A question came up in tonights game, can irreducible damage be redirected? Searching the rulebook I found many examples of irreducible damage, but no explaination of what could or couldn't be done with it.
Based on irreducible still being redirectable in the board game, I decided to allow it for tonight, with a warning that that was subject to change if I found out otherwise.
Although we recognized the combination of abilities it allowed was VERY powerful, it required teamwork of several team members coordinating to make it work so well. Everyone enjoyed wiping out all the minions and weakening all the leutenants. And it made it possible to finish a scenero that was already running over the sceduled end of session. So allowing it worked well for tonight.