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[SPOILERS] Rook City Renegades unboxing & discussion

64 posts · 2213 views · started 2023-01-24 16:59 UTC
TH
Thunderbird
2023-01-24 16:59 UTC
#1

SPOILER WARNING!!
This topic is created for those who have received and opened/played Definitive Edition: Rook City Renegades. If you’re still waiting on Kickstarter fulfillment or plan to buy it from a game store, you may not want to be here yet.

Found my box on the porch yesterday evening and only just opened it to look at character cards, including Events & Critical Events. Haven’t played or even examined any decks yet.

So far, the biggest

surprises

back side of the Fey Court when they’re angry - ouch!
Organization Critical Event - The Bear supplants both the Chairman and the Operative?!
Terrorform back side - knocks out HALF its health once you gain Access?! Must be more difficult than I anticipated.

What’s anyone else seen not previously revealed that made you SQUEEEE! with delight?

I’ll add the text from First Appearance Expatriette that I had to really squint to read. Six page preview of Shear Force?! Yes, please! :exploding_head::rofl:

TR
Trajector
2023-01-24 23:23 UTC
#2

So, like, as a total surprise or had you received a shipping notification and knew to watch for it?

TH
Thunderbird
2023-01-25 00:08 UTC (in reply to #2)
#3

No notification. :confused: Happened to check doorbell camera and saw the FedEx guy when I wasn’t expecting anything else. So just a happy surprise!

Christopher did say as of Editor’s Note recording (Jan. 20) they were probably over halfway fulfilled, at least in U.S. if I understood correctly.

JE
Jeysie
2023-01-25 01:02 UTC
#4

Yeah, my suggestion is to sign up for FedEx’s own tracking service. I already had one for UPS since I rarely get packages via FedEx (thank goodness), but FedEx’s general extreme incompetence convinced me to finally just sign up anyway so I can more easily rescue my badly delivered packages. </notbitter>

More on-topic: Mine isn’t due until tomorrow, but speaking from LP server previews I’m mostly happy that after my saying repeatedly I wanted a Robert Johnson hero deck, we at least got him featuring on a few cards which I consider a step in the right direction.

OD
OddballPaladin
2023-01-25 02:59 UTC (in reply to #3)
#5

On a whim, I checked the backerkit page, and saw that mine was handed off to FedEx today and is expected Friday afternoon. Which means… sometime on Monday? Assuming I don’t have to drive out to their facility.

I could be pleasantly surprised. But our experience with the local FedEx folks is… not promising.

TR
Trajector
2023-01-25 04:25 UTC (in reply to #5)
#6

Oooh, that works really well! Logging into BackerKit, I found Rook City Renegades among my backed projects and there was a link right there to FedEx tracking. Good to know. Also: Wheeeeee!

GO
Godai
2023-01-25 06:22 UTC
#7

Got mine today, unboxed and started sleeving tonight. Only a few decks in so far, but my biggest surprise is they changed the heights of the deck dividers! Why?! Now I’ve got two different heights of dividers! Argh!

SK
skywhale
2023-01-25 11:22 UTC (in reply to #7)
#8

Because some people that sleeve didn’t like how short the original dividers were.

And considering how many people have been surprised by this, it definitely wasn’t communicated well enough.

P2
Powerhound_2000
2023-01-25 13:48 UTC (in reply to #8)
#9

When an errata pack and reprints are done the coreset will have the dividers that match the RCR size.

TR
Trajector
2023-01-26 04:32 UTC
#10

Hey, is Expatriette’s third incap ability a typo?
Really enjoyed playing her!

TH
Thunderbird
2023-01-26 04:50 UTC (in reply to #10)
#11

What’s it say? I still haven’t played a game, mostly just looked at art and read Haunted Fanatic’s incap to bring her back as a different Fanatic at a cost to the whole team. That could get interesting with the Oracle of Discord. IIRC, her ability doesn’t remove the Haunted variant from the game.

