People were gunning for Sky-Scraper, but looke like The Visionary Unleashed is our next unlock.
Any ideas? Is The Dreamer involved? I guess we'll see!
People were gunning for Sky-Scraper, but looke like The Visionary Unleashed is our next unlock.
Any ideas? Is The Dreamer involved? I guess we'll see!
Possible conditions to try:
Incapacitate Dark Visionary in a game (getting rid of her dark spirit).
Play all of Visionary's Ongoings in a single game.
Story elements from The Letters Page:
Tachyon (and rest of FF) dealing with the Block after Vis’s cover is blown.
Fight involving Citizens Hammer and Anvil, Dark Vis, and Dark Watch. Expat takes out Anvil while Vis fights Hammer in the Void.
AA finally helps free her during Cosmic Contest (so possibly involving the Enclave for the Jansa connection).
Good luck!
Figure I may as well post logs here? The attempt I made was against Gloomy in the Realm of Discord with AA and Dark Visionary; AA incapped Dark Visionary and killed Gloomweaver on the same turn. It was a fail.
I attempted Dark Visionary + Dark Watch against Hammer & Anvil and others in The Block, but lost. Dark Watch sucks.
I tried Dark Visionary et al vs H&A et al, beat them (narrowly; Visionary killed Hammer, ExPat killed Anvil, and everyone died but Visionary.
Then I beat Deadline at the Enclave, and killed her with Argent Adept and Captain Cosmic after having played all of her ongoing cards and used all of her powers and damaging one-shots. Cocoon left play the turn she died.
Then CC and AA went on to win the fight.
No unlock.
What if she has to use turmoil on EVERY deck? Then have AA kill her.
Turmoil on every deck has merit, but Handelabra said a long time back that every variant was unlockable through reasonable gameplay, meaning that you would never have to take an action that was counterproductive towards winning a game. (Now, we frequently take counterproductive actions to reach game states necessary to unlock characters, but the unlock requirements themselves don't require self-sabotage)
It's possible that that policy has changed of course, but I rather doubt it.
Wouldn't not playing bounties with Chrono Ranger generally be considered fairly counterproductive towards winning the game? And after thinking about it, couldn't the same also be said about not playing any equipment cards with Haka?
The first round of fall Variants all needed a specific environment to unlock. Chrono-Ranger needed a specific villain.
Could this be a continuing thread? If so, what villain would be appropriate? "Win a game with all of Visionary's ongoings in play" was along the lines of what I expected for this unlock, but just doing that seems very simple and obvious.
You couldn’t play Bounties on targets besides Ambuscade which is certainly what might happen in a normal game where you only put out “By Any Means” and “the Ultimate Target” on just Ambuscade
Not playing bounties on anybody other then the villain (Ambuscade for his unlock) is not that counter productive, particularly when you consider that you could kill Ambuscade before you even see bounties that would be generally be played on other targets.
On the subject of Turmoil on every deck. I tried a game against Dreamer in The Time Cataclysm in an attrmpt to do that but Dark Visonary did not survive long enough to allow that to happen.
Went in with Legacy, Best of Times Chrono, Wraith, Haka, and Dark Visionary but things kind of got crazy. I ended the game with Haka and Legacy the only ones standing at 4 HP.
Not doing something productive is different from doing something counterproductive. In my unlock of CR I didn’t do anything special while playing other than choosing who would deal the finishing blow more carefully than usual, and I got the unlock because in this particular game I had no reason to play bounties on other targets. Haka might never draw his equipment, or always a better card to play. But deliberately incapping one of your own heroes with damage from another hero is not a choice that a player who isn’t looking for the unlock would make. It is therefore impossible to discover the unlock on accident.
XPW AA doesn't need Instruments at all. Instruments are, in a way, better than vocalize. There's no reason to NOT play and use an instrument unless you have no other option.
Back to Visionary,
No unlock in a game against Team Villains (Citizens Hammer and Anvil were there) in Freedom Toiwer and Realm of Dischord.
I used both Visonary for FT and DV for RoD.
XPW AA doesn't need Instruments at all. Instruments are, in a way, better than vocalize. There's no reason to NOT play and use an instrument unless you have no other option.
Back to Visionary,
No unlock in a game against Team Villains (Citizens Hammer and Anvil were there) in Freedom Toiwer and Realm of Dischord.
I used both Visonary for FT and DV for RoD.
I wonder if it is a two or three part battle. The FF in the block, Dark Visionary vs Hammer and Anvil, and then AA and Dark Visionary in Enclave of the Endlings.
Data:
Ambuscade i n the Block vs. OX, Knyfe, AA and Dark Visionary.
Visionary did all the things. At the end of the game she had ar least 1 of each ongoing in play except for cacoon. She used all the powers on the ongoings at least once and she delivered the killing blow.
No unlock.
Perhaps she needs to be in the cacoon as well. I will make another pass at that.
No unlock
Dawn in Realm of Discord vs Base Vis and Dark Watch (Since Expat, Hammer and Anvil were mentioned earlier).
Heros won, no incaps.
Decoy was eliminated due to other distortions.
Might try again and have Vis focus more on damage dealing
Data
Ambuscade in block with OX, Knyfe, AA & Visionary. All ongoings in play. Visionary dealt the final blow. OX allowed her to mind spike even though she was in the cacoon.
No Unlock.
Holy crap, if it really does involve beating Hammer & Anvil with Dark Visionary and Dark Watch, that's plenty enough of a challenge without any additional criteria. I'm on my 3rd try and it's looking like I'll lose again.
Maybe it is just Dark Expatriate and Dark Visionary. I can’t win with Dark Watch in team mode apparently.
I got it done on my first try, mostly thanks to Driving Mantis and abusing the Greazer/Setback/Plague Rat combo to make Greazer and Plague Rat hit each other for extra damage, but just pulling off the victory isn't enough - I didn't get the unlock. However, I didn't exactly have Vis well set-up or have her land a killing blow.
Well, I did win that game, thanks to Nightmist redirecting damage around. I did finally get the "That Was Close!" achievement, though....
Citizen Hammer's incap art certainly does suggest Dark Visionary should beat him as part of this unlock, but trying this battle again to try to give her the killing blow on him is not my idea of a good time. And forget trying to get her set up with lots of ongoings in a Vengeance game.
I tried my Villains match again in Realm of Discord - got DW Expat to finish Anvil, and regular Visionary to finish Hammer - still no dice. Might try again with Dark, I actually had an easy time with the Villains team I came up with. As long as I don't see Bastion come up turn 1, that is...
Tried it again with Dark Vis, still no dice. Barking up the wrong tree? Wrong environment? Who knows.
Am I the only one that kinda likes that people didn't get an unlock the second it came out on this one? The hunt is legit this time instead of just a hunt for the right wording of a condition haha. Phew! Keep at it, friends! We've got this!
