Mint with heroes at 27/25/25.
I was worried about Voss' "Advanced" rules, especially when it took so long to clear out Voss's minions (stupid "Gene-Bound Guard"). But once the heroes got rolling, they were a steamroller.
I think Tachyon used her innate powers on Luminary almost every round. I figured either:
- Luminary had two matching cards and she could play them (great!); or
- Luminary would grow her discard pile, powering up her "Orbital Death-Laser" (great!).
Legacy's play wasn't exciting, but it was critical. His eventual +2 to damage for all hero targets really was significant, and he played "Take Down" twice on turns that Voss would play an extra card, canceling all of Voss' card plays. His last turn I let Legacy punch Voss, but it was pro forma at that point.
Tachyon was a big help getting Luminary set up (see above), and got rid of some annoying environment cards and minions. Oh, that reminds me: I took a gamble and left the environment's "Mobile Alert Platform" in play the entire game (minions and devices +1 damage sent out, -1 to incoming damage), hoping it would help the heroes more than hurt them. I was right.
But the big hitter was Luminary. I think in the last two rounds Luminary (and her devices) did over 70 points of damage to Voss. Yes, she fired her "Orbital Death-Laser" into Voss on her last turn, and it was GLORIOUS! She was also doing about 13 points of damage with her innate power as well. I really through Tachyon would be the big damage-dealer this game (I was mining her deck for "Lightspeed Barrage" cards and was dumping "Burst" cards into her trash), but Tachyon can't hold a candle to Luminary in this game.
Oh, be warned that "TCF Stalwart" shows up around round 4, which made me swear, but the heroes were able to take it out before the end of that round. I believe that was the last card Voss played.
Oh, oh, another thought: I don't like "Remote Walking Tank" in the Mordengrad deck for the free card play it gives the villain when you destroy it. But realized that when Legacy has "Take Down" in play, that nulifies this extra card play. Nice!
I have had fights with Luminary on the hero team in Mordengrad before, but the synergy never worked as well as it did here.
Fun match. Would fight again.