On a separate note, what’s the incap side of Backdraft Ra meant to represent? It looks like a ruined museum with a janitor in uniform. I didn’t figure it would be Dr. Blake Washington Jr. dressed in those clothes. Maybe it is and I’m just overthinking it.

P2
Powerhound_2000
2023-01-26 13:16 UTC (in reply to #10)
#12

Yes. It should be along the lines of this:
1 Hero Character deals 1 target 2 projectile damage.

TR
Trajector
2023-01-26 14:23 UTC (in reply to #11)
#13

Right now it says “1 Hero deals 1 target Hero 2 projectile damage.”

I figured it was an error since damaging other heroes isn’t part of her deck’s schtick, and “target Hero” isn’t the typical phrasing.

It became relevant last night after she was coincidentally the lowest HP every time Ambuscade flipped, and Apprentice Poisoner showed up, or Alpha got too wolfy. I didn’t mind because I enjoyed what I did get out of playing as her – and when we did the Resurrection Ritual, Mr. Fixer had Riveting Crane and a bunch of +1s in play.

Btw, I found the changes to Mr. Fixer to be subtle and effective. He feels largely the same, but the adjustments give him a little more versatility. And I can see how they would encourage players to adjust his styles/tools over the course of a game, though I still spent most of that one with the Crowbars. Overall I like how these mentor figures on Dark Watch now have more team-focused abilities.

FR
FrivYeti
2023-01-26 16:27 UTC
#14

Got mine yesterday!

Haven’t had a chance to play it yet, but so far the changes to Expatriette and Mr. Fixer look great (I especially like the degree to which Expat has moved from “play guns and ammo” to “play ALL THE GUNS AND ALL THE AMMO and then have a plan for supporting allies”, and I am fascinated by the new version of Setback. I feel like he is going to dominate against enemies who take out a lot of ongoings.

P2
Powerhound_2000
2023-01-26 18:18 UTC (in reply to #14)
#15

You’ll be sad when you can’t take advantage of the Lucky cards though if they are destroyed frequently.

TR
Trajector
2023-01-27 05:43 UTC
#16

I absolutely love how, on the quote from “Accidental Immolation,” Setback makes Ra break character.

JE
Jeysie
2023-01-27 17:28 UTC
#17

So after reading the flavor text on Climb Along the Outside my actual thought was “AHA see, I knew Tyler was secretly an adorable dork”

FJ
fjur
2023-01-27 18:05 UTC
#18

“Secretly?” Need I remind you of the Bunkercopter?

JE
Jeysie
2023-01-27 18:10 UTC (in reply to #18)
#19

Yep, that was the very thing that got me on the “Tyler is a dork underneath” headcanon in the first place, lol. Now we have even more confirmation.

SK
skywhale
2023-01-27 18:42 UTC
#20

He’s definitely in the Bunker suit going “BUDDA BUDDA BUDDA BUDDA” during Turret Mode, and you can’t convince me otherwise.

TH
Thunderbird
2023-01-27 20:15 UTC
#21

Is the Bunkercopter canon to anything other than the animated series? For some ridiculous reason I’m thinking of a goofier, more kid-oriented cartoon where the blades just come out of the helmet like a propeller beanie and lift up the entire suit! :laughing::helicopter:

P.S. The more serious version would be the U.S. military flying in a Chinook with a large electromagnet dangling below to deploy a suit in the middle of a hot zone.

P2
Powerhound_2000
2023-01-27 20:20 UTC (in reply to #21)
#22

He gets one in Vertex.

TH
Thunderbird
2023-01-27 20:22 UTC (in reply to #22)
#23

Oh, then it’s the gritty version except privately funded by Montgomery Industries or just Maia herself. Guess it’s nice to have a rich girlfriend, assuming they’re together in that continuity.

JE
Jeysie
2023-01-27 21:57 UTC
#24

I think my other two major thoughts were:

“I wish I’d somehow been able to see this a few weeks ago, because ‘The story about the time the Fey Court convinced Akash’Thriya to fall in love with someone’ sounds like a fantastic thing to suggest as a February episode for the Letters Page.”