Good luck. Keep at it everyone!
Via Steam/Twitter (same user), we have an unlock at Enclave of the Endlings. "Gray Lord" used Gloomweaver and had a match where they played all of Vis's cards at least once and had her get KO'd by regular Argent Adept before the game ended. They also posted a log on the Steam forums:
https://pastebin.com/aRFyWVye
Well this game didn't unlock and it's very similar. If Gloomweaver is the required villain, that might be the only difference.
I won an iOS game last night with AA and Dark Vis in the Enclave vs. Ambuscade. I was trying an "Argent Adept heals Dark Visionary a lot" strategy (not that it was terribly successful in that overall, I think he managed about 5 or 6 points total although Dr. Medico did a bunch more too), so it's not just the Environment and those two heroes being present (if that's indeed part of it). I didn't particularly think that it was specifically helpful in the discussion, but since we have an unlock with certain overlaps, I figured it couldn't hurt to mention it.
Failed Unlock
Gloomweaver
Legacy, XPW AA, Dark Visioonary, XPW Captaon Cosmic
Freedom Tower
AA incapped Vis. Then defeat Gloomweaver. No unlock. Had all ongoings in play, and used them all at least once.
No Log because on iOs
I think it has to be the Enclave. From The Letters Page:
They can't act on this immediately, however, because this is when Jansa vi Dero starts up the Cosmic Contest, pitting all of the heroes against one another in weird otherworldly scenarios (there will be an episode about that specifically).
I was trying to rule it out, also I ahd a feeling that since XPW CC used the Enclave it wasn't needed again.
Probably Enclave, AA, Dark Vis, Vis must play all her ongoings and then be incapped. I’ll try that in a couple of hours.
Failed Unlock
Gloomweaver
Legacy, XPW AA, Dark Visioonary, XPW Captaon Cosmic, Tempest
Enclave
AA incapped Vis. Then the team defeat Gloomweaver. No unlock. Did not have all the ongoings in plat throughout the game.
No Log because on iOs
Unlocked. DV, AA and Wraith in the Enclave. Played all of DV's ongoings at some point (did not have to use all the powers -- AA's last turn was getting DV to play Mental Divergence, then incapping her with Frost and Flame boosted by Twist the Ether), Wraith finished off Gloomweaver.
No unlock: I beat Gloomweaver with Dark V, XPWAA, and base Legacy in the Enclave. DV played all her Ongoings, and XPWAA incapp'd her.
Suspect it needs to be base AA--this was a test, after all.
So, to summarize the current working theory:
Win a game against Gloomweaver in the Enclave of the Endless, with [Dark/Any] Visionary and base The Argent Adept on the team. Visionary must play all her Ongoing cards over the course of the game. The Argent Adept must deal the incapacitating damage to Visionary.
I will attept a different villain, and different environment first (just in case)
I will then attempt doing no ongoings
I can confirm at least that Visionary's ongoings don't all have to be in play at the end of the game -- both Wrest the Minds got destroyed when their targets did earlier in the game.
"One of each of her unique ongoiongs" is probably a more accurate phrasing, similar to XPWAA's unlock
EDIT: also, I'm going to try with regular Vis, because I forgot to variant change and I want to finish the one I'm on. (Gloomy, Vis, AA, TLT, Guise & Setback in EoE)
Also we should test PW AA.
And yes, "one each of her unique Ongoings" is the accurate phrasing for what I meant.
Failed Unlock
Amuscade
Enclave
Legacy/AA/KNYFE/Dark Vis
AA incapped Dark Vis.
Won game
No ongoings in play.
No log (on iOS)
Failed unlock (sorry no log on mobile)
AA incapacitated Dark Visionary against Gloomweaver at Enclave. Every unique Visionary ongoing entered play at some point. TLT dealt final blow to Gloomweaver same round as Visionary was incapacitated.
Wonder what made my game different.
(Other heroes were Omnitron-X and Ra in case it matters).
Jansa never entered play, wonder if that could matter.
Has anyone unlocked it yet?
I think another road to consider is if Argent Adept has to be the one to incapacitate Dark Visionary. While it matches the story, Dark Visionary might just need to be incapacitated, regardless of the source.
She did enter play in mine (AA destroyed her with Sarabande). Considering she's specifically named as setting up the event, she might be necessary.
There have been a couple on the Steam thread http://steamcommunity.com/app/337150/discussions/0/1483233503859751788/?tscn=1508430736
Unlocked.
Ambuscade vs Ra, Base Adept and Dark Visionary in the Enclave. No log as on ios.
Ambuscade incapped Visionary. Jansa was present. Did not play all Visionary's ongoings. Did not play Foresight or Mental Divergence.
Good data point! So, Enclave of the Endings, Jansa present, Argent Adept and Visionary involved and Visionary incapacitated?
Was Jansa out at the end of the game?
Unlocked. Dark Vis, regular AA, Prime Wardens Haka in the Enclave. Stashed all the Endlings except Jansa and Orbo under Savage Mana. Jansa was out at the end of the game. DV had been incapped for several rounds.
Visionary destroyed 0 targets during the match and had played at least one of each Ongoing.
Did you get it at game end, or when she got knocked out?
Another failed attempt.
Jansa in play at end of game (never destroyed). Visionary incapacitated on AA’s turn but by The Sentinels. Visionary only played 3 Ongoings: Mental Divergence, Mass Levitation, and Demorilization. Hero win against Gloomweaver.
Failure: DV, PWAA, TLT, and FS Parse vs. Ambuscade in the Enclave. Vis did play all her ongoings (though we now know that's not required), and Tachyon incapped Vis (which we also know doesn't matter). Jansa did not enter play. So I'm guessing that either not seeing Jansa or using the wrong AA variant (or both) was my problem, although I'm at a loss to explain Dandolo's fail above. Perhaps she has to play one or more specific cards or deal a certain amount of damage?
My next attempt will be to have Visionary play only Demoralization and direct damage cards, with default AA, and stall until I see Jansa.
Failure report: Base Visionary, AA, Legacy, and AZ against Gloomy in the Enclave. Vis played all of her Ongoings, and then AA incap'd her with the Scherzo. The heroes won shortly thereafter via Relic trash. Jansa did enter play, but AA Sarabanded her so she wasn't aroudn at the win.
Points of divergence I noted:
Win by Relics
Base Visionary, not Dark.
Of the two, I think Dark Vis is more relevant.
Next up is swapping in Dark Vis, and swapping in PW AA--but that's specifically to rule him out, because my current guess:
Win a game against Gloomweaver in the Enclave of the Endless. Dark Visionary and base The Argent Adept must be on the team. Visionary must play each of her unique Ongoing cards over the course of the game. The Argent Adept must incapacitate Visionary.
