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Fixed Point Wins

23 posts · 1009 views · started 2016-09-14 20:29 UTC
OG
ogseamus
2016-09-14 20:29 UTC
#1

Thanks to Fixed Point a sure defeat by Plague Rat became a very close win. Who else have had fun wins like this?

RA
Rabit
2016-09-14 23:33 UTC
#2

Okay, I've never seen (that I recall) a game that ended with everyone at 0 or lower. That's hilarious! :grin:

LE
LewdDolphin21
2016-09-15 00:24 UTC
#3

That Legacy with 0 HP is basically saying "This? It's only a flesh wound!"

AL
Arcanist_Lupus
2016-09-15 00:52 UTC
#4

Well, I wouldn't call this one close, but it was a lot of fun and relied heavily on Fixed Point.   :grin:

HS
hstein3
2016-09-15 12:59 UTC
#5

 . . . What the heck? That can't be real.

P2
Powerhound_2000
2016-09-15 13:14 UTC
#6

It's real and I've done similar but not to that extreme.    In his case get Twist the Ether on AZ and he needs Isothermic Transducer.   Hit AZ with fire damage, then keep hitting yourself with fire damage through Twist the Ether until you hit a number you like, and then hit the villain.  

HS
hstein3
2016-09-15 13:57 UTC
#7

Wait, how does that work? Usually you can't select the same target multiple times for the same effect. Does that reset every time AZ hits himself with fire damage? That's ridiculous.

And if AZ has a billion and change damage on him, how did the villain end up dying with zero hp? 

P2
Powerhound_2000
2016-09-15 14:09 UTC
#8

Isothermic Transducer reacts every time AZ is dealt fire damage and he can choose any target with the new instance of damage including himself. For the victory screen will it always show zero HP on the final screen for the villain if they were defeated no matter how much damage was inflicted.  

TA
TakeWalker
2016-09-15 17:04 UTC
#9

That actually makes me kind of sad. I want to own that -15 HP, darnit!

TR
Trajector
2016-09-15 17:19 UTC
#10

I’m missing something. How does the originally posted situation happen? Doesn’t Fixed Point need to go out of play to destroy Plague Rat, at which point the heroes would also perish?

TS
The_Burning_Stickman
2016-09-15 17:27 UTC
#11

Like with anything else, you choose the order.

AL
Arcanist_Lupus
2016-09-15 18:19 UTC
#12

Like mwc said, everything starts dying, and you can choose the order.  So have Plague Rat die first, and then the game ends before the heroes can kick the bucket.

TR
Trajector
2016-09-15 19:47 UTC
#13

Nice.

HS
hstein3
2016-09-15 19:49 UTC
#14

My only other question: Presumably, that shouldn't increase exponentially, only by the amount of damage boosters you have in play. To get to a billion+ damage . . . how long did this person have to sit there and click? That's bizarre. 

P2
Powerhound_2000
2016-09-15 19:52 UTC
#15

That's a question for Arcanist Lupus for how long he sat there to get damage that high.    I only did for a few minutes in my attempt.  

MI
MigrantP
2016-09-15 19:54 UTC
#16

It's all about the Coolant Blast.

AL
Arcanist_Lupus
2016-09-15 20:06 UTC
#17

Yeah, doing it the simple way just bouncing the damage with Twist the Ether and a few damage boosters will take you a very long time.  But with proper application of Coolant Blast and Dynamic Syphon, it's possible to grow your damage exponentially.  Full details here.  I'm very proud of these screenshots.

 

(It's worth noting that in the screenshot shown earlier, AZ's health is actually positive)

TS
The_Burning_Stickman
2016-09-26 18:52 UTC
#18

You know what else is fun with Fixed Point?

Friendly Fire + Dual Crowbars.

Mr. Fixer just beat the everloving heck out of Setback and six of the Ennead in one Power usage.

Mwahahahaha

TS
The_Burning_Stickman
2016-10-07 15:39 UTC
#19

MWahahahahaha.

That is all.

RO
Ronway
2016-10-07 16:15 UTC
#20

Ow.

MC
McBehrer
2016-10-07 20:39 UTC
#21

YEAH! KILL RONWAY!

AL
Arcanist_Lupus
2016-10-07 22:12 UTC
#22

Jack Handle, Friendly Fire, and Compulsion Canisters?

TS
The_Burning_Stickman
2016-10-08 00:20 UTC
#23

No Friendly Fire, actually, but otherwise yes. Plus Jackhandle, Greased Monkey Fist, Harmony and Bloody Knuckles