And

“Dear God what is that art on Scattered Mind”. Like, obviously it’s gotta be an homage to some notoriously bad RL artist, but…

DR
drgnmstr44
2023-01-27 22:35 UTC
#25

Just got my copy today. While looking it over i got te idea to organize both games in the boxes, with one box containing the heroes, tokens, and dials with the villians and environments in the other. The dividers in rook city are taller than those from the core game. I dont recall that mentioned before but could be wrong. Its a little annoying for my slight OCD since i want to sort by complexity as well and ill have a mix of tall and short dividers. Anyone know if the core dividers are able to be gotten in this new size or have an idea on a solution?

JE
Jeysie
2023-01-27 22:57 UTC (in reply to #25)
#26

It’s been said the dividers were made taller to compensate for the core ones being too small if you sleeved your cards.

And that they’re planning on a low-cost errata pack in the future and they’ll have bigger core set dividers in it.

DR
drgnmstr44
2023-01-27 23:42 UTC (in reply to #26)
#27

Thank you for that info. Do you know if that will be on this site or in the next kickstarter later this year i hope.

P2
Powerhound_2000
2023-01-28 00:00 UTC (in reply to #27)
#28

All we’ve heard is that it’ll happen when they need to do reprints.

SE
Sea-Envy
2023-01-28 03:23 UTC
#29

I was sad that Cult of Gloom / Blackfist foe “Death Rattle” was not a black Voodoo guy.

SE
Sea-Envy
2023-01-28 03:25 UTC (in reply to #25)
#30

sorting my card exactly like you said is what i will do when i get home tonight.
Sentinels box for heroes and Rook city box for villains and environments right?

P2
Powerhound_2000
2023-01-28 03:31 UTC (in reply to #29)
#31

He was based off Profane Zealot in EE that in turn is based off a real person who pledged to be in the game when Infernal Relics had a KS

DR
drgnmstr44
2023-01-28 03:44 UTC (in reply to #30)
#32

Thats exactly how i did it

JE
Jeysie
2023-01-28 16:25 UTC (in reply to #31)
#33

I had been wondering if that was what happened there since Ronway got a name upgrade too. I don’t think we’ve seen UXM around in a long while, though. Hope they’re doing OK.

SK
skywhale
2023-01-28 18:31 UTC (in reply to #33)
#34

I’m really curious what “Thiago” is up to.

JE
Jeysie
2023-01-28 19:01 UTC
#35

What is the full list of RL people we know of who have cameos?

Pydro is Siege-Breaker
Thiago Diaz is an RL kid Thiago [different last name]
UXM266 is the Profane Zealot/Deathrattle
Ronway is the Cursed Acolyte/Ronwe the Cursed
Rabit is the Imprisoned Rogue
I know the Deputy and the Broker are a husband/wife. Is it Andy Aronson who’s the Deputy?
I want to say I remember the dude being killed by Apostate on Remorseless Provocation was also a cameo.

Oh right, and in the RPG Rockstar was based on a real person, but it’s a tragic story unlike the KS cameos. :confused:

RA
Rabit
2023-01-28 20:56 UTC (in reply to #35)
#36

Yep, Andy is the Deputy and his spouse is the Broker. :+1:t2:

OD
OddballPaladin
2023-01-29 00:01 UTC
#37

Okay, box arrived this morning, and I just finished getting it organized. Only negative thing is the lack of the rotting god Gloomweaver and Spite stuff. Though given how the decks have changed, I wonder if that event would be better with a difference villain deck in future.

P2
Powerhound_2000
2023-01-29 01:15 UTC (in reply to #37)
#38

That’s a story right before OblivAeon and thus it’ll show up later. As we’ve been promised all EE content will come in DE eventually

OD
OddballPaladin
2023-01-29 01:59 UTC (in reply to #38)
#39

Yeah, but they’ve also said that they want each expansion to be able to stand on its own, rather than referencing other stuff, so either the last expansion (Obliv or not) will be the one where everything is on the table, or the rotting god thing will be its own deck.