Failure. No Unlock
Ambuscade
Enclave
Jansa was in play (never destroyed)
AA, Dark Vis, KNYFE
Dark Visionary incapped (by KNYFE).
Ambuscade defeated.
Yeah, I was trying that out in my game. Gloom at Enclave, versus Dark Visionary, standard Argent Adept, standard Ra, and standard Wraith. I'm pretty sure I got all Visionary's ongoings out at one point or another, and she got incapped by a cultist, but no unlock. Jansa came out and I got rid of her, among other Endlings. Knockout via HP on Gloomy, by the way.
I only have a partial log. I had to close out and come back to pick the game up later, so it overwrote half my log. I dunno if it's worth anything or not but…
We know that's not right:
I tried Gloom vs. DV, PWAA, and Wraith at the Enclave with all Visionary's ongoings having been played, but no unlock. It's probably got to be vanilla AA unless there's some prohibition on DV's actions.
Unlocked.Ambuscade vs Ra, Base Adept and Dark Visionary in the Enclave. No log as on ios.Ambuscade incapped Visionary. Jansa was present. Did not play all Visionary's ongoings. Did not play Foresight or Mental Divergence.
Oh, I missed that one. So Gloomy isn't necessary, ongoings aren't necessary (or at least not all of them).
I wonder if it might involve something like taking self-damage from all her self-damaging cards, like Brain Burn and Wrest.
Ooooooh. I missed that. OK, I'll review.
One other thing to test: If Jansa needs to come into play, does Jansa need to come into play BEFORE Dark Visionary is incapped. I would assume yes.
Jansa was present at the end, I think. Visionary used Turmoil only on Ambuscade and Enclave. Mostly used Mass Levitation until Argen could clear up the environment.
Unlock occurred at the end of the game, so I think victory is a necessary condition. Twist the Ether was on Ambuscade. Precognition and Prophetic Vision had both been played. Also didn't play the Coccoon or Wrest the Mind, but did play Demoralisation.
failed attempt (ios, no log)
base Leg, TLT, base AA, DV against Gloom in EotE
All DV ongoings entered play at least once
AA did final damage to DV and to Gloom on the same turn (normal victory)
I believe Jansa was in play at the end, but I forgot to double check that, so I'm not 100%
Data - Unlocked
Ambuscade in Enclave of the Endlings. DV, AA, TLT, OX.
Played all of her ongoings except mass levitation. AA knocked her out with Frost and Flame. Unlock occured on victory. I never used Turmoil. Only used powers on her ongoings. Did play Decoy and her damage dealing 1 shots, but not one shots with deck manipulation power.
What about Jansa? Did she pop out at all?
Failed attempt. TLT, Argent Adept, RCWraith, DV, and PW Haka vs Ambuscade at Enclave. Played all ongoings, and had all but the cocoon and Wrest the Mind when she went down. Tachyon killed her, after Jansa showed up, and we won that same round. She damaged herself with Brain Burn, but not WtM.
Another failed attempt. This one against Ambuscade. Played all Ongoings except Wrest the Mind, and Cacoon. Never played Brain Burn. Jansa entered play and was destroyed.
Wonder what we are missing.
I have a failed unlock with Dark Vis, Argent, Parse, and Hunted Naturalist versus Ambuscade: https://www.dropbox.com/s/t8qzp9wx5ayq0r8/Vis%20Unleashed%20unlock%20fail.txt?dl=0 Jansa came out first turn and stayed out, Vis only played Demoralization, Twist the Ether, and Wrest the Mind for ongoings, and was incapped by damage being redirected to her via Wrest the Mind on a Reactive Plating.
Still no unlock this one on Steam:
Some of the fails (maybe all?) seem to have a lot of heroes on the team. Maybe you can only do it with a team of three or four? Has anyone reported on having Dark Vis or AA in specific positions on the team?
Here's another failure:
More Unlock Data:
During my Unlock I did not see Jansa.
Team order was Dark Visionary, Argent Adept, Team Leader Tachyon, Omnitron X.
All three other team members damaged DV to get her down. AA delivered the final blow. That same turn OX finished off Ambuscade.
Can't think of anything else that might be relevant.
And another failure from me: Dark Vis, normal AA, TLT, F6 Tempest vs. Ambuscade in Enclave. Vis played Demoralization, Decoy Projection, and all her one-shots, but no other ongoings. Tachyon executed her right before we won. Jansa vi Dero was in play from round 2 to the end of the game.
Another thought: The event this happens in is the Cosmic Challenge. Bolnerap mentioned (Haka) killing all the Endlings. Could that be a requirement?
Edit: I just went through the few logs we have. Not all of the Endlings get destroyed in every success. Jansa vi Dero is sometimes destroyed and sometimes not, but always comes out. Visionary is allowed to kill things, and clearly there's no card she's prohibited from playing.
Got it, I used the three person team Ra, AA regular, and Dark Visionary. AMbuscade was the villain. AA incapacitated DV. Jansa was out and was present at end of game. I did play all of her ongoings. Ongoings may not matter but DV def has to be incapacitated and AA has to be in play too. I was in Enclave of the Endlings.
Failure data point, iOS so no log:
Dark Vis, standard AA, and Naturalist vs. Ambuscade in the Enclave.
Dark Vis double skipped every turn, only had a Brain Burn played to little effect due to Slamara the turn she came out.
AA dealt the damage that incapacitated Vis, Jansa present at game’s end, as were most Environment cards thanks to Naturalist shenanigans. This was specifically to test for if Vis needed to actually do something for this one, which seems increasingly likely.
Edit: exact same scenario, let Vis play this time. Wrest the Mind, Mass Levitation x2, Mental Divergence, and Foresight entered play, used Wrest for Sonic Mine shenanigans, but others still in play when AA incapacitated her. Two Decoy Projections and several one-shots played at some point. Jansa in play at end. Unlocked.
If we have some specific test cases, I can try them on my Steam account tomorrow.
Finally unlocked. Failed with three when visiting was koed several rounds before Ambuscade. Unlocked when she went down in the same round as the Ambuscade.
Win a game with base Argent Adept and Dark Visionary on the team in the Enclave of the Endlings. Jasna must be played. Dark Visionary must be incapacitated by hero damage in the same round that the villain is incapacitated.
Can’t be this, my unlock saw Vis down well before the villain.
I played it on my phone so I don't have a log, but to the best of my memory Jansa did not come out during my unlock.
Another try, still no unlock:
cant be this. I tried and failed.
Could it be the whole team has to damage Dark Vis?
Unlocked! (Still on iOS so no log)
I played as close to exactly the same game as I did earlier, except I only used 3 Heroes (Leg, AA, DV). So he's my guess for the unlock condition:
Win a game in the Enclave of the Endlings with Dark Visionary, base Argent Adept, and exactly one other hero. Dark Visionary must be incapacitated and Jansa vi Dero must have entered play at least once.
