For today’s Queen themed challenge, we have Citizen Dawn facing off against the Freedom 6 versions of Bunker, Absolute Zero, Tachyon, Wraith and Tempest in the Ruins of Atlantis. Good luck, heroes.
For today’s Queen themed challenge, we have Citizen Dawn facing off against the Freedom 6 versions of Bunker, Absolute Zero, Tachyon, Wraith and Tempest in the Ruins of Atlantis. Good luck, heroes.
Mint. though not comfortable. Hit by THAT card twice.
Mint with 0/8/8/7/3 I think.
Got a badly timed THAT card (from a Pillars of Hercules I think?), followed by an inopportune Hallway Collapse to get 5 citizens in her trash so she flipped when I didn't want her to. However, once Wraith got Infra-Red, Dawn is much less scary, and Tempest healed a few turns to keep people alive. Tachyon eventually got eaten by a Kraken, but she burned her one Lightspeed before that to kill Assault once Dawn flipped back. From there, it was a slow burn of Dawn, with Bunker Turreting to Heal/Flak and Wraith keeping problematic cards from coming out (including the other THAT card). Tempest dealt damage and otherwise controlled, and AZ did his AZ stuff, tanking due to big heals and finally dealing a 11 cold blast to finish it.
~Komori
Not easy, but definitely fun. Got a Mint as well. It was very nice having TLT after that Blood, Sweat and Tears opener. :)
Oh yeah, and I got the Kraken to take Dawn out. :D That was a sweet victory!
Mint (and bomber blade unlock), I killed her board first round so she fliped round two and back round three. I also left the pillars, and chamber up until that card. Tempest went down to the kracken and everyone else was under 5 hp.
Mint with no flip and no Aurora. I made sure to keep Blood alive by top-decking him with Tempest in round 1, then never killed another Citizen except when Sweat got brought out by RWTD.
Other than dropping Infrared Eyepiece as soon as it showed up and using it to bury Devastating Aurora in favor of a Healing Light, I focus-fired Dawn beyond that. Helpful in my ability to win on the round after Pillars of Hercules (and thus, losing Tachyon's turn) was, on the previous turn, pulling Omni-Cannon from the trash and having it ready for an extra last gasp. Wraith landed the finishing blow, with Tempest holding 4 damage left in reserve.
Final HP 5 / 3 / 2 / 8 / 5.
Mint, but not deserved! Tachyon at 1, everyone else down... I was able to use the incap powers to completely lock the game down and have Tacyhon slowly plink the win (Bunker top decks a card from my trash - Usually Hypersonic Assault, but also grabbed Barrage when I could, Absolute Zero stops the Environment playing a card, Wraith lets me out Luminous Leadership back on top of Dawn’s deck, Tempest lets me draw the card I top decked).
With nothing else in play, Dawn couldn’t deal damage, plays the same harmless ongoing every turn and the Environment can’t play cards. Tacyhon played Hypersonic Assault every turn and a Barrage when she had it and I stopped drawing when her deck was empty...
Mint with everyone in their high teens, though they were around 10 at one point. Cleansing Downpour and AZ's normal heal thyself abilities made sure of their recovery. Nothing special here- kill all the citizens except 1 because you never know when a Kraken will pop out. One of THOSE CARDS came out, but I kept a lot of recover from discard cards in my hand knowing it would come up. Infrared Eyepiece helps lock down the villain deck and after that, it was simple to smack Dawn down until she was finished. Having 5 heroes makes Dawn much easier to handle, especially damage dealers like these ones.
Nervewracking mint at 5/6/0/0/2. I went completely HAM when the pillars came out and at the end Dawn had 1 HP remaining and killed herself with her own eclipse. I'd honeastly advise skipping Bunker's turn to get rid of the pillars in this fight if you're low on HP and he's not in turret mode (I discarded my turret mode to take care of the grave card, my bad.) Other than that, I took Bolnerap's advise on minion management and everything worked out well..aside from Dawn going crazy after the pillars turn.
Fairly safe mint for me. I used bolnerap's strategy to keep blood alive and then just made sure there were enough citizens still around so she immediately flipped back when the kraken ate the one. Probably could've played more agressively with wraith, but force of habit made me use infrared + stun bolt combo so it took me a few more rounds.
Ouch, so much discarding! Return with the Dawn kept bringing Sweat and Tears back in unlucky combinations for me while I was trying to keep citizens alive, and I wasn't able to hold the line.
Glad a simple tip is helping. Into the Stratosphere is one of my favorite cards in the game and I love a good opportunity to use it.