Based on S&D B's incap art, I tried a game against Baron Blade, the Operative, Fright Train, and Friction (for Highbrow). I did defeat Highbrow. Other heroes got some of the killing blows on other villains. All other heroes were incapped. No unlock.
Based on S&D B's incap art, I tried a game against Baron Blade, the Operative, Fright Train, and Friction (for Highbrow). I did defeat Highbrow. Other heroes got some of the killing blows on other villains. All other heroes were incapped. No unlock.
Did 2 attempts at unlocking.
First, I tried Benchmark, Omnitron-X and Setting Sun Ra against Baron Blade in Megalopolis. Benchmark played all Hardware and Software cards and all other heroes were incapacitated.
https://pastebin.com/65wJkMV6
Second was Benchmark, Argent Adept, Super Scientific Tachyon and Prime Wardens Fanatic against Ambuscade in Freedom Tower. Benchmark used the effects of every Software card at least once, had all Hardware and Software cards in play at once, all other heroes were incapacitated and only Benchmark did damage to Ambuscade aside from Frost's Cyrochamber.
https://pastebin.com/xV8BKDY5
No unlock for either.
I got nothing yet, but it might be worth listing villains with RevoCorp ties? Baron Blade, Ambuscade, Plague Rat, Vengeance BB and Plague Rat, maybe Friction for Revenant?
Alternatively, it could be a play on "supply and demand". Like, I dunno, "lose all Software cards and win".
Tried winning with all hardware and one copy of each software in play. Benchmark at full HP. Both allies incapped, and neither destroyed any targets or damaged the villain. No dice.
The power is called ‘Desperate Measures’ and involves healing so perhaps it requires him to go down to 1 hp and then recover to full?
It's not "Use every Software power in 1 turn and win." Which is a shame because that took forever to do.
It’s also not as simple as win with Benchmark doing the final damage with at least one of every hardware and software in play.
Perhaps he needs to be incapped?
Perhaps he needs to be the last hero standing since he comes from a world with apparently no other heroes.
Defeated Blade with benchmark as the last hero standing, no unlock.
thats a good thought - what about it having to be a team game and him having to be the last hero standing before any of the villains go down to represent him being out numbered?
I can't seem to find the Stuntman Unlock thread. What happened to it?
not sure anyone has started one yet?
There was one yesterday, and somone unlocked him! I swear I saw a thread here, on reddit, and steam. Now I can't find it. Am I dreaming? I'm sorry to derail this thread.
But anywho, I tried having everything out on benchmark and no unlock.
Unless the heroes have to be incapped by villain targets, it's not "Win a team villain game with Benchmark as the only surviving hero on full health".
@UXM266 - you're not crazy, someone unlocked it using an unsporting method. They deleted their posts/screenshots when we asked.
Based on the Benchmark/RevoCorp episode of The Letters Page, here are some of Benchmarks adventures. Maybe this will help give lines of inquiry?
- While fighting against scions, betrays (sorta) Setback and Parse and incapacitates them, with Revenant watching. Then fights against and defeats Revenant.
- Saves Bunker from Chokepooint
- Saves Tachyon from Progeny
- Tracked down Plague Rat
- In alternate supply and demand world, defeated by Baron Blade, Fright Train, Operative, and Highbrow
I'm going to try fighting alongside Setback and Parse, having Benchmark incapacitate both while Revenant is in play, then defeating Revenant. I'm not great with log files but I'll try and will report back.
@MigrantP
thank you for the update. I missed this comment somehow. Long story short I’m going on very little sleep and stress.
i tried not having any hardware out. And playing software cards. No unlock.
Took a run at a villans game where benchmark deleted parse and setback with revenant in play and also defeated fright train, Baron blade, operative, and highbrow. No Unlock here’s the log
Two games down-given the incap art I had two games-both of them where he lead the team, and one where he was the only person KO'd, and a second where he was the only hero not KO'd. No unlock on either.
I think it must have something to do with being the last man standing, but there must be other conditions as well... I can’t remember the story too well though - did Supply and Demand Benchmark operate in either Megalopolis or Rook City? Was that mentioned?
I tried playing a game where he ended at 1 HP, both of his allies incapped (Parse and Setback), and he dealt the final blow to Baron Blade.
Played a game where he went from 1 HP back to 31 HP.
Played a game where he had all 40 cards in hand.
No Unlock.
It’d be a pain to pull off but has anyone tried a villans game with BB, FT, Friction, and Operative in the final wasteland. Remove all Ally’s and win the game ? That’s my next attempt and I really hope it works
I thought this week's one-shot might be a clue: Enduring Intercession with a target-rich environment can draw a lot of attention to Haka, and if he's lowest HP, that can all be redirected to Benchmark with Intervening Path Calculator. Plus, Prime Wardens Haka is an expert at healing other heroes, both keeping Benchmark alive (not that he needs it) and raising the others' HP above Haka's. At first I thought Unity was also a clue via Stealth Bot, but IPC only works on heroes, not hero targets. And I thought Bunker's presence might suggest Benchmark unnecessarily "rescuing" everyone else, since that was one of his defining moments in the comic books that really annoyed readers.
So I set out to get a ton of use out of Countermeasures and Subcutaneous Cybernetics. Benchmark healed constantly and killed a whole lot of targets preemptively. I didn't count, but it was a lot of both. No unlock.
I also set up a similar game, in which I finished with everyone at full health. Ambuscade died to Countermeasures while he was cloaked. Not quite as many Countermeasures otherwise, and not as much healing (but still a fair amount of both). Also no unlock.
Worth noting the one-shot is randomized.
I feel like, as a clue, it's more for Stuntman, and probably a starting "defeat Ambuscade" game for the unlock.
Or “lose to Ambuscade?”
I tried redirecting damage from Chokepoint that would incapacitate Termi-Nation Bunker using the Intervening Path Calculator, in reference to how Benchmark swoops in and saves him.
No dice.
After losing this week's one-shot, I challenged the same set of villains with FS Parse and Setback again, but also Legacy, Setting Sun Ra, and Benchmark. I was thinking a revenge thing. Setback was incapped, but not Parse, perhaps I should have tried that. Revenant did not make an appearance. No unlock.
Nyx over on the RoD Discord server managed to actually get a sighting!
https://cdn.discordapp.com/attachments/176317014682501121/477129855973064706/unknown.png
He discovered there's a prerequisite of some sort. Here's his prerequisite log: https://pastebin.com/KzWnyNEy
And the log for the actual unlock: https://pastebin.com/2TiYSpM7
So the prerequisite game is a similar setup to this most recent hell of a One-Shot, but with Benchmark in the mix, and both Parse and Setback incapacitated at game end. Then, in the actual game, it was Parse, Setback, and Benchmark, and it unlocked as soon as Benchmark played a Hardware.
