"Haka could really let loose against the mountainous form of the destructive nature spirit"
Haka destroys a "Mountainous Carapace" in one shot?
Meh, the Captain Cosmic unlock didn't really have anything to do with his new Prime Warden story or his mechanic, so I'm not sure that line of reasoning is helpful.
I tried 25+ damage kill shots against Mountainous Carapace and Akash'Bhuta, no dice either time.
Tried preventing two rounds of Pterodactyl damage with Enduring Intercession, that didn't do it either. Figured I'd try the card I never, ever, use.
Yeah, I was wondering about Enduring Intercession, too. Could easily involve redirecting a whole mess of environment damage to Haka, like 20+. Have to work hard keeping him alive from all that, though. I think I'm going to try just stocking him up on cards the whole battle like crazy, having him never do any damage, then cut loose with a 100+ damage shot, all the while trying to keep him protected and healthy while he redirects damage to himself. Should be "fun."
Enduring Intercession is actually really good situationally. If you can get Ta Moko + 1 extra DR, it prevents all the damage from Dok’Thorath except Orbital Bombardment.
I had haka redirect ~10 damage to himself during this last game where I unlocked PW Cosmic, for what it’s worth.
Tried using Argent Adept to let Haka play each "Haka" card in one turn. No unlock.
During my Captain Cosmic unlock attempt, I did have a ton of damage being absorbed from the environment using Enduring Intercession. No unlock.
Well, it wasn’t an 82-point Savage Mana against a fully healthy Ambuscade with a fully healthy party. I also used all three “Haka” cards. I also did a whole heck of a lot of Enduring Intercession redirecting, although the bulk of it was reduced to zero. Too bad I already unlocked Captain Cosmic, as that battle definitely would have done it. At least I got my Flawless achievement.
It’s also not “have all of Haka’s ongoings and equipment in play (including Ground Pound) and play all three of the Haka cards in one turn.”
I feel like the Intercession thing will be for his X-TREME variant.
No idea what this one could be.
37 cards under Savage Mana and hitting Ambuscade for that plus a 29-point Haka of Battle, nemesis bonus, and Punish the Weak didn’t do it. All his other permanents were in play except Ground Pound. Team was the Prime Wardens.
Just tried using all three "Haka of" cards in the same round. No dice (or cards, either, after that :( )
I think a specific villain, environment, or team is required:
No unlock after a game where I played every card in Haka's deck, ended the game with every ongoing/equipment in play, and discarded 15 cards for each "Haka" card. I used every power except the 2 that say "Destroy this card."
It's not dealing over 30 points of damage to Akash'Bhuta on either of her sides.
its not JUST (more may be involved)
-have 3 dominions and savage mana in play (with all targets from Final Wasteland underneath it)
- discard your entire hand to a haka of battle
- use savage mana and draw your entire deck (due to dominion and final wasteland)
I've been trying a few thing in the Arena. No unlock yet. We know that Tempest (specifically PW Tempest), Haka, and the AA were all in the arena at some point. So far, it's not:
win with the PW AA, PW CC, Redeemer Fanatic, Haka, and PW Tempest.
Have Haka gain "The Unbreakable"
will try to win with Haka in lead position.
In one game I discarded Haka’s entire deck to a Haka of Battle to finish off a villain… incredibly satisfying, but not successful in unlocking.
Doing over 100 damage in general also doesn’t do anything. (I think it was something like 112 before he was incapped.) Nor does having all three copies of Enduring Intersession out, or using all of Haka’s weapons including Savage Mana and his base power in a single turn.
"let loose" sounds like the Scholar's "turn loose". I doubt that means anything for this, though? Don't Dismiss Anything into a Haka Of Battle at Akashbhuta?
Is there any record of an unlock on the Steam forums? Any record at all of someone unlocking him? Without that, we're really just grasping at straws right now...
I haven't seen any so far.
According to the Steam Achievement Global Statistics page, 0% of people who own the game have the Haka (or Fanatic) achievement. 0.3% have Captain Cosmics's unlcok achievement. I am unsure of a way to check it out on Gamecenter (iOS).
Also, no one posted an image on twitter about the unlock to get the Hall of Fame glory.
this means that, somone does have it on iOS/Android/etc… and decided not to show off.
So, yes we are grasping at straws here.
Why do you think someone has unlocked it? We haven't seen any reports.
Crap, i reread what I wrote, and I mispoke (this is happening a lot).