P2
Powerhound_2000
2023-01-29 02:45 UTC (in reply to #39)
#40

Either way the content will happen. It’s just not with RCR and that’s been known for a while.

RA
Rabit
2023-01-29 02:49 UTC (in reply to #39)
#41

I don’t think they meant that there wouldn’t be variants and events for previously published characters. We got Core Set hero variants with RCR, so it seems likely to me we’ll get events and critical events in the future. :slight_smile:

But I could be wrong. :blush:

SK
skywhale
2023-01-29 02:58 UTC (in reply to #41)
#42

Every indication I’ve heard so far is that they intend to keep anything in an expansion from requiring anything other than the Core Box. That way, anyone can buy the Core Box and any individual expansion, and not have “useless” cards.

P2
Powerhound_2000
2023-01-29 02:59 UTC (in reply to #42)
#43

I feel that goes out the window for the OblivAeon box.

SK
skywhale
2023-01-29 03:18 UTC (in reply to #43)
#44

Definitely! OA should also explicitly be explained as no ordinary expansion. People shouldn’t be buying it thinking it’s just any other expansion, like seems to happen with EE occasionally.

TR
Trajector
2023-01-29 05:31 UTC (in reply to #11)
#45

A few more games on, my additional thoughts are:

  • SETBACK IS SO MUCH FUN
  • Dark Watch Expatriette is an amazing addition to her gameplay
  • They really fixed up Spite. He doesn’t feel frustrating, and while you don’t get a “reward” for saving the bystanders, you are able to save them in actually meaningful ways. I don’t know that I’ll go play him all the time but I don’t mind playing against him.
  • We stomped the crud out of the Organization with FA Wraith, DW Expatriette, Alpha, and Backdraft Ra, all ending with mid-teens or higher HP, and that feels like a brag but I don’t have a sense of the difficulty yet. “Abduct and Interrogate” is such a crazy card and Alpha got to lean into her wolf nature. Really fun despite having to grab extra counters to track whose Commands on whose End phase we were actually on.
  • I enjoy the irony of Chairman Pike’s flip side being titled “handle it himself” when his End Phase (“Activate all Commands”) is anything but. But also, it’s very fitting that if you take out the Chairman first, the rest of the Organization does … very little.

I think it must be Washington. He’s also on “Take from the Weak” in the Operative’s side deck, which shows the Fence taking what appears to be the Staff of Ra from him. That must be quite the story.

CS
Chilly.Steke
2023-01-31 03:11 UTC
#46

Loving RCR so far. Slick and beautiful.

Question-- Haunted Fanatic seems hella OP, she essentially has two lives, since she springs back to life with her third incapacitated ability, and together seem to be likely to live longer than any other of her variants. Am I missing something?

P2
Powerhound_2000
2023-01-31 03:43 UTC (in reply to #46)
#47

Nope. She can be OP and that’s fine in a coop game. It also means your power is likely spent getting an Aegis.

TH
Thunderbird
2023-01-31 05:41 UTC
#48

First time getting RCR to table tonight. I had tried to three-hand it myself the other day, but I just can’t wrangle that many decks after being acclimated to EE digital doing it for me. So I’m limited to plays when I can actually convince others it’s fun! Which is not often enough for my liking. :confused:

At any rate, it was me as Setback, new player as Werewolf Haka, and two players with a few DE games experience as 1A Harpy & 1A Wraith vs. Ambuscade in Diamond Manor. So medium challenge on both villain & environment.

Haka was definitely the punching bag at first, and that really hurt being the nemesis too. But then Harpy got more birds than she bargained for via some Suddenly! cards. That upkeep cost is brutal, and pretty soon she was taking a beating from Ambuscade’s flip side as the lowest HP target. She didn’t last more than a few rounds because of the flock.