Interesting. Worth some stress testing.
I've tried a few other games with Benchmark winning and Parse and Setback incapped. I tried fighting Baron Blade in Megalopolis twice, once all the way through with both of them incapped and once just to get to roughly the same state as Nyx's unlock. No unlock.
I'm guessing there's some subset of that awful Vengeance game that's required. Probably not that exact lineup, that would be tough to randomly achieve through normal play.
I wonder where the prereqs are recorded on Android? It doesn't have a registry, so it must be in the filespace somewhere.
Right--I would guess Plague Rat, Baron Blade, and whoever has Revenant in their deck have to be the villains, and I wouldn't be shocked if Revenant had to enter play.
Revenant didn't enter play in Nyx's unlock.
UNLOCKED!
1) Won the previous 2 weekly one-shots
1.5) In Double Jeopardy I had some incapped.
2) Beat a game with same enemies as Double Jeopardy with Benchmark in first, Expatriette, Setback, Fugue Parse, Setting Sun Ra in Enclave. Benchmark was ONLY one left.
3) Played a game in metropolis with Baron Blade, vx Setback, Fugue Parse, and Benchmark. Moment I played a Hardwre I unlocked.
Oh, I missed that. OK.
I'm going to stress test this a bit; it looks like the key is figuring out what the prerequisite game is, the one where Benchmark is Last Hero Standing.
Again, I'm not confident Benchmark has to be the last hero standing. We know that this week's one-shot was a clue, and Benchmark wasn't in it at all.
I did try Baron Blade, Plague Rat, and three other villains (Proletariat, Miss Information, and La Capitan) against FS Parse, Setback, and three other heroes (Legacy, Tempest, SS Ra). That didn't seem to do it, unless I'm missing something in the unlock game itself.
The clue could have been "RevoCorp Connected Characters Matter," not "This is the necessary prerequisite game setup," though.
Well, I tried those villains, incapped Parse and Setback, everyone else OK, then tried to replicate the unlock game. No luck. I just wish I knew what one of the two games needed to be so I could test the other one. I really should just wait until a Windows user figures out the first game.
Edit: ...but, I'm a masochist. Same set of villains. Incapped Parse and Setback, and Ra. Legacy and Benchmark survived. Benchmark was basically useless, did a tiny bit of damage, I think he finished off one of Friction's gadgets. Then, in the unlock game, it took me 3 rounds to get out any of Benchmark's hardware (and even then I had to Deploy it), but I did, and no unlock.
Unlocked on Ipad.
Game 1: Ambuscade, Baron Blade, Fright Train, Friction, Plague Rat. In Block. vs Benchmark, Expatriette, Fugue Parse, Setback, Setting Sun Ra. In The Block
I won, Benchmark last one left. Benchmark took down Baron Blade last.
Game 2: Vanilla Baron Blade, Megalopolis. I used Fugue Parse, Setback, Benchmark.
Once I played Deployment Actuation, I got the unlock.
Theory:
Benchmark must be last one left in a villains game with Revcorp villains. Then play against Baron Blade with Parse Setback and Benchmark. A Hardware card must come into play.
UNLOCK
---------------------------
I played a game without Plague Rat, and all heroes were alive. Then repeated game 2. No Unlock.
I think it might be based on Benchmark last one alive. Can somone play a team game where Benchmark is the last one left, then do the second game without Baron balde in a different Environment?
In my game (which Jeysie posted a log of), both Expatriette and Benchmark were alive at the end.
No unlock
I used Fright Train, Baron Blade, Ambuscade, Plague Rat, and Friction
In Time Cataclysm
Vs Benchmark. Parse (Fugue state), Setback, Omnitron-X, and Legacy (Freedom Five)
Benchmark was last one standing, I took out plague rat last.
Game 2: Baron Blade in Megalopolis vs Benchmark, Parse, and Setback. Played the secondary cannon, no unlock.
Ponderances: order of villains? Order they are taken out? Expatriette and/or/Ra have to be around?
Hmmm.... maybe the previous one shots are also required.
There was only one condition for Benchmark, and I personally haven't completed the current one-shot yet, just tried it once and jumped into a similar setup with the knowledge that it was a hint. I did complete the previous one, but that was stated to only be a hint for one of them, which seems to have been for Stuntman (for whom the first two conditions were confirmed, beating solo Ambuscade with no incaps and beating team Ambuscade with no incaps).
Won the Oneshot with Fine ranking but all heroes still standing
Testing if Benchmark must be the only hero left standing (could have easily made it happen) in the Revocorp set-up (I know Mindwander basically tried but I did slightly different lineup to verify).
Victory against Fright, Friction, BaronBlade, Plague, "Ambuscade" in Mobile Defense
Benchmark (2hp), Legacy(incap), Stunt 3(hp), Setting Sun RA (disapeared),Termi Bunker(1hp)
Benchmark finished off 2 villians with a multi power turn that included some stuntman off turn shooting.
Ra had previously removed all the slaugther house six from the game I say this because it is possible to win with them in play still.
Loaded: Benchmark, Fugue Parse, Setback, Akash (not blade) Final wasteland (not Mega) got some hardware out-- No unlock
Loaded: Benchmark, Fugue Parse, Setback, Akash (not blade), Megaopolis got some hardware out-- No unlock
Loaded: Benchmark, Fugue Parse, Setback, Blade, Megaopolis got some hardware out-- No unlock
Next I will go through the pain of setting up a win with Benchmark as last Hero standing vs that RevoCorp meatgrinder and see if Blade/Mega is required (it might take a while)
Again, Benchmark *does not have to be the last one standing*. Save yourself some pain in that regard, at least.
oops, I didn't see the updates yet when I hit post so new angle, my set-up didn't include a darkwatch member and didn't include Parse. I will setup now with Benchmark surviving, Parse and a darkwatch member in the lineup(I'll go dark watch fixer for a new one)
I played with Benchmark, Fugue Parse, Setback, Visionary Unleahsed, and Tempest. Defeated all Villains in the Enclave with Benchmark only one left standing. Then played against Baron Blade in Mega with Fugue Parse, Setback, and Benchmark, and played a hardware card. No unlock.
I have not completed this week's one-shot either.
Any advice on what I may be doing wrong?
The current theory is that Benchmark needs to defeat either a certain number of villains, or one or more specific villains, himself. It's tough since Vengance games go so quickly and he needs so much setup time.
