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New Bug!

6 posts · 354 views · started 2020-11-11 19:21 UTC
MC
McBehrer
2020-11-11 19:21 UTC
#1

First off, I already reported this through the feedback function in the game, so don't worry about that.

 

I was playing Ultimate Iron Legacy, with Writhe, Wraith, TLT, Guise, and Scholar.

IL had Vigilance, Galvanized, and Demoralizing Presence. Writhe had the cloak.

I played a card with Writhe, triggering the counter-attack from Vigilance. I discarded a card to prevent that damage.

The game "prevented" that damage, but then applied the damage increase from Galvanized and Demoralizing Presence AFTER that, making him deal 2 damage (1 after the Cloak's reduction).

For some reason, in this instance, it continued calculating damage after it was Prevented, which is obviously not how it is supposed to work.

MI
MigrantP
2020-11-12 15:50 UTC
#2

I see your report, but it was sent after the game ended instead of when the problem occurred. If possible, please send in a report immediately when a problem occurs, as that will make it a lot easier for us to investigate and reproduce the issue. Thanks!

MC
McBehrer
2020-11-13 14:26 UTC
#3

ah, I didn't realize that made a difference. I'll definitely keep that in mind.

CY
Cyclonicide
2020-11-20 01:42 UTC
#4
This happened to me too, with Hunted Naturalist and VG Writhe among others against Chokepoint Ultimate. Threatening Stomp and Indomitable Force in play. I picked the cloak effect to take effect first, discarded a card, and then it applied a 3 HP attack on Writhe. I replayed multiple times, with the same thing happening (at one point I swear it calculated a -1 attack and applied it! Writhe's HP went up 1). Sorry, I didn't keep the log.
MI
MigrantP
2020-11-21 17:55 UTC
#5

The bug has been fixed in the update available now.

MC
McBehrer
2020-11-26 01:15 UTC
#6

Thanks again for your prompt response! I love how quickly you guys fix these things