EDIT: I just saw a poster above me who said that his unlock didn't see Jansa and that he had 4 heroes. The most significant difference between my two plays is that in the failed unlock, I played Telekinetic Cocoon on AA's turn and immediately destroyed it. On my unlock, I kept the cocoon up for a few turns. So here's an altered guess:
Win a game in the Enclave of the Endlings with Dark Visionary and the Argent Adept. Dark Visionary must be incapacitated and Telekinetic Cocoon must be in play for at least one full round.
No need for Cocoon.
Any unlocks made with normal Visionary?
All heroes damaging her is a good lead. I’ll try that.
Well that, on its own, isn’t enough. I have no idea what we’re missing.
Here is what I believe we know so far.
Villian = Doesn't seem to matter.
Environment = Appears to require Enclave of the Endlings (no unlocks anywhere else yet)
Team = Appears to require Argent Adept & Dark Visionary (no unlocks without them yet)
Spcial requirements = Dark Visionary must be incapped and heroes must win the game. Unlock occurs on win.
Other Missing elements?
Ongoings: Ongoing card poweruse requirement? Cacoon requirement? Twist the Ether?
One-shots: Psychic Maelstorm Requirement (DV seems to be shown in the art)? Cerebral Hemorage (art again)?
Failed unlock. DV, AA, TLT, and Ra vs Ambuscade in Enclave.
AA dealt final blow to DV. Most ongoings had been played; was missing the one that lets you destroy ongoings. Only played her AOE damage one shots.
No log, I’m afraid. I’m not sure what data is relevant here.
Another failed attempt.
Every card in Visionary’s deck entered play. Every hero damaged Visionary. Visionary was incapacitated by her own Brain Burn damage.
There really needs to be a way to get the log after a game on mobile.
Oh, now that’s an idea (no time to check our logs right now).
AA, Dark Vis, Enclave, etc. like we’ve been discussing.
Card play req’s: play the cards “showing” Dark Vis in control or otherwise referring to her? Mental Divergence, Psychic Maelstrom, maybe Brain Burn or Suggestion? Do we have logs ruling this sort of thing out? I don’t remember playing Suggestion in my unlock game, but Slamara was out for a while and Ambuscade clears out his trash frequently so I may have just missed it.
Fascinating. My game was extremely similar, yet I did not get the unlock: this is good for narrowing things down.
Failure. Ambuscade vs. Dark Visionary, Base Adept, TLT, and Ra in the Enclave. AA incapped Visionary. Jansa was present. Did not play all of Visionary's ongoings. Did play Mental Divergence. Not sure what I'm missing here.
Got the unlock with Dark Visionary, Argent Adept and Ra vs Ambuscade in the Enclave. Jansa came out and stayed out, Visionary did NOT take any damage from the other two heroes but was incapped by Ambuscade. Telekinetic Coccoon was not played.
Failure #2. Another round against Ambuscade in the Enclave with DV, AA, TLT, Ra, and Hunted Naturalist. Played most of DV's ongoings. Ra dealt the final blow to DV. Jansa was in play. Played most of the cards which feature DV, but I think I forgot Mental Divergence.
What if there is another answer? We've seen other Variant Unlocks having a prerequisite with "First, defeat regular Omnitron with regular Omnitron X and Unity. Then..." or "Win a game with Haka as the only un-incapacitated Hero. Then..."
Perhaps we're looking at the wrong thing. Maybe the unlock condition for this part of challenge is actually much easier:
Defeat a Villain in the Enclave of the Endlings with Argent Adept on the team and Any Visionary Incapacitated.
What we're missing is, for example:
First, Defeat Citizens Hammer and Anvil with Dark Visionary on the Team.
Thoughts?
I hadn't done any team villain games after the unlock went live and before getting the unlock, so it's not this specific thing.
I'm not saying it's that specifically. I just mean that it might be a battle outside of the one we're fighting now that's the key here.
That's a lot harder to test for though...
I'm pretty sure that I've only played three games since the hunt started, all three in the Enclave vs. Ambuscade with Dark Visionary and vanilla AA on the team, so if there's a preliminary game requirement, it doesn't actually require a different villain/location than what we're already looking at - it could still be something as simple as "win a game with Dark Vis active" as a prelim, though.
Finally got it!
DV, AA, TLT, Ra, Hunted Naturalist, Enclave. Played a ton of her cards this time, both a ton of ongoings, as well as a lot of the cards the feature DV. She was incapped by Ra, while Jansa was in play. Seems like she has to play a certain set of cards and be incapped in the Enclave. Not sure what that exact set of cards is yet though.
Maybe all her attack cards?
Pretty sure I never played Mind Spike or Cerebral Hemorage, so I don't think that's it.
Or maybe it's something outside Visionary herself. There doesn't seem to be much consistency as to what cards are played from her deck among the unlocks.
Maybe AA has to have Inventive Preparation and Rhapsody of Vigour out (both feature Visionary in ther art)? I had both out (along with pretty much all his songs) before the end of the game.
Can't be, I had both of those out in my failed unlock.
Here are several failed attempts.
The first one was Legacy, TLT, Haka, DV, and AA against Voss but wasn't in Enclave so probably not useful.
https://pastebin.com/hJSCk15q
The second attempt was Legacy, TLT, XPWCC, DV, and AA against Baron in Enclave.
https://pastebin.com/1rudrqZu
The third attempt was TLT, The Scholar, DV, and AA against Gloomweaver in Enclave.
https://pastebin.com/JCu2CERm
The fourth attempt was AG Legacy, Haka, DV, and AA against Citizen Dawn in Enclave.
https://pastebin.com/7K9pd7iJ
The fifth attempt was Legacy, Tempest, Mr. Fixer, DV, and AA against The Ennead in Enclave.
https://pastebin.com/VF8ZfKMJ
The last attempt was TLT, Young Legacy, DV, and AA against Ambuscade in Enclave.
https://pastebin.com/gs9Q7ZAz
Here's a few fail logs from over lunch. Neither game really did what I was actually trying to test. The first lacks AA and the second has the villain be the one to incap DV, but the card plays that I wanted for Vis never really came together.
Successful Unlock on mobile.
Only differences I can think of between this game and last (unsuccessful) game:
-Villain was Deadline
-Visionary played every unique card in her deck as opposed to having every unique card in her deck enter play (e.g. Timeshift)
-AA dealt last blow to Visionary instead of self damage as last blow.
We’re they all in play at the time if her incap?
All Ongoings were in play at time of incap except Wrest the Mind and Cacoon.
I would think that AA getting the kill was important, but the first success had Ambuscade getting it.
It’s not just “don’t do X,” clearly.