What do we know about the second game? Baron Blade in Megalopolis seems very specific and I don't know what it might be based on.
It looks like we're playing out a version of Benchmark's break away from RevoCorp, which makes some sense--it's his big story. We can't really do "alternate universe Benchmark appears out of a mistgate," that's not only complicated but also the backstory of any number of Oblivaeon variants, and there would be no other way to play out the big Benchmark story without having it be this. (Similarly, the Stuntman variant unlock does seem to be playing out a version of Ambuscade's...not quite redemption arc.)
It's been confirmed that in the prerequisite game, Benchmark does not have to be Last Hero Standing...but I would bet that Setback and Parse need to be incapacitated. (Wonder if it needs to be Fugue State Parse?)
It might not have to be Blade in Megalopolis. I mainly just did that because of potential RevoCorp connections and got the unlock, so I'm guessing that was just mimicked to reduce variables. It'll be hard to tell until we can get others who get the prerequisite and play the second game elsewhere, though.
Got lucky this morning and managed to unlock. Logs attached are first a revocorp villans game in the enclave with Benchmark, Expat,Setback,Fugue Parse,SS Ra. Everybody but benchmark died and benchmark had final blows on most of the villans. Second game is Fugue Parse, Setback, and Benchmark in megalopolis vs Baron Blade as with everybody else the moment a hardware was in Benchmarks Play area I got the unlock.
My theory is play a game against revocorp villans where everyone but Benchmark dies. Benchmark may be the only hero to KO villains. Then play a game against any villain and play at least one Hardware card.
Took on the same villains using Legacy, SS Ra, FS Parse, Setback, and Benchmark. Benchmark finished off all villains except Fright Train (Plague Rat got him). All heroes except Benchmark went down. No unlock. Log attached.
Benchmark doesn't have to be the last hero standing. In my game, Expatriette was also still alive.
*adds a tally*
What was the wording on the clue? I couldn’t find it in this thread or the double jeopardy thread. I’m wondering if it has to be base setback and FS parse or if the DW and base versions, respectively, would also work for the pre-req.
There was no “wording,” per se. We just know that the one-shot was a clue for both Stuntman and Benchmark. The Stuntman part was just that it was vs. Team Ambuscade. We don’t know what aspect(s) of it are clues for Benchmark.
Ah ok! Thanks! I must have misread your earlier post and thought that we’d been given something more specific than “this one shot is a clue for Benchmark”
So after two hours of grinding that Vengeance game, during which I actually genuinely wished I was playing against Bugbear, the unlock didn't work. I'm so mad, but maybe this helps: Revenant never showed up in my game. Consequentially, I have a feeling Revenant has to be taken out by Benchmark at some point in that prereq game.
That doesn’t seem to have happened with Nyx’s log earlier…
I tried playing a smaller Team Mode game of just Benchmark, Set Back and Fugue State Parse vs Baron Blade, Friction (who has Revenant) and Plague Rat. Won with all heroes standing, then tried the 3 in Megaopolis vs Blade and playing a hardware - No Unlock.
Its possible that Parse and Setback need to be incapacitated? Or that you really do have to beat all 5 of those villains?
Both FS Parse and Setback were incapped in my game. The only other thing I can think of is that Plague Rat got taken down by Countermeasures, not damage dealt by Benchmark?
EDIT: Yeah, I'm giving up. Every game I've done today has given me nothing, and I don't even know what I'm getting wrong. I missed the weekly one-shot vs. Ambuscade with Benchmark, is that it? Do I need to do that first, and then tackle that awful Vengeance game again? Ugh…
I definitely think I must be missing something... played the full Team game (Baron Blade, Fright Train, Ambascade, Plague Rat, Friction) in that order at Freedom Tower vs Benchmark, FS Parse, Setback, Freedom 5 Legacy and Setting Sun Ra. Won with all hero’s incapacitated apart from Benchmark and Legacy who were at 1 hp. Revenant got taken out (although not by Benchmark). All members of the Slaughterhouse six were defeated.
Then did the follow vs Blade in Megaopolis with FS Parse, Setback and Benchmark and played a hardware - no unlock...
I tried two set ups. Both with Legacy, Stuntman, Setback, Parse, and Benchmark against Blade, Ambuscade, Friction, FT, and PR at the Block. followed by Blade at Megalopolis.
First game used DW Setback and base Parse, Setback and Parse were incapped. No unlock
Second game used base Setback and FS Parse, and only Setback was incapped. No unlock.
Tried it a third time with both base Setback and FS Parse getting incapped during the first fight. Still no unlock.
Unlock games as best as I can tell have featured:
Benchmark, Expatriette, Setback,Fugue Parse and Ras setting sun vs RevoCorp kill squade
The ra setting sun seems like an odd neccesity but an obvious strong choice to help win this game against Ambuscade
I tried with Legacy instead to see if Ra Setting sun was really neccesary. To my surprise after winning a fairly easy game with all heros standing...
I did not get the unlock with
Legacy, Fugue Parse, benchmark, expat and setback
I would guess that rather than Setting Sun being required it is that wins that include setting sun will nearlly always lead to an outcome that triggers the unlock, while the legacy led team manages to turn the game into a lock down if things go well and dioesn't trigger the unlock.
The most straight forward would be that at least 1 hero must be incapped
or it could be something with the number of heros with low hp.
Tried again. Benchmark was the only survivor on 3 HP, used Setting Sun Ra's incap ability to take out Plague Rat for the win. Predictably, no unlock.
What the heck is this mystery factor? I'm checking the logs again...
EDIT: Okay, I checked the two prereq logs here, and I noticed something that I think may be the key to it. It could be a coincidence, but it stood out a bit, so it could be important.
At no point in either game did Benchmark defeat a villain by using a power. The environment was 'allowed' to take out a villain, but whenever Benchmark took out a villain character card, it was with Fly-By, a Hardware effect (Onboard Cooling Tubes and Secondary Cannon), or Countermeasures.
I'm going to test this when I get the opportunity, but right now, my hypothesis for the unlock condition is, "Win a team villain game against Baron Blade, Ambuscade, Fright Train, Friction and Plague Rat, using a team including Benchmark, Fugue State Parse, and Setback. Fugue State Parse and Setback must be incapacitated, and Benchmark must not defeat a villain using damage from a Software card. Then, Benchmark must play a Hardware card in a game against standard Baron Blade."
This needs refinement, because, duh, but for now, that's my thinking. Feel free to tell me if your unlocks ruin this idea.