Sorry, I meant to say IF they had it, they decided not to. But you confirmed out speculation that no one has.
Sorry for the confusing
Has anyone tried using 'Haka of Shielding', then redirecting damage from a hero to Haka?
Yes, many times. It’s fun to see something like:
Orbital Bombardment: 4
Ta Moko: -1
Energy Bracer: -1
Energy Bracer: -1
Haka of Shielding: -28
I'm wondering if there are multiple steps, like with Unity's variant unlock.
Perhaps Haka needs to really cut loose with power uses. Redeemer and CC can grant extra in turn power uses, maybe Haka needs to use X powers in a "round?"
Well, so far, I had Haka using 4 powers on his turn, Savage Mana, Mere, Taiaha, and base, and almost won on that turn. No love.
I prevented 45 damage from a rigged explosive (I saw the image on Haka of Shielding. No luck.
It’s not, “have Haka play exactly one ‘Haka of’ card every round and no other cards, and win.” At least, not with the Fanatic setup currently under consideration.
Have Haka and Fanatic really not been unlocked after being available for over a week? Is Handelabra sure there isn’t a bug somewhere in the unlock conditions? By now someone should have stumbled upon them by blind luck if nothing else.
You should see the unlock conditions for Omnitron-U...
I remember that unlock condition and figured after that debacle they would never do something like that again. It was a good idea in theory, but proved more annoying and frustrating than enjoyable trying to figure that one out.
Tried a game against Akash (Haka, PW AA, base versions of the other Wardens) where Haka was incapped so he could use his incapped "reduce damage by 2" ability.
Won against Akash. No unlock.
I'm thinking that this one is a multi-part unlock, with multiple steps or multiple hard-to-achieve conditions in a single fight.
Once again, I find myself wishing for a checkpoint alert- some sort of pop up that lets you know that you are on the right track and have done something that gets you one step closer.
Christopher sets the unlock conditions not Handelabra.
I'm going to see if I can have Haka do 200+ points of damage in a single hit.
Keep in mind that however particular the existing unlock conditions have been, it’s always been conceivable to unlock them organically through normal play. None have required doing things no one would ever normally do.
So clearly anything involving playing Enduring Intercession is out, then. (j/k, I think)
Enduring Intercession plus Energy Bracers made unlocking Prime Wardens CC easy mode. It’s a poor man’s Lead from the Front.
The Prime Wardens have great damage reduction. Add Ta Moko, Sheilding Winds and Counterpoint Bulwark and you've got insane survivability.
It's not defeat Ambuscade who has two Adaptive Platings in play, with Haka when not all the Haka's were played
Darn it! It's not use rampage to trigger Charged Attacks to have the damage incap Ambuscade.
No Hakas were played.
It's not "put one of each of Ahash'bhuta's limbs under Savage Mana and then attack her with it."
Stop hitting yourself Akash'Bhuta
it might be, but you need to do it in the rght environiment. I think Insula Primalis is a good bet.
Have even more fun with it. Put ALL of Akash'Bhuta's limbs under Savage Mana. Haka needs more fiber in his diet.
I thought about trying that, but that would leave only 13 cards in her deck, 5 of which make her play an extra card, and 2 of which destroy H ongoings. With her extra plays from the environment, she'll chew through ongoings at a tremendous rate, and it'll be extremely hard to keep Savage Mana in play. So I'm going to file this under "so unlikely to occur during normal play that it's probably not it."
I attempted to use a Ground Pound to stop all the damage from Ambuscade's with ALL the devices in play (Charged attack wasn't in play). I then beat him with a 38 hit (thanks to HoB). No unlock.
I was in megalopolis (no cards there can hit villain targets immediately). Maybe charged attacks is necessary?
Ughh. hopefully we can get a hint from the devs, or Christopher!
I didn't say it was the probable unlock condition, but it would be so satisfying if you pulled it off! ![]()
Even more so if you can pull it off in the Enclave Of The Endlings!
I think it has something to do with Ambuscade, in Megalopolis, with all other heroes incapped.
I'm currently working on healing and reducing damage via Haka cards. My theory storywise is that:
Ambuscade goes after Haka directly, who ignores him in favor of delicious cheeseburgers.
Ambuscade decides to start taking hostages and going after Haka's friends by setting traps and being a jerk.
Once they are all in peril, Ambuscade has Haka off balance, and then...
I've already tried defeating Ambuscade with Haka as the only Haka up in various ways and with various ongoings and environments out. So now I'm focusing on the Haka of Cheeseburgers aspect and seeing if I can spend a few rounds negating his damage and healing.