What if Twist the Ether has to be on the villain?
Failed unlock (I'm on Mac, so I don't have a log).
AA, DV, EW Absolute Zero, and BoT Chrono in Enclave, vs. Deadline. Played lots of Visionary's card's; specifically: Mind Spike, Psychic Maelstrom, Precognition, Prophetic Vision, Suggestion, Telekinetic Cocoon, Demoralization, Mental Divergence, and Decoy Projection. Finished with a Brain Burn, which incapped her. No one else was incapped. Jansa was in play, but not while DV was up (and was eventually removed from the game).
You can get the logs on Mac. The location (as of High Sierra) is ~/Library/Application Support/unity.Handelabra Games Inc..Sentinels/log.txt - note that ~/Library might be hidden by default.
I had 1 twist the ether on Visionary and 1 on AA in my unlock game so twist the ether on the villain is not required.
Finally got it with DV, AA, Fugue Parse, TLT, and Ra against gloomweaver in the enclave. unlock happened upon victory. AA incapped vis near the end with Jansa in play and all her ongoings besides cocoon,and wrest the mind (which had entered play and been destroyed a few times). Used parses power and a bunch of critical multiplier pluses to bump damage up and mill through DV’s Deck. I’m thinking the unlock is combo of the cosmic contest (Have Jansa in play) and VU’s base power which is based around ongoings in play. Having all her ongoings in play at the same time as Jansa and getting the dark version incapped is representative of her getting full control of her powers with no dark passenger around. All that being said here’s my guess as to the unlock condition
WIN A GAME IN THE ENCLAVE OF THE ENDLINGS WITH DARK VISIONARY AND ARGENT ADEPT ON THE TEAM. JANSA VI DERO AND EACH OF VISIONARY’S UNIQUE ONGOINGS MUST HAVE ENTERED PLAY AND JANSA MUST BE IN PLAY AT THE END OF THE GAME.
There are unlocks where not all of Visionary's ongoings entered play, and ones where Jansa came out but was destroyed and did not come back.
Yes, one of the Steam unlocks used normal Visionary.
Jansa wasn't in play at the end of my game.
Has anyone gotten the unlock using base Visionary instead of DV?
assuming you also meant to add Visionary must be incapacitated at the end of the game.
Almost did this. Never played Demoralizatjon or the Coccoon. No unlock, so one or both of those cards is probably required.
I DID do that, and was not successful.
There’s got to be some sequence of actions.
Right. I feel like I’ve followed severa other people’s reported unlocks pretty closely in my games, but I haven’t unlocked. Something is missing.... perhaps something I’m doing that Visionary is not supposed to do for the unlock?
Has anyone unlocked without playing Demoralize? I've seen people do it without the Cocoon and without some of her other ongoings, but don't recall anyone saying they didn't play Demoralize.
Failure on Steam.
Every card played. Incapacitated by AA.... No idea what was different in this game than my mobile unlock.
Failed unlock with TLT, Tempest, AA, DV, and Hunted Naturalist against Gloomweaver in the Enclave https://pastebin.com/cCbpfbfg
AA killed DV in the same round that one of the Endlings killed Gloomy.
The only cards DV played were Precognition, Cerebral Hemorrhage, Psychic Maelstrom, and Mind Spike, so only one-shots.
Decoy Projection and Prophetic Vision put into play by Slamara (not sure if that should count differently than playing them yourself or not).
DV used her incap to give AA one HP right after he killed her. It's nice she could forgive him like that.
Success!
Tried having Visionary deal as much damage as I could.... not sure if that has anything to do with it working this time or not.
It's quite possible Viz may have to dole out a certain ammount of damage before getting knocked out. We may have to go back to the sucessful logs to check that, though. Let's also keep in mind how many/what kind of target's she hits as well.
I just had a failed unlock where DV dealt 157 damage, including hitting Gloomy for 16 in one shot, so I'm pretty sure it's not just that. Visionary Unlock Fail Damage - Pastebin.com
Most of that damage was to villain targets since she had Demoralization out all game, but some was to environments. Most of it was psychic, but I did use Twist the Ether to change some of it to Infernal.
AA took her out and then the next turn Parse killed Gloomweaver. Jansa was in play for the last round.
Ah, alright. So it's not something simple as 'do x amount of Damage'.
Are we sure Visionary has to do anything at all? The Chrono-Ranger unlock was negative tests, i.e. Chrono-Ranger cannot put bounties other than on Ambuscade. Has anyone unlocked if Visionary just skips her turn?
I didn’t
I haven't specifically seen that, but I did have a game where I tried having her double-skip. Still wound up playing a Brain Burn off of Slamara, but no unlock so it's kind of hard to draw any conclusions from it.
I thought I noticed a trend of unlocks in which AA seemed to be healing Visionary in the unlocks, but I tried having him heal her a lot and no dice.
i never healed DV with AA in my unlock. She had been healed some by Legacy though. I'd doubt healing her is a requirement, but if it is, its definitely not character specific.
Got the unlock on my third try https://pastebin.com/mEL419b2
This time I focused on having DV play and activate all of her ongoing cards. In fact, I'm pretty sure I played all of her unique cards at least once. I think other people have said they've unlocked her with only playing a few ongoings though, so I'm not sure what it was that did it. I also destroyed every environment card this time. Other than that, I'm not sure what was really different between this game and my fails. Oh, DV was in first position this time, but I doubt that's it.
Position doesn't matter, My friend just unlocked it from the last position.
Something that’s hard to tell from logs rather than screenshots: for those of you that unlocked, what was in play at the end? Usually conditions that require you to win, rather than unlocking in the middle, either require that a thing not happen or that the game end in a particular state. AA not being incapacitated might be it, but I wondered what he had in play at the end, and if anyone had any environment cards other than Jansa in play?
AA was alive. He had most if not all songs in play, although Im not sure about Cedistic Dissonant, and certainly the Harp. Dont remember the other instruments or environment.
So I haven't tried unlocking yet. What should I attempt? I've been following the thread, but I can't really figure out what to try apart from maybe excluding certain Ongoings one at a time.
Just had a NO UNLOCK game with DV, AA Greatest Legacy, Fugue state Parse, Omnitron X v Ambuscade in EoE.
Visionary played every card at least once, and used all possible powers. AA incapped her, Jansa was out at the end. (there were a few other environment cards out, too) No one else incapped.
Not sure what's different between what I'm doing and other successful unlocks. I feel like I'm doing something that is prohibited for the condition...
Re: Rev Pete's post
This is about where I am too.
I've used regular and Dark Visionary, put here up front and not up front. Incapped her with both friendly fire from AA, other heroes, and herself via Wrest the Mind.
I've made sure she used an incap power.
I've played every ongoing. I've played only Demoralization. I've made sure every ongoing activates, including using both options for the power on Mental Diversion.
