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Badlands Question

8 posts · 1351 views · started 2019-02-22 21:06 UTC
MA
Marsala
2019-02-22 21:06 UTC
#1

Are there any setup rules for badlands available? Do they already start on the island or only added to the standard map through cards and abilities? Thank you in advance.

PW
pwatson1974
2019-02-22 22:11 UTC
#2

Badlands don’t start on the map. At least not at the moment, testing changes are still possible.

MA
Marsala
2019-02-22 22:14 UTC
#3

So they only start on the thematic map?

RA
ras906
2019-02-23 00:05 UTC
#4

I'm sure this is answered somewhere else but if there is 1 badland in an area and you do 1 damage to 2 different towns in that area, does the badland do 1 more damage to each town and destroy both towns?

PW
pwatson1974
2019-02-23 07:08 UTC
#5

No. Each badland does one damage per effect.

DP
dpt
2019-02-23 12:10 UTC
#6

To amplify what Paul said, you would end up destroying 1 Town and leaving the other with 1 damage.

Each Badlands does 1 extra damage per “Action”, which is a term that will be carefully defined in the Jagged Earth rules; this includes one Spirit Power, for instance.

AM
Ameena
2019-02-24 19:52 UTC
#7

I think basically it's like a wider-affecting version of Flame's Fury (the Wildfire power that buffs a selected spirit's damage for the rest of the turn), affecting all instances of damage that would hit that one land.

LO
Lorkenpeist
2019-02-26 07:02 UTC
#8

…except damage to the land itself.