AL
Arcanist_Lupus
2015-02-08 06:27 UTC
#1
So just played a fun game against Akash’bhuta in Sikver Gultch, with Captain Cosmic, Redeemer Fanatic, Tempest, O-X, and Sky-Scraper. Akash nuked our early setup, then brought out about 6 limbs (fortunately mostly Carapaces). Then Sky-Scraper used her agression modulator on the Explosives Wagon, and used her giant power to deal 3 damage to each limb, and then took out the wagon. The wagon proceeded to abolutely destroy Akash’bhuta, while barely tapping the heroes. Then SS finished her collateral damage without the wagon’s damage boost. All in all a good turn.
AL
Arcanist_Lupus
2015-02-08 06:33 UTC
#2
Also, it turns out that Ensnaring Brambles don’t do much when the lowest hp hero target is an energy bracer.
ME
metlarcturus
2015-02-08 16:15 UTC
#4
This is one of the reasons I've grown to love the Captain. Not only do his Constructs provide all kinds of goodies, they act as wonderful shields for the low-HP hero.
RA
Rabit
2015-02-08 16:15 UTC
#5
Ha! That's great! 
Had a game yesterday with SS and some other folks going against Akash in Freedom Tower. Turns out Agression Modulator isn't so useful there.
Made for a nice discard for other things, though! 
AL
Arcanist_Lupus
2015-02-08 20:13 UTC
#6
Later on, Fanatic had a Zealous Offence neutering Akash’s limbs, and we found that with that setup, most of Skyscraper’s villain links were rather useless. Which, from a flavor perspective, kind of makes sense.
How 'bout the Aggression Modulator on Char, free 6 dmg on each villain target each turn.