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Issue: Bot order in Unity?

6 posts · 248 views · started 2016-06-23 00:39 UTC
SI
sindyr
2016-06-23 00:39 UTC
#1

There's a flaw (I think) in the SotM Videogame. When I am running Unity, and I have a bunch of Platform and Raptor bots out, the game chooses FOR ME the order in which they deal damage - and this has caused me issues in games, since Raptors and Platforms do different amounts of damage, and the order in which you take down various baddies can matter a lot. Ultimately I would like to choose which bots fire first, second, etc.

Make sense?

Is this to be fixed, new information, or (hopefully not) working as intended?

Thanks.

AR
Ario
2016-06-23 00:43 UTC
#2

It is working as intended. The golems activate in the order they entered play, like most other cards in the game (see Warlord Voss for similar behavior.) 

SI
sindyr
2016-06-23 00:59 UTC
#3

Wow. Mind blown.

TS
The_Burning_Stickman
2016-06-23 01:08 UTC
#4

You'll find the same thing happens with Omnitron-X's Components.

GR
grysqrl
2016-06-23 03:52 UTC
#5

To be clear, this is the case for all Start of Turn and End of Turn effects (which several of the golems happen to employ). Simultaneous effects which are not Start of Turn or End of Turn can be ordered as the players choose.

MI
MigrantP
2016-06-23 08:29 UTC
#6

I'll confirm this is working correctly. Take a look at at the How to Play (rules) under General, there is a page on Conflict Resolution that covers it.