I think you helped me figure it out.....
I was mistaken.
i tried defeating Ambuscade in Metropolis, have his ongoing that redirects environment damage in play, have played the three hakas in one game, then defeat Ambuscade with Hostage in play.
No unlock.
Well, On Steam the Global Achievement shows Fanatic and Haka at 0.1%. Meaning at least 1 person has gotten thes unlock. This morning it was 0%
Unfortunately, no screenshots, or anyone taking credit…
Darn.
I didn’t do it, but I don’t mind taking the credit.
I've currently got a game going where Haka is the only hero standing. He is at full HP, with all of his ongoing cards out.
Villain: Ambuscade.
Environment: Megalopolis
other heroes: wraith, visionary, fanatic, bunker.
Thanks to their incap powers, I can play cards all the time, heal, and Bunker can return trash cards tO my hand to get exactly what I need.
So far I've tried:
absorbing damage from Ambuscade with Haka of shielding.
Healing with Haka of regeneration.
Having a banked Haka of shielding, having a banked Haka of battle, and then using Haka of regeneration.
Any suggestions while the game is in this state?
Got it on my iPhone. I'll be trying the same fight later on steam to confirm.
ok, here's what I think is needed:
Ambuscade as villain.
Megalopolis as environment.
All other heroes incapped (might not be required)
defeat ambuscade.
Haka MUST be at full HP.
all ongoings in play (might not be required)
Haka must have Haka of Shielding active (might not be required)
Did you send an unlock pic to Handelabra on facebook or Twitter?
I forgot to hit the button! I was a bit nervous, since it took quite a while to set up that game, and I wasn't sure if it was going to work.
If someone else makes it work before I can replicate it on steam, I'm quite content for them to get the credit!
It has be foretold(In the Fanatic thread) that Handelabra will bequeath a hint upon us dirty pesants come Monday if the unlocking hast not been found...
That was never said.
...
Clean peasants get hints.
I would think that a screencap showing that you now have the variant unlocked on your hero-picking screen and the iOS achievement, er, achieved, would be sufficient, surely? Won't be able to give us any hints, but you'll at least get your due credit.
But I can at least say that beating Ambuscade in Megalopolis with one of everything out including Ground Pound and Haka at full HP, but nobody incapped and no Shielding up, didn't do anything for me.
Just tried this and no unlock, I didnt have everyone incapacitated but had met all of the other things you suggested.
To clarify, when you say all ongoings in play.....even Ground Pound?
Yes.
Nope, I had this before with the Freedom Six. It has to be the actual unlock screen.
Congratulations Braithwhite! Fixed that message for ya since you "forgot" to include some meme exploding cat fireworks gif or Simpsons or Guise.
Check comment #68 on the Fanatic PW unlock thread.
What about having equipment in play? Also, how did you get at full HP and everyone incapped?
I'm in the midst of doing a test without the Ongoings and Haka of Shielding, as it's pretty easy to test that, just have him Haka of Restoration to heal his HP before he finishes off Ambuscade for good with a Power.
After that, I'll add the Ongoings. The only addition there will be to use Hero incap Powers to allow him to play Ground Pound and use a Power after Haka's turn.
Pity… I mean, there's currently no other way to get that hero available, after all…
Edit: It seems some folks over on Steam have managed it now, with screenies and logs. Prime Wardens Haka unlock discussion :: Sentinels of the Multiverse General Discussions
All equipment in play.
All ongoings in play.
2 of my incap team (wraith and Fanatic) had "a hero regains 2 HP" as one of their incap powers, which made it a lot easier.
Incap team was: wraith, Visionary, Fanatic (base), Bunker. Visionary can destroy environment cards (and at 3 dominions, that gives Haka lots of cards).
My process was:
get Haka entirely set up. Use savage Mana to strip Ambuscade of most of his gadgets.
Once Haka had his entire deck in his hands, I did a massive regeneration, then incapped the rest of the team. As team members fell, I used their incap powers to keep Haka at nearly full HP, using Haka of shielding cards nearly every turn. Bunker could use his incap power to either provide additional protection, or return a ground pound/Haka card to my hand.
Once the full team was incapped, and Haka was at full HP, I used everyone's "play a card" ability to shield Haka, then elbow smash Ambuscade for the win.
Hope that helps.
Tried two games
Game 1:
Ambuscade/Megalopolis
All heroes but Haka incapped.
