When fighting Miss Information in Freedom Tower, there's an odd interaction between her Suspicious Malfunction ongoing & the Caspit's "Playground" room that I'm pretty sure is a bug. With the Playground is in play, when Suspicious Malfunction triggers at the start of Miss I's turn, it correctly allows me to destroy any of my hero ongoing cards as they Playground causes them to count as equipment. However, any cards destroyed that way do not count as "equipment cards destroyed this turn" for the purposes of lowering the damage that Suspicious Malfunction then doles out.
I had this happen in a random game, then re-tested it in a 2nd game and the same thing happened. I do have screenshots if they'd be helpful (but no log as I' play on iPad). I didn't see this listed on Trello, so I don't know if it's come up before.