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Living On A Prayer, the Game

7 posts · 315 views · started 2017-03-31 04:11 UTC
TH
TheNovaKid
2017-03-31 04:11 UTC
#1

Another game featuring me and mistdrake from the Steam version.

 

Setup: Reedemer Fanatic (mistdrake), Guise (me), Termination Bunker (mistdrake), Omnitron-X (me) VS Skinwalker Gloomweaver @ Zhu-Long Temple

What could possibly go wrong?

 

We spend the first part battling it out with mostly Gloomweaver's relics because we're not really thinking straight.  We're worried more about zealots, thinking more about the fact that we really don't like Zhu-Long.  Mistdrake admits to choosing the place due to binging on ninja flicks, that's cool.  Then we kind of realize we're dying, and Guise is the first to go.

Using the alter we revive Guise!...

and he dies by the time he gets his next turn, as if he ran up to Gloomweaver in GRITTY REBOOT mode going "I'LL STOP THIS CROOK" and got swiped all the way to Lithuania.  We never gain enough cards again to revive anyone else and by the time it becomes a priority, Bunker gets locked out of drawing anymore cards, everyone else is dead, and we realize Guise does not have the best Incapatation abilities for Skinwalker Gloomweaver.

Fanatic, before she falls, manages to flip Gloomweaver but that's about it.  Omnitron-X detonates but can't do much damage before being shut down.  Bunker's down to 7 HP and is left with Heavy Plating, two Maintence Units, Turret Mode, Ammo Drop, and a Flak Canon,

and I kid you not, somehow we left this game alive.

We flipped Skinwalker Gloomweaver and, with ONE Hero out of four, won the game.

An Omnicanon knocks Skinweaver down from 80 HP to about 50, and his constant self-detonation is lowering himself down even more.  Even though he keeps healing, Bunker's capable of knocking those HP points down every turn.  Fanatic can heal Bunker for one, Omnitron-X's corpse is acting like a shield, and Guise is just kind of there disposing of Zhu-Long whenever it's convient for us.  Turret Mode is helping us through with Bunker's two Maitence Units when he's not dealing extra damage... At one point Guise disposes of the Pouch of Bones, just in case it ended up coming up - whether or not it saved us, I don't really know.

Eventually that 50 goes down to 40, then 30, then 20.  Zhu-Long occasionally knocks him out, and then an alter comes in to start cleaning up the villains and sweeping them out of the trash.  And when mistdrake finally gets Gloomweaver down to the final 3, they draw, kicking the barrage of ninjas they had stored on their deck to dive onto Gloomweaver and finish the job.

mistdrake admits to basically risking the whole game and never the less trying, to put in a PG way.  But it was really, really dang cool.  Honestly I think they earn a reward or somethin' because goodness they deserve it.

TA
TakeWalker
2017-03-31 12:42 UTC
#2

Amazing. :D Games like that are what makes SotM such a great time!

P2
Powerhound_2000
2017-03-31 12:54 UTC
#3

Skinwalker can be a rough fight and those close games are certainly the more memorable ones.  With Guise incapped all game I'd say he would mostly be trying to keep the Environment in check more than anything else.  

AM
Ameena
2017-03-31 13:07 UTC
#4

Skinwalker Gloomy's always a fun fight, certainly challenging :D. Had a good game recently where we got the Final Wasteland to eat him on his front side, thereby winning us the game without us having to deal with his flip side :D.

MI
mistdrake
2017-03-31 19:54 UTC
#5

This is Mistdrake(made this account for an order ages ago and can't find the change user name button) Here's the screen shot I took of the end screen, took it after both of us had left the lobby though.

 

![](upload://xlZAO9RnThkbRbxrc1iuYFCP4fL.jpeg)

PY
Pydro
2017-03-31 20:04 UTC
#6

Just PM a mod (like me) with your new name, and we can change it.

NE
Nepycros
2017-04-01 02:48 UTC
#7

I had a situation where I was playing in the Multiplayer for the Weekly One-Shot #4: Target Rich Environment with someone I've unfortunately not remembered the name of.

 

Over the course of the game, we were getting crushed. Everyone except Legacy was brought down, and he was subsequently wrapped up in so many brambles that he couldn't do so much as fight back. Imagine Akash covering the entire environment with so much of herself that every hero is buried and Legacy can barely even keep his head above the dirt. Brought down to 2 HP, we were certain it was over.

 

But we pressed on, and happened to discover an amazing combo. Even if he couldn't deal damage, even if there was no chance of fighting back by ourselves, we still utilized every resource we had. We had Tempest use his incap power to cycle Take Down back into Legacy's hand. And after that, Unity's incap power would let him play it. Combined with Danger Sense and the ability to use 2 Next Evolution's per turn (to make himself immune to projectile and melee damage), even Advanced Akash'Bhuta couldn't touch him. In the meantime, abilities that let him draw more cards and build up his field until he was high enough in HP to hold his own made it so that he began to move out of the range of The Final Wasteland's voracious creatures. And at long last, they began to chip away at the Brambles, finally destroying those and freeing Legacy. With the limbs removed from the game via Unforgiving Wasteland, and Akash unable to play more cards, Legacy had to beat her down the old-fashioned way, all the while shrugging off every hit.

 

We came away with a Mint, but not after 4 painstaking hours spent struggling to overcome nearly impossible odds. That is definitely a game I'll always remember, which I think fits very nicely in this thread's record of high-stakes games.