That is an interesting idea. My only thing to note is that while Fuge Parse and setback make sense because of incap art, we shouldn't discount that both Expat and setting sun ra have also been included in unlocks. I doubt both are neccesary but I notice a lot of non-unlocks without expat that seem like they should have worked. When testing this idea of power usage, I think you should try on a team with expat before throwing away this idea. In fact, the best way to test this hypothesis is to include both setting sun Ra and Expat and then make sure that a benchmark power does finish off a vilian. I suspect that you will get the unlock independent of power usage kills but I would be very interseted to find out this result.
............
Ok I tested it. Indeed the power kills might be an issue.
I had a pretty tough game in enclave and made a special effort with Benchmark to finish off BaronBlade with a power.
My team:
Ra setting (incap but not disapeared), Benchmark, Fugure Parse (incap), Expat, Setback (incap)
Against RevoCorp
Fright, Friction, BB, Plague, Ambi in the Enclave
I loaded some odd games and played a hardware and no unlock
Notably when I loaded the BaronBlade megaopolis game and then played a hardware I thought for sure it would unlock and it did not.
I will now try to do the unlock game with the full team again but avoid the power usage kills and see if I can actually get the unlock.
The newest Sentinels live stream debuts tonight! On Deck features Pirate Savvy and Dover, and starts at 7 PM Eastern at http://twitch.tv/handelabragames . There will a special message from Revo-Corp.. you'll have to tune in to hear it!
Oh thank goodness, hopefully we can crack the Revo-Code with that special message.
Yeah, I just tried a game with Expat. It did not go well. Parse went down, but then so did Benchmark--Blade took out Benchmark and then himself in the last turn of the game. I don't really want to beat my head against that wall if I don't have to.
Well, I managed to have a game where Benchmark never KOed a villain using a power. Plague Rat took out Fright Train, Countermeasures got everyone except Plague Rat, and finally the environment took out Plague Rat.
No unlock.
Either I did something wrong (which isn't unlikely, to be honest), or the lack of power usage was a coincidence.
For those that couldn't tune into the stream, here's the message. I screencapped it for y'all.
Today's clue:
"We all know it's a crowded marketplace out there. The demand for the latest devices can often far outstrip the supply. You can always trust Revo-Corp to provide plenty of the best equipment for your needs."
So presumably something about the number of equipment cards involved? That would explain why Expatriette seems to help, with all the equipment she plays.
What was the RevoCorp message?
That fits with Meemitone’s observation on Steam about the unlocks all having more hardware played than software, perhaps?
Thats probably the most likely explanation. But the clue says “devices” as well, so it’s possible that there could be something else to do with Baron Blade.
Just for kicks, I tried Wraith, Expat, and Benchmark (to get tons of equipment) vs. Operative, Friction, and Baron Blade (for devices). Many things were played. No unlock. There's probably several conditions involved.
Hmm. When I get the chance, I might drop Sky-Scraper into a game, try and search for all the Hardware with Micro-Assembler and Deployment Actuation.
Ooooh! Maybe Ra works so well because of ongoing/equipment destruction!
What if that’s the key, destroying your own stuff? Expat works with Ammo, Setbback works because, he’s setback. Setting Sun works because of everything!
Hey guys Revo Corp devices aren’t just in Benchmarks deck what if it’s a benchmark must defeat villans and destroy all their devices Omniblade, Stolen Gear, Impulsion Beam, Negation Bands, Displacing Teleporter.get rid of all revocorp devices, destroy the supply and benchmark has all the demand. So maybe defeat all revocorp villans with Benchmark not using powers and destroying all enemy devices. I’ll check over the success logs and see if that theory holds up.
That might be why Wraith and Omnitron are in the weekly one-shot. They both can obliterate their equipment with cards. I suspect we need to have Parse and Setback hanging around as well.
So further investigation reveals that
In my game:
Impulsion Beam 1 frazzat
Impulsion Beam 2 expat
Stolen Gear Ra
Shock Dampeners Ra
Omni blade benchmark
Nyxs game:
Impulsion Beam plauge rat
Omni blade- Ra
Stolen gear-plague rat
Shock dampeners-plauge rat
So I’m amending my theroy to a hero must destroy an enemy equipment card. Maybe benchmark is the only one to have equipment in play
He probably also needs to be the only one with ongoings out if that's the case, and now that I think about it , it's more likely than "destroy x peices of crap."
Well, let's cross-reference some of these theories with the data we have from existing unlock logs (so we might be able to avoid some wild goose chases).
Theory: We might need to blow-up a bunch of our own equipment cards, given that intuitively one might suspect this happened organically within an Expat game because of ammunition.
Well, let's check Nyx's log:
https://pastebin.com/KzWnyNEy
He played exactly 1 ammo card (LN Rounds) and didn't even expend it. It was destroyed by a villain effect.
So, while the reasoning behind this theory is good, it doesn't match the data.
Theory: Each hero needs to destroy an equipment or device card.
Again, check the log. Expat literally killed nothing. Her best effort was bringing an Impulsion Beam down to 1 HP.
Theory: We need to play more software than hardware.
This does seem to match the unlock logs (Nyx had a 2:1 ratio in favor of hardware), but seems to be contradicted by many failure logs where people had extremely high hardware to software ratios. It's possible that this is a requiremenet, but by itself clearly is not sufficient.
From the steam forums.
More review of the current logs:
Nyx: https://pastebin.com/KzWnyNEy
11 Equipment cards entered play
4 Equipment cards destroyed
1 Equipment removed from play (Incapacitation)
5 Device cards entered play
5 Devices destroyed
RebelYell: https://pastebin.com/gjfe8iWY
10 Equipment cards entered play
2 Equipment cards destroyed
1 Equipment removed from play (Incapacitation)
2 Equipment returned to hand (Overhaul Loadout)
5 Device cards entered play
5 Devices destroyed
Kerredai(failure log): https://pastebin.com/W0tdCpWN
5 Equipment cards entered play
1 Equipment card destroyed
3 Device cards entered play
3 Devices destroyed
Yet Another Of My Own Personal Failures: https://pastebin.com/nGqF1GHG
3 Equipment cards entered play
0 Equipment destroyed
4 Devices entered play
4 Devices destroyed
Well if anyone is interested im going to run some online plays of my prereq game later today around 2:15pm est. Maybe I can spread my dumb luck to one of you guys. Also side benefit I can give you the spread the infection achievement
My discord is Sherlock Gnomes/ Mark #3841
Coordinate with me there.
An idea for those able to analyze logs...
Could it have something to do with # of equipments played in a turn/round?
Another thought: Bench, Omni, and Expat can search their decks for equipments. Something to consider?
@TheRebelYell I'm interested. Just sent a friend request on Discord. Can play between 2 and 3 PM np.