I'm getting really sick of the Enclave of the Endlings music.
Maybe it isn't what Viz does, but what AA does?
That sounds almost exactly like my successful unlock, except mine was against Gloomweaver and no environment cards were out at the end (although they had all been played previously). I'm pretty sure we've ruled out all of those differences though. Do you have a log for your game?
All my heroes had A LOT of cards in play on my successful unlock (at one point, Gloomweaver played his pin that goes on the hero with the fewest cards in play, which was Legacy with 8) so it'll be hard to tell from that which cards might be necessary. Unless it's just, your heroes must have x ongoing cards in play.
iOS, so no log. Could be the environment, could be that I didn’t have enough of Arget Adept’s cards out.
Someone on Steam came up with this idea, I'm gonna try it out once I have the chance:
Successfully unlocked. The only thing I can think of that I did differently was Dark Vis used at least one of her incapped powers, the one to put an enviroment card from the trash to the top of the deck. She was healed at least once by AA, granted card draw AND card play at least once by AA, and was incapped at the end of the round. She used Twist the Ether, Wrest the Mind and redirected damage at least once with Psychic Decoy but never played Cocoon.
It was Gloomweaver vs F6 Tachyon, Argent Adept, Dark Visionary and the Eternal Haka.
Edit: Apologies for the lack of Log, don't know how to get a hold of it.
DV never got an incap turn before the game was over in my unlock, so there's nothing she has to do while incapped.
Same here.
Latest failure: Had AA grant Vis several plays and draws, and one power. He did heal her a few times, but not with a song. Jansa was the only environment target left in play. There were some cards Vis never played.
FInally unlocked.
Focussed on Argent Adept using songs on Dark Visionary. At least one Melody, Harmony and Rhythm, and at least one card play, power use, and card draw, and he both healed and damaged her. Had a few Visionary ongoings out when she went down. Several environment cards out at the end (Jansa was one of them). Also used Fugue State Parse and Greatest Legacy. Every other hero over 10HP. Beat up on Gloomweaver.
Whew.
Finally got it. Not sure what I did differently; I had the exact same team line-up, and almost the exact same strategy.
I did make sure to use AA to allow Visionary to Draw, Play, heal, and use a Power, and used Sarabande to destroy Mental Divergence. That’s really the only difference, though; Tachyon KO’d Visionary right after Jansa came out, and she stayed until the game was over.
I just unlocked her along the same lines: one of each type of AA's music, and all of the possible effects (draw, play, power, heal, damage), on Visionary, then incap her (with Legacy, this time). Jansa was in play for the incap through the victory. And it was Ambuscade.
And Vis had maybe one Twist the Ether of her ongoings in play.
The only thing I think is that we're overstating what's necessary, or missing some other condition, but yeah, I think this may be a form of:
Win a game in the Enclave of the Endless with Dark Visionary and base The Argent Adept on the team. The Argent Adept must use at least one Harmony card, one Rhythm card, and one Melody card to affect Dark Visionary, and must cause Dark Visionary to draw a card, play a card, use a power, take damage, and heal damage over the course of the game. At the end of the game, Jansa Vi Dero must be in play and Dark Visionary must be incapacitated.
Unlocked!
basically same set up. Enclave, Jansa in play, Dark Vis and Argent Adept.
only difference: I hit Visionary with AA so she was healed, damaged, played a card, and used a power.
BUT! the big difference is that I used all her in so abilities at least once. I don’t think AA made her draw a card
Unlocked
Won a game against Ambuscade in EOE w/ DV, AA, Legacy, Ra
jansa never came out.
Visionary did some damage, not all of her ongoing cards came out but most did (cocoon and demoralization was not played). Was Incapped a round or two before victory and utilized one of her incap powers once
AA allowed visionary to heal, draw a card, use a power, play a card. Not all his songs were out and the drum was the only instrument in play.
There were still some devices and environment targets in play at the end of the game.
Hope this helps!
Can someone try it using JUST Inventive Preparation (Perform and Accompany) and Rhapsody of Vigor on Visionary?
I like the idea of causing Visionary to play a card, use a power, draw a card, take damage, and heal, but my unlock shows that doesn't all have to come from Argent Adept. He only ever let her use a power, healed her, and dealt damage to her. However, if you include the other heroes, all of these things happened. Omnitron-X let her play a card (or at least put into play), Grandpa Legacy healed her and let her use a power, and Parse let her draw and play a card. No one hero did all 5 things, but between them all 5 happened. And checking one of my fails, no one ever let Visionary use a power in that one.
My guess is:
Win a game with Dark Visionary and base Argent Adept in the Enclave of the Endlings. The other heroes must cause Dark Visionary to play a card, use a power, draw a card, take damage, and heal. Dark Visionary must be incapacitated at the end of the game.
Possibly something about Jansa too. I know she doesn't have to still be in play at the end, because she wasn't in mine, but has anyone had an unlock where they didn't see her at all?
Edit: Some people have said they unlocked without seeing Jansa, but I haven't seen an unlock log without her (although we really don't have many unlock logs on here this time).
I'm up to being a guinea pig. As I'm not totally sure on the other conditions, what do you think I should do about the following?
Tried using Greatest Legacy and Omnitron-X to grant healing, draws, plays, and power uses to Dark Vis. AA didn’t use any helpful abilities on her at all. No unlock.
Update, another failure: tried using only Inventive Preparation (both Perform and Accompany) and Rhapsody of Vigor on Dark Vis as requested. AA did use other songs on other heroes. No unlock.
I finally got the unlock using this method. I'm sure I had tried something similar before, but don't know.
Alternately, maybe
Argent Adept must target Visionary with the effects of a Melody, a harmony, and a Rhythm.
I checked most (although not all yet) of the logs on here, and this applies to all of the successes and none of the failures so far! This might be it, but we just need to add the other already established stuff.
Win a game with Dark Visionary and base Argent Adept in the Enclave of the Endlings. Argent Adept must target Dark Visionary with the effects of a Melody, a Harmony, and a Rhythm. Dark Visionary must be incapacitated at the end of the game.
Other questions:
I don’t think it needs to be dark visionary.
Does it have to be base AA?
I haven't investigated anything about which variants are allowed, but I suppose any of them could be allowed, making it
Win a game with Visionary and Argent Adept in the Enclave of the Endlings. Argent Adept must target Visionary with the effects of a Melody, a Harmony, and a Rhythm. Visionary must be incapacitated at the end of the game.
Well nevermind, the very first fail log in this thread meets the Melody, Harmony, Rhythm requirement. Guess that's not it after all.
That suggests an additional condition, not a lack of that condition.
