hero Turn: nothing

-----------------

HP: 26

Hand:  Smite the Transgressor, Aegis of Resurrection, Consecrated Ground, Embolden

In Play: Absolution

Trash: Sanctifying Strike, Divine Sacrifice, Brutal Censure, Holy Nova, Chastise,Final Dive,

CE
celette482
2013-04-29 21:41 UTC
#59

Discard Scorched Earth

 

HP: 22

Hand: Scorched earth x2

In Play: Blazing Tornado, Staff of Ra, Living conflagraion

Trash: Flame Spike, Fire blast, Scorched earth

-----------------

Start of Hero Turn: nothing

Play a Card: Scorched Earth, 3 damage to Rat Beast (3HP) and Kismet (2 HP)

Use a Power: Blazing Tornado- 4 Damage to kismet, Dead

 

Done?

 

 

PY
Pydro
2013-04-29 21:48 UTC
#60

Congratulations everyone!

CE
celette482
2013-04-29 21:55 UTC
#61

We kinda kicked her butt. Just kinda. ;)

KE
ketigid
2013-04-30 01:38 UTC
#62

She got really unlucky with her draw.

PY
Pydro
2013-04-30 02:00 UTC
#63

Actually let's change the last couple of turns so that the new Jersey Devil can finish her off.

KE
ketigid
2013-04-30 02:57 UTC
#64

In the Unforgiving Wasteland? How evil… :smiling_imp:

ZA
Zalrus9
2013-04-30 03:05 UTC
#65

Hooray! 

BL
BlueHairedMeerkat
2013-04-30 16:54 UTC
#66

WOO! :D

Yeah, has anyone logged this in the stats form yet?