So the steam forums thought it was a matter of blowing up 5 or more devices and playing 10 or more equipment so I figured giving an alternate team a shot would be a decent idea. No unlock. https://pastebin.com/gRXL1gSq
Just finished a game with Legacy, Wraith, FS Parse, Setback, and Benchmark against the usual villains. I had 10 equipments in play at the end of the game and 15 has entered play total. Only Legacy and Benchmark were standing at the end. No unlock in the follow up against Blade in Megalopolis.
So if you do have to have X equipment in play, you either need something else with it or X > 10.
And for completeness, I had all 9 hardware plus Legacy Ring in play at the end of the pre req.
Having done a number of sessions with alternative team compositions, playing to achieve very similar if not identical goals, I'm reasonably confident of the following (having now achieved the pre-req and scored my unlock):
- Your team MUST have Benchmark, Parse, Setback & Expat on it.
- You must have at least 10 equipment in play at the end of the game.
- You must destroy at least 5 devices. This may or may not be an absolute number too; to be safe, immediately bring the fight to a close after killing the 5th device.
These are almost certainly requirements, but may not be sufficient by themselves. If there are additional requirements, they're hard to detect amidst the noise of the game you'll be needing to play in order to satisfy the above.
I tried an equipment-happy Villains game using Omni-X, Setback, FS Parse, F5 Wraith, and Sky-Scraper vs. the team from the one-shot last week (Plague Rat, Blade, Friction, Fright Train, and Ambuscade.) Had 11 equipments in play at the end of the game, at least 15 played throughout the game (cycling in Omni-X platings, mostly). Only a couple were destroyed. Only four devices entered play; all were destroyed by Plague Rat or themselves.
Then I tried the Blade/Megalopolis/FS Parse/Setback/Benchmark setup. Nothing happened.
iOS, so no log.
I just got it using this method. I also KO'd setback and parse for good measure.
Incidentally, I ended up with a game that had *nine* equipment cards in play at the end, and five devices destroyed. No unlock.
I wasn't trying to test that or anything, I just couldn't actually live another turn to get the Inferno Missile Pod in play.
Big note. I am on IOS, so do not have logs.
Game one- the expected. FS Parse, SS Ra, Expatriette, Benchmark, Setback, against Revcorp five on The Block.
Went remarkably well, killed all but baron with all up.
suicide killed Parse and Setback (Ra died in the process.)
had ten equipment, killed five devices with benchmark.
Baron died to self-damage at end of turn.
Here's the big break.
game two. Versus Baron Blade at Metropolis. Benchmark, Parse, Expatriette, and Setback.
didn't draw a hardware for Benchmark turn one. Uneventful.
DROPPED ASSAULT RIFLE ON EXPATRIETTES TURN. UNLOCK GET.
THUS- my hypothesis.
Prereq- Game one- Using Benchmark, Expatriette, Setback, and Fugue Parse, defeat Fright Train, Friction, Baron Blade, Ambuscade, and Plague Rat. At least five devices must be destroyed during the game, ten equipment cards must be in play at the end of the game, Benchmark and Expatriette must not be incapacitated, and Parse and Setback must be incapacitated. Then, play an equipment card against Baron Blade in Megalopolis.
Thoughts?
Sorry, reread some old comments. Expatriette doesn't need to survive the prereq, and only nine equipments must enter play.
The Steam thread has some more info figured out. The second game doesn't seem to matter at all except that Benchmark has to be in it, then play any Equipment. They've also found that some equipment can be destroyed. The current theory is that 10 equipment needs to enter play, 5 devices need to be destroyed (possibly: all devices that enter play must be destroyed), and the heroes and villains we've already been working with.
Edit: After experimenting with many, many combinations of leaving various villains out, I finally got the unlock by doing exactly what everyone else is doing. Maybe less than that is necessary, but it is sufficient. However, I can confirm that the second game doesn't even need to have Benchmark. Just start a game and play an equipment card.
in my last “no unlock” only 4 devices entered play and I definitely destroyed them all. So it can’t just be “destroy all that enter play”. I’m sure you have to at least get 5.
Just got it on iOS. Benchmark was the only survivor in the team game (Benchmark / Omni-X / FS Parse / Setback / Expat) and had four equipments out at the end. Plenty of equips entered play among Benchy, Expat, and Omni-X, partially because I used Omni-IV and we saw two Resource Recyclers.
I did NOT destroy every villain device that entered play - Blade went down with Omni-Blade and a Displacing Teleporter still in play, and two Omni-IV targets were alive at the end as well. But there were definitely 5+ destroyed.
Afterward, I hit random and played an equipment card to get the unlock.
https://pastebin.com/hV2gvgXt Welp. Figured I'd take the Sentinels for stalling power (via Durasteel Chains and Human Shield) and try out someone other than Ambuscade. Went with Operative instead. Stalled for a bit to play more cards, but work was starting and I didn't want the game to generate an incomplete log, success or fail. Ended up getting SaD Benchmark on my phone after this.
https://puu.sh/Bf9ZD/adb14329ed.png (Benchmark didn't actually get any hardware in his opening hand on the unlock game, so it took *two* turns. The horror.)
Got him!
Benchmark, Expat, Fuge, Setback, and Omni vs Revocorp.
5 devices destroyed, 12 equipment in play. Only Benchmark and Omni left standing. (Apparently it’s good to be armoured!)
Then Baron in Megalopolis, first equipment, new promo!
Tried Benchmark, Expatriate, Omnitron X, Setback and FS Parse vs Omnitron at Omnitron IV just to see if the only requirement was Devices Destroyed and Equipment played - plenty of both happened in this game and I had loads of equipment out at the end. No unlock when I played an equipment in the next game...
Nobody went down which I guess could be a factor, but it’s more likely the first game needs to feature at least some of Baron Blade, Friction, Fright Train and Plague Rat... not sure if they all need to be involved though...
This unlock is still eluding me. Honestly, it’s hard enough to just “win” this V5 game, let alone control the tempo enough to make sure you reach these thresholds. It’s obviously not impossible, I’m just having super bad luck or I’m just flat out not prioritizing my targets and damage properly. It’s really tough. I might give it up and just wait for the free unlock haha.
Well Ambascade at least doesn’t seem necessary which makes it a lot easier.
I think that revenant is definatly involved, I did the revo 5 game and won with benchmark as the last standing but no unlock and revenant was not played.
Yeah, swapping Ambuscade for the Operative helps a ton. Setting Sun Ra, Super-Scientific Tachyon, or Tempest as the fifth member help chew through the villains nicely when Glamour isn't an issue.