As far as Ambuscade, he’s definitely a bigger threat. I do like being able to spend a resource to search for him and make vulnerable again so there’s not a full round where you’re just sitting there like EE after destroying the Cloaking Device going, “We can see you, Ansel. You can come out from behind the tree now.”

We worried one hero down was the beginning of the end for us, and we had Balov’s Clock grant an extra villain turn to boot! But we managed to have a decent setup by then, and a few big Hakas and Inventory Barrages started to tip the tide in the heroes’ favor. Incapped Harpy’s extra play phase for a hero certainly helped too. Not everything was bad in Nightmist’s house either. We actually got a little help from a pixie and kappa.

I will say that new Setback is a blast to play and I feel an objective improvement! There seemed to be plenty of ways to put my thumb on the scale and get rid of my unluck before it came back to bite me!

I did feel kind of sorry for the Harpy, because she didn’t get a great setup and kind of had no way to stop the birds and prevent burning herself out.

Overall, very fun and I look forward to convincing others to play with me. This proved it can be a challenge to play something beyond EZ mode Baron Blade for beginners, but still be possible to win and be all the more satisfying when we do!

TR
Trajector
2023-02-11 05:57 UTC
#49

We’ve played a good number of Renegades games by now, cycling through all the villains, environments, heroes, as well as many of the variants and combos with core set heroes. Here are some more organized thoughts.

I feel like with Renegades, the Definitive Edition really hit its stride. We weren’t really playing the Core Set any more, after going through all the villains vanilla and then in each event. But with the injection of new stuff from Renegades, we’ve been playing games almost every night and haven’t even touched the events yet.

Several of the heroes are a total blast to play.

  • Expatriette sets up quickly and gets in the fight, her ammo actually feels like you’re getting special effects, and she’s got great team leader abilities. I love her plans. I mowed down the entire Organization twice in a game. And her Dark Watch variant is simply fantastic. About the only bad thing I have to say about her is that she’s got some real walls of text.

  • Setback is everything he should be. It’s so much fun. He’s got some of the most powerful cards to just make targets disappear (what Relic, Gloomweaver?), but of course, you can’t always get them to work. And the cards themselves are very silly.

  • Mister Fixer’s deck is clearly geared toward encouraging players to swap out tools and styles. I’ve never really gotten that to work – most games aren’t long enough and he’s been plenty useful with whatever he has – but it feels very versatile. The Black Fist variant in particular is fun.

  • Nightmist I have played the least. She takes a lot of hand management and planning ahead, really emphasizing the symbol and how to control it.

  • Harpy also takes a lot of control and planning, and has some risk of collateral damage. I haven’t yet played a game where I have a hand full of birds and just put on the mask, but that seems fun. Someday.

  • Alpha! The prior hero she’s closest to is Benchmark, and I’m glad we have that sort of tableau-programming available to us now. She’s got a huge amount of damage available, but some of it…might be collateral. I really enjoyed the balancing act that her Reporter Alpha variant created, focusing her more on her special effects and on maintaining control.

  • Haunted Fanatic is so OP. Even if you have to spend every other turn re-summoning the Aegis, she still hits the thresholds on all her one-shots and her other powers and it’s so much damage. But in the games we’ve seen, she usually doesn’t have to keep summoning the Aegis anyway – villains target heroes with the highest health!

  • Werewolf Haka is an underrated addition. It’s like he gets to summon time bombs whenever he wants, sometimes multiple at a time.

The villains are, on balance, great additions. They’ve also made some marked improvements.

