Great openings, or, Crime Does Not Pay... in the Final Wasteland!
8 posts · 385 views · started 2016-01-24 01:25 UTC
AL
AlexxKay
2016-01-24 01:25 UTC
#1
Fighting The Chairman in The Final Wasteland. His opening play is a useless Prison Break. Operative brings out Fence brings out Informant.
I play a card. Chairman plays Rook City is Mine!, playing Ancient Library and Unforgiving Wasteland.
I don't know how this game will go, but my strategy is now to just draw a ton of cards on round 1, bringing out lots of monsters who will permanently eat some baddies :-)
P2
Powerhound_2000
2016-01-24 01:54 UTC
#2
Just make sure you get enough Underbosses in the trash to flip him.
AL
AlexxKay
2016-01-24 05:02 UTC
#3
Luckily, I did realize this in time :-) So relatively few cads ended up leaving the game after all.
(I meant to type "cards", but I like that typo :-)
AR
arenson9
2016-01-24 21:35 UTC
#4
Fascinating!
AL
AlexxKay
2016-01-24 23:51 UTC
#5
I did end up winning. A late-game Prison break was a bit of a problem, but since I had removed 2 Underbosses from the game, not as much as it usually is :-)
SE
seesome
2016-01-25 19:48 UTC
#6
Unforgiving Wasteland has definintely become one of my favorite cards to play with. I've gotten it to eat both Baron Blade and Apostate when they would have otherwise flipped (I was pleased that the Dev Team thought to change the victory screen when you win this way) as well as eating most of The Ennead to keep annoying incaps from bugging me. I haven't tried it against the Chairman yet, but I know what I'll be experimenting with tonight.
TS
The_Burning_Stickman
2016-01-25 20:51 UTC
#7
They did? Huh. Haven't seen that yet. What is it changed to?
MA
Matchstickman
2016-01-25 23:04 UTC
#8
Ronway and I tried it out as soon as it was possible, this is what we got.