I'm actually wondering if Friction is required. She helps, since she plays her two devices right off the bat, but she may not be strictly necessary, and AFAIK no one's tried leaving her out. Attempt to skip Plague Rat or Fright Train have thus far failed, though.
Revenant is not necessary, he never came out for me (on the game I won) and I got the unlock.
Well this is great. Based on discussion between Bart (person who makes spreadsheets relevant to the unlocks to break down a lot of information) and myself on Discord (seen here: https://pastebin.com/H1bfcMhY with a correction that I meant (10 minus RC characters) towards the end), Migrant mentioned we should keep going in that direction.
The community (on Discord and forums) has discovered the official unlock condition for Benchmark: Supply & Demand!
First, win a team mode game wherein at least (100 - 10*X) equipment cards are played and at least (50 - 5*X) devices are destroyed, where X is the number of RevoCorp related decks in the game. Then, play an equipment card. The list of RevoCorp related decks is: Ambuscade, Baron Blade, Benchmark, Expatriette, Friction, Fright Train, Luminary, Parse, Plague Rat, and Setback.
Theoretically this is much easier once Luminary is released and you can play that exact match up. Until then it’s 10 and 5 if you take all the named decks possible, and 20 and 10 if you omit any deck.
Wow that was rough. I used Setting Sun Ra with the 9 Revocorp decks and barely scraped by meeting the prereqs with only Setback left standing at 1 HP. Actually, his finishing card play was Reckless Rush, so if rest of the card had played out, he would’ve incapped himself too!
Benchmark went down sooner than I wanted so I was shocked I actually played 10 equipments and it took awhile before Baron Blade played two more devices. There was also a point where I got really worried because Ambuscade was about to reshuffle which would’ve brought Glamour and the rest of the Slaughterhouse Six back to life on Ambuscade’s incap. Luckily, I managed to incap Ambuscade before his reshuffle.
It’ll be much easier with Luminary in general, since he brings his own devices to the party.
Can we un-sticky the Freedom Five and Setting Sun Ra unlock threads now? It’s getting unwieldy and we’ll probably have four more in the next few weeks.
So, the question is, what’s the easiest setup for this? Obviously you take the 4 Revocorp heroes and at least 4 Revocorp villains. I’d say 5 except that one player managed the 20 / 10 requirement for dropping Ambuscade, and not having to deal with Glamor is a big plus. Which environment, and which 5th hero? I’d take someone more defensive than Ra, personally, like Team Leader Tachyon. Or someone with equipment of their own - Omnitron comes to mind, since he was a big help in the very, very difficult recent one-shot that featured these villains.
I’m going to try and set it up later by leaving out Ambascade and playing in Omnitron IV (for additional device smashing as I’ll need 10) and probably play with Omnitron x in the last slot for additional equipment? Actually maybe Skyscraper would be good for some crowd control as well as having equipment (and equipment that lets you search for more equipment)…
Honestly I feel like ditching Setback or Expat would be the better call while bringing in DW Fixer and F5 Absolute Zero. These two get in tons of damage and AZ can keep himself alive pretty well. In addition DW Fixer and bring equipment in and out real easily and both can deal with Glamour easily enough.
It took me a few tries but the game that went the best for this challenge was using the 9 revocorp chars plus classic legacy. The damage increase allows to clean house much easier. And Legacy has awesome defensive utility.
https://pastebin.com/2vB6mBaf Finally got the thing. Turns out Wraith + Scholar can let you stall just long enough to get everyone setup. Then you just need to toy with blade until you got enough things killed. I went overboard becase I lost count and wanted to be extra sure.
My opinion is that “easy” and “fast” are sometimes quit different things.
I got the unlock precondition using Benchmark, Grandpa Legacy, FS Parse, Hunted Naturalist, and PW Haka in OmnitronVI against Biomancer, Baron Blade, Friction, Proletariat, and Greazer. That’s only four Revo-Kin, so it required 60 equipment plays and 30 device destructions.
The general game plan was in two parts.
Part 1: Stabilization. The goal here was to neutralize environmental and villain threats until the game was in a sustainable state. For th environment, Naturalist set up Environmental Allies to protect against damage from the environment and Haka ate the equipment-bothering Mechani-accumulators under Savage Mana. For villains, the team focused fire on each of the non-bimancer villains in turn to reduce them to just incap abilities, and Hakka ate all the fleshchildren under Savage Mana to keep them out of the picture. End result: Biomancer facing down a team of heroes who could heal faster than BM one-shots could harm, AND biomancer protecting himself sufficiently against environment damage that there was no risk of the game ending until the heroes decided to stop toying with Him.
Part 2: Juggling. Now to rack up the equipment/device numbers. With all non-target OmnitronIV cards in play and the mechani-accumulators under Savage Mana, the environment puts between five and seven devices into play each turn. With damage boosted by Parse’s two Explout Vulnerabillities and Legacy’s Inspiring Presence, a properly configured Benchmark can destroy all of those 5, 10, and sometimes 15hp targets each turn. And by reconfiguring his entire equipment loadout each turn, he can also play 9 hardware per turn. (Meanwhile, if you have a hankering for everyone to finish at full health, Haka can keep the ground pounded, Legacy can keep BM took down, and Naturalist can put out two Rhino-powered indomitable forces per turn… not like they got much else to do while Benchmark juggles!)
Anyhow, after no more than seven rounds of juggling, regardless of whatever happened in Part 1, you’ll have played over 60 equipment and destroyed over 30 devices. At which point Biomancer starts to look worried be because a heavily loaded and damage boosted inferno missile pod is pointed his way…
A quick game start later, and I had SaD Benchmark available!
Bottom line - this was slow and grindy (like I often play when other humans aren’t involved) but also was pretty easy. The only hard part was keeping track of how many equipment I had played and how many devices I’d destroyed. I’m not sure if devices under savage Mana being destroyed by Parse or Benchmark’s environment destruction counted toward the device total… if they would, the whole thing would have been somewhat shorter, but I didnt test it because it was a rather long game and I didn’t want to have to start over if they didn’t count.
That’s interesting sounding. I should try that when I get some time to burn. Though I’d seriously look at whether it’s possible to swap in more Revocorp decks. Biomancer, Haka, and Naturalist all seem important to this strategy. Which leaves me eyeing Legacy, Proletariat, and Greazer. The Naturalist is doing your tanking, so Legacy isn’t absolutely vital, though the extra power use from Grandpa is usually a powerful ability.