  • My least favorite are Plague Rat and Kismet. Plague Rat is just…uninteresting. He’s a largely unchanged single-target damage race. Kismet, though, is the most annoying villain out of this box. We played against her with Setback on the team, and she kind of…actively punished us for doing anything, especially if Setback was doing it. My guess is I will play against her exactly two more times (her events).
  • Spite is interesting! He’s got a worthwhile mini-game that is sometimes optional, sometimes not; and you always have the option of hitting him. He doesn’t have all the stupid retaliation or environment negation that made him so terrible before. I’m interesting to play against him with Detective Wraith and Reporter Alpha.
  • The Organization makes you do bookkeeping, and ran us out of tokens despite the new 1s, but overall does not feel as punishing as before and gives you ways to break its links. It’s a fun opponent if you want targets on the board.
  • Gloomweaver got an upgrade, but we still beat him twice. I can see how he’d get out of hand though!
  • I really enjoy the alternate victory condition on the Fey-Court, though getting enough cards in play to let you trigger it is a far from sure thing. But that kind of twist is the story of thing that makes me think differently about Sentinels, and I enjoy that a lot.
  • The werewolves’ gimmick looks really cool, especially if Alpha or Werewolf Haka is around, but we didn’t get it to trigger. By the time Apex was lower health than another wolf (Alpha), he was also low enough that we finished him off that round. Still, I look forward to more crazy games against them.
  • I was a little disappointed to find the Terrorform didn’t have much to it on its flip side. The access gimmick is good but mainly that villain was a “typical” punching baddie with minions.

I’m also pleased that the environments really seem to add “peril” for everybody and not just the heroes, just like in the core set.

Now that we have both the core set and Renegades, there is one thing I really, really wish they’d included here: more organizational stuff in the box. We, like many of you I’m sure, put the heroes in one box and the other decks in the other. But we also decided to get some foam board and make ourselves a two-layer insert to hold the tokens in the token box, without bags. This phenomenally reduced setup and teardown time, and is very convenient during play. It made enough of a difference that by now I’m surprised there weren’t any token-sorter inserts in the first place. The next project we’ll do is to make a little card-flipper/rolodex compartment to put all the heroes and their variants in one of the remaining open sections, and the villains and events in another. That will make picking our matchups faster and easier. In the future, it would be cool to have randomizer cards, too, like Dominion does, so we could shuffle a deck and pull villain, environment, and heroes if we want. We can also make that ourselves.

With Rook City Renegades, this really feels like the definitive edition. I only hope that in the second printing, they make the type a little larger and the to/by tokens different shapes.

OD
OddballPaladin
2023-02-11 20:10 UTC (in reply to #49)
#50

Those are sometimes good. I described the old versions of Voss and Ambuscade using a comparison to one of the WoW bosses that was a “DPS check” (it made sense given the folks I was playing with). Was good when half the group hadn’t played SotM before.

TR
Trajector
2023-02-15 14:45 UTC (in reply to #50)
#51

The difference is that Voss and Ambuscade have multiple targets to attack. In general, I think Sentinels is best geared to villains that have plenty of minions in play; the minions/devices are often how the villains get most interactive, and so many of the heroes have specifically area-of-effect abilities and, now, “deal 1 target … deal a second target” abilities. So having only one target out there on the board can actually limit the heroes’ ability to make progress, and makes players feel like they are doing less. That’s what just makes villains like Plague Rat and Kismet (and, in the future I’m sure, Iron Legacy and Progeny) much less fun for me. With Spite, they created additional stuff for players to do, which made that game more engaging.

TR
Trajector
2023-02-20 02:59 UTC
#52

Since I mentioned storage above – here’s what I’ve done.

Character cards and hero decks are in the Core Set box, with all the teams in the long compartment and the three “affiliated” heroes in the short one. Right now there are some blocks of foam filling space, but that’ll come in handy for the next expansion. For the square compartment, I made a little insert out of foam board that fits all the hero character cards in an easy-to-flip-through manner, and then in the back has an angled support that fits the villain character cards, unplayed events, and earned collections in a similar manner.

The Renegades box has all the villain and environment decks, the token box, and the spinners. The short compartment in there just has the foil card boxes in it now; the space will later go to the Disparation villains and environments. What you can’t see here is the foam board token inserts I made for the token box, so here they are. (And a look at the character card insert without the cards in it. I used pins to fix the inner two separators so that we can reposition them when more expansions come out.)

Well worth an afternoon with an X-acto knife and some glue!