Haka NOT at full HP,
All ongoings and equipment in.
No unlock.
Game 2:
Ambuscade/Megalopolis
No Heros incapped.
Haka at full HP
All ongoings in play, no equipment in play
No unlock.
What's this Metropolis environment people are playing in?
I don't know what you are reffering too… i would never redit a city name, not tell anyone, and blame it on others like DC, the creator of Superman from megalopolis!
Yep, got it:

Did not have Ongoings in play.
Never played Haka of Shielding nor Haka of Battle (I did HoB once but rewound).
Haka at 34 HP, all others incapped vs. Ambuscade in Megalopolis.
Log is attached too.
Sorry to double post, but somehow my edits fail to show up sometimes, so I thought I'd do the info we need next post.
We have hero teams out of the way, it seems unimportant (my other heroes were Guise, Grandpa Legacy and Chrono Ranger.
We probably should test Environment and Villain out, but assuming they are required, it seems the unlock condition may just be:
Unlock PW AA. Regular Haka then defeats Ambuscade in Megalopolis while at 34 HP and with all other heroes incapacitated.
Hopefully we can get some more tests to confirm whether Ambuscade and Magalopolis are necessary or not.
just unlocked
In megalopolis with the other 2 heroes incapped against Ambuscade with Haka at full hp
If I had to guess I would think he can only be unlocked if no other prime warden is on the team I thinks it's time to try varying villain and environment to see what happens
I just got the unlock too, but I have nothing new to add: Ambuscade, Megalopolis, Haka at full HP, all other heroes incapped. Team was Redeemer Fanatic, Wraith, Unity, Tempest, Haka. Committed suicide on the final round and never used any incap abilities. The tricky part was keeping Ambuscade alive long enough to set it up!
Others will have to test to see if the villain or environment can be varied.
Got the unlock. I had PW AA and PW Tempest on the team, so "no other PW members" is not a requirment. I had Taiaha and Mere out and most of the ongoings, but NOT Ground Pound. I never haka of battle or shielded. Ambuscade in Mega, like the others.
Well, unless this gets confirmed before I leave work, I'll try Ambuscade in another environment on the way home.
Actually, I'll try Apostate on Mars.
1. Eat relics and imps
2. ???
3. Kill Apostate with Haka at full and everyone else out.
4. profit.
He kills me too fast, how are people actually getting him at full HP? He deals more than 4 per turn, and using the incaps to heal 4 is not working for me.
Haka of Restoration?
He traps deal 3/4 damage each. then he deals 3. So I have to heal more than 7 per turn. Even will playing the heal, I'm having a hard time. Grr. Might try with 3 heroes instead.
Yeah, get out as many copies of Dominion as you can and attack with Mere every round (you can and probably should attack your allies). Don't play cards that don't advance your cause--other than the above, Savage Mana, Vitality Surge, Ta Moko, and Haka cards were all I had him play. If you have nothing else, you can have him play Haka of Shielding or Haka of Battle and discard zero cards (net gain +1 card). Other heroes can reduce damage to him or help him draw cards. Healing him mid-game is only moderately helpful, since it makes him the highest-HP hero, so he ends up taking more damage. I got out two Stun Bolts and the Utility Belt on Wraith (no Micro-Targeting computer, so you don't kill Ambuscade early!), and Shielding Winds on Tempest, and at that point it was simple--I actually over-healed Haka for about 8 points in the last round.
I FINALLY got it.
Team was regular Tempest (his incap can make me immune to energy), and Fanatic's incap makes him play a card or regain 2 HP, and play HAKA of restoration is so much better. So, I used people's advice for 3 dominions, and then used my haka of battle on Tempest. I saved all my card draw to heal using Fanatic's incap, then I just savaged mana the crud out of him.
Thanks for the help and suggestions.
At this point the Steam forum has, I think, proven pretty thoroughly that any combination of heroes works. People have done Prime Wardens teams, teams with no other Prime Wardens members, etc.
Right now I think the biggest question is which of Haka's ongoings, if any, are required to be in play. I kind of wonder if the full health thing is actually a requirement, too -- sometimes in these quests we end up replicating a method that's sufficient without testing thoroughly whether all components of it are actually necessary. Now that the broad strokes seem to be nailed down, I'm sure people will start trying variations and getting things nailed down precisely.
