Of tumblr fame originally, I believe! This take on him was most heavily inspired by https://www.fanfiction.net/s/12304924/1/The-Villain-Wrangler, though of course the concept has been interpreted many times.
Daniel Johnson, AKA "The Villain Wrangler"
Background: Struggling
Power Source: Tech Upgrades (from his villain friends, mostly)
Archetype: Wild Card
Personality: Nurturing (d6/d6/d12)
Powers: Presence d8, Gadgets d8, Intuition d8, Deduction d6
Qualities: Persuasion d10, Conviction d8, Criminal Underworld Info d8, Banter d6, Fitness d6, The Devil's Conscience d8
Principle of the Underworld, Principle of Compassion
Green Abilities: For the Kids! (Boost using Presence, Each die becomes a different bonus, one of which must be assigned to an enemy), Determined (After rolling for the turn, may lose 1 health to reroll), Hope This Works (Unknown Results using Presence).
Yellow Abilities: Hunker Down (Boost yourself using Gadgets. Then either remove a penalty on yourself or Recover with Min), Bounce Back (When Attacked, treat the amount of damage as a Boost), Who's the Good Guys? (Change any bonus into a penalty or vice versa)
Red Abilities: Guilt Trip (Hinder using Persuasion. Use your Max+Min. Boost yourself or an ally with your Mid), Hell or High Water (Overcome using Conviction. Use your Max+Min. Hinder all nearby foes using your Mid), Everybody Stop! (Remove all bonuses and penalties from the scene. Once per scene.)
Out: Boost an ally by rolling your single Persuasion die.