MO
morph147
2017-06-25 02:21 UTC
#1
Hey all,
handelabra has said that every sentinels release has been messed up by apple in some shape or form. To document this for the history books, I figured we could compile the ways they did mess up each launch and just the history of it.
I dont have everything in front of me at the moment so I am asking for others to help me out. To fill in blanks for each launch. Please list the ways apple messed up and I can compile it here
P2
Powerhound_2000
2017-06-25 02:24 UTC
#2
They haven't messed up every launch but more often than not it does seem like an issue has come up. Typically it's been more of a delay in review and posting it.
RA
Roger_the_Alien
2017-06-25 08:45 UTC
#3
It was really bad for us gamer but keep in mind, Handelabra promoted the game via summer sale and every content didn't work beside the content of the base game. Handelabra probably had some financial consequences due to Apples server problem, I assume people asked for a refund after downloading the expansions and they didn't work or they maybe wrote some bad reviews.
MI
MigrantP
2017-06-25 12:49 UTC
#4
> handelabra has said that every sentinels release has been messed up by apple in some shape or form.
I don't believe we said that, and it's not true.
KR
Kratos13
2017-06-25 13:52 UTC
#5
Wasn't Shattered Timelines released early because Apple Review was quicker than anticipated?
BO
bolnerap
2017-06-25 15:03 UTC
#6
The quote from Twitter is "Apple's record of ruining launch days remains intact", which is probably a bit hyperbolic and full of in the moment frustration.
As a long time iOS only SOTM player, I know it has often had issues with major updates getting to me at the same time as other platforms, but it's always resolved in a reasonable amount of time, so I don't feel like it's worth documenting.