Looking at the Steam thread, meeting all other requirements but not having Haka at max HP did not seem to result in an unlock. They also experimented with villain and environment, and it looks like Ambuscade is required, Megalopolis is not. So I'm pretty confident it's:
Unlock Prime Warden Argent Adept. Then defeat Ambuscade (in any anvironment) when Haka is at full health and all other heroes are incapacitated.
It's possible at this point that some subset of ongoings and/or equipment is required. Every screenshot I've seen has Ta Moko and Savage Mana in play. They might have Mere, also (some cards are covered by the unlock splash). It's OK for Ambuscade to be killed by the environment.
Unlocked.
Haka, Tempest, Wraith, against Ambuscade at Megalopolis. Incapped Tempest and Wraith, then on Haka's turn used Restoration to heal to full and unleashed Savage Mana for the win.
Edit: I had all ongoings and equips except for Ground Pound and Enduring Intercession in play.
Well done! The official conditions for Prime Wardens Haka have been discovered by the community:
Prime Wardens Argent Adept must be unlocked. Then, defeat Ambuscade with regular Haka on the team. At the end of the game, Haka must the only active hero, and be at maximum HP.
Yay!
Incidentally, Legacy is quite useful to have to help the unlock. He can redirect damage from Haka to himself.
Got the unlock. Recommend The Temple of Zhu Long... makes it easy to draw a huge hand for Haka of Restoration.
Just another recommendation to make the unlock easier....what I did was use CC and put 3 energy bracers on Haka, and then CC was the last person Haka killed before winning. With Cosmic Crest in play, the bracers are even immune to some of Ambuscade's damage.
I used Grandpa Legacy to feed Haka HP and extra Mere uses and also Lead From The Front to prevent Ambuscade from going after Haka.
From zero to fully unlocked in less than a day? :O Amazing!
Now to actually do it... (I already tried and failed once. XD)
I used normal Fanatic, Setback, and Haka. In that order. Savage Mana helps.
Used Team Leader Tachyon, Haka, Wraith, Youngest Legacy. There's plenty of damage mitigation and card drawing there. You can put out the Mega Computers to help with environment damage, and there's plenty of things (Throat Punch, Hypersonic Assault, Take Down, Heroic Interception, Ground Pound, and especially Lead from the Front) for Villain damage. This is basically to prep Haka - he'll want lots of cards, a Haka of Restoration and maybe a Haka of Battle. Dominion helps with cards, and you can play Haka of Shielding and Ta Moko to help mitigate damage. Spend most of the time hitting Ambuscade to get him to about 10 HP. Once Haka had a good-sized hand, put Ambuscade under 10 HP, and put out Ground Pound while you finish off the heroes - remember they can hit themselves for to suicide. Ground Pound will mean no damage except some self-inflicted damage. On the final round, use incap powers to play Haka Restoration and heal to max, then play Haka of Battle to boost a final attack via a power usage or elbow smash to finish off Ambuscade. You just need to kill Ambuscade - things like Reactive Plating won't trigger if he's dead.
Got it! What's better, I was listening to Dragonforce's 'Operation Ground and Pound' WHILE I was Ground Pound-ed in the last round. ;P

Check what I was replying too.
And read my reply with tongue firmly placed in cheek.
Just wanted to say, this was a good team makeup.
Mostly because the final turn was "Haka of Battle enough to kill Legacy, Wraith lets him Restoration back to full, Legacy lets him Savage Mana and kill Ambuscade twice over."
I feel like this is my favorite Haka just because of his background picture.
Especially compared to the other Prime Wardens. Everyone else is all scowly or serious, while Haka's got that adorable slightly mischievious smirk going on.
(Does Argent ever actually smile, anyway? Fanatic I can understand being perpetually dour, and Cosmic and Tempest have their smiley moments.)
On the incap side of his 'Dark Conductor' promo. After he's apparently turned evil via the influence of a past Virtuoso of the Void.
Isn't that the baton used by the Carbon Adept, not a VotV?
My understanding is that the Carbon Adept is using a VotV baton.
I can't provide a source since I heard it second-hand(want to say it was in a thread discussing Kvothe Six-String), but from what I know the baton is from a virtuoso that wasn't exactly a good person, and his power has a way of corrupting those who weild his 'instrument'.
If the Letters Page ever becomes a thing, asking about the baton/Dark Conductor deal is definitely going in my pile of Virtuoso-related questions.
Also, did it really take turning evil to get Anthony to smile? For pity's sake, Prime Wardens peeps, give that poor fellow a vacation.