i just hit the strongest villian opening I've ever seen, which unsurprisingly led to one of the most brutal losses I've had in SotM.
Setup: Infinitor vs Captain Cosmic, SkyScraper, & Tempest in Dok'Thorath (XPWCC unlock experiment)
Infinitor begins with Twisted Miscreation and Lambent Reaper in play
Round #1
Infinitor plays Insanity:
Insanity plays: Twisted Micreation #2, Recalescent Hellion, Lambent Reaper #2, Ocular Swarm, Lambent Reaper #3, Ocular Swarm #2, then Machinations of a Madman
Machinations plays: Recalescent Hellion #2, then another Insanity
Insanity #2 plays: Twisted Micreation #3, Crushing Cage (on CC), Ocular Swarm #3, Whispers of Oblivion
Whispers of Oblivion plays: Crushing Cage #2 (on CC), then does 1 damage to each hero (2 to CC)
That's 13 of Infinitor's 15 manifestations in play as his opening turn (17 of his 25 cards)
Heroes then took a lot of damage from the manfiestations, knocking out almost half of the total hero hp.
There's really not much that the heroes can do against this, but I play it out to see what happens.
CC: Crushing Cages stop him from playing a card, his power puts a wounding buffer into play (on SkyS).
Sky: Plays Left Hook to punch Infinitor for 2 (no useful 2nd card) , then uses Concussive Clap to deal 1 damage to each villain target
Tempest plays a Lightning Slash to hit Infinitor for 4, his power does no damage due to Infinitor's DR
Environment plays Rebel Headquarters (Really? I was totally expecting the Freedom Fighters, Ravagers, or Thorathian military to pile on here)
Round #2
Infinitor flips and plays Recalescent Hellion #3 (naturally), then destroys an Ocular Swarm
Ocular Storms do more damage and bring out Crushing Cage #3 (last manifestation in the deck)
Manifestations dole out another round of damage, knocking out Tempest and CC, but they leave Sky with 1hp so the heroes get a surprise 2nd turn.
Incap CC: Reduce all damage by 1 (new plan: just see if I can survive another round)
SkyS: Plays Thorathian Monolith, then uses power to take out a couple of damaged manifestations while Monolith and CC soak up damage
Incap Tempest: SkyS uses Concussive Clap again to take out more manifestations (Ocular Swarms do nothing due to no cards in Infinitor's deck)
Environment plays Defiant Looters (Infinitor reshuffles)
Round #3
Infinitor plays Crazed Artifice, bringing a Crushing Cage into play on SkyS (because how could things be worse, right?)
Manifestations do NO DAMAGE due to CC and the Monolith and SkyScraper survives another villain turn!
Incap CC: Reduce all damage by 1
SkyS: Monolith goes away, but Sky survives the Cage due to CC's DR. She can't play a card, but uses her power to destroy all of the remaining manifestations except for 1 Hellion and the Cage that's on her.
Incap Tempest: Makes Sky immune to the upcoming projectile damage from Infinitor
Environment: Plays Thorathian Military (There they are), who knock out Sky
Heroes Lose without making it through Round 3. Ooof.
Probably not the quickest loss I've seen (what with Wager Master and weird stuff like that), but probably the fastest loss I've had that was due to straight up damage taking out all of the heroes.