Finally got it! I focused on having AA use as many different songs as possible on DV--probably overkill and others will have to narrow it down. I believe he used one song on her every time he used a power; he definitely used at least one song on her a round. He never did damage to her, but he did grant her a power, two plays, a couple of draws, and 1 point of healing. However, I had DV skip her play phase every turn, so the only cards she played were:
Jansa vi Dero was in play at the end, but we've seen that doesn't matter. Lots of Endlings were in play, and only a couple had died. She never dealt damage to herself or anything else with Wrest the Mind (it went on a Sonic Mine, which hit her first).
So I think we're on the right track. It's probably win a game in the Enclave of the Endlings with (Dark?) Visionary and (normal?) Argent Adept on the team. Visionary must be incapacitated. Argent Adept must have used (some subset of songs) on Visionary.
Just need to figure out what subset that is. Unfortunately, that will probably require some trial and error. I'll go through the logs and see what I can spot.
Edit: I'll just use this space to track what I find.
Unlock log 1: Used Alacritous Subdominant and Inventive Preparation to grant multiple plays, Counterpoint Bulwark for a draw, Rhapsody of Vigor several times, Syncopated Onslaught to boost her damage once, and dealt damage to her with both Onslaught and Scherzo.
Unlock log 2: Well, here goes the theory: Used only Alacratous Subdominant to give her two plays, damaged her three times with two plays of Scherzo, and dealt her quite a bit of damage from two plays of Syncopated Onslaught (boosted). That does make all three types of song, but it's only 2 uses each of 3 songs.
Unlock log 3: One Inspiring Supertonic to give her a power, four Inventive Preparations to grant plays, one Counterpoint Bulwark for a draw, then killed her with Scherzo. 7 songs, at least one of each type.
Unlock log 4: Even less. One Inspiring Supertonic, one Inventive Preparation, and three Scherzos. I think that's enough successful logs, so now I'm going to check the fails to see if any of them meet: Win a game in the Enclave of the Endlings with Dark Visionary and normal Argent Adept on the team. Visionary must be incapacitated. Argent Adept must have used at least 5 songs on Visionary, including at least one Melody, Harmony, and Rhythm.
Edit 2: Nope, that's not it. Again, the first fail log in this thread meets those criteria. Back to the drawing board.
Edit 3: Since I had her play only 3 different cards, I went through the logs looking for them. Twist the Ether appears in every success but also appears in Tskami_ek's failure. No other Visionary card appears in every success.
I wonder if the requirement could be # of different songs instead of melody, harmony, rhythym.
Apparently, there was a hint on the stream tonight: "The most basic thing that you have assumed: are you sure about that?"
Thoughts: could one of these not be necessary?
1) Win a game.
2) In the Enclave of the Endlings.
The most basic thing would be that Visionary has to be in the game. But probably not that.
Also, I’m an idiot: rjc917 mentioned that the first fail log in this thread didn’t meet his test–but it was in the Realm of Discord. So my previous theories are back on the table, for now. Still need to check the other failures in the right environment.
Another basic assunption seems to be that Visonary has to be Incapacitated
Or that AA must be present.
Oh wow, I can't believe I didn't notice that one was in a different environment.
As far as the basic assumption that we need to win, that should be easy enough to test for.
I think we can still safely say that a win is necessary because the card doesn't unlock until you get the win. It would unlock mid-game otherwise.
It could theoretically unlock on a loss if it's an "X must never happen" criterion. But the only one that seems probable might be "AA cannot be incapacitated" and I can't imagine they'd let you unlock on a "sudden death" loss if that was it.
Going through fail logs:
All right, I'm stopping here. I think this is a good theory to work on, it looks really solid. What we need to do is rule out our assumptions, then. Anyone who hasn't gotten the unlock yet, please try:
Enclave of the Endlings seems clearly required, and I'm now 95% confident that using one Melody, Harmony, and Rhythm (Perform or Accompany doesn't matter) on Visionary. So please try violating all of the above, then only two of the above (3 times), then if still no unlock, just one of the above.
Just because we always get the unlock at the end of the game and not during doesn't automatically mean we need to win though. The condition could be "Complete a game..." instead of "Win a game..." I don't know if they've ever done a condition like that, so it seems unlikely, but with the hint about questioning our most basic assumption, it could be.
You were saying?
I have another fail that does the last two of those, FWIW: Dropbox - File Deleted - Simplify your life
Has anyone unlocked it without Mental Divergiance out? I had it out when I unlocked the variant. Also, when AA incapped DV, the game hung for a few seconds, as if verifying something, but the unlock did not occur until the end of the game.
(Defeated Ambuscade in the Enclave, Jansa was out, fwiw)
Yes. In my game, Vis played only 4 cards, and that wasn’t one of them. The only card of Visionary’s that was played in each of the successful logs was Twist the Ether.
Did Visionary have a lot of cards out or in hand when she went down? That can cause lag.
Here's a failure log.
Per the request, I played with basic Vis, PW AA, and kept Vis up.
I hit her with each song that had a picture of her on it, each type of song, and she had all her ongoings except levitation, and the one where you can make someone hit themselves that I'm blanking on.
Jansa did come out for one round, then AA horned her away.
Jeysie already tested using PWAA and with DV staying up, but it’s nice to have confirmation. The next checks would be normal AA and normal Vis and have her stay up, and PWAA and normal Vis but have her go down.
I suspect the rule we’re missing is that she doesn’t have to be incapped (making the rule "DV, normal AA, Enclave, use one of each type of song on DV), but there are the variants to test more carefully first.
Edit: whoops, ninjaed. OK, so the incap is probably necessary. Or we don’t have the song rule quite right, but the stream suggested that wasn’t our problem.
Okay, I'mma try this.
Regular Visionary, PW AA, Legacy, and Fanatic vs Amuscade at Endlings. Hit Visionary with a Rhythm, a Harmony, and a Melody. Visionary not incapped. No unlock.
Regular Visionary, Regular AA, Legacy, and Expatriette vs Blade at Endlings. Hit Visionary with a Rhythm, a Harmony, and a Melody. Visionary not incapped. No unlock.
Dark Visionary, Regular AA, Legacy, and Expatriette vs Blade at Endlings. Hit Visionary with a Melody, a Harmony, and a Rhythm. Visionary not incapped. No unlock.
Looks like the incap is a requirement, so the next-most-obvious thing to remove is the Dark variant.
I had intended to move on to "Normal Vis - Prime Wardens AA - Vis goes down" next, and so on, but I'm really tired so I'm gonna knock off for the night. If somebody else wants to take a swing at it, I'll see where we are tomorrow.
Something else we forgot last time that we need to check: do you even have to win? If you do, can AA be incapacitated?
Dark Visionary, Regular AA, and Ra vs Plague Rat at Endlings. Hit Visionary with a Melody, a Harmony, and a Rhythm. Everyone incapped. No unlock.