RA
Rabit
2023-02-20 21:39 UTC
#53

That is awesome, Trajector! :smiley: I’m going to have to think about how I might be able to create that character card storage option. :thinking: It’s a great idea!

DP
dprcooke
2023-02-21 15:39 UTC (in reply to #8)
#54

Count me as someone who wanted to sleeve, including the dividers. And who ~2 months ago bought enough GTG-brand sleeves to fit the dividers for both DE and RCR.

…and now half of those sleeves are useless. :disappointed:

DP
dprcooke
2023-02-23 17:59 UTC (in reply to #54)
#55

Couple questions for anyone still in this thread:

  1. How are you organizing the event cards? In their own “section” or with the villains to whom they pertain?
    Currently I’ve got the villains together with their critical event variants, and then the rest of the events afterwards (currently organized chronologically), but I don’t feel great about that.

  2. Is anyone aware of a good Tarot-sized card binder?
    For EE I have all of my Hero Character Cards stored in two small card books/binders (they’re UltraPro ones, small with 4 cards per page), regular cards in the first and foil in the second. I like this because it’s a fun way to pick your hero/variant… you can just browse through to choose. I’ll also occasionally just grab one of the books and look through it simply to enjoy the art.
    For DE I’ve got the hero cards all together in a stack, and I don’t like it as much.

P2
Powerhound_2000
2023-02-23 18:11 UTC (in reply to #55)
#56

Currently I have Events with Critical Events organized by date.

FR
FrivYeti
2023-02-23 19:26 UTC
#57

I’m the same as Powerhound. First I have all of the base villain cards, then all of the Events and Critical Events ordered by date in case I want to do a historical campaign.

OD
OddballPaladin
2023-02-23 20:33 UTC (in reply to #55)
#58

I haven’t really organized them, yet. Kind of debating whether I want to organize things by villain involved, or make some kind of chronological “campaign.”

GO
Godai
2023-02-24 01:38 UTC (in reply to #55)
#59

Same as FrivYeti and Powerhound. Villains, then events in chronological order.

TR
Trajector
2023-02-24 15:06 UTC
#60

We have them as:

  • Villains, with their Critical Event if we’ve beaten it
  • Un-defeated Events (normal and Critical), in chronological order
  • Earned Collections

That way, we have a clearly defined campaign, it’s easy to pick Collections to take with us, and we have the alternate Villains right with their base versions just like the heroes. If we decide to start a new campaign, we’ll just pop everything back into the “un-defeated” slot.

TR
Trajector
2023-02-25 04:20 UTC
#61

…speaking of Events, we just started playing them in chronological order, and got a big kick out of the 2nd collection ability on Gloomweaver. :laughing:

FJ
fjur
2023-02-25 15:37 UTC
#62

Cool! Did you also limit yourselves to the Heroes that were available at the time of the Event?

DP
dprcooke
2023-03-15 15:42 UTC (in reply to #60)
#63

@Trajector do you happen to have the dimensions of the foamcore organizer you made?

If not, would you at least be able to say the angle of the piece supporting the villain cards? I may want to make something similar.

And thanks to everyone for the replies!

TR
Trajector
2023-03-16 02:13 UTC (in reply to #63)
#64

I used 3/8" foam board. The token box inserts have outer dimensions 5 1/2 x 3 7/8 x 1 1/4" and 5 1/2 x 3 7/8 x 1 1/8". The taller one is for the +/- tokens. Honestly I could have made them both 1 1/4" tall but I thought the clearance would be tighter.

The character card organizer is 6 by 6", with 2.5" tall side walls, 2" tall front and back dividers for the heroes, and a 1" tall front divider for the villains. The angled rear stand for the villains is a 3.5" tall piece angled back about 30 degrees. Like I said, I used flat- headed pins to hold it on place so that I could adjust and experiment to find the right angle to fit in the box. There’s some clearance where the angled piece hangs just over the cardboard divider built into the box. Hidden behind the angled piece is an L-shaped spar just to give the organizer some structural rigidity.