If haka plays Savage Mana and “eats” a device, then uses the power, destorying the device under Savage Mana, does it count for a device being destroyed two times for the purpose of the unlock? In the same way that Dominion triggers both when an environment target loses all HP and when it is destroyed from under Savage mana.
No, because while cards under Savage Mana maintain their card type (e.g. environment card), they have no text so they are no longer devices.
That’s what I was assuming, but I also know Handelabra supplies some digital-only quality-of-life features that mutate the card type line (e.g. how Caspit’s Playground in Freedom Tower adds “, equipment” to ongoing cards) and I noticed the type line of cards under Savage Mana were not blanked out, so it seemed they might still be registering in-game as devices.
Finally got it! Played with Operative over Ambascade and Legacy in the ‘non-Revocorp’ slot at Omnitron IV to get more devices (as I needed 10 and to play 20 equipment). Crushed the fight down until we got to just Benchmark and Expatriate at low health vs the Operative. I used redeploy loadout to play lots of equipment and then I just had to keep them alive while I waited for the environment to supply the last 2 devices. It wasn’t too bad once I could have Benchmark cover Expatriate with his damage reduction and healing out. On the final turn he was easily set up to crush everything left with Flybe’s, but he could have done a lot more damage over his whole turn...
Both of these make sense. I’d be interested to see what it officially is.
Edit: but I’d have to say, I think Pydro has the right of it.
The Fireside chats piece has not updated in regards to cards under Savage Mana or cards under other cards. If an updated ruling was made MigrantP would have posted that in his recent update to his Fireside chats.
I just got an unlock.
Played with Benchmark, Dark Watch Expatriette, Visionary Unleashed, Fugue State Parse, and Setting Sun Ra .vs. Challenge Fright Train, Friction, Ambuscade, Plague Rat, and Baron Blade in Omnitron IV.
On my first turn I played a Twist the Ether on Plague Rat, which pretty much gave me the upper hand for the rest of the game. I ended up with all my characters near 8 HP, and Baron Blade at 10. I already had tons of set up, and could have finished the game at anytime, but was way under my 30/15 quota. So for the next 30 or so minutes, I just kept playing Equipment and destroying Devices, until I was sure I had enough Equipment and Devices.
What? What even IS this unlock requirement?! Besides PATENTLY RIDICULOUS
You can thank Christopher for this and I suspect future unlocks will be just as devious.
It's MATH!
I did this on my iOS installation using all of the available RevoCorp decks except Expat (who I'll likely bring back in when I try for the Steam achievement). My two non-RC decks were Omnitron-X and Freedom Six Unity. This meant that I needed 20 Equipment and 10 Devices to be destroyed. The latter being the sticking point as I wound up needing to wait out some deck reshuffles just to get enough in play at some point.
The plan was to intentionally knock out Unity as quickly as possible and hope for a Meteor Storm soon thereafter (which I finally got on like my 5th attempt at the setup). Why knock her out? So I could use her incap ability to kill devices while the Meteors prevented all damage. I brought Omnitron along to both speed up the Environment deck plays to find the Meteors and in the hope that I could pull off a Singularity while all available Equipment was in play to take out just about everything as soon as I stopped the Meteors. What I hadn't considered while setting things up was the headaches that Choke and Ray Manta would cause with Equipment destruction in the meantime.
In the end it was really just a slog - in retrospect I should have changed all of my display settings to speed up the constant "try to hit every target in every deck for 0 damage" kinds of things happening. I'll probably bring Expat along instead of Omnitron next time. She'll still have plenty of Equipment for the villains/environment to blow up and/or destroy on her own, but just knocking the number of Devices necessary is enough of a time saver that it's likely worth needing multiple games to get the right Environment plays. I'll probably keep Golem Unity around to get around Impulsion Beams slowing everything else down.
The trick to it turned out to be using a bunch of Tactical Communicators and Critical Multipliers to increase damage the bad guys would take and the heroes would do so that I could basically one-shot everybody as soon as damage could happen again. Piling up something like 70 Unlucky tokens for Setback to bounce damage back to baddies and having this set up to turn off the Meteors just before Plague Rat's turn helped too as he could set off all of these irreducible, instantly fatal pings.
Lots of boring setup leading to an extremely satisfying 2 minutes at the end.
Ok, it took me all day, but I finally got it. I shuffled my heroes around a lot, and reset a bunch, but here’s how the winning game went.
Villains:
Baron Blade - Fright Train - Ambuscade - Friction - Plague Rat
Heroes:
Sentinels (Adamant Idealist, Medico; normal Writhe, Mainstay) - Benchmark - Setback - Parse - ExPatriette
Environment: Temple of Zhu Long
I reset until he got something other than Impulsion Beam. I think I ended up with Omni-Blade this time.
Focus down Plague Rat, Friction, and then Ambuscade/Fright Train. Using Blackout on Plague Rat is super effective.
The main challenge was killing enough devices. I was sitting at 3 (the ones that start out in play) until Blade was the only one left. I actually had to heal him a bunch and creatively set people’s health to keep him alive until he played the last 2, and I would have been unable to keep him around long enough if he hadn’t done so on the last turn.
In retrospect, using Normal Dr. Medico would have been better, so I could heal him for more than 1 per turn.
I'm slogging through an attempt using Meteor Storm & zillions of Unlucky tokens on Setback. Just want to verify that I understand the wording correctly: I win this game (meeting the math criteria), then I play an equipment card in a different game, right? I'd hate to mess this up and have to try again....
You play an equipment card in a separate game.
I may just wait until Luminary's out digitally to get this one. c.c
I followed the advice upstream re the Biomancer/Benchmark method. It was easy, though a tad tedious. I almost lost Haka at one point, becasue SM took forever to get out.
I tried a more Revocorp heavy version of that strategy. Basically, just took all 9 Revocorp characters + the Naturalist in Omnitron IV. Got wiped by the villains repeatedly, generally only taking down maybe 1 or 2 before losing. Clearly they Revocorp heroes need a lot more help, but I’m wondering if it can be done with more Revocorp decks (and thus fewer equipment plays required).
Maybe switch Plague Rat for Grezer?
Honestly, once you're set up, it really doesn't take long. I just had a dickens of a time setting up, becasue Haka's SM was about halfway through his deck.
Edit: accuracy
Finally finished the slog. PW Haka, Expat, Benchmark, Fugue Parse, & Setback vs. Friction, Blade, Fright Train, Ambuscade, and Plague Rat at Wagner Mars Base. After dying horribly in the first attempt (didn't bring any villains down), I survived long enough for Meteor Storm to come out, then built up. Eventually, Haka and Benchmark had all of their cards in play or in hand, and Setback was close, and had over 100 tokens. Once there were enough devices out (and 2x High Risk Behavior), Haka dropped a Ground Pound, Expat skipped her turn to end the Meteor Storm, and Benchmark took out some Enticing Targets and hit Glamour a couple of times.