Dark Visionary, Regular AA, Legacy, and Wraith vs Ambuscade at Endlings. Hit Visionary with a Melody, a Harmony, and a Rhythm. Dark Visionary incapped. Argent Adept incapped. No unlock.
(Log of the latter only. There wasn't much to the 'everyone dies' scenario.)
All right, then my guess right now is: Win a game in the Enclave of the Endlings with Dark Visionary and normal Argent Adept on the team. Argent Adept must use a Melody, a Harmony, and a Rhythm effect on Visionary. Visionary must be incapacitated. Argent Adept must not be incapacitated.
Some can also test this using normal Visionary, just in case.
Have we confirmed that Enclave is NEEDED? Once we realize a Melody, a Harmony, and a Rhythm effect might be needed, then can we try without the enclave, or Jansa?
People have already reported unlocking without Jansa seeing play. People have also attempted it with different environments without success. But that was relatively early in the process, so if the Medody, Harmony, and Rhythm theory is correct, it might be worth testing for that again.
I think I need to unlock her on my Steam. I'll try in a different environment using a Melody, Harmony, and Rhythm effect.
Tskami_ek already did that here.
I played 3 games using this objective:
Game 1: Android, successful unlock
Game 2: Steam, used normal Visionary, no unlock (log below)
Game 3: Steam, successful unlock (log below)
Given that games 2 and 3 were played ATTEMPTING to do the same thing, I'd say it seems like DV is required.
Now, the real question is, what are we missing that has (so far) prevented MigrantP from coming in here and saying we've got it.
Fail (log attached)
Freedom Tower
Legacy
Argent Adept
Tempest
Dark Visionary
Used a Harmony, Rhythm and Melody on Dark Vis. Dark Vis incapped.
No Unlock
SUCCESS (log attached)
Enclave of Endlings
Legacy
Argent Adept
Tempest
Dark Visionary
Used a Harmony, Rhythm and Melody on Dark Vis. Dark Vis incapped.
Incapped by a hero.
Only used one of her incap abilities.
Also was healed by AA Rhapsody of Vigor and by a Vernal Sonata caused by Slamara.
Big differences between two games:
1) Environment
2) team order
3) AA healed Dark Vis at least once.
Okay, I've tested this as stated, only using PW Argent. No unlock.
Tested using this method, but in Insula Primalis. No unlock.
Ran it completely as stated (Enclave, Dark Visionary, normal Argent, used all song types on Visionary, incapped Visionary, Argent survived, won). Unlocked.
I can't see what element could possibly be extraneous at this point…
Could the extraneous thing be the different types of songs? Different song types can produce different effects, can’t they? (I apologize, but I’m not near my cards ATM).
So could it just be AA does a list of things to DV, but it doesn’t have to be with the different song types?
I.e. if you can give her a play, a power, a draw, heal her, damage her, and destroy an ongoing (I did not give damage boost/damage reduction on my unlock, so I know it’s not that) but you can do it with just a harmony and Melody for example, maybe that’s enough?
I did unlock: Ambuscade vs Grandpa Legs, DV, AA, and Omnitron-X in the enclave.
Had AA do all the things listed above, and I specifically (even if they’re extra at this point, I want to include for completion sake) used all three song types, did the list of things above, destroyed mental divergence, and twist the aether was in play at the time of incap. Jansa came out but was not out for even a full turn, killed with bioengineering beam. Vis did damage, but no kills. I think that’s everything significant.
Here's another failure. Vanilla AA, Dark Vis. I believe I hit her with every type of song, I know I hit her with the songs she's pictured on. She got out TTE, which seemed to be a common thread from earlier. She incapped herself with a Brain Burn.
Looking through your log, you only used Inventive Preparation, Syncopated Onslaught, and Rhapsody of Vigor on DV, so two Rhythms and a Melody. So this fail does not actually disprove the Melody, Harmony, Rhythm theory.
Quite right. Apologies for the oversight. Well, made sure I did all three songs, and here's my unlock.
Here, have another success log! I don't know if it narrows anything down or not, but I had Dark visionary incapped in Enclave of the Endlings after AA used multiple songs to her, as several unlock theories suggested.
OK, I have been swamped lately so I haven't been able to take part in this treasure hunt. Normally I'd figure out my own path to eliminate options here, but I'm far, far behind in the game. I have an unlock to burn and I'm offering it up here if you guys have an experiment you want me to run. Note, I'm on iOS so there won't be a log, but I can track any important events/cards/damage/etc. you think are important.
Well, did my own test anyway and now my unlock is gone. But I managed to eliminate part of the scenario. Based on info so far, my proposition for the unlock is:
Finish a game in the Enclave of the Endlings with Dark Visionary and normal Argent Adept on the team. Argent Adept must use a Melody, a Harmony, and a Rhythm effect on Visionary. Visionary must be incapacitated. Argent Adept must not be incapacitated.
I played against Dreamer in Enclave of the Endings with DV, AA, F6 Tachyon, Omnitron-X and RA: KNYFE. After AA hit DV with each of the different types of performances, KNYFE incapped DV and then Tachyon took out the Dreamer. I lost, but got the unlock.
So winning is not a condition.
That's really helpful to know!
The community has discovered the official unlock condition for The Visionary Unleashed!
Complete a game in the Enclave of the Endlings with the regular Argent Adept and Dark Visionary on the team. The Argent Adept must use the effects of at least one melody, one harmony, and one rhythm on Dark Visionary. Dark Visionary must be incapacitated, and the Argent Adept may not be incapacitated.
Yay!
Winning was the basic thing we had wrong!
Oh wow XD
I mean, in our defense, how often do you lose a game without everyone being incapped, which would invalidate one of the criteria?
When I lose to Kaargra Warfang it’s often by favor points. There are other ways that it happens but Dreamer and Kaargra are the most likely alternate loss conditions to happen since Enclave of the Endings doesn’t have one.
That's why I gave a hint…
I was more trying to cheer us up.
I blame Christopher he makes these conditions up.
I did toss that idea out there a while back, but I didn’t think he’d be cruel enough to combine a “complete” with a “must not be incapacitated.” But it did only take us 2 weeks, so I guess it wasn’t too bad after all.
Yeah, my comment wasn't meant to be accusatory, it was more of a "we were hung up on something that was not at all obvious, so we should still feel pretty good about ourselves".
Voss's army size, Dreamer's death, Kaargra's favor points, and Wager Master's conditions are the only villain deck effects I can think of that can make you lose without having everyone incapped. Are there any others? (I know there's several environment deck effects that'll do it – Self Destruct and the MDP Engine come to mind – but those won't work since Enclave is required.)
Deadline Environment removal is the only other one I can think of.
Deadline blowing up the environment.
Blade getting 15 cards in the trash.
I think that's it?