While I do confess that I've listened to the character creation sessions of Sentinel Comics Live with a notepad to see if I could reverse engineer things enough to make basic characters, I don't think I'll get there.
That said, I was thinking that it might be possible to use what we've got to make some characters, and that the easiest test case would be Young Legacy. Since she uses the same card deck as her dad, most of her sheet will be identical, and I'm not going to re-type his character sheet.
Hero Name: Legacy
Alias: Pauline Felicia Parsons
Background: Dynasty
Archetype: Physical Powerhouse
Power Source: Genetic
Personality: Aspiring Leader
Principle of the Hero: (as Legacy)
Principle of the Inheritor: (During Roleplaying, it's important to reflect on the example set by previous Legacies.)
Minor Twist: What lesson have you forgotten?
Major Twist: By miss-applying an old lession to a new situation, how did you make things worse?
Powers: Awareness d6, Flight d8, Strength d8, Vitality d8, Laser Vision d10
Qualities: America's Newest d8, Close Combat d8, Communications d8, History d8
{Moved a d8 from Qualities to Powers and juggled the names. You could probably make the arguement that it should be Laser Vision d8 & Strength d10, but dang, but her Laser Vision is pretty brutal in the card game.}
Abilities: Same with 2 exceptions.
Replace Galvanize with
Inspiring Presence: Boost using Amercia's Newest. Apply that Bonus to all Attacks and Overcomes until the start of your next turn.
Replace Principle of the Mentor with
Principle of the Inheritor: Overcome a challenge similar to one previous Legacies have faced before. Use your Max die & everyone gets a Hero Point.
What do you think, sirs?