Silly me almost did myself in by forgetting about the two copies of Looking Up I had in play (to rack up tokens earlier in the game, and for fodder for ongoing destruction), and had to undo when he died. Fortunately, Parse's Between the Lines allowed Benchmark to burn a Threat Neutralizer on one, and Segmentation Fault took out the other one.
Then Setback Exceeded Expectations and then some, with 2x +29 to each villain target -- taking out 5 devices, an Enticing Target, and the last four villains. But crap, Glamour + Friction + Hippo is a problem.... Haka dropped another Ground Pound, but Baron Blade's incap spelled the end of Setback and Parse (all of those Critical Multiplier pumps I distributed among my heroes throughout the game...). Expat Unloaded her Assault Rifle, Tactical Shotgun, & Prejudice to take Glamour off the board & weaken Hippo. Now that Benchmark wasn't hindered by an Impulsion Beam, he could cut loose, and had no problem finishing Hippo & taking down Friction for the win. One new game & equipment card later, and I got the variant. After that slog, I think I'm going to have to take a break from Sentinels for a while.
Hmmm, I wonder if Wrong Time & Place would have been easier...
With 100 tokens and lots of time to set up, I would have thought you’d have a Silver Linings in play, giving Setback 100+ HP if he fell down.
Honestly, I think it’s quicker and easier to scrap Ambascade and play at Omnitron IV. Benchmark makes the equipment requirement easy (His loadout Card lets you replay a bunch of equipment freely) so you basically just need to keep the game going long enough for the environment to play 7 devices.
I assume you can't go over his original starting HP…
After trying repeatedly to be creative and losing miserably each time, I copied Badam’s strategy of only 4 Revocorp decks. It worked like a charm.
The key elements are playing in Omnitron IV (for unlimited device destruction), the Naturalist (for protection from the environment), Prime Warden Haka (to eat minions, and heal teammates on demand), and not playing with either Fright Train or Plague Rat. My losses (and there were a lot of them) occurred because those two beat me down before I could take control of the game. I think there still may be some flexibility in there, but those are the main points I think.
I’m not sure Grandpa Legacy is required, but his transfer of power use can make it easier for the Naturalist to dig for Environmental Allies. He’s got a fair number of “draw cards” cards, and the Hunted variant’s power lets you play a card.
It’s a huge slog. For me, the sticking point was destroying enough devices, since Benchmark can play 8-9 equipment a turn with the shuffle load out card. I also tended to forget to count while playing, so I wasn’t 100% sure I’d passed the 60 / 30 threshold, and I played a couple of extra rounds for safety’s sake. I sure didn’t want to wade through that game again, given how boring it is once only Biomancer is up.
It’s probably possible to substitute someone else for Biomancer as the final punching bag. They just have to be someone you can keep under control. Past a certain point, Haka can Ground Pound every turn and recover the cards by the time it’s his turn again, so the environment won’t kill your target for you. Prior to that, there’s always using Haka of Restoration on the villain to keep him alive.
Took me about four or five tries, but managed it with the nine Revocorp decks + Ra Setting Sun in Omnitron IV. Set up the villains with Ambuscade and Baron Blade at the end, and put Ra at the front. I reset away Glamour and Impulsion beam in the opening, and it really helps if Benchmark can put out his damage reduction/health recovery, Expatriette has her shotgun. My first ongoing destructions usually takes out Blade's Genetically Fused Physique. Shock Dampeners were a priority target, and Fright Train. By the end I was playing the damage race - Ra was piling on the damage bonuses and burning himself away with most extra plays and powers going his way at the beginning, although don't forget to hit Plague Rat's handlers and Baron Blade's Negation Bands, Friction's Shock Dampeners, etc when doing area attack nuking. Once you get a couple of the villains out of the way, you can start switching over to putting out Benchmark's hardware - keep an Overhaul so once you have a good number of pieces out, you can pick them up and put them out again. Ra can chip in his staff and Expatriette will want to keep putting out guns and flak jackets and ammo. The rest is trying not to die before you get control of the fight, there are so many devices between the environment and Blade that it's pretty hard not to kill a device a round (you're probably dead if you don't put out enough area damage to manage that).
I used the full RevoCorp composition, adding Omniton-X as the 5th. Omnitron IV as the environment. Got killed once or twice before I passed it.
Edit : Oh and I actually unlocked it on my next match, without Benchmark on my team. I just had to play a last equipment card.
I found the Revocorp villains to be brutally hard without a team that’s more effective than the Revocorp heroes + Omnitron X. I gave up trying that setup because everyone kept dying without doing more than maybe taking down Plague Rat. The Revocorp heroes just aren’t very good at mitigating damage, and there’s a ton of that with the Revocorp villains, and even more with Omnitron IV’s devices.
Omnitron X is really good at surviving this fight thanks to the right plating. If you have the right hardware on Becnhmark, you can Discard cards to heal 2 HP at a time, while having 1 armor. Discarding cards isn't a problem once he's geared up, because you get so much value out of them, and you get so much of them back in your hand.
Do not hesitate to burn omnitron's gear to get a villain down, it did wonders for me. Bechmark was the last man standing, and he was surviving Ambuscade's Nemeses, Baron Blade & Plague rat.
Just so I know before I try, do the heroes actually have to personally destroy the devices or does it just matter that devices were destroyed?
They just have to be destroyed. The condition as written is a bit misleading that way.
Thank you very much
I just completed this last night; if anyone is struggling to win the pre-req game, I found my combination of (regular) Legacy, SS Tachyon, Expatriette, Sky-Scraper, and Benchmark (in that order) vs. Ambuscade, Blade, Friction, Fright Train, and Plague Rat (in that order) in Omnitron IV to be not too hard to win. I killed FT, then Friction, then Ambuscade, then Plague Rat, all pretty quickly in succession (in my log, they are at lines 1359, 1415, 1487, 1618 respectively -- with Blade sticking around until 3703). I then just made sure to keep Blade alive and not really doing anything (between Next Evolution + Lead from the Front, Hypersonic Assaults, various damage-reducing Links, redirection to Benchmark and -1 damage to him + healing) for a long time while I cycled through Omnitron (almost certainly excessively, but I wasn't counting and didn't want to miss the unlock because I had one device too few or something) and played a bunch of Overhaul Loadouts and Undetectable Relinkings for good measure. Ended with HP at 24, 20, 19, 17, and 29.